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author | Dave Airlie <airlied@redhat.com> | 2013-01-09 12:52:13 +1000 |
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committer | Dave Airlie <airlied@redhat.com> | 2013-07-12 11:23:59 +1000 |
commit | 29545a422bbdd11fda5cb61f27720332d68d0c36 (patch) | |
tree | 9c79078b0fe60f0f5d4ee652885bdaccf32ae3f8 /dix | |
parent | f21cc327a56e3b453cf0dba04457223d61c27ea6 (diff) |
gpu: call CreateScreenResources for GPU screens
I didn't think we needed this before, but after doing some more
work with reverse optimus it seems like it should be called.
Reviewed-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit f2fd8ec3725a61abbc831f0a9ec28fa2b7020c47)
Diffstat (limited to 'dix')
-rw-r--r-- | dix/main.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/dix/main.c b/dix/main.c index fb935c969..e558d702b 100644 --- a/dix/main.c +++ b/dix/main.c @@ -211,6 +211,9 @@ main(int argc, char *argv[], char *envp[]) ScreenPtr pScreen = screenInfo.gpuscreens[i]; if (!CreateScratchPixmapsForScreen(pScreen)) FatalError("failed to create scratch pixmaps"); + if (pScreen->CreateScreenResources && + !(*pScreen->CreateScreenResources) (pScreen)) + FatalError("failed to create screen resources"); } for (i = 0; i < screenInfo.numScreens; i++) { |