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path: root/tests/spec/nv_texture_barrier/CMakeLists.gl.txt
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include_directories(
	${OPENGL_INCLUDE_PATH}
	${GLUT_INCLUDE_DIR}
)

link_libraries (
	piglitutil
	${OPENGL_gl_LIBRARY}
	${OPENGL_glu_LIBRARY}
	${GLUT_glut_LIBRARY}
)

add_executable (blending-in-shader blending-in-shader.c)

# vim: ft=cmake: