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/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/** @file negative-mapped.c
*
* Tests the following piece of the GL_ARB_copy_buffer spec:
*
* "An INVALID_OPERATION error is generated if the buffer objects
* bound to either readtarget or writetarget are mapped."
*/
#include "piglit-util-gl-common.h"
PIGLIT_GL_TEST_MAIN(
100 /*window_width*/,
100 /*window_height*/,
GLUT_RGB | GLUT_DOUBLE)
enum piglit_result
piglit_display(void)
{
/* uncreached */
return PIGLIT_FAIL;
}
void
piglit_init(int argc, char **argv)
{
GLuint bufs[2];
uint8_t data[8] = { 0 };
piglit_require_extension("GL_ARB_copy_buffer");
glGenBuffers(2, bufs);
glBindBuffer(GL_COPY_READ_BUFFER, bufs[0]);
glBufferData(GL_COPY_READ_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW);
glBindBuffer(GL_COPY_WRITE_BUFFER, bufs[1]);
glBufferData(GL_COPY_WRITE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW);
glMapBuffer(GL_COPY_READ_BUFFER, GL_READ_ONLY);
glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 1);
if (!piglit_check_gl_error(GL_INVALID_OPERATION))
piglit_report_result(PIGLIT_FAIL);
glUnmapBuffer(GL_COPY_READ_BUFFER);
glMapBuffer(GL_COPY_WRITE_BUFFER, GL_READ_ONLY);
glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 1);
if (!piglit_check_gl_error(GL_INVALID_OPERATION))
piglit_report_result(PIGLIT_FAIL);
glUnmapBuffer(GL_COPY_WRITE_BUFFER);
glDeleteBuffers(2, bufs);
piglit_report_result(PIGLIT_PASS);
}
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