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/*
 * Copyright © 2012 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

/** @file negative-mapped.c
 *
 * Tests the following piece of the GL_ARB_copy_buffer spec:
 *
 *     "An INVALID_OPERATION error is generated if the buffer objects
 *      bound to either readtarget or writetarget are mapped."
 */

#include "piglit-util-gl-common.h"

PIGLIT_GL_TEST_MAIN(
    100 /*window_width*/,
    100 /*window_height*/,
    GLUT_RGB | GLUT_DOUBLE)

enum piglit_result
piglit_display(void)
{
	/* uncreached */
	return PIGLIT_FAIL;
}

void
piglit_init(int argc, char **argv)
{
	GLuint bufs[2];
	uint8_t data[8] = { 0 };

	piglit_require_extension("GL_ARB_copy_buffer");

	glGenBuffers(2, bufs);

	glBindBuffer(GL_COPY_READ_BUFFER, bufs[0]);
	glBufferData(GL_COPY_READ_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW);
	glBindBuffer(GL_COPY_WRITE_BUFFER, bufs[1]);
	glBufferData(GL_COPY_WRITE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW);

	glMapBuffer(GL_COPY_READ_BUFFER, GL_READ_ONLY);
	glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 1);
	if (!piglit_check_gl_error(GL_INVALID_OPERATION))
		piglit_report_result(PIGLIT_FAIL);
	glUnmapBuffer(GL_COPY_READ_BUFFER);

	glMapBuffer(GL_COPY_WRITE_BUFFER, GL_READ_ONLY);
	glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0, 1);
	if (!piglit_check_gl_error(GL_INVALID_OPERATION))
		piglit_report_result(PIGLIT_FAIL);
	glUnmapBuffer(GL_COPY_WRITE_BUFFER);

	glDeleteBuffers(2, bufs);

	piglit_report_result(PIGLIT_PASS);
}