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author | Brian Paul <brian.paul@tungstengraphics.com> | 2000-07-10 14:53:11 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2000-07-10 14:53:11 +0000 |
commit | 674509fe9528df015a22849515af3e7be5e70212 (patch) | |
tree | 075f140e6dbfd72b01e326372035a645cef8fe34 | |
parent | 4020d5b7fc83ab3c23853cec412384d5c61be820 (diff) |
added more 3.2.1 bug fixes
-rw-r--r-- | docs/VERSIONS | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS index ec2ba0e9aa..f1896be9f5 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1,4 +1,4 @@ -$Id: VERSIONS,v 1.13.2.43 2000/07/05 19:07:24 brianp Exp $ +$Id: VERSIONS,v 1.13.2.44 2000/07/10 14:53:11 brianp Exp $ Mesa Version History @@ -738,5 +738,7 @@ Mesa Version History - several OpenGL conformace test fixes - blend term GL_ONE_MINUS_CONSTANT_ALPHA was broken - GL_NICEST fog didn't always work with flat shading + - glRect commands in display lists were sometimes miscolored + - Line Z offset didn't always work Changes: - glColorMask(false, false, false, false) handled better/faster |