diff options
-rw-r--r-- | src/glean/tglsl1.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/glean/tglsl1.cpp b/src/glean/tglsl1.cpp index 10a43df..3c4e840 100644 --- a/src/glean/tglsl1.cpp +++ b/src/glean/tglsl1.cpp @@ -2185,13 +2185,13 @@ static const ShaderProgram Programs[] = { { "function call with in, out params", NO_VERTEX_SHADER, - "void half(in float x, out float y) { \n" + "void Half(in float x, out float y) { \n" " y = 0.5 * x; \n" "} \n" "\n" "void main() { \n" " float a = 0.5, b = 0.1; \n" - " half(a, b); \n" + " Half(a, b); \n" " gl_FragColor = vec4(b); \n" "} \n", { 0.25, 0.25, 0.25, 0.25 }, @@ -2259,7 +2259,7 @@ static const ShaderProgram Programs[] = { { "nested function calls (1)", NO_VERTEX_SHADER, - "float half(const in float x) { \n" + "float Half(const in float x) { \n" " return 0.5 * x; \n" "} \n" "\n" @@ -2269,7 +2269,7 @@ static const ShaderProgram Programs[] = { "\n" "void main() { \n" " float a = 0.5; \n" - " float b = square(half(1.0)); \n" + " float b = square(Half(1.0)); \n" " gl_FragColor = vec4(b); \n" "} \n", { 0.25, 0.25, 0.25, 0.25 }, @@ -2280,12 +2280,12 @@ static const ShaderProgram Programs[] = { { "nested function calls (2)", NO_VERTEX_SHADER, - "float half(const in float x) { \n" + "float Half(const in float x) { \n" " return 0.5 * x; \n" "} \n" "\n" "float square_half(const in float x) { \n" - " float y = half(x); \n" + " float y = Half(x); \n" " return y * y; \n" "} \n" "\n" @@ -2302,13 +2302,13 @@ static const ShaderProgram Programs[] = { { "nested function calls (3)", NO_VERTEX_SHADER, - "float half(const in float x) { \n" + "float Half(const in float x) { \n" " return 0.5 * x; \n" "} \n" "\n" "void main() { \n" " float a = 0.5; \n" - " float b = half(half(a)); \n" + " float b = Half(Half(a)); \n" " gl_FragColor = vec4(b); \n" "} \n", { 0.125, 0.125, 0.125, 0.125 }, |