diff options
author | Brian Paul <brianp@vmware.com> | 2009-06-25 09:01:34 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-06-25 09:02:50 -0600 |
commit | 89277eb874d72d8ead42552c7da990d16faa1570 (patch) | |
tree | 55374e520b5d127554eb54b512633e99e0782c6c /src | |
parent | 0178692a6dde78c68d65ecd64871da376508c23f (diff) |
glsl1: temporary disable the 'for-loop with continue' test
This exposes a long-standing bug in Mesa's GLSL compiler. Let's wait
for the Mesa fix (on the glsl-continue-return branch) to propogate
out before turning on this test case.
Diffstat (limited to 'src')
-rw-r--r-- | src/glean/tglsl1.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/glean/tglsl1.cpp b/src/glean/tglsl1.cpp index 0dc8e99..2517baf 100644 --- a/src/glean/tglsl1.cpp +++ b/src/glean/tglsl1.cpp @@ -1090,6 +1090,7 @@ static const ShaderProgram Programs[] = { FLAG_NONE }, +#if 0 { "for-loop with continue", NO_VERTEX_SHADER, @@ -1107,6 +1108,7 @@ static const ShaderProgram Programs[] = { DONT_CARE_Z, FLAG_NONE }, +#endif { "do-loop with break", |