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authorBrian Paul <brianp@users.sourceforge.net>2007-03-12 20:24:52 +0000
committerBrian Paul <brianp@users.sourceforge.net>2007-03-12 20:24:52 +0000
commit8492e3e19fa83ae5cbf249d03b573a2384ff24ea (patch)
treed36dcff792d5ebfe8eb54fb7107174aa4f02dc2a /doc
parent2bba8766cd4d08185446f0c7eec9ce4003df6f9a (diff)
added api2 test
Diffstat (limited to 'doc')
-rw-r--r--doc/html/changes.html5
1 files changed, 4 insertions, 1 deletions
diff --git a/doc/html/changes.html b/doc/html/changes.html
index 4f6443e..e15ed83 100644
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@@ -28,6 +28,8 @@ descriptions.
Added the following new tests:
</P>
<UL>
+<LI>api2 - test the OpenGL 2.0 API functions, most of which are related to
+the OpenGL shading language. (Brian Paul)</LI>
<LI>glsl1 - test the OpenGL shading language (the language itself and many
built-in functions). Requires OpenGL 2.0 or later.
Over 100 sub-tests are performed. (Brian Paul)</LI>
@@ -40,7 +42,8 @@ glDrawPixels). (Brian Paul)</LI>
<LI>fragProg1 - basic test of each ARB fragment program instruction (Brian Paul)</LI>
<LI>vertProg1 - basic test of each ARB vertex program instruction (Brian Paul)</LI>
<LI>depthStencil - test the GL_EXT_packed_depth_stencil extension (Brian Paul)</LI>
-<LI>fpexceptions - generates a number of floating point exceptions, shouldn't crash (Keith Whitwell and Brian Paul)</LI>
+<LI>fpexceptions - generates a number of floating point exceptions.
+These should not cause OpenGL to crash. (Keith Whitwell and Brian Paul)</LI>
<LI>pointAtten - test point size attenuation with GL_ARB_point_parameters (Brian Paul)</LI>
<LI>vertAttrib - test aliasing/non-aliasing behaviour of per-vertex calls (Brian Paul)</LI>
</UL>