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author | Allen Akin <akin@users.sourceforge.net> | 2000-10-26 00:00:02 +0000 |
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committer | Allen Akin <akin@users.sourceforge.net> | 2000-10-26 00:00:02 +0000 |
commit | 1f9bd640e36a8d2c16fc7e6c269327d1daf5a328 (patch) | |
tree | 76a4e1efed90ee2fca38d2aa82d3c0c958cdee6d /doc | |
parent | 47c3e748b2727e39c82037270ee6ddd2dc20de38 (diff) |
Added link to glext.h
Diffstat (limited to 'doc')
-rw-r--r-- | doc/html/buildwin.html | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/doc/html/buildwin.html b/doc/html/buildwin.html index fc35d45..ccd170a 100644 --- a/doc/html/buildwin.html +++ b/doc/html/buildwin.html @@ -18,6 +18,14 @@ Other software you'll need</h2> Currently<i> glean</i> doesn't build with the STL included with VC6. <i>glean</i> has been verified to build with the <a href="http://www.stlport.org/">STLport</a> implementation. +<p>You may also need to acquire the file <code>glext.h</code>, which +contains declarations for all known OpenGL extensions. +You can find an up-to-date copy at +<A HREF="http://oss.sgi.com/projects/ogl-sample/ABI/glext.h"> +http://oss.sgi.com/projects/ogl-sample/ABI/glext.h +</A>. +This should be placed in the same directory as your <code>gl.h</code> +file. <br> <h2> Obtain the source code</h2> |