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Diffstat (limited to 'src/user_interface.c')
-rw-r--r--src/user_interface.c38
1 files changed, 20 insertions, 18 deletions
diff --git a/src/user_interface.c b/src/user_interface.c
index 4359108..660195c 100644
--- a/src/user_interface.c
+++ b/src/user_interface.c
@@ -31,7 +31,7 @@
static void center_controls (UserInterface * ui);
static gboolean controls_timeout_cb (gpointer data);
static gboolean event_cb (ClutterStage * stage, ClutterEvent * event,
- gpointer data);
+ UserInterface * ui);
static void load_controls (UserInterface * ui);
static gboolean penalty_box (gpointer data);
static gchar * position_ns_to_str (gint64 nanoseconds);
@@ -39,7 +39,7 @@ static void progress_timing (UserInterface * ui);
static gboolean progress_update_text (gpointer data);
static gboolean progress_update_seekbar (gpointer data);
gboolean rotate_video (UserInterface * ui);
-static void size_change (ClutterStage * stage, gpointer data);
+static void size_change (ClutterStage * stage, UserInterface * ui);
static void show_controls (UserInterface * ui, gboolean vis);
static void toggle_fullscreen (UserInterface * ui);
static void toggle_playing (UserInterface * ui);
@@ -83,9 +83,8 @@ controls_timeout_cb (gpointer data)
}
static gboolean
-event_cb (ClutterStage * stage, ClutterEvent * event, gpointer data)
+event_cb (ClutterStage * stage, ClutterEvent * event, UserInterface * ui)
{
- UserInterface *ui = (UserInterface *) data;
gboolean handled = FALSE;
switch (event->type) {
@@ -528,14 +527,12 @@ gboolean rotate_video (UserInterface * ui)
}
static void
-size_change (ClutterStage * stage, gpointer data)
+size_change (ClutterStage * stage, UserInterface * ui)
{
- UserInterface *ui = (UserInterface *) data;
-
gfloat stage_width, stage_height;
gfloat new_width, new_height;
gfloat media_width, media_height;
- gfloat aratio;
+ gfloat stage_ar, media_ar;
media_width = clutter_actor_get_width (ui->texture);
media_height = clutter_actor_get_height (ui->texture);
@@ -545,20 +542,25 @@ size_change (ClutterStage * stage, gpointer data)
ui->stage_width = stage_width;
ui->stage_height = stage_height;
- if (!ui->rotated) {
- new_width = stage_width;
- new_height = stage_height;
+ stage_ar = stage_width / stage_height;
+
+ /* if we're rotated, the media_width and media_height are swapped */
+ if (ui->rotated) {
+ media_ar = media_height / media_width;
} else {
- new_width = stage_height;
- new_height = stage_width;
+ media_ar = media_width / media_height;
}
- if (media_height <= media_width) {
- aratio = media_height / media_width;
- new_height = new_width * aratio;
+ /* calculate new width and height
+ * note: when we're done, new_width/new_height should equal media_ar */
+ if (media_ar > stage_ar) {
+ /* media has wider aspect than stage so use new width as stage width and
+ * scale down height */
+ new_width = stage_width;
+ new_height = stage_width / media_ar;
} else {
- aratio = media_width / media_height;
- new_width = new_height * aratio;
+ new_height = stage_height;
+ new_width = stage_height * media_ar;
}
clutter_actor_set_size (CLUTTER_ACTOR (ui->texture), new_width, new_height);