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authorEmil Velikov <emil.l.velikov@gmail.com>2013-04-12 12:41:49 +0100
committerBrian Paul <brianp@vmware.com>2013-04-17 08:48:14 -0600
commit5fd3b3b0857fc96b5e53a9a8bc3f11ddb3dc0ff7 (patch)
tree41f22058fe4ec46284d8e646e6ca62b268249fdd /docs/relnotes-7.4.1.html
parent50b3fc6204a28881f625605f988cb0866ae6a6a5 (diff)
docs: restructure release notes into separate folder
relnotes-*html > relnotes/*html RELNOTES-* > relnotes/* fix links, css and frames Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en">
-<head>
- <meta http-equiv="content-type" content="text/html; charset=utf-8">
- <title>Mesa Release Notes</title>
- <link rel="stylesheet" type="text/css" href="mesa.css">
-</head>
-<body>
-
-<div class="header">
- <h1>The Mesa 3D Graphics Library</h1>
-</div>
-
-<iframe src="contents.html"></iframe>
-<div class="content">
-
-<h1>Mesa 7.4.1 Release Notes / 18 April 2009</h1>
-
-<p>
-Mesa 7.4.1 is a stable development release fixing bugs since the 7.4 release.
-</p>
-<p>
-Mesa 7.4.1 implements the OpenGL 2.1 API, but the version reported by
-glGetString(GL_VERSION) depends on the particular driver being used.
-Some drivers don't support all the features required in OpenGL 2.1.
-</p>
-<p>
-See the <a href="install.html">Compiling/Installing page</a> for prerequisites
-for DRI hardware acceleration.
-</p>
-
-
-<h2>MD5 checksums</h2>
-<pre>
-0c3a72f3295a53a134c04bd7d209ea62 MesaLib-7.4.1.tar.gz
-423260578b653818ba66c2fcbde6d7ad MesaLib-7.4.1.tar.bz2
-84f78b154d4bd5c3ecc42eeff2e56676 MesaLib-7.4.1.zip
-aa0ad323e59d6d10ff33ac0dde462a60 MesaDemos-7.4.1.tar.gz
-1e169fb6abc2b45613f1c98a82dfe690 MesaDemos-7.4.1.tar.bz2
-294e42be2d74176596c994ec23322fcf MesaDemos-7.4.1.zip
-92373bfa48e7b68dddf356e86b0e5699 MesaGLUT-7.4.1.tar.gz
-336f3824b578b072211e0beecf4f04f4 MesaGLUT-7.4.1.tar.bz2
-20751388d8ef16b42d25d9e3d705d101 MesaGLUT-7.4.1.zip
-</pre>
-
-
-<h2>Bug fixes</h2>
-<ul>
-<li>Fixed a two-sided lighting bug in fixed-function-to-GPU code generation
-<li>Fixed some Darwin issues (Jeremy Huddleston)
-<li>Indexing the GLSL gl_EyePlane[] or gl_ObjectPlane[] arrays with a variable
- was broken, bug 20986
-<li>Fixed incorrect texture unit bias in TXB instruction
-<li>glTexParameter settings weren't always propogated to drivers
-<li>Assorted vertex/fragment program bug fixes
-<li>Fixed point rendering in software rasterizer
-<li>Fixed potential deadlock in object hash functions
-<li>Fix a couple bugs surrounding front-buffer rendering with DRI2, but this
- is not quite complete.
-<li>Fixed glPopAttrib() bug when restoring user clip planes
-</ul>
-
-
-
-<h2>Driver Status</h2>
-
-<pre>
-Driver Status
----------------------- ----------------------
-DRI drivers varies with the driver
-XMesa/GLX (on Xlib) implements OpenGL 2.1
-OSMesa (off-screen) implements OpenGL 2.1
-Windows/Win32 implements OpenGL 2.1
-Glide (3dfx Voodoo1/2) implements OpenGL 1.3
-SVGA unsupported
-Wind River UGL unsupported
-DJGPP unsupported
-GGI unsupported
-BeOS unsupported
-Allegro unsupported
-D3D unsupported
-</pre>
-
-</div>
-</body>
-</html>