blob: dbb335925c54fcbbd355ba10b8b0e4de43ff7994 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
|
cmake_minimum_required (VERSION 2.8)
project (mesademos)
find_package (OpenGL REQUIRED)
find_package (GLUT REQUIRED)
find_package (X11)
find_library(EGL_egl_LIBRARY EGL /usr/lib)
find_library (GLEW_glew_LIBRARY GLEW
/usr/lib
)
find_path (GLEW_INCLUDE_DIR GL/glew.h
/usr/include/GL
)
if (UNIX)
link_libraries(m)
endif (UNIX)
# On Mac OS X, GLX is provided as a separate OpenGL implementation, different
# from the standard OpenGL framework which provides support for GLUT and native
# Mac OS X applications.
if (X11_FOUND)
if (APPLE)
find_path (X11_GL_INCLUDE_PATH GL/glx.h ${X11_INC_SEARCH_PATH})
if (NOT X11_GL_INCLUDE_PATH)
message (WARNING "Could not find GL/glx.h")
set (X11_FOUND FALSE)
endif (NOT X11_GL_INCLUDE_PATH)
set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${X11_GL_INCLUDE_PATH})
find_library (X11_GL_LIB GL ${X11_LIB_SEARCH_PATH})
if (NOT X11_GL_LIB)
message (WARNING "Could not find libGL.dylib")
set (X11_FOUND FALSE)
endif (NOT X11_GL_LIB)
find_library (X11_GLU_LIB GLU ${X11_LIB_SEARCH_PATH})
if (NOT X11_GLU_LIB)
message (WARNING "Could not find libGLU.dylib")
set (X11_FOUND FALSE)
endif (NOT X11_GLU_LIB)
else ()
set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR})
set (X11_GL_LIB ${OPENGL_gl_LIBRARY})
set (X11_GLU_LIB ${OPENGL_glu_LIBRARY})
endif ()
endif (X11_FOUND)
if (CMAKE_COMPILER_IS_GNUCC)
add_definitions(
-Wall
-Wpointer-arith
-Wstrict-prototypes
-Wmissing-prototypes
-Wmissing-declarations
-Wnested-externs
-fno-strict-aliasing
-Wbad-function-cast
#-Wold-style-definition
#-Wdeclaration-after-statement
)
endif (CMAKE_COMPILER_IS_GNUCC)
if (WIN32)
# Nobody likes to include windows.h:
# - Microsoft's GL/gl.h header depends on windows.h but doesn't include it;
# - GLEW temporarily defines the necessary defines but undefines them later
# - certain GLUT distributions don't include it;
# - most of our programs are meant to be portable so don't include it.
#
# We could try to replicate the windows.h definitions required by
# GL/gl.h, but the build time savings don't compensate the constant
# headaches that brings, so instead we force windows.h to be included
# on every file.
if (MSVC)
add_definitions (-FIwindows.h)
else (MSVC)
add_definitions (--include windows.h)
endif (MSVC)
# Don't define min/max macros
add_definitions (-DNOMINMAX)
# MSVC & MinGW only define & use APIENTRY
add_definitions (-DGLAPIENTRY=__stdcall)
link_libraries (winmm)
endif (WIN32)
if (MSVC)
# Enable math constants defines
add_definitions (-D_USE_MATH_DEFINES)
# Silence several MSVC pedantic warnings
add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
add_definitions (-wd4244) # conversion' conversion from 'type1' to 'type2', possible loss of data
endif (MSVC)
add_definitions(-DDEMOS_DATA_DIR=\"../data/\")
add_subdirectory (src)
install (FILES index.html DESTINATION doc)
set (CPACK_PACKAGE_NAME "mesa-demos")
set (CPACK_PACKAGE_VERSION_MAJOR "8")
set (CPACK_PACKAGE_VERSION_MINOR "0")
set (CPACK_PACKAGE_VERSION_PATCH "1")
if (WIN32)
set (CPACK_GENERATOR "ZIP")
elseif (APPLE)
set (CPACK_GENERATOR "DragNDrop")
set (CPACK_DMG_FORMAT "UDBZ")
else ()
set (CPACK_GENERATOR "TBZ2")
endif ()
include(CPack)
|