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2010-11-09
Use glew.h instead of glext.h
José Fonseca
1
-1
/
+0
2010-10-29
Don't use OpenGL 2.0 GLSL functions if OpenGL 2.0 is not supported
Ian Romanick
4
-15
/
+17
2010-09-17
pointcoord: use 'o' key to toggle point sprite origin
Brian Paul
1
-0
/
+13
2010-07-11
bezier: make it also work with nvidia's compiler
Zack Rusin
1
-1
/
+1
2010-07-10
bezier: add a menu to select the number of subdivisions at runtime
Zack Rusin
2
-5
/
+65
2010-07-10
Add a new example rendering a bezier curve using a geometry shader
Zack Rusin
4
-0
/
+257
2010-05-22
convolutions: silence warnings
Brian Paul
1
-4
/
+4
2010-05-22
noise2: use glew
Brian Paul
1
-41
/
+2
2010-05-20
Convert glsl and trivial Makefiles.
Eric Anholt
3
-108
/
+117
2010-04-21
progs/glsl: better comments
Brian Paul
1
-2
/
+2
2010-04-10
progs/glsl: Update .gitignore.
Vinson Lee
1
-0
/
+2
2010-03-29
progs/glsl: Add workarounds for Apple GLSL compiler crash.
Vinson Lee
2
-0
/
+14
2010-03-29
progs/glsl: Remove inline keyword.
Vinson Lee
2
-6
/
+6
2010-03-29
progs/glsl: improve the mouse drag/rotate code a little
Brian Paul
2
-11
/
+7
2010-03-29
progs/glsl: let the mouse rotate the scene
RALOVICH, Kristóf
2
-31
/
+83
2010-03-24
progs/glsl: Fix vsraytrace GLSL compilation error.
Vinson Lee
1
-1
/
+1
2010-03-24
progs/glsl: Add raytracing demos to SCons build.
Vinson Lee
1
-0
/
+2
2010-03-24
progs/glsl: remove/replace //-style comments
Brian Paul
2
-3
/
+2
2010-03-24
progs/glsl: silence warnings, remove debug code, adjust window size, etc
Brian Paul
2
-31
/
+35
2010-03-24
demos: import GLSL raytracing demos
RALOVICH, Kristóf
3
-1
/
+751
2010-02-26
progs/glsl: Ensure CFLAGS are passed during linking
Dan Nicholson
1
-1
/
+4
2010-02-25
progs/glsl: add ARCH_FLAGS to LDLIBS
Török Edvin
1
-1
/
+1
2010-01-28
progs/glsl: Fix bump GLSL compilation error on Mac OS.
Vinson Lee
1
-1
/
+1
2010-01-28
progs/glsl: Remove unused variable in bump.c.
Vinson Lee
1
-1
/
+0
2010-01-28
progs/glsl: Remove unnecessary header from samplers.c.
Vinson Lee
1
-1
/
+0
2010-01-14
Merge branch 'mesa_7_7_branch'
Jakob Bornecrantz
2
-2
/
+1
2010-01-11
progs/glsl: Remove duplicate included header from shtest.c.
Vinson Lee
1
-1
/
+0
2010-01-08
progs/glsl: Silence uninitialized variable warning.
Vinson Lee
1
-1
/
+1
2010-01-08
Merge branch 'mesa_7_7_branch'
Brian Paul
1
-0
/
+4
2010-01-06
progs/glsl: Prevent possible string overflow.
Vinson Lee
1
-0
/
+4
2010-01-01
scons: Build progs together with everything else.
José Fonseca
1
-19
/
+1
2009-12-31
Merge branch 'mesa_7_7_branch'
Brian Paul
2
-12
/
+2
2009-12-30
progs/glsl: Provide a better fix for fgets warning.
Vinson Lee
1
-5
/
+2
2009-12-29
progs/glsl: Silence compiler warnings.
Vinson Lee
2
-10
/
+3
2009-12-21
Merge branch 'mesa_7_7_branch'
Brian Paul
2
-5
/
+3
2009-12-21
Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
2
-5
/
+3
2009-12-18
progs/glsl: Use C-style comments.
Vinson Lee
2
-3
/
+3
2009-12-07
progs/glsl: updates to deriv.c test
Brian Paul
1
-2
/
+13
2009-12-07
progs/glsl: added texture mapping to bump demo
Brian Paul
2
-2
/
+100
2009-12-03
progs/glsl: Fix memory leak in deriv.c.
Vinson Lee
1
-0
/
+1
2009-12-03
progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.
Vinson Lee
1
-1
/
+1
2009-12-03
progs/glsl: Redraw upon keypress.
Vinson Lee
1
-1
/
+1
2009-12-02
progs/glsl: Fix trirast GLSL compilation errors on Mac OS.
Vinson Lee
1
-3
/
+3
2009-12-02
progs/glsl: Fix noise GLSL compilation error on Mac OS.
Vinson Lee
1
-1
/
+1
2009-12-02
demos/glsl: Add missing break statement to noise test.
Vinson Lee
1
-0
/
+1
2009-12-02
progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.
Vinson Lee
1
-5
/
+5
2009-12-02
progs/glsl: Add missing break statement in multinoise.c.
Vinson Lee
1
-0
/
+1
2009-12-02
progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.
Vinson Lee
1
-1
/
+1
2009-12-02
progs/glsl: Include local headers before installed headers during compilation.
Vinson Lee
1
-1
/
+1
2009-12-02
progs/glsl: minor Makefile clean-ups
Brian Paul
1
-8
/
+7
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