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AgeCommit message (Expand)AuthorFilesLines
2010-11-09Use glew.h instead of glext.hJosé Fonseca1-1/+0
2010-10-29Don't use OpenGL 2.0 GLSL functions if OpenGL 2.0 is not supportedIan Romanick4-15/+17
2010-09-17pointcoord: use 'o' key to toggle point sprite originBrian Paul1-0/+13
2010-07-11bezier: make it also work with nvidia's compilerZack Rusin1-1/+1
2010-07-10bezier: add a menu to select the number of subdivisions at runtimeZack Rusin2-5/+65
2010-07-10Add a new example rendering a bezier curve using a geometry shaderZack Rusin4-0/+257
2010-05-22convolutions: silence warningsBrian Paul1-4/+4
2010-05-22noise2: use glewBrian Paul1-41/+2
2010-05-20Convert glsl and trivial Makefiles.Eric Anholt3-108/+117
2010-04-21progs/glsl: better commentsBrian Paul1-2/+2
2010-04-10progs/glsl: Update .gitignore.Vinson Lee1-0/+2
2010-03-29progs/glsl: Add workarounds for Apple GLSL compiler crash.Vinson Lee2-0/+14
2010-03-29progs/glsl: Remove inline keyword.Vinson Lee2-6/+6
2010-03-29progs/glsl: improve the mouse drag/rotate code a littleBrian Paul2-11/+7
2010-03-29progs/glsl: let the mouse rotate the sceneRALOVICH, Kristóf2-31/+83
2010-03-24progs/glsl: Fix vsraytrace GLSL compilation error.Vinson Lee1-1/+1
2010-03-24progs/glsl: Add raytracing demos to SCons build.Vinson Lee1-0/+2
2010-03-24progs/glsl: remove/replace //-style commentsBrian Paul2-3/+2
2010-03-24progs/glsl: silence warnings, remove debug code, adjust window size, etcBrian Paul2-31/+35
2010-03-24demos: import GLSL raytracing demosRALOVICH, Kristóf3-1/+751
2010-02-26progs/glsl: Ensure CFLAGS are passed during linkingDan Nicholson1-1/+4
2010-02-25progs/glsl: add ARCH_FLAGS to LDLIBSTörök Edvin1-1/+1
2010-01-28progs/glsl: Fix bump GLSL compilation error on Mac OS.Vinson Lee1-1/+1
2010-01-28progs/glsl: Remove unused variable in bump.c.Vinson Lee1-1/+0
2010-01-28progs/glsl: Remove unnecessary header from samplers.c.Vinson Lee1-1/+0
2010-01-14Merge branch 'mesa_7_7_branch'Jakob Bornecrantz2-2/+1
2010-01-11progs/glsl: Remove duplicate included header from shtest.c.Vinson Lee1-1/+0
2010-01-08progs/glsl: Silence uninitialized variable warning.Vinson Lee1-1/+1
2010-01-08Merge branch 'mesa_7_7_branch'Brian Paul1-0/+4
2010-01-06progs/glsl: Prevent possible string overflow.Vinson Lee1-0/+4
2010-01-01scons: Build progs together with everything else.José Fonseca1-19/+1
2009-12-31Merge branch 'mesa_7_7_branch'Brian Paul2-12/+2
2009-12-30progs/glsl: Provide a better fix for fgets warning.Vinson Lee1-5/+2
2009-12-29progs/glsl: Silence compiler warnings.Vinson Lee2-10/+3
2009-12-21Merge branch 'mesa_7_7_branch'Brian Paul2-5/+3
2009-12-21Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul2-5/+3
2009-12-18progs/glsl: Use C-style comments.Vinson Lee2-3/+3
2009-12-07progs/glsl: updates to deriv.c testBrian Paul1-2/+13
2009-12-07progs/glsl: added texture mapping to bump demoBrian Paul2-2/+100
2009-12-03progs/glsl: Fix memory leak in deriv.c.Vinson Lee1-0/+1
2009-12-03progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.Vinson Lee1-1/+1
2009-12-03progs/glsl: Redraw upon keypress.Vinson Lee1-1/+1
2009-12-02progs/glsl: Fix trirast GLSL compilation errors on Mac OS.Vinson Lee1-3/+3
2009-12-02progs/glsl: Fix noise GLSL compilation error on Mac OS.Vinson Lee1-1/+1
2009-12-02demos/glsl: Add missing break statement to noise test.Vinson Lee1-0/+1
2009-12-02progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.Vinson Lee1-5/+5
2009-12-02progs/glsl: Add missing break statement in multinoise.c.Vinson Lee1-0/+1
2009-12-02progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.Vinson Lee1-1/+1
2009-12-02progs/glsl: Include local headers before installed headers during compilation.Vinson Lee1-1/+1
2009-12-02progs/glsl: minor Makefile clean-upsBrian Paul1-8/+7