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2024-03-25intel/brw: Update grf crossing check for Xe2xe2-update-vstride-checkJordan Justen1-2/+4
2024-03-25intel/brw: Convert non-vstride validation check to use a bit per grfJordan Justen1-4/+6
2024-03-25radv: invalidate L2 metadata for VK_ACCESS_2_MEMORY_READ_BITSamuel Pitoiset1-0/+3
2024-03-25radv/video: fix h265 decode with unaligned w/hDave Airlie1-4/+18
2024-03-25nvk: remove some dead code filesYusuf Khan2-519/+0
2024-03-25radeonsi/vpe: support vpe 1.1Alan Liu13-0/+504
2024-03-24ci/deqp-runner: print deqp-gles version log as wellEric Engestrom1-1/+1
2024-03-24ci/deqp-runner: split gl & gles groups to use the correct binaryEric Engestrom23-73/+317
2024-03-24ci: enable MESA_VK_ABORT_ON_DEVICE_LOSS globallyEric Engestrom2-0/+3
2024-03-24v3dv/ci: assume list of dEQP-VK.wsi.*.maintenance1.present_modes.* flakes is ...Eric Engestrom2-14/+24
2024-03-24v3dv/ci: add more flakesEric Engestrom2-0/+27
2024-03-24v3dv/ci: assume dEQP-VK.wsi.wayland.swapchain.simulate_oom.* have been fixedEric Engestrom1-10/+0
2024-03-24drisw: clamp damage region to texture boundsLucas Fryzek1-1/+9
2024-03-24drisw/winsys: Flip y coordinate when creating pipe boxesLucas Fryzek1-1/+1
2024-03-24egl/wayland/sw: don't invert y `wl_surface_damage_buffer`Lucas Fryzek1-1/+1
2024-03-24nir_tests: Add /bigobj when compiling with MSVCJesse Natalie1-1/+6
2024-03-23driconf/anv: set fp64_workaround_enabled to DIRT 5Paulo Zanoni1-0/+3
2024-03-23anv: set shaderFloat64 to true when fp64_workaround_enabledPaulo Zanoni1-1/+2
2024-03-23ci: fix shader-db job existence conditionEric Engestrom1-0/+1
2024-03-23intel/brw: Remove last vestiges of could_coissueIan Romanick1-48/+15
2024-03-22nir/validate: validate more fields of nir_io_semanticsMarek Olšák1-0/+15
2024-03-22nir/lower_io: add nir_io_semantics::interp_explicit_strictMarek Olšák2-1/+7
2024-03-22nir/validate: validate interp_mode of load_barycentric_*Marek Olšák1-0/+13
2024-03-22radeonsi: implement the shader debug log from ac_nir_store_debug_log_amdMarek Olšák5-0/+73
2024-03-22ac/llvm: remove remnants of gfx10 NGG streamoutMarek Olšák1-15/+6
2024-03-22aco: add a helper printing shader asm by disassembling via LLVMMarek Olšák2-0/+18
2024-03-22aco: implement aco_is_gpu_supported using switch statementMarek Olšák1-2/+15
2024-03-22nir,amd: add nir_intrinsic_load_debug_log_desc_amd and its useMarek Olšák4-0/+30
2024-03-22nir: rename AMD XFB intrinsics to *_gfx11_amdMarek Olšák6-16/+19
2024-03-22CI: add a test for checking the validity of .mr-label-maker.ymlBenjamin Tissoires2-0/+26
2024-03-22.mr-label-maker.yml: fix wrong labelBenjamin Tissoires1-1/+1
2024-03-22freedreno/rnn: drop custom aprintf functionDmitry Baryshkov4-42/+4
2024-03-22freedreno/rnn: drop headergen2Dmitry Baryshkov2-527/+0
2024-03-22freedreno/registers: drop unsupported features from schemaDmitry Baryshkov2-110/+6
2024-03-22freedreno/registers: limit the rules schemaDmitry Baryshkov33-31/+32
2024-03-22freedreno/registers: support processing display display headersDmitry Baryshkov1-12/+115
2024-03-22freedreno/registers: fix WB doffsets array in mdp5.xmlDmitry Baryshkov1-1/+1
2024-03-22freedreno/registers: inline mdp4_csc groupDmitry Baryshkov1-21/+45
2024-03-22freedreno/registers: add missing copyright importsDmitry Baryshkov4-0/+4
2024-03-22freedreno/registers: fix generation dependenciesDmitry Baryshkov2-7/+7
2024-03-22zink/ci: allow RADV_PERFTEST=shader_object on NAVI31Samuel Pitoiset1-0/+1
2024-03-22meson: Remove the non-used -DDEBUG manuallyYonggang Luo4-31/+0
2024-03-22treewide: Replace usage of macro DEBUG with MESA_DEBUG when possibleYonggang Luo165-284/+284
2024-03-22meson: Define MESA_DEBUG for latter usageYonggang Luo1-0/+4
2024-03-22meson: Extract with_mesa_debug and with_mesa_ndebug for latter usageYonggang Luo1-2/+7
2024-03-22teximage: allow glCopyTex{Sub}Image[123]D into R/RG textures with OpenGL ES 2.0Matthew Waters1-0/+9
2024-03-22wgl: Check for null before dereferencing ctx in swapJesse Natalie1-1/+2
2024-03-22wgl: Delete unused context param to swapJesse Natalie3-6/+5
2024-03-22radv: trigger a new PS epilog when the framebuffer is dirty with ESOSamuel Pitoiset1-1/+1
2024-03-22radv: always export MRTZ in FS epilogs with ESO on GFX11Samuel Pitoiset1-2/+2