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AgeCommit message (Expand)AuthorFilesLines
2020-06-22anv: Make use of devinfo has_aux_map fieldhas-aux-mapJordan Justen3-13/+16
2020-06-22iris: Make use of devinfo has_aux_map fieldJordan Justen1-1/+1
2020-06-22turnip: Enable tessellationShader physical device featureBrian Ho1-1/+1
2020-06-22ir3: Unconditionally enable MERGEDREGS on a6xxBrian Ho1-20/+1
2020-06-22turnip: Force sysmem for tessellationBrian Ho2-0/+9
2020-06-22turnip: Support tess for drawsBrian Ho4-7/+45
2020-06-22turnip: Emit HS/DS user consts as draw statesBrian Ho2-1/+11
2020-06-22turnip: Update VFD_CONTROL with tess system valuesBrian Ho3-12/+136
2020-06-22turnip: Allocate tess BOs as a function of draw sizeBrian Ho3-18/+235
2020-06-22turnip: Parse tess state and support PATCH primtypeBrian Ho2-1/+18
2020-06-22turnip: Offset by component when lowering gl_TessLevel*Brian Ho1-3/+6
2020-06-22turnip: Lower shaders for tessellationBrian Ho2-2/+37
2020-06-22nir: Add an option for lowering TessLevelInner/Outer to vecsBrian Ho2-0/+30
2020-06-22nir: Support sysval tess levels in SPIR-V to NIRBrian Ho2-2/+19
2020-06-22v3d: Disable PIPE_CAP_PRIMITIVE_RESTARTNeil Roberts2-2/+1
2020-06-22mesa: Add PrimitiveRestartFixedIndex to gl_constantsNeil Roberts4-2/+16
2020-06-22gallium: Add pipe cap for primitive restart with fixed indexNeil Roberts20-0/+25
2020-06-22nv50/ir/ra: fix memory corruption when spillingKarol Herbst1-22/+71
2020-06-22nv50/ir/ra: convert some for loops to Range-based for loopsKarol Herbst1-11/+8
2020-06-22panfrost: Copy resources when mapping to avoid waiting for readersIcecream951-1/+23
2020-06-22panfrost: Update sampler views when the texture bo changesIcecream953-1/+4
2020-06-22panfrost: RGBA4 and RGB5_A1 framebuffer supportIcecream953-0/+6
2020-06-22pan/mdg: Fix max_comp calculation for constant printingIcecream951-1/+1
2020-06-22pan/decode: Add missing wrap modesIcecream951-0/+4
2020-06-22pan/decode: Fix helper invocations when tracingIcecream951-2/+2
2020-06-22r600/sfn: Don't set num_components on TESS sysvalue intrinsicsGert Wollny2-12/+8
2020-06-22r600/sfn: Add support for shared atomicsGert Wollny6-0/+164
2020-06-22r600/sfn: Add lowering pass for shared IOGert Wollny1-0/+90
2020-06-22nv50/ir/nir: rework CFG handlingKarol Herbst1-32/+34
2020-06-22nv50/ir/nir: rework input output handlingKarol Herbst1-43/+34
2020-06-22nv50/ir/nir: handle clip vertex for tess eval shadersKarol Herbst1-0/+1
2020-06-22nv50/ir/nir: don't emit a restart with set a stream_idKarol Herbst1-2/+7
2020-06-22nvc0: enable spirv caps with nirKarol Herbst2-1/+4
2020-06-22nv50/ir/nir: fix nv_viewport_array2Karol Herbst1-0/+1
2020-06-22nv50/ir/nir: fix ext_demote_to_helper_invocationKarol Herbst1-1/+5
2020-06-22nv50/ir/print: add missing VIEWPORT_MASK handlingKarol Herbst1-1/+4
2020-06-22nv50/ir/nir: add workaround for double vertex attribsKarol Herbst1-0/+2
2020-06-22aco: improve validation checks for readlane/writelaneSamuel Pitoiset1-10/+30
2020-06-22radv/aco: implement logic64 instead of loweringDaniel Schürmann3-2/+37
2020-06-22nir: slight correction to cube_face_coord constant foldingRhys Perry1-2/+2
2020-06-22aco: fix printing ASM on GFX6-7 if clrxdisasm is not foundSamuel Pitoiset1-1/+3
2020-06-22v3d: Let scheduler know GS doesn’t have shared I/O memoryNeil Roberts1-1/+2
2020-06-22nir/scheduler: Add an option to specify what stages share memory for I/ONeil Roberts3-12/+43
2020-06-22nir/schedule: Store a pointer to the scoreboard in nir_deps_stateNeil Roberts1-15/+15
2020-06-22v3d: Remove unused member of v3d_compileNeil Roberts1-1/+0
2020-06-22nir/scheduler: Handle nir_intrinsic_load_per_vertex_inputNeil Roberts1-0/+1
2020-06-22gv100/ir: fix OP_TXG for shadow texturesKarol Herbst1-2/+9
2020-06-22gv100/ir: fix shift loweringKarol Herbst2-19/+17
2020-06-22gv100/ir: fix atom casKarol Herbst2-1/+3
2020-06-21freedreno/a4xx: simplify setup_slicesJonathan Marek1-65/+25