index
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~jljusten/mesa-archive
1d-array-issue
9.0-for-precise
allow-3.2-override
amd_vertex_shader_layer
anv-l3
anv-l3-v1
aubinator
aubinator-error-decode
bdw-aux-hiz
bdw-aux-hiz-v1
bdw-aux-hiz-v2
bdw-aux-surf
bdw-cms
bdw-more-hiz
braswell
bsw-krh-fast-batch
coarse-bo-locks
code-gen-api-exec+gl-core-sanity
context-tests
core-context
cpu-10
cs
cs+ils
cs+ils-1
cs+ps
cs-13
cs-16
cs-17
cs-18
cs-27
cs-29
cs-30
cs-33
cs-34
cs-35
cs-40
cs-gen8
cs-gen8-junk
cs-global-id-v1
cs-global-id-v2
cs-indirect-dispatch-v1
cs-local-index-v1
cs-num-work-groups-v1
cs-old
cs-parse-shared-vars-v1
cs-parse-shared-vars-v2
cs-shader-barrier-funcs-v1
cs-shader-barrier-funcs-v3
cs-shared-variables-v1
cs-shared-variables-v2
cs-shared-variables-v3
cs-simd32+ids
dont-zerofill-ralloc
early-extension-override
env-lri
es31-cts-failure
es31-gen8-v1
for-upstream
fs-to-scalar
gen6-layered
gen6-layered-1
gen6-layered-2
gen6-layered-3
gen6-layered-4
gen6-layered-5
gen6-layered-6
gen6-layered-7
gen6-layered-8
gen6-layered-9
gen6-layered-v3
gen6-z16-hiz-workaround
genxml-reg
gl-core-sanity
gles3-fmt
gles3-syncobj
global-id-temp
glsl-nir-shared-vars
gregory-sso
gs-inv-id
gs-inv-id-v3
gs-inv-id-v4
hsw-cs-cross-thread-constants
hsw-cs-cross-thread-constants-v1
hsw-cs-cross-thread-constants-v2
hsw-cs-cross-thread-constants-v3
hsw-cs-cross-thread-constants-v4
i965-barrier-v1
i965-barrier-v2
i965-cs
i965-cs-atomic-counters-v1
i965-cs-prog-v1
i965-cs-prog-v2
i965-dispatch-compute-v1
i965-get-program-binary
i965-get-program-binary-v1
i965-get-program-binary-v2
i965-l3-partitioning
i965-local-inv-id-v1
i965-pipelines
i965-pipelines-v1
i965-pipelines-v2
i965-pipelines-v3
i965-primitive-restart
i965-qbo
i965-qbo-hsw
i965-qbo-v1
i965-qbo-v2
i965-shader-cache
i965-shader-cache-v1
i965-shader-cache-v2
i965-shader-cache-v2.5
i965-shader-cache-v3
i965-shader-cache-v3.5
i965-workgroup-id-v1
igalia-ssbo-wip
instanced_arrays
interface-blocks
ivb-full-depth-buffer
ivb-layered-color-renderbuffer
ivb-sim
llvm-wip
lrp-opt
map-state-to-atoms
maxubo
megadriver_stub_compat
mesa-9.1-precise
mesa-9.1-quantal
non-miptree-hiz
non-miptree-hiz-v1
partial-fast-depth-clear
pbo+blit+atoms
pipe_stats
primitive-restart-xfb
rgb10_a2ui
rm-blorp-offsets
show-hiz-size
shrink-hiz-buf
simd32
snb-blit
snb-blorp-clears
split-blorp-blit
split-blorp-blit-v-1
split-blorp-blit-v1
split-blorp-blit-v2
sw-primitive-restart
ubuntu-precise
ue4
unused-varyings
version-gles3-dispatch
vk-gen7
jljusten's mesa archive repo (old and merged branches)
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2014-10-27
glsl/cs: Change gl_WorkGroupSize from ivec3 to uvec3
cs-18
Jordan Justen
1
-4
/
+4
2014-10-27
local id wip
Jordan Justen
4
-4
/
+56
2014-10-27
glsl/cs: Add gl_LocalInvocationID variable
Jordan Justen
2
-0
/
+10
2014-10-27
i965/cs: Support texture sampling for CS
Jordan Justen
2
-0
/
+12
2014-10-27
i965/fs: Set first_non_payload_grf in assign_curb_setup
Jordan Justen
1
-0
/
+3
2014-10-27
i965: Run vector splitting for CS in brw_link_shader
Jordan Justen
1
-1
/
+1
2014-10-27
i965: Support CS in update_stage_texture_surfaces
Jordan Justen
1
-2
/
+9
2014-10-27
i965/fs: Support compute shader texture sampling
Jordan Justen
1
-8
/
+25
2014-10-27
add tex to fs_visitor::emit_texture
Jordan Justen
3
-8
/
+9
2014-10-27
i965/fs: Pass sampler data into fs_visitor::swizzle_result
Jordan Justen
2
-8
/
+5
2014-10-27
brw_cs.cpp update
Jordan Justen
1
-1
/
+1
2014-10-27
main/state: Flag new constants for compute shaders
Jordan Justen
1
-0
/
+10
2014-10-27
wip - some signs of life for uniforms
Jordan Justen
5
-7
/
+137
2014-10-27
i965/cs: Emit MEDIA_STATE_FLUSH after WALKER
Jordan Justen
2
-0
/
+6
2014-10-27
i965: Upload atomic buffer state for compute shaders
Jordan Justen
3
-0
/
+26
2014-10-27
i965/fs: Set pixel/sample mask for compute shaders atomic ops
Jordan Justen
1
-1
/
+4
2014-10-27
i965/cs: Upload brw_cs_state
Jordan Justen
4
-0
/
+62
2014-10-27
i965/cs: Emit compute shader code and upload programs
Jordan Justen
6
-0
/
+276
2014-10-27
i965/fs: Support compute programs in visitor
Jordan Justen
3
-10
/
+46
2014-10-27
i965/fs: Support compute programs in generator
Jordan Justen
2
-5
/
+32
2014-10-27
i965/cs: Add brw_cs_prog_data struct and brw_context::cs.
Paul Berry
1
-0
/
+17
2014-10-27
i965/fs: Generate CS terminate at program end
Jordan Justen
1
-1
/
+10
2014-10-27
i965/cs: Emit gen code for CS_OPCODE_CS_TERMINATE
Jordan Justen
2
-0
/
+12
2014-10-27
i965/cs: Mark g0 as used by CS_OPCODE_CS_TERMINATE
Jordan Justen
1
-0
/
+4
2014-10-27
i965/cs: Support CS_OPCODE_CS_TERMINATE
Jordan Justen
4
-0
/
+20
2014-10-27
i965: Allow brw_fs.h to be included in C files
Jordan Justen
1
-2
/
+15
2014-10-27
======= fs-to-scalar END =======
Jordan Justen
1
-1
/
+0
2014-10-27
======= fs-to-scalar START =======
Jordan Justen
1
-0
/
+1
2014-10-27
i965/cs: Add BRW_CS_PROG and CACHE_NEW_CS_PROG.
Paul Berry
3
-0
/
+6
2014-10-27
i965/cs: Add support for the SEND message that terminates a CS thread.
Paul Berry
2
-0
/
+50
2014-10-27
i965: Add an INTEL_DEBUG=cs option.
Paul Berry
2
-0
/
+2
2014-10-27
mesa/cs: Add compute support to update_program().
Paul Berry
1
-0
/
+21
2014-10-27
mesa/cs: Add inline functions for dealing with compute shaders.
Paul Berry
1
-0
/
+22
2014-10-27
i965/cs: Implement brw_emit_gpgpu_walker
Jordan Justen
2
-1
/
+37
2014-10-27
!UPSTREAM: implement DispatchCompute() back-end
Paul Berry
4
-0
/
+142
2014-10-27
i965: Make brw_predraw_resolve_buffers() non-static.
Paul Berry
2
-0
/
+35
2014-10-27
main/cs: Implement front end code for glDispatchCompute().
Paul Berry
1
-1
/
+19
2014-10-27
mesa/cs: Add DispatchCompute() to driver function table.
Paul Berry
1
-0
/
+7
2014-10-27
main: Change the type argument of use_shader_program() to gl_shader_stage.
Paul Berry
1
-12
/
+11
2014-10-27
main: Clean up a strange construction in use_shader_program().
Paul Berry
1
-1
/
+1
2014-10-27
i965/cs: Add BRW_NEW_COMPUTE_PROGRAM state flag.
Paul Berry
2
-0
/
+9
2014-10-27
mesa/cs: Update program.c for compute shaders.
Paul Berry
1
-0
/
+3
2014-10-27
======= Trying to upstream END =======
Jordan Justen
1
-1
/
+0
2014-10-27
======= Trying to upstream START =======
Jordan Justen
1
-0
/
+1
2014-10-27
i965/gen7: Implement glMemoryBarrier().
Francisco Jerez
1
-0
/
+30
2014-10-27
i965: Add missing PIPE_CONTROL invalidate flag to intel_reg.h.
Francisco Jerez
1
-0
/
+1
2014-10-27
i965/draw state: Allow state upload to proceed when inputs are not set
Jordan Justen
1
-0
/
+4
2014-10-27
i965/vs: Allow state upload to proceed when inputs are not set
Jordan Justen
1
-0
/
+3
2014-10-27
======= More ARB_compute_shader work =======
Paul Berry
1
-0
/
+1
2014-10-27
egl/drm: do not crash when swapping buffers without any rendering
Lionel Landwerlin
1
-0
/
+8
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