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authorJordan Justen <jordan.l.justen@intel.com>2015-07-28 15:00:47 -0700
committerJordan Justen <jordan.l.justen@intel.com>2015-11-09 12:00:22 -0800
commit0575de69ac701d508bbc1e696370b44b46cbcc1c (patch)
treee2de2c1ef0414ccaf38a9f7d690e8b681243dcb7
parentdbfae994f4d0272923a59cec0704caa25c86b93b (diff)
glsl: Use shared storage variable type for shared variablescs-parse-shared-vars-v2
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
-rw-r--r--src/glsl/ast_to_hir.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 42ccf0d2f1..ee68a44f2b 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2790,6 +2790,8 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
var->data.mode = ir_var_uniform;
else if (qual->flags.q.buffer)
var->data.mode = ir_var_shader_storage;
+ else if (qual->flags.q.shared_storage)
+ var->data.mode = ir_var_shader_shared;
if (!is_parameter && is_varying_var(var, state->stage)) {
/* User-defined ins/outs are not permitted in compute shaders. */