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+/*
+ * Copyright (c) 2013, NVIDIA CORPORATION. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef __SHARED_H__
+#define __SHARED_H__
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <errno.h>
+#include <string.h>
+#include "EGL/egl.h"
+#include "EGL/eglext.h"
+#include "GLES2/gl2.h"
+#include "GLES2/gl2ext.h"
+
+// EGL_KHR_stream functions
+extern PFNEGLCREATESTREAMKHRPROC eglCreateStreamKHR;
+extern PFNEGLDESTROYSTREAMKHRPROC eglDestroyStreamKHR;
+extern PFNEGLSTREAMATTRIBKHRPROC eglStreamAttribKHR;
+extern PFNEGLQUERYSTREAMKHRPROC eglQueryStreamKHR;
+
+// EGL_KHR_stream_consumer_gltexture functions
+extern PFNEGLSTREAMCONSUMERGLTEXTUREEXTERNALKHRPROC eglStreamConsumerGLTextureExternalKHR;
+extern PFNEGLSTREAMCONSUMERACQUIREKHRPROC eglStreamConsumerAcquireKHR;
+extern PFNEGLSTREAMCONSUMERRELEASEKHRPROC eglStreamConsumerReleaseKHR;
+
+// EGL_KHR_stream_producer_eglsurface functions
+extern PFNEGLCREATESTREAMPRODUCERSURFACEKHRPROC eglCreateStreamProducerSurfaceKHR;
+
+#define DEBUG_PRINT(x) printf x
+#define FATAL_ERROR(msg) \
+ do { \
+ int errsv = errno; \
+ printf("Fatal Error: " msg "\n"); \
+ if (errsv) printf("failed with error %s\n", strerror(errsv)); \
+ printf("failed at %s:%d\n", __FILE__,__LINE__); \
+ exit(1); \
+ } while (0)
+
+void InitEGLExtFuncs(void);
+void LoadShader(unsigned int sObj, const char *src, int srcLen);
+void CreateRotationMatrix(float mat[16], float angle, float x, float y, float z);
+extern void CreateFrustumMatrix(float *matrix, float left, float right, float bottom, float top,
+ float znear, float zfar);
+extern void CreatePerspectiveMatrix(float mat[16], double fovy, double aspect,
+ double zNear, double zFar);
+#endif