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|
/*
* Copyright (C) 2014 DENSO CORPORATION
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/**
* A reference implementation how to use ivi-layout APIs in order to manage
* layout of ivi_surfaces/ivi_layers. Layout change is triggered by
* ivi-hmi-controller protocol, ivi-hmi-controller.xml. A reference how to
* use the protocol, see hmi-controller-homescreen.
*
* In-Vehicle Infotainment system usually manage properties of
* ivi_surfaces/ivi_layers by only a central component which decide where
* ivi_surfaces/ivi_layers shall be. This reference show examples to
* implement the central component as a module of weston.
*
* Default Scene graph of UI is defined in hmi_controller_create. It
* consists of
* - In the bottom, a base ivi_layer to group ivi_surfaces of background,
* panel, and buttons
* - Next, a application ivi_layer to show application ivi_surfaces.
* - Workspace background ivi_layer to show a ivi_surface of background image.
* - Workspace ivi_layer to show launcher to launch application with icons.
* Paths to binary and icon are defined in weston.ini. The width of this
* ivi_layer is longer than the size of ivi_screen because a workspace has
* several pages and is controlled by motion of input.
*
* TODO: animation method shall be refined
* TODO: support fade-in when UI is ready
*/
#include <sys/wait.h>
#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <linux/input.h>
#include <assert.h>
#include <time.h>
#include "ivi-layout-export.h"
#include "ivi-hmi-controller-server-protocol.h"
/*****************************************************************************
* structure, globals
****************************************************************************/
struct hmi_controller_layer {
struct ivi_layout_layer *ivilayer;
uint32_t id_layer;
int32_t x;
int32_t y;
int32_t width;
int32_t height;
};
struct link_layer {
struct ivi_layout_layer *layout_layer;
struct wl_list link;
};
struct hmi_controller_fade {
uint32_t is_fade_in;
struct wl_list layer_list;
};
struct hmi_server_setting {
uint32_t base_layer_id;
uint32_t application_layer_id;
uint32_t workspace_background_layer_id;
uint32_t workspace_layer_id;
int32_t panel_height;
uint32_t transition_duration;
char *ivi_homescreen;
};
struct ui_setting {
uint32_t background_id;
uint32_t panel_id;
uint32_t tiling_id;
uint32_t sidebyside_id;
uint32_t fullscreen_id;
uint32_t random_id;
uint32_t home_id;
uint32_t workspace_background_id;
};
struct hmi_controller {
struct hmi_server_setting *hmi_setting;
struct hmi_controller_layer base_layer;
struct hmi_controller_layer application_layer;
struct hmi_controller_layer workspace_background_layer;
struct hmi_controller_layer workspace_layer;
enum ivi_hmi_controller_layout_mode layout_mode;
struct hmi_controller_fade workspace_fade;
int32_t workspace_count;
struct wl_array ui_widgets;
int32_t is_initialized;
struct weston_compositor *compositor;
struct wl_listener destroy_listener;
struct wl_client *user_interface;
struct ui_setting ui_setting;
};
struct launcher_info {
uint32_t surface_id;
uint32_t workspace_id;
int32_t index;
};
const struct ivi_controller_interface *ivi_controller_interface;
int
controller_module_init(struct weston_compositor *ec,
int *argc, char *argv[],
const struct ivi_controller_interface *interface,
size_t interface_version);
/*****************************************************************************
* local functions
****************************************************************************/
static void *
fail_on_null(void *p, size_t size, char *file, int32_t line)
{
if (size && !p) {
weston_log("%s(%d) %zd: out of memory\n", file, line, size);
exit(EXIT_FAILURE);
}
return p;
}
static void *
mem_alloc(size_t size, char *file, int32_t line)
{
return fail_on_null(calloc(1, size), size, file, line);
}
#define MEM_ALLOC(s) mem_alloc((s),__FILE__,__LINE__)
static int32_t
is_surf_in_ui_widget(struct hmi_controller *hmi_ctrl,
struct ivi_layout_surface *ivisurf)
{
uint32_t id = ivi_controller_interface->get_id_of_surface(ivisurf);
uint32_t *ui_widget_id = NULL;
wl_array_for_each(ui_widget_id, &hmi_ctrl->ui_widgets) {
if (*ui_widget_id == id)
return 1;
}
return 0;
}
static int
compare_launcher_info(const void *lhs, const void *rhs)
{
const struct launcher_info *left = lhs;
const struct launcher_info *right = rhs;
if (left->workspace_id < right->workspace_id)
return -1;
if (left->workspace_id > right->workspace_id)
return 1;
if (left->index < right->index)
return -1;
if (left->index > right->index)
return 1;
return 0;
}
/**
* Internal methods called by mainly ivi_hmi_controller_switch_mode
* This reference shows 4 examples how to use ivi_layout APIs.
*/
static void
mode_divided_into_tiling(struct hmi_controller *hmi_ctrl,
struct ivi_layout_surface **pp_surface,
int32_t surface_length,
struct hmi_controller_layer *layer)
{
const float surface_width = (float)layer->width * 0.25;
const float surface_height = (float)layer->height * 0.5;
int32_t surface_x = 0;
int32_t surface_y = 0;
struct ivi_layout_surface *ivisurf = NULL;
struct ivi_layout_surface **surfaces;
struct ivi_layout_surface **new_order;
const uint32_t duration = hmi_ctrl->hmi_setting->transition_duration;
int32_t i = 0;
int32_t surf_num = 0;
uint32_t num = 1;
surfaces = MEM_ALLOC(sizeof(*surfaces) * surface_length);
new_order = MEM_ALLOC(sizeof(*surfaces) * surface_length);
for (i = 0; i < surface_length; i++) {
ivisurf = pp_surface[i];
/* skip ui widgets */
if (is_surf_in_ui_widget(hmi_ctrl, ivisurf))
continue;
surfaces[surf_num++] = ivisurf;
}
for (i = 0; i < surf_num; i++) {
ivisurf = surfaces[i];
new_order[i] = ivisurf;
if (num <= 8) {
if (num < 5) {
surface_x = (int32_t)((num - 1) * (surface_width));
surface_y = 0;
} else {
surface_x = (int32_t)((num - 5) * (surface_width));
surface_y = (int32_t)surface_height;
}
ivi_controller_interface->surface_set_transition(ivisurf,
IVI_LAYOUT_TRANSITION_VIEW_DEFAULT,
duration);
ivi_controller_interface->surface_set_visibility(ivisurf, true);
ivi_controller_interface->surface_set_destination_rectangle(ivisurf,
surface_x, surface_y,
(int32_t)surface_width,
(int32_t)surface_height);
num++;
continue;
}
ivi_controller_interface->surface_set_visibility(ivisurf, false);
}
if (surf_num > 0) {
ivi_controller_interface->layer_set_transition(layer->ivilayer,
IVI_LAYOUT_TRANSITION_LAYER_VIEW_ORDER,
duration);
}
free(surfaces);
free(new_order);
}
static void
mode_divided_into_sidebyside(struct hmi_controller *hmi_ctrl,
struct ivi_layout_surface **pp_surface,
int32_t surface_length,
struct hmi_controller_layer *layer)
{
int32_t surface_width = layer->width / 2;
int32_t surface_height = layer->height;
struct ivi_layout_surface *ivisurf = NULL;
const uint32_t duration = hmi_ctrl->hmi_setting->transition_duration;
int32_t i = 0;
int32_t num = 1;
for (i = 0; i < surface_length; i++) {
ivisurf = pp_surface[i];
/* skip ui widgets */
if (is_surf_in_ui_widget(hmi_ctrl, ivisurf))
continue;
if (num == 1) {
ivi_controller_interface->surface_set_transition(ivisurf,
IVI_LAYOUT_TRANSITION_VIEW_DEFAULT,
duration);
ivi_controller_interface->surface_set_visibility(ivisurf, true);
ivi_controller_interface->surface_set_destination_rectangle(ivisurf,
0, 0,
surface_width,
surface_height);
num++;
continue;
} else if (num == 2) {
ivi_controller_interface->surface_set_transition(ivisurf,
IVI_LAYOUT_TRANSITION_VIEW_DEFAULT,
duration);
ivi_controller_interface->surface_set_visibility(ivisurf, true);
ivi_controller_interface->surface_set_destination_rectangle(ivisurf,
surface_width, 0,
surface_width,
surface_height);
num++;
continue;
}
ivi_controller_interface->surface_set_transition(ivisurf,
IVI_LAYOUT_TRANSITION_VIEW_FADE_ONLY,
duration);
ivi_controller_interface->surface_set_visibility(ivisurf, false);
}
}
static void
mode_fullscreen_someone(struct hmi_controller *hmi_ctrl,
struct ivi_layout_surface **pp_surface,
int32_t surface_length,
struct hmi_controller_layer *layer)
{
const int32_t surface_width = layer->width;
const int32_t surface_height = layer->height;
struct ivi_layout_surface *ivisurf = NULL;
int32_t i = 0;
const uint32_t duration = hmi_ctrl->hmi_setting->transition_duration;
for (i = 0; i < surface_length; i++) {
ivisurf = pp_surface[i];
/* skip ui widgets */
if (is_surf_in_ui_widget(hmi_ctrl, ivisurf))
continue;
ivi_controller_interface->surface_set_transition(ivisurf,
IVI_LAYOUT_TRANSITION_VIEW_DEFAULT,
duration);
ivi_controller_interface->surface_set_visibility(ivisurf, true);
ivi_controller_interface->surface_set_destination_rectangle(ivisurf, 0, 0,
surface_width,
surface_height);
}
}
static void
mode_random_replace(struct hmi_controller *hmi_ctrl,
struct ivi_layout_surface **pp_surface,
int32_t surface_length,
struct hmi_controller_layer *layer)
{
const int32_t surface_width = (int32_t)(layer->width * 0.25f);
const int32_t surface_height = (int32_t)(layer->height * 0.25f);
int32_t surface_x = 0;
int32_t surface_y = 0;
struct ivi_layout_surface *ivisurf = NULL;
const uint32_t duration = hmi_ctrl->hmi_setting->transition_duration;
int32_t i = 0;
for (i = 0; i < surface_length; i++) {
ivisurf = pp_surface[i];
/* skip ui widgets */
if (is_surf_in_ui_widget(hmi_ctrl, ivisurf))
continue;
ivi_controller_interface->surface_set_transition(ivisurf,
IVI_LAYOUT_TRANSITION_VIEW_DEFAULT,
duration);
ivi_controller_interface->surface_set_visibility(ivisurf, true);
surface_x = rand() % (layer->width - surface_width);
surface_y = rand() % (layer->height - surface_height);
ivi_controller_interface->surface_set_destination_rectangle(ivisurf,
surface_x,
surface_y,
surface_width,
surface_height);
}
}
static int32_t
has_application_surface(struct hmi_controller *hmi_ctrl,
struct ivi_layout_surface **pp_surface,
int32_t surface_length)
{
struct ivi_layout_surface *ivisurf = NULL;
int32_t i = 0;
for (i = 0; i < surface_length; i++) {
ivisurf = pp_surface[i];
/* skip ui widgets */
if (is_surf_in_ui_widget(hmi_ctrl, ivisurf))
continue;
return 1;
}
return 0;
}
/**
* Supports 4 example to layout of application ivi_surfaces;
* tiling, side by side, fullscreen, and random.
*/
static void
switch_mode(struct hmi_controller *hmi_ctrl,
enum ivi_hmi_controller_layout_mode layout_mode)
{
struct hmi_controller_layer *layer = &hmi_ctrl->application_layer;
struct ivi_layout_surface **pp_surface = NULL;
int32_t surface_length = 0;
int32_t ret = 0;
if (!hmi_ctrl->is_initialized)
return;
hmi_ctrl->layout_mode = layout_mode;
ret = ivi_controller_interface->get_surfaces(&surface_length, &pp_surface);
assert(!ret);
if (!has_application_surface(hmi_ctrl, pp_surface, surface_length)) {
free(pp_surface);
pp_surface = NULL;
return;
}
switch (layout_mode) {
case IVI_HMI_CONTROLLER_LAYOUT_MODE_TILING:
mode_divided_into_tiling(hmi_ctrl, pp_surface, surface_length,
layer);
break;
case IVI_HMI_CONTROLLER_LAYOUT_MODE_SIDE_BY_SIDE:
mode_divided_into_sidebyside(hmi_ctrl, pp_surface,
surface_length, layer);
break;
case IVI_HMI_CONTROLLER_LAYOUT_MODE_FULL_SCREEN:
mode_fullscreen_someone(hmi_ctrl, pp_surface, surface_length,
layer);
break;
case IVI_HMI_CONTROLLER_LAYOUT_MODE_RANDOM:
mode_random_replace(hmi_ctrl, pp_surface, surface_length,
layer);
break;
}
ivi_controller_interface->commit_changes();
free(pp_surface);
}
/**
* Internal method for transition
*/
static void
hmi_controller_fade_run(struct hmi_controller *hmi_ctrl, uint32_t is_fade_in,
struct hmi_controller_fade *fade)
{
double tint = is_fade_in ? 1.0 : 0.0;
struct link_layer *linklayer = NULL;
const uint32_t duration = hmi_ctrl->hmi_setting->transition_duration;
fade->is_fade_in = is_fade_in;
wl_list_for_each(linklayer, &fade->layer_list, link) {
ivi_controller_interface->layer_set_transition(linklayer->layout_layer,
IVI_LAYOUT_TRANSITION_LAYER_FADE,
duration);
ivi_controller_interface->layer_set_fade_info(linklayer->layout_layer,
is_fade_in, 1.0 - tint, tint);
}
}
/**
* Internal method to create ivi_layer with hmi_controller_layer and
* add to a ivi_screen
*/
static void
create_layer(struct ivi_layout_screen *iviscrn,
struct hmi_controller_layer *layer)
{
int32_t ret = 0;
layer->ivilayer =
ivi_controller_interface->layer_create_with_dimension(layer->id_layer,
layer->width,
layer->height);
assert(layer->ivilayer != NULL);
ret = ivi_controller_interface->screen_add_layer(iviscrn, layer->ivilayer);
assert(!ret);
ret = ivi_controller_interface->layer_set_destination_rectangle(layer->ivilayer,
layer->x, layer->y,
layer->width,
layer->height);
assert(!ret);
ret = ivi_controller_interface->layer_set_visibility(layer->ivilayer, true);
assert(!ret);
}
/**
* Internal set notification
*/
static void
set_notification_create_surface(struct ivi_layout_surface *ivisurf,
void *userdata)
{
struct hmi_controller *hmi_ctrl = userdata;
struct ivi_layout_layer *application_layer =
hmi_ctrl->application_layer.ivilayer;
int32_t ret = 0;
/* skip ui widgets */
if (is_surf_in_ui_widget(hmi_ctrl, ivisurf))
return;
ret = ivi_controller_interface->layer_add_surface(application_layer, ivisurf);
assert(!ret);
}
static void
set_notification_remove_surface(struct ivi_layout_surface *ivisurf,
void *userdata)
{
struct hmi_controller *hmi_ctrl = userdata;
switch_mode(hmi_ctrl, hmi_ctrl->layout_mode);
}
static void
set_notification_configure_surface(struct ivi_layout_surface *ivisurf,
void *userdata)
{
struct hmi_controller *hmi_ctrl = userdata;
struct ivi_layout_layer *application_layer =
hmi_ctrl->application_layer.ivilayer;
struct weston_surface *surface;
struct ivi_layout_surface **ivisurfs;
int32_t length = 0;
int32_t i;
/* return if the surface is not application content */
if (is_surf_in_ui_widget(hmi_ctrl, ivisurf)) {
return;
}
/*
* if application changes size of wl_buffer. The source rectangle shall be
* fit to the size.
*/
surface = ivi_controller_interface->surface_get_weston_surface(ivisurf);
if (surface) {
ivi_controller_interface->surface_set_source_rectangle(
ivisurf, 0, 0, surface->width,
surface->height);
}
/*
* search if the surface is already added to layer.
* If not yet, it is newly invoded application to go to switch_mode.
*/
ivi_controller_interface->get_surfaces_on_layer(application_layer,
&length, &ivisurfs);
for (i = 0; i < length; i++) {
if (ivisurf == ivisurfs[i]) {
/*
* if it is non new invoked application, just call
* commit_changes to apply source_rectangle.
*/
ivi_controller_interface->commit_changes();
return;
}
}
switch_mode(hmi_ctrl, hmi_ctrl->layout_mode);
}
/**
* A hmi_controller used 4 ivi_layers to manage ivi_surfaces. The IDs of
* corresponding ivi_layer are defined in weston.ini. Default scene graph
* of ivi_layers are initialized in hmi_controller_create
*/
static struct hmi_server_setting *
hmi_server_setting_create(struct weston_compositor *ec)
{
struct hmi_server_setting *setting = MEM_ALLOC(sizeof(*setting));
struct weston_config *config = ec->config;
struct weston_config_section *shell_section = NULL;
shell_section = weston_config_get_section(config, "ivi-shell",
NULL, NULL);
weston_config_section_get_uint(shell_section, "base-layer-id",
&setting->base_layer_id, 1000);
weston_config_section_get_uint(shell_section,
"workspace-background-layer-id",
&setting->workspace_background_layer_id,
2000);
weston_config_section_get_uint(shell_section, "workspace-layer-id",
&setting->workspace_layer_id, 3000);
weston_config_section_get_uint(shell_section, "application-layer-id",
&setting->application_layer_id, 4000);
weston_config_section_get_uint(shell_section, "transition-duration",
&setting->transition_duration, 300);
setting->panel_height = 70;
weston_config_section_get_string(shell_section,
"ivi-shell-user-interface",
&setting->ivi_homescreen, NULL);
return setting;
}
static void
hmi_controller_destroy(struct wl_listener *listener, void *data)
{
struct link_layer *link = NULL;
struct link_layer *next = NULL;
struct hmi_controller *hmi_ctrl =
container_of(listener, struct hmi_controller, destroy_listener);
wl_list_for_each_safe(link, next,
&hmi_ctrl->workspace_fade.layer_list, link) {
wl_list_remove(&link->link);
free(link);
}
wl_array_release(&hmi_ctrl->ui_widgets);
free(hmi_ctrl->hmi_setting);
free(hmi_ctrl);
}
/**
* This is a starting method called from module_init.
* This sets up scene graph of ivi_layers; base, application, workspace
* background, and workspace. These ivi_layers are created/added to
* ivi_screen in create_layer
*
* base: to group ivi_surfaces of panel and background
* application: to group ivi_surfaces of ivi_applications
* workspace background: to group a ivi_surface of background in workspace
* workspace: to group ivi_surfaces for launching ivi_applications
*
* ivi_layers of workspace background and workspace is set to invisible at
* first. The properties of it is updated with animation when
* ivi_hmi_controller_home is requested.
*/
static struct hmi_controller *
hmi_controller_create(struct weston_compositor *ec)
{
struct ivi_layout_screen **pp_screen = NULL;
struct ivi_layout_screen *iviscrn = NULL;
int32_t screen_length = 0;
int32_t screen_width = 0;
int32_t screen_height = 0;
struct link_layer *tmp_link_layer = NULL;
int32_t panel_height = 0;
struct hmi_controller *hmi_ctrl = MEM_ALLOC(sizeof(*hmi_ctrl));
wl_array_init(&hmi_ctrl->ui_widgets);
hmi_ctrl->layout_mode = IVI_HMI_CONTROLLER_LAYOUT_MODE_TILING;
hmi_ctrl->hmi_setting = hmi_server_setting_create(ec);
hmi_ctrl->compositor = ec;
ivi_controller_interface->get_screens(&screen_length, &pp_screen);
iviscrn = pp_screen[0];
ivi_controller_interface->get_screen_resolution(iviscrn, &screen_width,
&screen_height);
/* init base ivi_layer*/
hmi_ctrl->base_layer.x = 0;
hmi_ctrl->base_layer.y = 0;
hmi_ctrl->base_layer.width = screen_width;
hmi_ctrl->base_layer.height = screen_height;
hmi_ctrl->base_layer.id_layer = hmi_ctrl->hmi_setting->base_layer_id;
create_layer(iviscrn, &hmi_ctrl->base_layer);
panel_height = hmi_ctrl->hmi_setting->panel_height;
/* init application ivi_layer */
hmi_ctrl->application_layer.x = 0;
hmi_ctrl->application_layer.y = 0;
hmi_ctrl->application_layer.width = screen_width;
hmi_ctrl->application_layer.height = screen_height - panel_height;
hmi_ctrl->application_layer.id_layer =
hmi_ctrl->hmi_setting->application_layer_id;
create_layer(iviscrn, &hmi_ctrl->application_layer);
/* init workspace background ivi_layer */
hmi_ctrl->workspace_background_layer.x = 0;
hmi_ctrl->workspace_background_layer.y = 0;
hmi_ctrl->workspace_background_layer.width = screen_width;
hmi_ctrl->workspace_background_layer.height =
screen_height - panel_height;
hmi_ctrl->workspace_background_layer.id_layer =
hmi_ctrl->hmi_setting->workspace_background_layer_id;
create_layer(iviscrn, &hmi_ctrl->workspace_background_layer);
ivi_controller_interface->layer_set_opacity(
hmi_ctrl->workspace_background_layer.ivilayer, 0);
ivi_controller_interface->layer_set_visibility(
hmi_ctrl->workspace_background_layer.ivilayer, false);
/* init workspace ivi_layer */
hmi_ctrl->workspace_layer.x = hmi_ctrl->workspace_background_layer.x;
hmi_ctrl->workspace_layer.y = hmi_ctrl->workspace_background_layer.y;
hmi_ctrl->workspace_layer.width =
hmi_ctrl->workspace_background_layer.width;
hmi_ctrl->workspace_layer.height =
hmi_ctrl->workspace_background_layer.height;
hmi_ctrl->workspace_layer.id_layer =
hmi_ctrl->hmi_setting->workspace_layer_id;
create_layer(iviscrn, &hmi_ctrl->workspace_layer);
ivi_controller_interface->layer_set_opacity(hmi_ctrl->workspace_layer.ivilayer, 0);
ivi_controller_interface->layer_set_visibility(hmi_ctrl->workspace_layer.ivilayer,
false);
wl_list_init(&hmi_ctrl->workspace_fade.layer_list);
tmp_link_layer = MEM_ALLOC(sizeof(*tmp_link_layer));
tmp_link_layer->layout_layer = hmi_ctrl->workspace_layer.ivilayer;
wl_list_insert(&hmi_ctrl->workspace_fade.layer_list,
&tmp_link_layer->link);
tmp_link_layer = MEM_ALLOC(sizeof(*tmp_link_layer));
tmp_link_layer->layout_layer =
hmi_ctrl->workspace_background_layer.ivilayer;
wl_list_insert(&hmi_ctrl->workspace_fade.layer_list,
&tmp_link_layer->link);
ivi_controller_interface->add_notification_create_surface(
set_notification_create_surface, hmi_ctrl);
ivi_controller_interface->add_notification_remove_surface(
set_notification_remove_surface, hmi_ctrl);
ivi_controller_interface->add_notification_configure_surface(
set_notification_configure_surface, hmi_ctrl);
hmi_ctrl->destroy_listener.notify = hmi_controller_destroy;
wl_signal_add(&hmi_ctrl->compositor->destroy_signal,
&hmi_ctrl->destroy_listener);
free(pp_screen);
pp_screen = NULL;
return hmi_ctrl;
}
/**
* Implementations of ivi-hmi-controller.xml
*/
/**
* A ivi_surface drawing background is identified by id_surface.
* Properties of the ivi_surface is set by using ivi_layout APIs according to
* the scene graph of UI defined in hmi_controller_create.
*
* UI ivi_layer is used to add this ivi_surface.
*/
static void
ivi_hmi_controller_set_background(struct hmi_controller *hmi_ctrl,
uint32_t id_surface)
{
struct ivi_layout_surface *ivisurf = NULL;
struct ivi_layout_layer *ivilayer = hmi_ctrl->base_layer.ivilayer;
const int32_t dstx = hmi_ctrl->application_layer.x;
const int32_t dsty = hmi_ctrl->application_layer.y;
const int32_t width = hmi_ctrl->application_layer.width;
const int32_t height = hmi_ctrl->application_layer.height;
int32_t ret = 0;
uint32_t *add_surface_id = wl_array_add(&hmi_ctrl->ui_widgets,
sizeof(*add_surface_id));
*add_surface_id = id_surface;
ivisurf = ivi_controller_interface->get_surface_from_id(id_surface);
assert(ivisurf != NULL);
ret = ivi_controller_interface->layer_add_surface(ivilayer, ivisurf);
assert(!ret);
ret = ivi_controller_interface->surface_set_destination_rectangle(ivisurf,
dstx, dsty, width, height);
assert(!ret);
ret = ivi_controller_interface->surface_set_visibility(ivisurf, true);
assert(!ret);
}
/**
* A ivi_surface drawing panel is identified by id_surface.
* Properties of the ivi_surface is set by using ivi_layout APIs according to
* the scene graph of UI defined in hmi_controller_create.
*
* UI ivi_layer is used to add this ivi_surface.
*/
static void
ivi_hmi_controller_set_panel(struct hmi_controller *hmi_ctrl,
uint32_t id_surface)
{
struct ivi_layout_surface *ivisurf = NULL;
struct ivi_layout_layer *ivilayer = hmi_ctrl->base_layer.ivilayer;
const int32_t width = hmi_ctrl->base_layer.width;
int32_t ret = 0;
int32_t panel_height = 0;
const int32_t dstx = 0;
int32_t dsty = 0;
uint32_t *add_surface_id = wl_array_add(&hmi_ctrl->ui_widgets,
sizeof(*add_surface_id));
*add_surface_id = id_surface;
ivisurf = ivi_controller_interface->get_surface_from_id(id_surface);
assert(ivisurf != NULL);
ret = ivi_controller_interface->layer_add_surface(ivilayer, ivisurf);
assert(!ret);
panel_height = hmi_ctrl->hmi_setting->panel_height;
dsty = hmi_ctrl->base_layer.height - panel_height;
ret = ivi_controller_interface->surface_set_destination_rectangle(
ivisurf, dstx, dsty, width, panel_height);
assert(!ret);
ret = ivi_controller_interface->surface_set_visibility(ivisurf, true);
assert(!ret);
}
/**
* A ivi_surface drawing buttons in panel is identified by id_surface.
* It can set several buttons. Properties of the ivi_surface is set by
* using ivi_layout APIs according to the scene graph of UI defined in
* hmi_controller_create. Additionally, the position of it is shifted to
* right when new one is requested.
*
* UI ivi_layer is used to add these ivi_surfaces.
*/
static void
ivi_hmi_controller_set_button(struct hmi_controller *hmi_ctrl,
uint32_t id_surface, int32_t number)
{
struct ivi_layout_surface *ivisurf = NULL;
struct ivi_layout_layer *ivilayer = hmi_ctrl->base_layer.ivilayer;
const int32_t width = 48;
const int32_t height = 48;
int32_t ret = 0;
int32_t panel_height = 0;
int32_t dstx = 0;
int32_t dsty = 0;
uint32_t *add_surface_id = wl_array_add(&hmi_ctrl->ui_widgets,
sizeof(*add_surface_id));
*add_surface_id = id_surface;
ivisurf = ivi_controller_interface->get_surface_from_id(id_surface);
assert(ivisurf != NULL);
ret = ivi_controller_interface->layer_add_surface(ivilayer, ivisurf);
assert(!ret);
panel_height = hmi_ctrl->hmi_setting->panel_height;
dstx = (60 * number) + 15;
dsty = (hmi_ctrl->base_layer.height - panel_height) + 5;
ret = ivi_controller_interface->surface_set_destination_rectangle(
ivisurf,dstx, dsty, width, height);
assert(!ret);
ret = ivi_controller_interface->surface_set_visibility(ivisurf, true);
assert(!ret);
}
/**
* A ivi_surface drawing home button in panel is identified by id_surface.
* Properties of the ivi_surface is set by using ivi_layout APIs according to
* the scene graph of UI defined in hmi_controller_create.
*
* UI ivi_layer is used to add these ivi_surfaces.
*/
static void
ivi_hmi_controller_set_home_button(struct hmi_controller *hmi_ctrl,
uint32_t id_surface)
{
struct ivi_layout_surface *ivisurf = NULL;
struct ivi_layout_layer *ivilayer = hmi_ctrl->base_layer.ivilayer;
int32_t ret = 0;
int32_t size = 48;
int32_t panel_height = hmi_ctrl->hmi_setting->panel_height;
const int32_t dstx = (hmi_ctrl->base_layer.width - size) / 2;
const int32_t dsty = (hmi_ctrl->base_layer.height - panel_height) + 5;
uint32_t *add_surface_id = wl_array_add(&hmi_ctrl->ui_widgets,
sizeof(*add_surface_id));
*add_surface_id = id_surface;
ivisurf = ivi_controller_interface->get_surface_from_id(id_surface);
assert(ivisurf != NULL);
ret = ivi_controller_interface->layer_add_surface(ivilayer, ivisurf);
assert(!ret);
ret = ivi_controller_interface->surface_set_destination_rectangle(
ivisurf, dstx, dsty, size, size);
assert(!ret);
ret = ivi_controller_interface->surface_set_visibility(ivisurf, true);
assert(!ret);
}
/**
* A ivi_surface drawing background of workspace is identified by id_surface.
* Properties of the ivi_surface is set by using ivi_layout APIs according to
* the scene graph of UI defined in hmi_controller_create.
*
* A ivi_layer of workspace_background is used to add this ivi_surface.
*/
static void
ivi_hmi_controller_set_workspacebackground(struct hmi_controller *hmi_ctrl,
uint32_t id_surface)
{
struct ivi_layout_surface *ivisurf = NULL;
struct ivi_layout_layer *ivilayer = NULL;
const int32_t width = hmi_ctrl->workspace_background_layer.width;
const int32_t height = hmi_ctrl->workspace_background_layer.height;
int32_t ret = 0;
uint32_t *add_surface_id = wl_array_add(&hmi_ctrl->ui_widgets,
sizeof(*add_surface_id));
*add_surface_id = id_surface;
ivilayer = hmi_ctrl->workspace_background_layer.ivilayer;
ivisurf = ivi_controller_interface->get_surface_from_id(id_surface);
assert(ivisurf != NULL);
ret = ivi_controller_interface->layer_add_surface(ivilayer, ivisurf);
assert(!ret);
ret = ivi_controller_interface->surface_set_destination_rectangle(ivisurf,
0, 0, width, height);
assert(!ret);
ret = ivi_controller_interface->surface_set_visibility(ivisurf, true);
assert(!ret);
}
/**
* A list of ivi_surfaces drawing launchers in workspace is identified by
* id_surfaces. Properties of the ivi_surface is set by using ivi_layout
* APIs according to the scene graph of UI defined in hmi_controller_create.
*
* The workspace can have several pages to group ivi_surfaces of launcher.
* Each call of this interface increments a number of page to add a group
* of ivi_surfaces
*/
static void
ivi_hmi_controller_add_launchers(struct hmi_controller *hmi_ctrl,
int32_t icon_size)
{
struct ivi_layout_layer *layer = hmi_ctrl->workspace_layer.ivilayer;
int32_t minspace_x = 10;
int32_t minspace_y = minspace_x;
int32_t width = hmi_ctrl->workspace_layer.width;
int32_t height = hmi_ctrl->workspace_layer.height;
int32_t x_count = (width - minspace_x) / (minspace_x + icon_size);
int32_t space_x = (int32_t)((width - x_count * icon_size) / (1.0 + x_count));
float fcell_size_x = icon_size + space_x;
int32_t y_count = (height - minspace_y) / (minspace_y + icon_size);
int32_t space_y = (int32_t)((height - y_count * icon_size) / (1.0 + y_count));
float fcell_size_y = icon_size + space_y;
struct weston_config *config = NULL;
struct weston_config_section *section = NULL;
const char *name = NULL;
int launcher_count = 0;
struct wl_array launchers;
int32_t nx = 0;
int32_t ny = 0;
int32_t prev = -1;
struct launcher_info *data = NULL;
uint32_t surfaceid = 0;
uint32_t workspaceid = 0;
struct launcher_info *info = NULL;
int32_t x = 0;
int32_t y = 0;
int32_t ret = 0;
struct ivi_layout_surface* layout_surface = NULL;
uint32_t *add_surface_id = NULL;
if (0 == x_count)
x_count = 1;
if (0 == y_count)
y_count = 1;
config = hmi_ctrl->compositor->config;
if (!config)
return;
section = weston_config_get_section(config, "ivi-shell", NULL, NULL);
if (!section)
return;
wl_array_init(&launchers);
while (weston_config_next_section(config, §ion, &name)) {
surfaceid = 0;
workspaceid = 0;
info = NULL;
if (0 != strcmp(name, "ivi-launcher"))
continue;
if (0 != weston_config_section_get_uint(section, "icon-id",
&surfaceid, 0))
continue;
if (0 != weston_config_section_get_uint(section,
"workspace-id",
&workspaceid, 0))
continue;
info = wl_array_add(&launchers, sizeof(*info));
if (info) {
info->surface_id = surfaceid;
info->workspace_id = workspaceid;
info->index = launcher_count;
++launcher_count;
}
}
qsort(launchers.data, launcher_count, sizeof(struct launcher_info),
compare_launcher_info);
wl_array_for_each(data, &launchers) {
x = 0;
y = 0;
ret = 0;
layout_surface = NULL;
add_surface_id = wl_array_add(&hmi_ctrl->ui_widgets,
sizeof(*add_surface_id));
*add_surface_id = data->surface_id;
if (0 > prev || (uint32_t)prev != data->workspace_id) {
nx = 0;
ny = 0;
prev = data->workspace_id;
if (0 <= prev)
hmi_ctrl->workspace_count++;
}
if (y_count == ny) {
ny = 0;
hmi_ctrl->workspace_count++;
}
x = nx * fcell_size_x + (hmi_ctrl->workspace_count - 1) * width + space_x;
y = ny * fcell_size_y + space_y;
layout_surface =
ivi_controller_interface->get_surface_from_id(data->surface_id);
assert(layout_surface);
ret = ivi_controller_interface->layer_add_surface(layer, layout_surface);
assert(!ret);
ret = ivi_controller_interface->surface_set_destination_rectangle(
layout_surface, x, y, icon_size, icon_size);
assert(!ret);
ret = ivi_controller_interface->surface_set_visibility(layout_surface, true);
assert(!ret);
nx++;
if (x_count == nx) {
ny++;
nx = 0;
}
}
wl_array_release(&launchers);
ivi_controller_interface->commit_changes();
}
static void
ivi_hmi_controller_UI_ready(struct wl_client *client,
struct wl_resource *resource)
{
struct hmi_controller *hmi_ctrl = wl_resource_get_user_data(resource);
ivi_hmi_controller_set_background(hmi_ctrl, hmi_ctrl->ui_setting.background_id);
ivi_hmi_controller_set_panel(hmi_ctrl, hmi_ctrl->ui_setting.panel_id);
ivi_hmi_controller_set_button(hmi_ctrl, hmi_ctrl->ui_setting.tiling_id, 0);
ivi_hmi_controller_set_button(hmi_ctrl, hmi_ctrl->ui_setting.sidebyside_id, 1);
ivi_hmi_controller_set_button(hmi_ctrl, hmi_ctrl->ui_setting.fullscreen_id, 2);
ivi_hmi_controller_set_button(hmi_ctrl, hmi_ctrl->ui_setting.random_id, 3);
ivi_hmi_controller_set_home_button(hmi_ctrl, hmi_ctrl->ui_setting.home_id);
ivi_hmi_controller_set_workspacebackground(hmi_ctrl, hmi_ctrl->ui_setting.workspace_background_id);
ivi_controller_interface->commit_changes();
ivi_hmi_controller_add_launchers(hmi_ctrl, 256);
hmi_ctrl->is_initialized = 1;
}
/**
* Implementation of request and event of ivi_hmi_controller_workspace_control
* and controlling workspace.
*
* When motion of input is detected in a ivi_surface of workspace background,
* ivi_hmi_controller_workspace_control shall be invoked and to start
* controlling of workspace. The workspace has several pages to show several
* groups of applications.
* The workspace is slid by using ivi-layout to select a a page in layer_set_pos
* according to motion. When motion finished, e.g. touch up detected, control is
* terminated and event:ivi_hmi_controller_workspace_control is notified.
*/
struct pointer_grab {
struct weston_pointer_grab grab;
struct ivi_layout_layer *layer;
struct wl_resource *resource;
};
struct touch_grab {
struct weston_touch_grab grab;
struct ivi_layout_layer *layer;
struct wl_resource *resource;
};
struct move_grab {
wl_fixed_t dst[2];
wl_fixed_t rgn[2][2];
double v[2];
struct timespec start_time;
struct timespec pre_time;
wl_fixed_t start_pos[2];
wl_fixed_t pos[2];
int32_t is_moved;
};
struct pointer_move_grab {
struct pointer_grab base;
struct move_grab move;
};
struct touch_move_grab {
struct touch_grab base;
struct move_grab move;
int32_t is_active;
};
static void
pointer_grab_start(struct pointer_grab *grab,
struct ivi_layout_layer *layer,
const struct weston_pointer_grab_interface *interface,
struct weston_pointer *pointer)
{
grab->grab.interface = interface;
grab->layer = layer;
weston_pointer_start_grab(pointer, &grab->grab);
}
static void
touch_grab_start(struct touch_grab *grab,
struct ivi_layout_layer *layer,
const struct weston_touch_grab_interface *interface,
struct weston_touch* touch)
{
grab->grab.interface = interface;
grab->layer = layer;
weston_touch_start_grab(touch, &grab->grab);
}
static int32_t
clamp(int32_t val, int32_t min, int32_t max)
{
if (val < min)
return min;
if (max < val)
return max;
return val;
}
static void
move_workspace_grab_end(struct move_grab *move, struct wl_resource* resource,
wl_fixed_t grab_x, struct ivi_layout_layer *layer)
{
struct hmi_controller *hmi_ctrl = wl_resource_get_user_data(resource);
int32_t width = hmi_ctrl->workspace_background_layer.width;
struct timespec time = {0};
double grab_time = 0.0;
double from_motion_time = 0.0;
double pointer_v = 0.0;
int32_t is_flick = 0;
int32_t pos_x = 0;
int32_t pos_y = 0;
int page_no = 0;
double end_pos = 0.0;
uint32_t duration = 0;
clock_gettime(CLOCK_MONOTONIC, &time);
grab_time = 1e+3 * (time.tv_sec - move->start_time.tv_sec) +
1e-6 * (time.tv_nsec - move->start_time.tv_nsec);
from_motion_time = 1e+3 * (time.tv_sec - move->pre_time.tv_sec) +
1e-6 * (time.tv_nsec - move->pre_time.tv_nsec);
pointer_v = move->v[0];
is_flick = grab_time < 400 && 0.4 < fabs(pointer_v);
if (200 < from_motion_time)
pointer_v = 0.0;
ivi_controller_interface->layer_get_position(layer, &pos_x, &pos_y);
if (is_flick) {
int orgx = wl_fixed_to_int(move->dst[0] + grab_x);
page_no = (-orgx + width / 2) / width;
if (pointer_v < 0.0)
page_no++;
else
page_no--;
} else {
page_no = (-pos_x + width / 2) / width;
}
page_no = clamp(page_no, 0, hmi_ctrl->workspace_count - 1);
end_pos = -page_no * width;
duration = hmi_ctrl->hmi_setting->transition_duration;
ivi_hmi_controller_send_workspace_end_control(resource, move->is_moved);
ivi_controller_interface->layer_set_transition(layer,
IVI_LAYOUT_TRANSITION_LAYER_MOVE,
duration);
ivi_controller_interface->layer_set_destination_rectangle(layer,
end_pos, pos_y,
hmi_ctrl->workspace_background_layer.width,
hmi_ctrl->workspace_background_layer.height);
ivi_controller_interface->commit_changes();
}
static void
pointer_move_workspace_grab_end(struct pointer_grab *grab)
{
struct pointer_move_grab *pnt_move_grab =
(struct pointer_move_grab *)grab;
struct ivi_layout_layer *layer = pnt_move_grab->base.layer;
move_workspace_grab_end(&pnt_move_grab->move, grab->resource,
grab->grab.pointer->grab_x, layer);
weston_pointer_end_grab(grab->grab.pointer);
}
static void
touch_move_workspace_grab_end(struct touch_grab *grab)
{
struct touch_move_grab *tch_move_grab = (struct touch_move_grab *)grab;
struct ivi_layout_layer *layer = tch_move_grab->base.layer;
move_workspace_grab_end(&tch_move_grab->move, grab->resource,
grab->grab.touch->grab_x, layer);
weston_touch_end_grab(grab->grab.touch);
}
static void
pointer_noop_grab_focus(struct weston_pointer_grab *grab)
{
}
static void
move_grab_update(struct move_grab *move, wl_fixed_t pointer[2])
{
struct timespec timestamp = {0};
int32_t ii = 0;
double dt = 0.0;
clock_gettime(CLOCK_MONOTONIC, ×tamp); //FIXME
dt = (1e+3 * (timestamp.tv_sec - move->pre_time.tv_sec) +
1e-6 * (timestamp.tv_nsec - move->pre_time.tv_nsec));
if (dt < 1e-6)
dt = 1e-6;
move->pre_time = timestamp;
for (ii = 0; ii < 2; ii++) {
wl_fixed_t prepos = move->pos[ii];
move->pos[ii] = pointer[ii] + move->dst[ii];
if (move->pos[ii] < move->rgn[0][ii]) {
move->pos[ii] = move->rgn[0][ii];
move->dst[ii] = move->pos[ii] - pointer[ii];
} else if (move->rgn[1][ii] < move->pos[ii]) {
move->pos[ii] = move->rgn[1][ii];
move->dst[ii] = move->pos[ii] - pointer[ii];
}
move->v[ii] = wl_fixed_to_double(move->pos[ii] - prepos) / dt;
if (!move->is_moved &&
0 < wl_fixed_to_int(move->pos[ii] - move->start_pos[ii]))
move->is_moved = 1;
}
}
static void
layer_set_pos(struct ivi_layout_layer *layer, wl_fixed_t pos_x,
wl_fixed_t pos_y)
{
int32_t layout_pos_x = 0;
int32_t layout_pos_y = 0;
layout_pos_x = wl_fixed_to_int(pos_x);
layout_pos_y = wl_fixed_to_int(pos_y);
ivi_controller_interface->layer_set_position(layer, layout_pos_x, layout_pos_y);
ivi_controller_interface->commit_changes();
}
static void
pointer_move_grab_motion(struct weston_pointer_grab *grab, uint32_t time,
wl_fixed_t x, wl_fixed_t y)
{
struct pointer_move_grab *pnt_move_grab =
(struct pointer_move_grab *)grab;
wl_fixed_t pointer_pos[2] = {x, y};
move_grab_update(&pnt_move_grab->move, pointer_pos);
layer_set_pos(pnt_move_grab->base.layer,
pnt_move_grab->move.pos[0], pnt_move_grab->move.pos[1]);
weston_pointer_move(pnt_move_grab->base.grab.pointer, x, y);
}
static void
touch_move_grab_motion(struct weston_touch_grab *grab, uint32_t time,
int touch_id, wl_fixed_t x, wl_fixed_t y)
{
struct touch_move_grab *tch_move_grab = (struct touch_move_grab *)grab;
if (!tch_move_grab->is_active)
return;
wl_fixed_t pointer_pos[2] = {
grab->touch->grab_x,
grab->touch->grab_y
};
move_grab_update(&tch_move_grab->move, pointer_pos);
layer_set_pos(tch_move_grab->base.layer,
tch_move_grab->move.pos[0], tch_move_grab->move.pos[1]);
}
static void
pointer_move_workspace_grab_button(struct weston_pointer_grab *grab,
uint32_t time, uint32_t button,
uint32_t state_w)
{
if (BTN_LEFT == button &&
WL_POINTER_BUTTON_STATE_RELEASED == state_w) {
struct pointer_grab *pg = (struct pointer_grab *)grab;
pointer_move_workspace_grab_end(pg);
free(grab);
}
}
static void
touch_nope_grab_down(struct weston_touch_grab *grab, uint32_t time,
int touch_id, wl_fixed_t sx, wl_fixed_t sy)
{
}
static void
touch_move_workspace_grab_up(struct weston_touch_grab *grab, uint32_t time,
int touch_id)
{
struct touch_move_grab *tch_move_grab = (struct touch_move_grab *)grab;
if (0 == touch_id)
tch_move_grab->is_active = 0;
if (0 == grab->touch->num_tp) {
touch_move_workspace_grab_end(&tch_move_grab->base);
free(grab);
}
}
static void
pointer_move_workspace_grab_cancel(struct weston_pointer_grab *grab)
{
struct pointer_grab *pg = (struct pointer_grab *)grab;
pointer_move_workspace_grab_end(pg);
free(grab);
}
static void
touch_move_workspace_grab_frame(struct weston_touch_grab *grab)
{
}
static void
touch_move_workspace_grab_cancel(struct weston_touch_grab *grab)
{
struct touch_grab *tg = (struct touch_grab *)grab;
touch_move_workspace_grab_end(tg);
free(grab);
}
static const struct weston_pointer_grab_interface pointer_move_grab_workspace_interface = {
pointer_noop_grab_focus,
pointer_move_grab_motion,
pointer_move_workspace_grab_button,
pointer_move_workspace_grab_cancel
};
static const struct weston_touch_grab_interface touch_move_grab_workspace_interface = {
touch_nope_grab_down,
touch_move_workspace_grab_up,
touch_move_grab_motion,
touch_move_workspace_grab_frame,
touch_move_workspace_grab_cancel
};
enum HMI_GRAB_DEVICE {
HMI_GRAB_DEVICE_NONE,
HMI_GRAB_DEVICE_POINTER,
HMI_GRAB_DEVICE_TOUCH
};
static enum HMI_GRAB_DEVICE
get_hmi_grab_device(struct weston_seat *seat, uint32_t serial)
{
if (seat->pointer &&
seat->pointer->focus &&
seat->pointer->button_count &&
seat->pointer->grab_serial == serial)
return HMI_GRAB_DEVICE_POINTER;
if (seat->touch &&
seat->touch->focus &&
seat->touch->grab_serial == serial)
return HMI_GRAB_DEVICE_TOUCH;
return HMI_GRAB_DEVICE_NONE;
}
static void
move_grab_init(struct move_grab* move, wl_fixed_t start_pos[2],
wl_fixed_t grab_pos[2], wl_fixed_t rgn[2][2],
struct wl_resource* resource)
{
clock_gettime(CLOCK_MONOTONIC, &move->start_time); //FIXME
move->pre_time = move->start_time;
move->pos[0] = start_pos[0];
move->pos[1] = start_pos[1];
move->start_pos[0] = start_pos[0];
move->start_pos[1] = start_pos[1];
move->dst[0] = start_pos[0] - grab_pos[0];
move->dst[1] = start_pos[1] - grab_pos[1];
memcpy(move->rgn, rgn, sizeof(move->rgn));
}
static void
move_grab_init_workspace(struct move_grab* move,
wl_fixed_t grab_x, wl_fixed_t grab_y,
struct wl_resource *resource)
{
struct hmi_controller *hmi_ctrl = wl_resource_get_user_data(resource);
struct ivi_layout_layer *layer = hmi_ctrl->workspace_layer.ivilayer;
int32_t workspace_count = hmi_ctrl->workspace_count;
int32_t workspace_width = hmi_ctrl->workspace_background_layer.width;
int32_t layer_pos_x = 0;
int32_t layer_pos_y = 0;
wl_fixed_t start_pos[2] = {0};
wl_fixed_t rgn[2][2] = {{0}};
wl_fixed_t grab_pos[2] = { grab_x, grab_y };
ivi_controller_interface->layer_get_position(layer, &layer_pos_x, &layer_pos_y);
start_pos[0] = wl_fixed_from_int(layer_pos_x);
start_pos[1] = wl_fixed_from_int(layer_pos_y);
rgn[0][0] = wl_fixed_from_int(-workspace_width * (workspace_count - 1));
rgn[0][1] = wl_fixed_from_int(0);
rgn[1][0] = wl_fixed_from_int(0);
rgn[1][1] = wl_fixed_from_int(0);
move_grab_init(move, start_pos, grab_pos, rgn, resource);
}
static struct pointer_move_grab *
create_workspace_pointer_move(struct weston_pointer *pointer,
struct wl_resource* resource)
{
struct pointer_move_grab *pnt_move_grab =
MEM_ALLOC(sizeof(*pnt_move_grab));
pnt_move_grab->base.resource = resource;
move_grab_init_workspace(&pnt_move_grab->move, pointer->grab_x,
pointer->grab_y, resource);
return pnt_move_grab;
}
static struct touch_move_grab *
create_workspace_touch_move(struct weston_touch *touch,
struct wl_resource* resource)
{
struct touch_move_grab *tch_move_grab =
MEM_ALLOC(sizeof(*tch_move_grab));
tch_move_grab->base.resource = resource;
tch_move_grab->is_active = 1;
move_grab_init_workspace(&tch_move_grab->move, touch->grab_x,
touch->grab_y, resource);
return tch_move_grab;
}
static void
ivi_hmi_controller_workspace_control(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *seat_resource,
uint32_t serial)
{
struct hmi_controller *hmi_ctrl = wl_resource_get_user_data(resource);
struct ivi_layout_layer *layer = NULL;
struct pointer_move_grab *pnt_move_grab = NULL;
struct touch_move_grab *tch_move_grab = NULL;
struct weston_seat *seat = NULL;
enum HMI_GRAB_DEVICE device;
if (hmi_ctrl->workspace_count < 2)
return;
seat = wl_resource_get_user_data(seat_resource);
device = get_hmi_grab_device(seat, serial);
if (HMI_GRAB_DEVICE_POINTER != device &&
HMI_GRAB_DEVICE_TOUCH != device)
return;
layer = hmi_ctrl->workspace_layer.ivilayer;
ivi_controller_interface->transition_move_layer_cancel(layer);
switch (device) {
case HMI_GRAB_DEVICE_POINTER:
pnt_move_grab = create_workspace_pointer_move(seat->pointer,
resource);
pointer_grab_start(&pnt_move_grab->base, layer,
&pointer_move_grab_workspace_interface,
seat->pointer);
break;
case HMI_GRAB_DEVICE_TOUCH:
tch_move_grab = create_workspace_touch_move(seat->touch,
resource);
touch_grab_start(&tch_move_grab->base, layer,
&touch_move_grab_workspace_interface,
seat->touch);
break;
default:
break;
}
}
/**
* Implementation of switch_mode
*/
static void
ivi_hmi_controller_switch_mode(struct wl_client *client,
struct wl_resource *resource,
uint32_t layout_mode)
{
struct hmi_controller *hmi_ctrl = wl_resource_get_user_data(resource);
switch_mode(hmi_ctrl, layout_mode);
}
/**
* Implementation of on/off displaying workspace and workspace background
* ivi_layers.
*/
static void
ivi_hmi_controller_home(struct wl_client *client,
struct wl_resource *resource,
uint32_t home)
{
struct hmi_controller *hmi_ctrl = wl_resource_get_user_data(resource);
uint32_t is_fade_in;
if ((IVI_HMI_CONTROLLER_HOME_ON == home &&
!hmi_ctrl->workspace_fade.is_fade_in) ||
(IVI_HMI_CONTROLLER_HOME_OFF == home &&
hmi_ctrl->workspace_fade.is_fade_in)) {
is_fade_in = !hmi_ctrl->workspace_fade.is_fade_in;
hmi_controller_fade_run(hmi_ctrl, is_fade_in,
&hmi_ctrl->workspace_fade);
}
ivi_controller_interface->commit_changes();
}
/**
* binding ivi-hmi-controller implementation
*/
static const struct ivi_hmi_controller_interface ivi_hmi_controller_implementation = {
ivi_hmi_controller_UI_ready,
ivi_hmi_controller_workspace_control,
ivi_hmi_controller_switch_mode,
ivi_hmi_controller_home
};
static void
unbind_hmi_controller(struct wl_resource *resource)
{
}
static void
bind_hmi_controller(struct wl_client *client,
void *data, uint32_t version, uint32_t id)
{
struct wl_resource *resource = NULL;
struct hmi_controller *hmi_ctrl = data;
if (hmi_ctrl->user_interface != client) {
struct wl_resource *res = wl_client_get_object(client, 1);
wl_resource_post_error(res,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"hmi-controller failed: permission denied");
return;
}
resource = wl_resource_create(
client, &ivi_hmi_controller_interface, 1, id);
wl_resource_set_implementation(
resource, &ivi_hmi_controller_implementation,
hmi_ctrl, unbind_hmi_controller);
}
static int32_t
initialize(struct hmi_controller *hmi_ctrl)
{
struct config_command {
char *key;
uint32_t *dest;
};
struct weston_config *config = hmi_ctrl->compositor->config;
struct weston_config_section *section = NULL;
int result = 0;
int i = 0;
const struct config_command uint_commands[] = {
{ "background-id", &hmi_ctrl->ui_setting.background_id },
{ "panel-id", &hmi_ctrl->ui_setting.panel_id },
{ "tiling-id", &hmi_ctrl->ui_setting.tiling_id },
{ "sidebyside-id", &hmi_ctrl->ui_setting.sidebyside_id },
{ "fullscreen-id", &hmi_ctrl->ui_setting.fullscreen_id },
{ "random-id", &hmi_ctrl->ui_setting.random_id },
{ "home-id", &hmi_ctrl->ui_setting.home_id },
{ "workspace-background-id", &hmi_ctrl->ui_setting.workspace_background_id },
{ NULL, NULL }
};
section = weston_config_get_section(config, "ivi-shell", NULL, NULL);
for (i = 0; -1 != result; ++i) {
const struct config_command *command = &uint_commands[i];
if (!command->key)
break;
if (weston_config_section_get_uint(
section, command->key, command->dest, 0) != 0)
result = -1;
}
if (-1 == result) {
weston_log("Failed to initialize hmi-controller\n");
return 0;
}
return 1;
}
static void
launch_hmi_client_process(void *data)
{
struct hmi_controller *hmi_ctrl =
(struct hmi_controller *)data;
hmi_ctrl->user_interface =
weston_client_start(hmi_ctrl->compositor,
hmi_ctrl->hmi_setting->ivi_homescreen);
free(hmi_ctrl->hmi_setting->ivi_homescreen);
}
/*****************************************************************************
* exported functions
****************************************************************************/
WL_EXPORT int
controller_module_init(struct weston_compositor *ec,
int *argc, char *argv[],
const struct ivi_controller_interface *interface,
size_t interface_version)
{
struct hmi_controller *hmi_ctrl = NULL;
struct wl_event_loop *loop = NULL;
if (interface_version < sizeof(struct ivi_controller_interface)) {
weston_log("ivi-shell: version mismatch of controller interface");
return -1;
}
ivi_controller_interface = interface;
hmi_ctrl = hmi_controller_create(ec);
if (!initialize(hmi_ctrl)) {
return -1;
}
if (wl_global_create(ec->wl_display,
&ivi_hmi_controller_interface, 1,
hmi_ctrl, bind_hmi_controller) == NULL) {
return -1;
}
loop = wl_display_get_event_loop(ec->wl_display);
wl_event_loop_add_idle(loop, launch_hmi_client_process, hmi_ctrl);
return 0;
}
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