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/**
* This file is roughly based on the WAVInputStream implementation,
* since AIFF and WAV files are so alike.
*/
#include <string.h>
#include "debug.h"
#include "input_aiff.h"
#include "utility.h"
namespace audiere {
static inline bool isValidSampleSize(u32 size) {
return (size == 8 || size == 16);
}
AIFFInputStream::AIFFInputStream() {
m_file = 0;
m_channel_count = 0;
m_sample_rate = 0;
m_sample_format = SF_U8; // reasonable default?
m_data_chunk_location = 0;
m_data_chunk_length = 0;
m_frames_left_in_chunk = 0;
}
/// @todo this really should be replaced with a factory function
bool
AIFFInputStream::initialize(FilePtr file) {
ADR_GUARD("AIFFInputStream::initialize");
m_file = file;
u8 header[12];
if (file->read(header, 12) != 12) {
ADR_LOG("Failed to read AIFF header");
m_file = 0;
return false;
}
if (memcmp(header, "FORM", 4) != 0 ||
read32_be(header + 4) == 0 ||
memcmp(header + 8, "AIFF", 4) != 0)
{
ADR_LOG("Invalid AIFF header");
m_file = 0;
return false;
}
if (findCommonChunk() && findSoundChunk()) {
return true;
} else {
m_file = 0;
return false;
}
}
void
AIFFInputStream::getFormat(
int& channel_count,
int& sample_rate,
SampleFormat& sample_format)
{
channel_count = m_channel_count;
sample_rate = m_sample_rate;
sample_format = m_sample_format;
}
int
AIFFInputStream::doRead(int frame_count, void* buffer) {
if (m_frames_left_in_chunk == 0) {
return 0;
}
const int frames_to_read = std::min(frame_count, m_frames_left_in_chunk);
const int frame_size = m_channel_count * GetSampleSize(m_sample_format);
const int bytes_to_read = frames_to_read * frame_size;
const int read = m_file->read(buffer, bytes_to_read);
const int frames_read = read / frame_size;
#ifndef WORDS_BIGENDIAN
if (m_sample_format == SF_S16) {
// make little endian into host endian
u8* out = (u8*)buffer;
for (int i = 0; i < frames_read * m_channel_count; ++i) {
std::swap(out[0], out[1]);
out += 2;
}
}
#endif
// assume that if we didn't get a full read, we're done
if (read != bytes_to_read) {
m_frames_left_in_chunk = 0;
return frames_read;
}
m_frames_left_in_chunk -= frames_read;
return frames_read;
}
void
AIFFInputStream::reset() {
// seek to the beginning of the data chunk
m_frames_left_in_chunk = m_data_chunk_length;
if (!m_file->seek(m_data_chunk_location, File::BEGIN)) {
ADR_LOG("Seek in AIFFInputStream::reset");
}
}
bool
AIFFInputStream::isSeekable() {
return true;
}
int
AIFFInputStream::getLength() {
return m_data_chunk_length;
}
void
AIFFInputStream::setPosition(int position) {
int frame_size = m_channel_count * GetSampleSize(m_sample_format);
m_frames_left_in_chunk = m_data_chunk_length - position;
m_file->seek(m_data_chunk_location + position * frame_size, File::BEGIN);
}
int
AIFFInputStream::getPosition() {
return m_data_chunk_length - m_frames_left_in_chunk;
}
bool
AIFFInputStream::findCommonChunk() {
ADR_GUARD("AIFFInputStream::findCommonChunk");
// seek to just after the IFF header
m_file->seek(12, File::BEGIN);
// search for a common chunk
for (;;) {
u8 chunk_header[8];
if (m_file->read(chunk_header, 8) != 8) {
return false;
}
u32 chunk_length = read32_be(chunk_header + 4);
// if we found a format chunk, excellent!
if (memcmp(chunk_header, "COMM", 4) == 0 && chunk_length >= 18) {
ADR_LOG("Found common chunk");
// read common chunk
u8 chunk[18];
if (m_file->read(chunk, 18) != 18) {
return false;
}
chunk_length -= 18;
// parse the memory into useful information
u16 channel_count = read16_be(chunk + 0);
//u32 frame_count = read32_be(chunk + 2);
u16 bits_per_sample = read16_be(chunk + 6);
u32 sample_rate = readLD_be(chunk + 8);
// we only support mono and stereo, 8-bit or 16-bit
if (channel_count > 2 ||
!isValidSampleSize(bits_per_sample)) {
ADR_LOG("Invalid AIFF");
return false;
}
// skip the rest of the chunk
if (!skipBytes(chunk_length)) {
ADR_LOG("failed skipping rest of common chunk");
return false;
}
// figure out the sample format
if (bits_per_sample == 8) {
m_sample_format = SF_U8;
} else if (bits_per_sample == 16) {
m_sample_format = SF_S16;
} else {
return false;
}
// store the other important attributes
m_channel_count = channel_count;
m_sample_rate = sample_rate;
return true;
} else {
// skip the rest of the chunk
if (!skipBytes(chunk_length)) {
// oops, end of stream
return false;
}
}
}
}
bool
AIFFInputStream::findSoundChunk() {
ADR_GUARD("AIFFInputStream::findSoundChunk");
// seek to just after the IFF header
m_file->seek(12, File::BEGIN);
// search for a sound chunk
while (true) {
u8 chunk_header[8];
if (m_file->read(chunk_header, 8) != 8) {
ADR_LOG("Couldn't read SSND chunk header");
return false;
}
u32 chunk_length = read32_be(chunk_header + 4);
// if we found a data chunk, excellent!
if (memcmp(chunk_header, "SSND", 4) == 0) {
ADR_LOG("Found sound chunk");
u8 chunk_contents[8];
if (m_file->read(chunk_contents, 8) != 8) {
ADR_LOG("Couldn't read SSND chunk contents");
return false;
}
if (read32_be(chunk_contents + 0) != 0 ||
read32_be(chunk_contents + 4) != 0)
{
ADR_LOG("Block-aligned AIFF files not supported!");
return false;
}
// calculate the frame size so we can truncate the data chunk
int frame_size = m_channel_count * GetSampleSize(m_sample_format);
m_data_chunk_location = m_file->tell();
m_data_chunk_length = (chunk_length - 8) / frame_size;
m_frames_left_in_chunk = m_data_chunk_length;
return true;
} else {
ADR_IF_DEBUG {
const u8* ci = chunk_header;
char str[80];
sprintf(str, "Skipping: %d bytes in chunk '%c%c%c%c'",
(int)chunk_length, ci[0], ci[1], ci[2], ci[3]);
ADR_LOG(str);
}
// skip the rest of the chunk
if (!skipBytes(chunk_length)) {
// oops, end of stream
return false;
}
}
}
}
bool
AIFFInputStream::skipBytes(int size) {
return m_file->seek(size, File::CURRENT);
}
}
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