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#ifndef DEVICE_ANDROID_H
#define DEVICE_ANDROID_H
#include "audiere.h"
#include "device_mixer.h"
#include "GameAudio.h"
namespace audiere {
class AndroidAudioDevice : public ThreadedMixerDevice {
public:
static AndroidAudioDevice* create(const ParameterList& parameters);
private:
AndroidAudioDevice(int rate, int buffer_size);
~AndroidAudioDevice();
public:
void ADR_CALL outputBuffer(const char* buf, int buf_len);
const char* ADR_CALL getName();
private:
bool m_quit;
};
}
#endif
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