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-rw-r--r--glx/indirect_dispatch_swap.c7370
1 files changed, 4031 insertions, 3339 deletions
diff --git a/glx/indirect_dispatch_swap.c b/glx/indirect_dispatch_swap.c
index a7c59fc8c..80010b3f7 100644
--- a/glx/indirect_dispatch_swap.c
+++ b/glx/indirect_dispatch_swap.c
@@ -47,66 +47,91 @@ typedef struct {
__GLX_PIXEL_3D_HDR;
} __GLXpixel3DHeader;
-extern GLboolean __glXErrorOccured( void );
-extern void __glXClearErrorOccured( void );
+extern GLboolean __glXErrorOccured(void);
+extern void __glXClearErrorOccured(void);
-static const unsigned dummy_answer[2] = {0, 0};
+static const unsigned dummy_answer[2] = { 0, 0 };
static GLsizei
-bswap_CARD32( const void * src )
+bswap_CARD32(const void *src)
{
- union { uint32_t dst; GLsizei ret; } x;
- x.dst = bswap_32( *(uint32_t *) src );
+ union {
+ uint32_t dst;
+ GLsizei ret;
+ } x;
+
+ x.dst = bswap_32(*(uint32_t *) src);
return x.ret;
}
static GLshort
-bswap_CARD16( const void * src )
+bswap_CARD16(const void *src)
{
- union { uint16_t dst; GLshort ret; } x;
- x.dst = bswap_16( *(uint16_t *) src );
+ union {
+ uint16_t dst;
+ GLshort ret;
+ } x;
+
+ x.dst = bswap_16(*(uint16_t *) src);
return x.ret;
}
static GLenum
-bswap_ENUM( const void * src )
+bswap_ENUM(const void *src)
{
- union { uint32_t dst; GLenum ret; } x;
- x.dst = bswap_32( *(uint32_t *) src );
+ union {
+ uint32_t dst;
+ GLenum ret;
+ } x;
+
+ x.dst = bswap_32(*(uint32_t *) src);
return x.ret;
}
static GLsync
-bswap_CARD64( const void * src )
+bswap_CARD64(const void *src)
{
- union { uint64_t dst; GLsync ret; } x;
- x.dst = bswap_64( *(uint64_t *) src );
+ union {
+ uint64_t dst;
+ GLsync ret;
+ } x;
+
+ x.dst = bswap_64(*(uint64_t *) src);
return x.ret;
}
static GLdouble
-bswap_FLOAT64( const void * src )
+bswap_FLOAT64(const void *src)
{
- union { uint64_t dst; GLdouble ret; } x;
- x.dst = bswap_64( *(uint64_t *) src );
+ union {
+ uint64_t dst;
+ GLdouble ret;
+ } x;
+
+ x.dst = bswap_64(*(uint64_t *) src);
return x.ret;
}
static GLfloat
-bswap_FLOAT32( const void * src )
+bswap_FLOAT32(const void *src)
{
- union { uint32_t dst; GLfloat ret; } x;
- x.dst = bswap_32( *(uint32_t *) src );
+ union {
+ uint32_t dst;
+ GLfloat ret;
+ } x;
+
+ x.dst = bswap_32(*(uint32_t *) src);
return x.ret;
}
static void *
-bswap_16_array( uint16_t * src, unsigned count )
+bswap_16_array(uint16_t * src, unsigned count)
{
- unsigned i;
+ unsigned i;
+
+ for (i = 0; i < count; i++) {
+ uint16_t temp = bswap_16(src[i]);
- for ( i = 0 ; i < count ; i++ ) {
- uint16_t temp = bswap_16( src[i] );
src[i] = temp;
}
@@ -114,12 +139,13 @@ bswap_16_array( uint16_t * src, unsigned count )
}
static void *
-bswap_32_array( uint32_t * src, unsigned count )
+bswap_32_array(uint32_t * src, unsigned count)
{
- unsigned i;
+ unsigned i;
+
+ for (i = 0; i < count; i++) {
+ uint32_t temp = bswap_32(src[i]);
- for ( i = 0 ; i < count ; i++ ) {
- uint32_t temp = bswap_32( src[i] );
src[i] = temp;
}
@@ -127,119 +153,126 @@ bswap_32_array( uint32_t * src, unsigned count )
}
static void *
-bswap_64_array( uint64_t * src, unsigned count )
+bswap_64_array(uint64_t * src, unsigned count)
{
- unsigned i;
+ unsigned i;
+
+ for (i = 0; i < count; i++) {
+ uint64_t temp = bswap_64(src[i]);
- for ( i = 0 ; i < count ; i++ ) {
- uint64_t temp = bswap_64( src[i] );
src[i] = temp;
}
return src;
}
-int __glXDispSwap_NewList(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_NewList(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_NewList( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
+ if (cx != NULL) {
+ CALL_NewList(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4)
+ ));
error = Success;
}
return error;
}
-int __glXDispSwap_EndList(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_EndList(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_EndList( GET_DISPATCH(), () );
+ if (cx != NULL) {
+ CALL_EndList(GET_DISPATCH(), ());
error = Success;
}
return error;
}
-void __glXDispSwap_CallList(GLbyte * pc)
+void
+__glXDispSwap_CallList(GLbyte * pc)
{
- CALL_CallList( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+ CALL_CallList(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
+ ));
}
-void __glXDispSwap_CallLists(GLbyte * pc)
+void
+__glXDispSwap_CallLists(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
- const GLenum type = (GLenum )bswap_ENUM ( pc + 4 );
- const GLvoid * lists;
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
+ const GLenum type = (GLenum) bswap_ENUM(pc + 4);
+ const GLvoid *lists;
- switch(type) {
+ switch (type) {
case GL_BYTE:
case GL_UNSIGNED_BYTE:
case GL_2_BYTES:
case GL_3_BYTES:
case GL_4_BYTES:
- lists = (const GLvoid *) (pc + 8); break;
+ lists = (const GLvoid *) (pc + 8);
+ break;
case GL_SHORT:
case GL_UNSIGNED_SHORT:
- lists = (const GLvoid *) bswap_16_array( (uint16_t *) (pc + 8), n ); break;
+ lists = (const GLvoid *) bswap_16_array((uint16_t *) (pc + 8), n);
+ break;
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
- lists = (const GLvoid *) bswap_32_array( (uint32_t *) (pc + 8), n ); break;
+ lists = (const GLvoid *) bswap_32_array((uint32_t *) (pc + 8), n);
+ break;
default:
return;
}
- CALL_CallLists( GET_DISPATCH(), (
- n,
- type,
- lists
- ) );
+ CALL_CallLists(GET_DISPATCH(), (n, type, lists));
}
-int __glXDispSwap_DeleteLists(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_DeleteLists(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_DeleteLists( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (GLsizei )bswap_CARD32 ( pc + 4 )
- ) );
+ if (cx != NULL) {
+ CALL_DeleteLists(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (GLsizei) bswap_CARD32(pc + 4)
+ ));
error = Success;
}
return error;
}
-int __glXDispSwap_GenLists(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GenLists(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLuint retval;
- retval = CALL_GenLists( GET_DISPATCH(), (
- (GLsizei )bswap_CARD32 ( pc + 0 )
- ) );
+
+ retval = CALL_GenLists(GET_DISPATCH(), ((GLsizei) bswap_CARD32(pc + 0)
+ ));
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -247,1648 +280,1757 @@ int __glXDispSwap_GenLists(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_ListBase(GLbyte * pc)
+void
+__glXDispSwap_ListBase(GLbyte * pc)
{
- CALL_ListBase( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+ CALL_ListBase(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
+ ));
}
-void __glXDispSwap_Begin(GLbyte * pc)
+void
+__glXDispSwap_Begin(GLbyte * pc)
{
- CALL_Begin( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ CALL_Begin(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
}
-void __glXDispSwap_Bitmap(GLbyte * pc)
+void
+__glXDispSwap_Bitmap(GLbyte * pc)
{
- const GLubyte * const bitmap = (const GLubyte *) ((pc + 44));
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLubyte *const bitmap = (const GLubyte *) ((pc + 44));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ROW_LENGTH,
+ (GLint) bswap_CARD32(&hdr->rowLength)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_ROWS,
+ (GLint) bswap_CARD32(&hdr->skipRows)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ALIGNMENT,
+ (GLint) bswap_CARD32(&hdr->alignment)));
- CALL_Bitmap( GET_DISPATCH(), (
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLfloat )bswap_FLOAT32( pc + 28 ),
- (GLfloat )bswap_FLOAT32( pc + 32 ),
- (GLfloat )bswap_FLOAT32( pc + 36 ),
- (GLfloat )bswap_FLOAT32( pc + 40 ),
- bitmap
- ) );
+ CALL_Bitmap(GET_DISPATCH(), ((GLsizei) bswap_CARD32(pc + 20),
+ (GLsizei) bswap_CARD32(pc + 24),
+ (GLfloat) bswap_FLOAT32(pc + 28),
+ (GLfloat) bswap_FLOAT32(pc + 32),
+ (GLfloat) bswap_FLOAT32(pc + 36),
+ (GLfloat) bswap_FLOAT32(pc + 40), bitmap));
}
-void __glXDispSwap_Color3bv(GLbyte * pc)
+void
+__glXDispSwap_Color3bv(GLbyte * pc)
{
- CALL_Color3bv( GET_DISPATCH(), (
- (const GLbyte *)(pc + 0)
- ) );
+ CALL_Color3bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0)
+ ));
}
-void __glXDispSwap_Color3dv(GLbyte * pc)
+void
+__glXDispSwap_Color3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_Color3dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
+ CALL_Color3dv(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_Color3fv(GLbyte * pc)
+void
+__glXDispSwap_Color3fv(GLbyte * pc)
{
- CALL_Color3fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ CALL_Color3fv(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_Color3iv(GLbyte * pc)
+void
+__glXDispSwap_Color3iv(GLbyte * pc)
{
- CALL_Color3iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ CALL_Color3iv(GET_DISPATCH(), ((const GLint *)
+ bswap_32_array((uint32_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_Color3sv(GLbyte * pc)
+void
+__glXDispSwap_Color3sv(GLbyte * pc)
{
- CALL_Color3sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
+ CALL_Color3sv(GET_DISPATCH(), ((const GLshort *)
+ bswap_16_array((uint16_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_Color3ubv(GLbyte * pc)
+void
+__glXDispSwap_Color3ubv(GLbyte * pc)
{
- CALL_Color3ubv( GET_DISPATCH(), (
- (const GLubyte *)(pc + 0)
- ) );
+ CALL_Color3ubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0)
+ ));
}
-void __glXDispSwap_Color3uiv(GLbyte * pc)
+void
+__glXDispSwap_Color3uiv(GLbyte * pc)
{
- CALL_Color3uiv( GET_DISPATCH(), (
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ CALL_Color3uiv(GET_DISPATCH(), ((const GLuint *)
+ bswap_32_array((uint32_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_Color3usv(GLbyte * pc)
+void
+__glXDispSwap_Color3usv(GLbyte * pc)
{
- CALL_Color3usv( GET_DISPATCH(), (
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
+ CALL_Color3usv(GET_DISPATCH(), ((const GLushort *)
+ bswap_16_array((uint16_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_Color4bv(GLbyte * pc)
+void
+__glXDispSwap_Color4bv(GLbyte * pc)
{
- CALL_Color4bv( GET_DISPATCH(), (
- (const GLbyte *)(pc + 0)
- ) );
+ CALL_Color4bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0)
+ ));
}
-void __glXDispSwap_Color4dv(GLbyte * pc)
+void
+__glXDispSwap_Color4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 32);
pc -= 4;
}
#endif
- CALL_Color4dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
+ CALL_Color4dv(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_Color4fv(GLbyte * pc)
+void
+__glXDispSwap_Color4fv(GLbyte * pc)
{
- CALL_Color4fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
+ CALL_Color4fv(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_Color4iv(GLbyte * pc)
+void
+__glXDispSwap_Color4iv(GLbyte * pc)
{
- CALL_Color4iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
+ CALL_Color4iv(GET_DISPATCH(), ((const GLint *)
+ bswap_32_array((uint32_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_Color4sv(GLbyte * pc)
+void
+__glXDispSwap_Color4sv(GLbyte * pc)
{
- CALL_Color4sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
- ) );
+ CALL_Color4sv(GET_DISPATCH(), ((const GLshort *)
+ bswap_16_array((uint16_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_Color4ubv(GLbyte * pc)
+void
+__glXDispSwap_Color4ubv(GLbyte * pc)
{
- CALL_Color4ubv( GET_DISPATCH(), (
- (const GLubyte *)(pc + 0)
- ) );
+ CALL_Color4ubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0)
+ ));
}
-void __glXDispSwap_Color4uiv(GLbyte * pc)
+void
+__glXDispSwap_Color4uiv(GLbyte * pc)
{
- CALL_Color4uiv( GET_DISPATCH(), (
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
+ CALL_Color4uiv(GET_DISPATCH(), ((const GLuint *)
+ bswap_32_array((uint32_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_Color4usv(GLbyte * pc)
+void
+__glXDispSwap_Color4usv(GLbyte * pc)
{
- CALL_Color4usv( GET_DISPATCH(), (
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
- ) );
+ CALL_Color4usv(GET_DISPATCH(), ((const GLushort *)
+ bswap_16_array((uint16_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_EdgeFlagv(GLbyte * pc)
+void
+__glXDispSwap_EdgeFlagv(GLbyte * pc)
{
- CALL_EdgeFlagv( GET_DISPATCH(), (
- (const GLboolean *)(pc + 0)
- ) );
+ CALL_EdgeFlagv(GET_DISPATCH(), ((const GLboolean *) (pc + 0)
+ ));
}
-void __glXDispSwap_End(GLbyte * pc)
+void
+__glXDispSwap_End(GLbyte * pc)
{
- CALL_End( GET_DISPATCH(), () );
+ CALL_End(GET_DISPATCH(), ());
}
-void __glXDispSwap_Indexdv(GLbyte * pc)
+void
+__glXDispSwap_Indexdv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 8);
pc -= 4;
}
#endif
- CALL_Indexdv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
- ) );
+ CALL_Indexdv(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 1)
+ ));
}
-void __glXDispSwap_Indexfv(GLbyte * pc)
+void
+__glXDispSwap_Indexfv(GLbyte * pc)
{
- CALL_Indexfv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
+ CALL_Indexfv(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 1)
+ ));
}
-void __glXDispSwap_Indexiv(GLbyte * pc)
+void
+__glXDispSwap_Indexiv(GLbyte * pc)
{
- CALL_Indexiv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
+ CALL_Indexiv(GET_DISPATCH(), ((const GLint *)
+ bswap_32_array((uint32_t *) (pc + 0), 1)
+ ));
}
-void __glXDispSwap_Indexsv(GLbyte * pc)
+void
+__glXDispSwap_Indexsv(GLbyte * pc)
{
- CALL_Indexsv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 1 )
- ) );
+ CALL_Indexsv(GET_DISPATCH(), ((const GLshort *)
+ bswap_16_array((uint16_t *) (pc + 0), 1)
+ ));
}
-void __glXDispSwap_Normal3bv(GLbyte * pc)
+void
+__glXDispSwap_Normal3bv(GLbyte * pc)
{
- CALL_Normal3bv( GET_DISPATCH(), (
- (const GLbyte *)(pc + 0)
- ) );
+ CALL_Normal3bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0)
+ ));
}
-void __glXDispSwap_Normal3dv(GLbyte * pc)
+void
+__glXDispSwap_Normal3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_Normal3dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
+ CALL_Normal3dv(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_Normal3fv(GLbyte * pc)
+void
+__glXDispSwap_Normal3fv(GLbyte * pc)
{
- CALL_Normal3fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ CALL_Normal3fv(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_Normal3iv(GLbyte * pc)
+void
+__glXDispSwap_Normal3iv(GLbyte * pc)
{
- CALL_Normal3iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ CALL_Normal3iv(GET_DISPATCH(), ((const GLint *)
+ bswap_32_array((uint32_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_Normal3sv(GLbyte * pc)
+void
+__glXDispSwap_Normal3sv(GLbyte * pc)
{
- CALL_Normal3sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
+ CALL_Normal3sv(GET_DISPATCH(), ((const GLshort *)
+ bswap_16_array((uint16_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_RasterPos2dv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 16);
pc -= 4;
}
#endif
- CALL_RasterPos2dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
- ) );
+ CALL_RasterPos2dv(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 2)
+ ));
}
-void __glXDispSwap_RasterPos2fv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos2fv(GLbyte * pc)
{
- CALL_RasterPos2fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
+ CALL_RasterPos2fv(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 2)
+ ));
}
-void __glXDispSwap_RasterPos2iv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos2iv(GLbyte * pc)
{
- CALL_RasterPos2iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
+ CALL_RasterPos2iv(GET_DISPATCH(), ((const GLint *)
+ bswap_32_array((uint32_t *) (pc + 0), 2)
+ ));
}
-void __glXDispSwap_RasterPos2sv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos2sv(GLbyte * pc)
{
- CALL_RasterPos2sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 )
- ) );
+ CALL_RasterPos2sv(GET_DISPATCH(), ((const GLshort *)
+ bswap_16_array((uint16_t *) (pc + 0), 2)
+ ));
}
-void __glXDispSwap_RasterPos3dv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_RasterPos3dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
+ CALL_RasterPos3dv(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_RasterPos3fv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos3fv(GLbyte * pc)
{
- CALL_RasterPos3fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ CALL_RasterPos3fv(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_RasterPos3iv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos3iv(GLbyte * pc)
{
- CALL_RasterPos3iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ CALL_RasterPos3iv(GET_DISPATCH(), ((const GLint *)
+ bswap_32_array((uint32_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_RasterPos3sv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos3sv(GLbyte * pc)
{
- CALL_RasterPos3sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
+ CALL_RasterPos3sv(GET_DISPATCH(), ((const GLshort *)
+ bswap_16_array((uint16_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_RasterPos4dv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 32);
pc -= 4;
}
#endif
- CALL_RasterPos4dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
+ CALL_RasterPos4dv(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_RasterPos4fv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos4fv(GLbyte * pc)
{
- CALL_RasterPos4fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
+ CALL_RasterPos4fv(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_RasterPos4iv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos4iv(GLbyte * pc)
{
- CALL_RasterPos4iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
+ CALL_RasterPos4iv(GET_DISPATCH(), ((const GLint *)
+ bswap_32_array((uint32_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_RasterPos4sv(GLbyte * pc)
+void
+__glXDispSwap_RasterPos4sv(GLbyte * pc)
{
- CALL_RasterPos4sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
- ) );
+ CALL_RasterPos4sv(GET_DISPATCH(), ((const GLshort *)
+ bswap_16_array((uint16_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_Rectdv(GLbyte * pc)
+void
+__glXDispSwap_Rectdv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 32);
pc -= 4;
}
#endif
- CALL_Rectdv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 16), 2 )
- ) );
+ CALL_Rectdv(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 2),
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 16), 2)
+ ));
}
-void __glXDispSwap_Rectfv(GLbyte * pc)
+void
+__glXDispSwap_Rectfv(GLbyte * pc)
{
- CALL_Rectfv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 2 )
- ) );
+ CALL_Rectfv(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 2),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 8), 2)
+ ));
}
-void __glXDispSwap_Rectiv(GLbyte * pc)
+void
+__glXDispSwap_Rectiv(GLbyte * pc)
{
- CALL_Rectiv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 8), 2 )
- ) );
+ CALL_Rectiv(GET_DISPATCH(), ((const GLint *)
+ bswap_32_array((uint32_t *) (pc + 0), 2),
+ (const GLint *)
+ bswap_32_array((uint32_t *) (pc + 8), 2)
+ ));
}
-void __glXDispSwap_Rectsv(GLbyte * pc)
+void
+__glXDispSwap_Rectsv(GLbyte * pc)
{
- CALL_Rectsv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
- ) );
+ CALL_Rectsv(GET_DISPATCH(), ((const GLshort *)
+ bswap_16_array((uint16_t *) (pc + 0), 2),
+ (const GLshort *)
+ bswap_16_array((uint16_t *) (pc + 4), 2)
+ ));
}
-void __glXDispSwap_TexCoord1dv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord1dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 8);
pc -= 4;
}
#endif
- CALL_TexCoord1dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
- ) );
+ CALL_TexCoord1dv(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 1)
+ ));
}
-void __glXDispSwap_TexCoord1fv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord1fv(GLbyte * pc)
{
- CALL_TexCoord1fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
+ CALL_TexCoord1fv(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 1)
+ ));
}
-void __glXDispSwap_TexCoord1iv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord1iv(GLbyte * pc)
{
- CALL_TexCoord1iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
+ CALL_TexCoord1iv(GET_DISPATCH(), ((const GLint *)
+ bswap_32_array((uint32_t *) (pc + 0), 1)
+ ));
}
-void __glXDispSwap_TexCoord1sv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord1sv(GLbyte * pc)
{
- CALL_TexCoord1sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 1 )
- ) );
+ CALL_TexCoord1sv(GET_DISPATCH(), ((const GLshort *)
+ bswap_16_array((uint16_t *) (pc + 0), 1)
+ ));
}
-void __glXDispSwap_TexCoord2dv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 16);
pc -= 4;
}
#endif
- CALL_TexCoord2dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
- ) );
+ CALL_TexCoord2dv(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 2)
+ ));
}
-void __glXDispSwap_TexCoord2fv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord2fv(GLbyte * pc)
{
- CALL_TexCoord2fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
+ CALL_TexCoord2fv(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 2)
+ ));
}
-void __glXDispSwap_TexCoord2iv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord2iv(GLbyte * pc)
{
- CALL_TexCoord2iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
+ CALL_TexCoord2iv(GET_DISPATCH(), ((const GLint *)
+ bswap_32_array((uint32_t *) (pc + 0), 2)
+ ));
}
-void __glXDispSwap_TexCoord2sv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord2sv(GLbyte * pc)
{
- CALL_TexCoord2sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 )
- ) );
+ CALL_TexCoord2sv(GET_DISPATCH(), ((const GLshort *)
+ bswap_16_array((uint16_t *) (pc + 0), 2)
+ ));
}
-void __glXDispSwap_TexCoord3dv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_TexCoord3dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
+ CALL_TexCoord3dv(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_TexCoord3fv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord3fv(GLbyte * pc)
{
- CALL_TexCoord3fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ CALL_TexCoord3fv(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_TexCoord3iv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord3iv(GLbyte * pc)
{
- CALL_TexCoord3iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ CALL_TexCoord3iv(GET_DISPATCH(), ((const GLint *)
+ bswap_32_array((uint32_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_TexCoord3sv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord3sv(GLbyte * pc)
{
- CALL_TexCoord3sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
+ CALL_TexCoord3sv(GET_DISPATCH(), ((const GLshort *)
+ bswap_16_array((uint16_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_TexCoord4dv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 32);
pc -= 4;
}
#endif
- CALL_TexCoord4dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
+ CALL_TexCoord4dv(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_TexCoord4fv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord4fv(GLbyte * pc)
{
- CALL_TexCoord4fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
+ CALL_TexCoord4fv(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_TexCoord4iv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord4iv(GLbyte * pc)
{
- CALL_TexCoord4iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
+ CALL_TexCoord4iv(GET_DISPATCH(), ((const GLint *)
+ bswap_32_array((uint32_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_TexCoord4sv(GLbyte * pc)
+void
+__glXDispSwap_TexCoord4sv(GLbyte * pc)
{
- CALL_TexCoord4sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
- ) );
+ CALL_TexCoord4sv(GET_DISPATCH(), ((const GLshort *)
+ bswap_16_array((uint16_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_Vertex2dv(GLbyte * pc)
+void
+__glXDispSwap_Vertex2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 16);
pc -= 4;
}
#endif
- CALL_Vertex2dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
- ) );
+ CALL_Vertex2dv(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 2)
+ ));
}
-void __glXDispSwap_Vertex2fv(GLbyte * pc)
+void
+__glXDispSwap_Vertex2fv(GLbyte * pc)
{
- CALL_Vertex2fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
+ CALL_Vertex2fv(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 2)
+ ));
}
-void __glXDispSwap_Vertex2iv(GLbyte * pc)
+void
+__glXDispSwap_Vertex2iv(GLbyte * pc)
{
- CALL_Vertex2iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
+ CALL_Vertex2iv(GET_DISPATCH(), ((const GLint *)
+ bswap_32_array((uint32_t *) (pc + 0), 2)
+ ));
}
-void __glXDispSwap_Vertex2sv(GLbyte * pc)
+void
+__glXDispSwap_Vertex2sv(GLbyte * pc)
{
- CALL_Vertex2sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 )
- ) );
+ CALL_Vertex2sv(GET_DISPATCH(), ((const GLshort *)
+ bswap_16_array((uint16_t *) (pc + 0), 2)
+ ));
}
-void __glXDispSwap_Vertex3dv(GLbyte * pc)
+void
+__glXDispSwap_Vertex3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_Vertex3dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
+ CALL_Vertex3dv(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_Vertex3fv(GLbyte * pc)
+void
+__glXDispSwap_Vertex3fv(GLbyte * pc)
{
- CALL_Vertex3fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ CALL_Vertex3fv(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_Vertex3iv(GLbyte * pc)
+void
+__glXDispSwap_Vertex3iv(GLbyte * pc)
{
- CALL_Vertex3iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ CALL_Vertex3iv(GET_DISPATCH(), ((const GLint *)
+ bswap_32_array((uint32_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_Vertex3sv(GLbyte * pc)
+void
+__glXDispSwap_Vertex3sv(GLbyte * pc)
{
- CALL_Vertex3sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
+ CALL_Vertex3sv(GET_DISPATCH(), ((const GLshort *)
+ bswap_16_array((uint16_t *) (pc + 0), 3)
+ ));
}
-void __glXDispSwap_Vertex4dv(GLbyte * pc)
+void
+__glXDispSwap_Vertex4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 32);
pc -= 4;
}
#endif
- CALL_Vertex4dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
+ CALL_Vertex4dv(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_Vertex4fv(GLbyte * pc)
+void
+__glXDispSwap_Vertex4fv(GLbyte * pc)
{
- CALL_Vertex4fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
+ CALL_Vertex4fv(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_Vertex4iv(GLbyte * pc)
+void
+__glXDispSwap_Vertex4iv(GLbyte * pc)
{
- CALL_Vertex4iv( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
- ) );
+ CALL_Vertex4iv(GET_DISPATCH(), ((const GLint *)
+ bswap_32_array((uint32_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_Vertex4sv(GLbyte * pc)
+void
+__glXDispSwap_Vertex4sv(GLbyte * pc)
{
- CALL_Vertex4sv( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
- ) );
+ CALL_Vertex4sv(GET_DISPATCH(), ((const GLshort *)
+ bswap_16_array((uint16_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_ClipPlane(GLbyte * pc)
+void
+__glXDispSwap_ClipPlane(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 36);
pc -= 4;
}
#endif
- CALL_ClipPlane( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 32 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
+ CALL_ClipPlane(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 32),
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 4)
+ ));
}
-void __glXDispSwap_ColorMaterial(GLbyte * pc)
+void
+__glXDispSwap_ColorMaterial(GLbyte * pc)
{
- CALL_ColorMaterial( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
+ CALL_ColorMaterial(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4)
+ ));
}
-void __glXDispSwap_CullFace(GLbyte * pc)
+void
+__glXDispSwap_CullFace(GLbyte * pc)
{
- CALL_CullFace( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ CALL_CullFace(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
}
-void __glXDispSwap_Fogf(GLbyte * pc)
+void
+__glXDispSwap_Fogf(GLbyte * pc)
{
- CALL_Fogf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
+ CALL_Fogf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4)
+ ));
}
-void __glXDispSwap_Fogfv(GLbyte * pc)
+void
+__glXDispSwap_Fogfv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
+ const GLfloat *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glFogfv_size(pname) );
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
+ __glFogfv_size(pname));
- CALL_Fogfv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ CALL_Fogfv(GET_DISPATCH(), (pname, params));
}
-void __glXDispSwap_Fogi(GLbyte * pc)
+void
+__glXDispSwap_Fogi(GLbyte * pc)
{
- CALL_Fogi( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
- ) );
+ CALL_Fogi(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4)
+ ));
}
-void __glXDispSwap_Fogiv(GLbyte * pc)
+void
+__glXDispSwap_Fogiv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glFogiv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
+ __glFogiv_size(pname));
- CALL_Fogiv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ CALL_Fogiv(GET_DISPATCH(), (pname, params));
}
-void __glXDispSwap_FrontFace(GLbyte * pc)
+void
+__glXDispSwap_FrontFace(GLbyte * pc)
{
- CALL_FrontFace( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ CALL_FrontFace(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
}
-void __glXDispSwap_Hint(GLbyte * pc)
+void
+__glXDispSwap_Hint(GLbyte * pc)
{
- CALL_Hint( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
+ CALL_Hint(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4)
+ ));
}
-void __glXDispSwap_Lightf(GLbyte * pc)
+void
+__glXDispSwap_Lightf(GLbyte * pc)
{
- CALL_Lightf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
+ CALL_Lightf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8)
+ ));
}
-void __glXDispSwap_Lightfv(GLbyte * pc)
+void
+__glXDispSwap_Lightfv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLfloat *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glLightfv_size(pname) );
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
+ __glLightfv_size(pname));
- CALL_Lightfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ CALL_Lightfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params));
}
-void __glXDispSwap_Lighti(GLbyte * pc)
+void
+__glXDispSwap_Lighti(GLbyte * pc)
{
- CALL_Lighti( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
+ CALL_Lighti(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLint) bswap_CARD32(pc + 8)
+ ));
}
-void __glXDispSwap_Lightiv(GLbyte * pc)
+void
+__glXDispSwap_Lightiv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glLightiv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
+ __glLightiv_size(pname));
- CALL_Lightiv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ CALL_Lightiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params));
}
-void __glXDispSwap_LightModelf(GLbyte * pc)
+void
+__glXDispSwap_LightModelf(GLbyte * pc)
{
- CALL_LightModelf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
+ CALL_LightModelf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4)
+ ));
}
-void __glXDispSwap_LightModelfv(GLbyte * pc)
+void
+__glXDispSwap_LightModelfv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
+ const GLfloat *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glLightModelfv_size(pname) );
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
+ __glLightModelfv_size(pname));
- CALL_LightModelfv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ CALL_LightModelfv(GET_DISPATCH(), (pname, params));
}
-void __glXDispSwap_LightModeli(GLbyte * pc)
+void
+__glXDispSwap_LightModeli(GLbyte * pc)
{
- CALL_LightModeli( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
- ) );
+ CALL_LightModeli(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4)
+ ));
}
-void __glXDispSwap_LightModeliv(GLbyte * pc)
+void
+__glXDispSwap_LightModeliv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glLightModeliv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
+ __glLightModeliv_size(pname));
- CALL_LightModeliv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ CALL_LightModeliv(GET_DISPATCH(), (pname, params));
}
-void __glXDispSwap_LineStipple(GLbyte * pc)
+void
+__glXDispSwap_LineStipple(GLbyte * pc)
{
- CALL_LineStipple( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLushort)bswap_CARD16 ( pc + 4 )
- ) );
+ CALL_LineStipple(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0),
+ (GLushort) bswap_CARD16(pc + 4)
+ ));
}
-void __glXDispSwap_LineWidth(GLbyte * pc)
+void
+__glXDispSwap_LineWidth(GLbyte * pc)
{
- CALL_LineWidth( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 )
- ) );
+ CALL_LineWidth(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0)
+ ));
}
-void __glXDispSwap_Materialf(GLbyte * pc)
+void
+__glXDispSwap_Materialf(GLbyte * pc)
{
- CALL_Materialf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
+ CALL_Materialf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8)
+ ));
}
-void __glXDispSwap_Materialfv(GLbyte * pc)
+void
+__glXDispSwap_Materialfv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLfloat *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glMaterialfv_size(pname) );
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
+ __glMaterialfv_size(pname));
- CALL_Materialfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ CALL_Materialfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
}
-void __glXDispSwap_Materiali(GLbyte * pc)
+void
+__glXDispSwap_Materiali(GLbyte * pc)
{
- CALL_Materiali( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
+ CALL_Materiali(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLint) bswap_CARD32(pc + 8)
+ ));
}
-void __glXDispSwap_Materialiv(GLbyte * pc)
+void
+__glXDispSwap_Materialiv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glMaterialiv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
+ __glMaterialiv_size(pname));
- CALL_Materialiv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ CALL_Materialiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
}
-void __glXDispSwap_PointSize(GLbyte * pc)
+void
+__glXDispSwap_PointSize(GLbyte * pc)
{
- CALL_PointSize( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 )
- ) );
+ CALL_PointSize(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0)
+ ));
}
-void __glXDispSwap_PolygonMode(GLbyte * pc)
+void
+__glXDispSwap_PolygonMode(GLbyte * pc)
{
- CALL_PolygonMode( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
+ CALL_PolygonMode(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4)
+ ));
}
-void __glXDispSwap_PolygonStipple(GLbyte * pc)
+void
+__glXDispSwap_PolygonStipple(GLbyte * pc)
{
- const GLubyte * const mask = (const GLubyte *) ((pc + 20));
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLubyte *const mask = (const GLubyte *) ((pc + 20));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ROW_LENGTH,
+ (GLint) bswap_CARD32(&hdr->rowLength)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_ROWS,
+ (GLint) bswap_CARD32(&hdr->skipRows)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ALIGNMENT,
+ (GLint) bswap_CARD32(&hdr->alignment)));
- CALL_PolygonStipple( GET_DISPATCH(), (
- mask
- ) );
+ CALL_PolygonStipple(GET_DISPATCH(), (mask));
}
-void __glXDispSwap_Scissor(GLbyte * pc)
+void
+__glXDispSwap_Scissor(GLbyte * pc)
{
- CALL_Scissor( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLsizei )bswap_CARD32 ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 )
- ) );
+ CALL_Scissor(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLsizei) bswap_CARD32(pc + 8),
+ (GLsizei) bswap_CARD32(pc + 12)
+ ));
}
-void __glXDispSwap_ShadeModel(GLbyte * pc)
+void
+__glXDispSwap_ShadeModel(GLbyte * pc)
{
- CALL_ShadeModel( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ CALL_ShadeModel(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
}
-void __glXDispSwap_TexParameterf(GLbyte * pc)
+void
+__glXDispSwap_TexParameterf(GLbyte * pc)
{
- CALL_TexParameterf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
+ CALL_TexParameterf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8)
+ ));
}
-void __glXDispSwap_TexParameterfv(GLbyte * pc)
+void
+__glXDispSwap_TexParameterfv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLfloat *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexParameterfv_size(pname) );
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
+ __glTexParameterfv_size(pname));
- CALL_TexParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ CALL_TexParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
}
-void __glXDispSwap_TexParameteri(GLbyte * pc)
+void
+__glXDispSwap_TexParameteri(GLbyte * pc)
{
- CALL_TexParameteri( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
+ CALL_TexParameteri(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLint) bswap_CARD32(pc + 8)
+ ));
}
-void __glXDispSwap_TexParameteriv(GLbyte * pc)
+void
+__glXDispSwap_TexParameteriv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexParameteriv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
+ __glTexParameteriv_size(pname));
- CALL_TexParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ CALL_TexParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
}
-void __glXDispSwap_TexImage1D(GLbyte * pc)
+void
+__glXDispSwap_TexImage1D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) ((pc + 52));
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ROW_LENGTH,
+ (GLint) bswap_CARD32(&hdr->rowLength)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_ROWS,
+ (GLint) bswap_CARD32(&hdr->skipRows)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ALIGNMENT,
+ (GLint) bswap_CARD32(&hdr->alignment)));
- CALL_TexImage1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- (GLint )bswap_CARD32 ( pc + 28 ),
- (GLsizei )bswap_CARD32 ( pc + 32 ),
- (GLint )bswap_CARD32 ( pc + 40 ),
- (GLenum )bswap_ENUM ( pc + 44 ),
- (GLenum )bswap_ENUM ( pc + 48 ),
- pixels
- ) );
+ CALL_TexImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20),
+ (GLint) bswap_CARD32(pc + 24),
+ (GLint) bswap_CARD32(pc + 28),
+ (GLsizei) bswap_CARD32(pc + 32),
+ (GLint) bswap_CARD32(pc + 40),
+ (GLenum) bswap_ENUM(pc + 44),
+ (GLenum) bswap_ENUM(pc + 48), pixels));
}
-void __glXDispSwap_TexImage2D(GLbyte * pc)
+void
+__glXDispSwap_TexImage2D(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) ((pc + 52));
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ROW_LENGTH,
+ (GLint) bswap_CARD32(&hdr->rowLength)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_ROWS,
+ (GLint) bswap_CARD32(&hdr->skipRows)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ALIGNMENT,
+ (GLint) bswap_CARD32(&hdr->alignment)));
- CALL_TexImage2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- (GLint )bswap_CARD32 ( pc + 28 ),
- (GLsizei )bswap_CARD32 ( pc + 32 ),
- (GLsizei )bswap_CARD32 ( pc + 36 ),
- (GLint )bswap_CARD32 ( pc + 40 ),
- (GLenum )bswap_ENUM ( pc + 44 ),
- (GLenum )bswap_ENUM ( pc + 48 ),
- pixels
- ) );
+ CALL_TexImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20),
+ (GLint) bswap_CARD32(pc + 24),
+ (GLint) bswap_CARD32(pc + 28),
+ (GLsizei) bswap_CARD32(pc + 32),
+ (GLsizei) bswap_CARD32(pc + 36),
+ (GLint) bswap_CARD32(pc + 40),
+ (GLenum) bswap_ENUM(pc + 44),
+ (GLenum) bswap_ENUM(pc + 48), pixels));
}
-void __glXDispSwap_TexEnvf(GLbyte * pc)
+void
+__glXDispSwap_TexEnvf(GLbyte * pc)
{
- CALL_TexEnvf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
+ CALL_TexEnvf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8)
+ ));
}
-void __glXDispSwap_TexEnvfv(GLbyte * pc)
+void
+__glXDispSwap_TexEnvfv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLfloat *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexEnvfv_size(pname) );
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
+ __glTexEnvfv_size(pname));
- CALL_TexEnvfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ CALL_TexEnvfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params));
}
-void __glXDispSwap_TexEnvi(GLbyte * pc)
+void
+__glXDispSwap_TexEnvi(GLbyte * pc)
{
- CALL_TexEnvi( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
+ CALL_TexEnvi(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLint) bswap_CARD32(pc + 8)
+ ));
}
-void __glXDispSwap_TexEnviv(GLbyte * pc)
+void
+__glXDispSwap_TexEnviv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexEnviv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
+ __glTexEnviv_size(pname));
- CALL_TexEnviv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ CALL_TexEnviv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params));
}
-void __glXDispSwap_TexGend(GLbyte * pc)
+void
+__glXDispSwap_TexGend(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 16);
pc -= 4;
}
#endif
- CALL_TexGend( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLenum )bswap_ENUM ( pc + 12 ),
- (GLdouble)bswap_FLOAT64( pc + 0 )
- ) );
+ CALL_TexGend(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 8),
+ (GLenum) bswap_ENUM(pc + 12),
+ (GLdouble) bswap_FLOAT64(pc + 0)
+ ));
}
-void __glXDispSwap_TexGendv(GLbyte * pc)
+void
+__glXDispSwap_TexGendv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLdouble * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLdouble *params;
#ifdef __GLX_ALIGN64
const GLuint compsize = __glTexGendv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, cmdlen);
pc -= 4;
}
#endif
- params = (const GLdouble *) bswap_64_array( (uint64_t *) (pc + 8), __glTexGendv_size(pname) );
+ params =
+ (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
+ __glTexGendv_size(pname));
- CALL_TexGendv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ CALL_TexGendv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params));
}
-void __glXDispSwap_TexGenf(GLbyte * pc)
+void
+__glXDispSwap_TexGenf(GLbyte * pc)
{
- CALL_TexGenf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
+ CALL_TexGenf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8)
+ ));
}
-void __glXDispSwap_TexGenfv(GLbyte * pc)
+void
+__glXDispSwap_TexGenfv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLfloat *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexGenfv_size(pname) );
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
+ __glTexGenfv_size(pname));
- CALL_TexGenfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ CALL_TexGenfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params));
}
-void __glXDispSwap_TexGeni(GLbyte * pc)
+void
+__glXDispSwap_TexGeni(GLbyte * pc)
{
- CALL_TexGeni( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
+ CALL_TexGeni(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLint) bswap_CARD32(pc + 8)
+ ));
}
-void __glXDispSwap_TexGeniv(GLbyte * pc)
+void
+__glXDispSwap_TexGeniv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexGeniv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
+ __glTexGeniv_size(pname));
- CALL_TexGeniv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ CALL_TexGeniv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params));
}
-void __glXDispSwap_InitNames(GLbyte * pc)
+void
+__glXDispSwap_InitNames(GLbyte * pc)
{
- CALL_InitNames( GET_DISPATCH(), () );
+ CALL_InitNames(GET_DISPATCH(), ());
}
-void __glXDispSwap_LoadName(GLbyte * pc)
+void
+__glXDispSwap_LoadName(GLbyte * pc)
{
- CALL_LoadName( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+ CALL_LoadName(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
+ ));
}
-void __glXDispSwap_PassThrough(GLbyte * pc)
+void
+__glXDispSwap_PassThrough(GLbyte * pc)
{
- CALL_PassThrough( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 )
- ) );
+ CALL_PassThrough(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0)
+ ));
}
-void __glXDispSwap_PopName(GLbyte * pc)
+void
+__glXDispSwap_PopName(GLbyte * pc)
{
- CALL_PopName( GET_DISPATCH(), () );
+ CALL_PopName(GET_DISPATCH(), ());
}
-void __glXDispSwap_PushName(GLbyte * pc)
+void
+__glXDispSwap_PushName(GLbyte * pc)
{
- CALL_PushName( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+ CALL_PushName(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
+ ));
}
-void __glXDispSwap_DrawBuffer(GLbyte * pc)
+void
+__glXDispSwap_DrawBuffer(GLbyte * pc)
{
- CALL_DrawBuffer( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ CALL_DrawBuffer(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
}
-void __glXDispSwap_Clear(GLbyte * pc)
+void
+__glXDispSwap_Clear(GLbyte * pc)
{
- CALL_Clear( GET_DISPATCH(), (
- (GLbitfield)bswap_CARD32 ( pc + 0 )
- ) );
+ CALL_Clear(GET_DISPATCH(), ((GLbitfield) bswap_CARD32(pc + 0)
+ ));
}
-void __glXDispSwap_ClearAccum(GLbyte * pc)
+void
+__glXDispSwap_ClearAccum(GLbyte * pc)
{
- CALL_ClearAccum( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 ),
- (GLfloat )bswap_FLOAT32( pc + 12 )
- ) );
+ CALL_ClearAccum(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8),
+ (GLfloat) bswap_FLOAT32(pc + 12)
+ ));
}
-void __glXDispSwap_ClearIndex(GLbyte * pc)
+void
+__glXDispSwap_ClearIndex(GLbyte * pc)
{
- CALL_ClearIndex( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 )
- ) );
+ CALL_ClearIndex(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0)
+ ));
}
-void __glXDispSwap_ClearColor(GLbyte * pc)
+void
+__glXDispSwap_ClearColor(GLbyte * pc)
{
- CALL_ClearColor( GET_DISPATCH(), (
- (GLclampf)bswap_FLOAT32( pc + 0 ),
- (GLclampf)bswap_FLOAT32( pc + 4 ),
- (GLclampf)bswap_FLOAT32( pc + 8 ),
- (GLclampf)bswap_FLOAT32( pc + 12 )
- ) );
+ CALL_ClearColor(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0),
+ (GLclampf) bswap_FLOAT32(pc + 4),
+ (GLclampf) bswap_FLOAT32(pc + 8),
+ (GLclampf) bswap_FLOAT32(pc + 12)
+ ));
}
-void __glXDispSwap_ClearStencil(GLbyte * pc)
+void
+__glXDispSwap_ClearStencil(GLbyte * pc)
{
- CALL_ClearStencil( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 )
- ) );
+ CALL_ClearStencil(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0)
+ ));
}
-void __glXDispSwap_ClearDepth(GLbyte * pc)
+void
+__glXDispSwap_ClearDepth(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 8);
pc -= 4;
}
#endif
- CALL_ClearDepth( GET_DISPATCH(), (
- (GLclampd)bswap_FLOAT64( pc + 0 )
- ) );
+ CALL_ClearDepth(GET_DISPATCH(), ((GLclampd) bswap_FLOAT64(pc + 0)
+ ));
}
-void __glXDispSwap_StencilMask(GLbyte * pc)
+void
+__glXDispSwap_StencilMask(GLbyte * pc)
{
- CALL_StencilMask( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+ CALL_StencilMask(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
+ ));
}
-void __glXDispSwap_ColorMask(GLbyte * pc)
+void
+__glXDispSwap_ColorMask(GLbyte * pc)
{
- CALL_ColorMask( GET_DISPATCH(), (
- *(GLboolean *)(pc + 0),
- *(GLboolean *)(pc + 1),
- *(GLboolean *)(pc + 2),
- *(GLboolean *)(pc + 3)
- ) );
+ CALL_ColorMask(GET_DISPATCH(), (*(GLboolean *) (pc + 0),
+ *(GLboolean *) (pc + 1),
+ *(GLboolean *) (pc + 2),
+ *(GLboolean *) (pc + 3)
+ ));
}
-void __glXDispSwap_DepthMask(GLbyte * pc)
+void
+__glXDispSwap_DepthMask(GLbyte * pc)
{
- CALL_DepthMask( GET_DISPATCH(), (
- *(GLboolean *)(pc + 0)
- ) );
+ CALL_DepthMask(GET_DISPATCH(), (*(GLboolean *) (pc + 0)
+ ));
}
-void __glXDispSwap_IndexMask(GLbyte * pc)
+void
+__glXDispSwap_IndexMask(GLbyte * pc)
{
- CALL_IndexMask( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+ CALL_IndexMask(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
+ ));
}
-void __glXDispSwap_Accum(GLbyte * pc)
+void
+__glXDispSwap_Accum(GLbyte * pc)
{
- CALL_Accum( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
+ CALL_Accum(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4)
+ ));
}
-void __glXDispSwap_Disable(GLbyte * pc)
+void
+__glXDispSwap_Disable(GLbyte * pc)
{
- CALL_Disable( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ CALL_Disable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
}
-void __glXDispSwap_Enable(GLbyte * pc)
+void
+__glXDispSwap_Enable(GLbyte * pc)
{
- CALL_Enable( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ CALL_Enable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
}
-void __glXDispSwap_PopAttrib(GLbyte * pc)
+void
+__glXDispSwap_PopAttrib(GLbyte * pc)
{
- CALL_PopAttrib( GET_DISPATCH(), () );
+ CALL_PopAttrib(GET_DISPATCH(), ());
}
-void __glXDispSwap_PushAttrib(GLbyte * pc)
+void
+__glXDispSwap_PushAttrib(GLbyte * pc)
{
- CALL_PushAttrib( GET_DISPATCH(), (
- (GLbitfield)bswap_CARD32 ( pc + 0 )
- ) );
+ CALL_PushAttrib(GET_DISPATCH(), ((GLbitfield) bswap_CARD32(pc + 0)
+ ));
}
-void __glXDispSwap_MapGrid1d(GLbyte * pc)
+void
+__glXDispSwap_MapGrid1d(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 20);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 20);
pc -= 4;
}
#endif
- CALL_MapGrid1d( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 )
- ) );
+ CALL_MapGrid1d(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 16),
+ (GLdouble) bswap_FLOAT64(pc + 0),
+ (GLdouble) bswap_FLOAT64(pc + 8)
+ ));
}
-void __glXDispSwap_MapGrid1f(GLbyte * pc)
+void
+__glXDispSwap_MapGrid1f(GLbyte * pc)
{
- CALL_MapGrid1f( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
+ CALL_MapGrid1f(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8)
+ ));
}
-void __glXDispSwap_MapGrid2d(GLbyte * pc)
+void
+__glXDispSwap_MapGrid2d(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 40);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 40);
pc -= 4;
}
#endif
- CALL_MapGrid2d( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 32 ),
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 36 ),
- (GLdouble)bswap_FLOAT64( pc + 16 ),
- (GLdouble)bswap_FLOAT64( pc + 24 )
- ) );
+ CALL_MapGrid2d(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 32),
+ (GLdouble) bswap_FLOAT64(pc + 0),
+ (GLdouble) bswap_FLOAT64(pc + 8),
+ (GLint) bswap_CARD32(pc + 36),
+ (GLdouble) bswap_FLOAT64(pc + 16),
+ (GLdouble) bswap_FLOAT64(pc + 24)
+ ));
}
-void __glXDispSwap_MapGrid2f(GLbyte * pc)
+void
+__glXDispSwap_MapGrid2f(GLbyte * pc)
{
- CALL_MapGrid2f( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLfloat )bswap_FLOAT32( pc + 16 ),
- (GLfloat )bswap_FLOAT32( pc + 20 )
- ) );
+ CALL_MapGrid2f(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLfloat) bswap_FLOAT32(pc + 16),
+ (GLfloat) bswap_FLOAT32(pc + 20)
+ ));
}
-void __glXDispSwap_EvalCoord1dv(GLbyte * pc)
+void
+__glXDispSwap_EvalCoord1dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 8);
pc -= 4;
}
#endif
- CALL_EvalCoord1dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
- ) );
+ CALL_EvalCoord1dv(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 1)
+ ));
}
-void __glXDispSwap_EvalCoord1fv(GLbyte * pc)
+void
+__glXDispSwap_EvalCoord1fv(GLbyte * pc)
{
- CALL_EvalCoord1fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
+ CALL_EvalCoord1fv(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 1)
+ ));
}
-void __glXDispSwap_EvalCoord2dv(GLbyte * pc)
+void
+__glXDispSwap_EvalCoord2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 16);
pc -= 4;
}
#endif
- CALL_EvalCoord2dv( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
- ) );
+ CALL_EvalCoord2dv(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 2)
+ ));
}
-void __glXDispSwap_EvalCoord2fv(GLbyte * pc)
+void
+__glXDispSwap_EvalCoord2fv(GLbyte * pc)
{
- CALL_EvalCoord2fv( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
- ) );
+ CALL_EvalCoord2fv(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 2)
+ ));
}
-void __glXDispSwap_EvalMesh1(GLbyte * pc)
+void
+__glXDispSwap_EvalMesh1(GLbyte * pc)
{
- CALL_EvalMesh1( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
+ CALL_EvalMesh1(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLint) bswap_CARD32(pc + 8)
+ ));
}
-void __glXDispSwap_EvalPoint1(GLbyte * pc)
+void
+__glXDispSwap_EvalPoint1(GLbyte * pc)
{
- CALL_EvalPoint1( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 )
- ) );
+ CALL_EvalPoint1(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0)
+ ));
}
-void __glXDispSwap_EvalMesh2(GLbyte * pc)
+void
+__glXDispSwap_EvalMesh2(GLbyte * pc)
{
- CALL_EvalMesh2( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 )
- ) );
+ CALL_EvalMesh2(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16)
+ ));
}
-void __glXDispSwap_EvalPoint2(GLbyte * pc)
+void
+__glXDispSwap_EvalPoint2(GLbyte * pc)
{
- CALL_EvalPoint2( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
- ) );
+ CALL_EvalPoint2(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0),
+ (GLint) bswap_CARD32(pc + 4)
+ ));
}
-void __glXDispSwap_AlphaFunc(GLbyte * pc)
+void
+__glXDispSwap_AlphaFunc(GLbyte * pc)
{
- CALL_AlphaFunc( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLclampf)bswap_FLOAT32( pc + 4 )
- ) );
+ CALL_AlphaFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLclampf) bswap_FLOAT32(pc + 4)
+ ));
}
-void __glXDispSwap_BlendFunc(GLbyte * pc)
+void
+__glXDispSwap_BlendFunc(GLbyte * pc)
{
- CALL_BlendFunc( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
+ CALL_BlendFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4)
+ ));
}
-void __glXDispSwap_LogicOp(GLbyte * pc)
+void
+__glXDispSwap_LogicOp(GLbyte * pc)
{
- CALL_LogicOp( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ CALL_LogicOp(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
}
-void __glXDispSwap_StencilFunc(GLbyte * pc)
+void
+__glXDispSwap_StencilFunc(GLbyte * pc)
{
- CALL_StencilFunc( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLuint )bswap_CARD32 ( pc + 8 )
- ) );
+ CALL_StencilFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLuint) bswap_CARD32(pc + 8)
+ ));
}
-void __glXDispSwap_StencilOp(GLbyte * pc)
+void
+__glXDispSwap_StencilOp(GLbyte * pc)
{
- CALL_StencilOp( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 )
- ) );
+ CALL_StencilOp(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8)
+ ));
}
-void __glXDispSwap_DepthFunc(GLbyte * pc)
+void
+__glXDispSwap_DepthFunc(GLbyte * pc)
{
- CALL_DepthFunc( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ CALL_DepthFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
}
-void __glXDispSwap_PixelZoom(GLbyte * pc)
+void
+__glXDispSwap_PixelZoom(GLbyte * pc)
{
- CALL_PixelZoom( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
+ CALL_PixelZoom(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4)
+ ));
}
-void __glXDispSwap_PixelTransferf(GLbyte * pc)
+void
+__glXDispSwap_PixelTransferf(GLbyte * pc)
{
- CALL_PixelTransferf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
+ CALL_PixelTransferf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4)
+ ));
}
-void __glXDispSwap_PixelTransferi(GLbyte * pc)
+void
+__glXDispSwap_PixelTransferi(GLbyte * pc)
{
- CALL_PixelTransferi( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
- ) );
+ CALL_PixelTransferi(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4)
+ ));
}
-int __glXDispSwap_PixelStoref(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_PixelStoref(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_PixelStoref( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
+ if (cx != NULL) {
+ CALL_PixelStoref(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4)
+ ));
error = Success;
}
return error;
}
-int __glXDispSwap_PixelStorei(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_PixelStorei(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- CALL_PixelStorei( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
- ) );
+ if (cx != NULL) {
+ CALL_PixelStorei(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4)
+ ));
error = Success;
}
return error;
}
-void __glXDispSwap_PixelMapfv(GLbyte * pc)
+void
+__glXDispSwap_PixelMapfv(GLbyte * pc)
{
- const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
- CALL_PixelMapfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- mapsize,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
- ) );
+ CALL_PixelMapfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ mapsize,
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 8), 0)
+ ));
}
-void __glXDispSwap_PixelMapuiv(GLbyte * pc)
+void
+__glXDispSwap_PixelMapuiv(GLbyte * pc)
{
- const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
- CALL_PixelMapuiv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- mapsize,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
- ) );
+ CALL_PixelMapuiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ mapsize,
+ (const GLuint *)
+ bswap_32_array((uint32_t *) (pc + 8), 0)
+ ));
}
-void __glXDispSwap_PixelMapusv(GLbyte * pc)
+void
+__glXDispSwap_PixelMapusv(GLbyte * pc)
{
- const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
- CALL_PixelMapusv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- mapsize,
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
- ) );
+ CALL_PixelMapusv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ mapsize,
+ (const GLushort *)
+ bswap_16_array((uint16_t *) (pc + 8), 0)
+ ));
}
-void __glXDispSwap_ReadBuffer(GLbyte * pc)
+void
+__glXDispSwap_ReadBuffer(GLbyte * pc)
{
- CALL_ReadBuffer( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ CALL_ReadBuffer(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
}
-void __glXDispSwap_CopyPixels(GLbyte * pc)
+void
+__glXDispSwap_CopyPixels(GLbyte * pc)
{
- CALL_CopyPixels( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLsizei )bswap_CARD32 ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLenum )bswap_ENUM ( pc + 16 )
- ) );
+ CALL_CopyPixels(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLsizei) bswap_CARD32(pc + 8),
+ (GLsizei) bswap_CARD32(pc + 12),
+ (GLenum) bswap_ENUM(pc + 16)
+ ));
}
-void __glXDispSwap_DrawPixels(GLbyte * pc)
+void
+__glXDispSwap_DrawPixels(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) ((pc + 36));
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ const GLvoid *const pixels = (const GLvoid *) ((pc + 36));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ROW_LENGTH,
+ (GLint) bswap_CARD32(&hdr->rowLength)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_ROWS,
+ (GLint) bswap_CARD32(&hdr->skipRows)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ALIGNMENT,
+ (GLint) bswap_CARD32(&hdr->alignment)));
- CALL_DrawPixels( GET_DISPATCH(), (
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLenum )bswap_ENUM ( pc + 28 ),
- (GLenum )bswap_ENUM ( pc + 32 ),
- pixels
- ) );
+ CALL_DrawPixels(GET_DISPATCH(), ((GLsizei) bswap_CARD32(pc + 20),
+ (GLsizei) bswap_CARD32(pc + 24),
+ (GLenum) bswap_ENUM(pc + 28),
+ (GLenum) bswap_ENUM(pc + 32), pixels));
}
-int __glXDispSwap_GetBooleanv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetBooleanv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
const GLuint compsize = __glGetBooleanv_size(pname);
GLboolean answerBuffer[200];
- GLboolean * params = __glXGetAnswerBuffer(cl, compsize, answerBuffer, sizeof(answerBuffer), 1);
+ GLboolean *params =
+ __glXGetAnswerBuffer(cl, compsize, answerBuffer,
+ sizeof(answerBuffer), 1);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetBooleanv( GET_DISPATCH(), (
- pname,
- params
- ) );
+ CALL_GetBooleanv(GET_DISPATCH(), (pname, params));
__glXSendReplySwap(cl->client, params, compsize, 1, GL_FALSE, 0);
error = Success;
}
@@ -1896,20 +2038,21 @@ int __glXDispSwap_GetBooleanv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetClipPlane(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetClipPlane(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLdouble equation[4];
- CALL_GetClipPlane( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- equation
- ) );
- (void) bswap_64_array( (uint64_t *) equation, 4 );
+
+ CALL_GetClipPlane(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ equation));
+ (void) bswap_64_array((uint64_t *) equation, 4);
__glXSendReplySwap(cl->client, equation, 4, 8, GL_TRUE, 0);
error = Success;
}
@@ -1917,28 +2060,30 @@ int __glXDispSwap_GetClipPlane(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetDoublev(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetDoublev(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
const GLuint compsize = __glGetDoublev_size(pname);
GLdouble answerBuffer[200];
- GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
+ GLdouble *params =
+ __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
+ sizeof(answerBuffer), 8);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetDoublev( GET_DISPATCH(), (
- pname,
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, compsize );
+ CALL_GetDoublev(GET_DISPATCH(), (pname, params));
+ (void) bswap_64_array((uint64_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -1946,16 +2091,19 @@ int __glXDispSwap_GetDoublev(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetError(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetError(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLenum retval;
- retval = CALL_GetError( GET_DISPATCH(), () );
+
+ retval = CALL_GetError(GET_DISPATCH(), ());
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -1963,28 +2111,30 @@ int __glXDispSwap_GetError(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetFloatv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetFloatv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
const GLuint compsize = __glGetFloatv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetFloatv( GET_DISPATCH(), (
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetFloatv(GET_DISPATCH(), (pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -1992,28 +2142,30 @@ int __glXDispSwap_GetFloatv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetIntegerv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetIntegerv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
const GLuint compsize = __glGetIntegerv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetIntegerv( GET_DISPATCH(), (
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetIntegerv(GET_DISPATCH(), (pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2021,29 +2173,31 @@ int __glXDispSwap_GetIntegerv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetLightfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetLightfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetLightfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetLightfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetLightfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2051,29 +2205,31 @@ int __glXDispSwap_GetLightfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetLightiv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetLightiv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetLightiv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetLightiv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetLightiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2081,30 +2237,31 @@ int __glXDispSwap_GetLightiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetMapdv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetMapdv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum target = (GLenum )bswap_ENUM ( pc + 0 );
- const GLenum query = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum target = (GLenum) bswap_ENUM(pc + 0);
+ const GLenum query = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetMapdv_size(target,query);
+ const GLuint compsize = __glGetMapdv_size(target, query);
GLdouble answerBuffer[200];
- GLdouble * v = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
+ GLdouble *v =
+ __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
+ sizeof(answerBuffer), 8);
- if (v == NULL) return BadAlloc;
+ if (v == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMapdv( GET_DISPATCH(), (
- target,
- query,
- v
- ) );
- (void) bswap_64_array( (uint64_t *) v, compsize );
+ CALL_GetMapdv(GET_DISPATCH(), (target, query, v));
+ (void) bswap_64_array((uint64_t *) v, compsize);
__glXSendReplySwap(cl->client, v, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -2112,30 +2269,31 @@ int __glXDispSwap_GetMapdv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetMapfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetMapfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum target = (GLenum )bswap_ENUM ( pc + 0 );
- const GLenum query = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum target = (GLenum) bswap_ENUM(pc + 0);
+ const GLenum query = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetMapfv_size(target,query);
+ const GLuint compsize = __glGetMapfv_size(target, query);
GLfloat answerBuffer[200];
- GLfloat * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *v =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (v == NULL) return BadAlloc;
+ if (v == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMapfv( GET_DISPATCH(), (
- target,
- query,
- v
- ) );
- (void) bswap_32_array( (uint32_t *) v, compsize );
+ CALL_GetMapfv(GET_DISPATCH(), (target, query, v));
+ (void) bswap_32_array((uint32_t *) v, compsize);
__glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2143,30 +2301,31 @@ int __glXDispSwap_GetMapfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetMapiv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetMapiv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum target = (GLenum )bswap_ENUM ( pc + 0 );
- const GLenum query = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum target = (GLenum) bswap_ENUM(pc + 0);
+ const GLenum query = (GLenum) bswap_ENUM(pc + 4);
- const GLuint compsize = __glGetMapiv_size(target,query);
+ const GLuint compsize = __glGetMapiv_size(target, query);
GLint answerBuffer[200];
- GLint * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *v =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (v == NULL) return BadAlloc;
+ if (v == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMapiv( GET_DISPATCH(), (
- target,
- query,
- v
- ) );
- (void) bswap_32_array( (uint32_t *) v, compsize );
+ CALL_GetMapiv(GET_DISPATCH(), (target, query, v));
+ (void) bswap_32_array((uint32_t *) v, compsize);
__glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2174,29 +2333,31 @@ int __glXDispSwap_GetMapiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetMaterialfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetMaterialfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetMaterialfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMaterialfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetMaterialfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2204,29 +2365,31 @@ int __glXDispSwap_GetMaterialfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetMaterialiv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetMaterialiv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetMaterialiv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMaterialiv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetMaterialiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2234,28 +2397,30 @@ int __glXDispSwap_GetMaterialiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum map = (GLenum )bswap_ENUM ( pc + 0 );
+ if (cx != NULL) {
+ const GLenum map = (GLenum) bswap_ENUM(pc + 0);
const GLuint compsize = __glGetPixelMapfv_size(map);
GLfloat answerBuffer[200];
- GLfloat * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *values =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (values == NULL) return BadAlloc;
+ if (values == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetPixelMapfv( GET_DISPATCH(), (
- map,
- values
- ) );
- (void) bswap_32_array( (uint32_t *) values, compsize );
+ CALL_GetPixelMapfv(GET_DISPATCH(), (map, values));
+ (void) bswap_32_array((uint32_t *) values, compsize);
__glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2263,28 +2428,30 @@ int __glXDispSwap_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum map = (GLenum )bswap_ENUM ( pc + 0 );
+ if (cx != NULL) {
+ const GLenum map = (GLenum) bswap_ENUM(pc + 0);
const GLuint compsize = __glGetPixelMapuiv_size(map);
GLuint answerBuffer[200];
- GLuint * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLuint *values =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (values == NULL) return BadAlloc;
+ if (values == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetPixelMapuiv( GET_DISPATCH(), (
- map,
- values
- ) );
- (void) bswap_32_array( (uint32_t *) values, compsize );
+ CALL_GetPixelMapuiv(GET_DISPATCH(), (map, values));
+ (void) bswap_32_array((uint32_t *) values, compsize);
__glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2292,28 +2459,30 @@ int __glXDispSwap_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum map = (GLenum )bswap_ENUM ( pc + 0 );
+ if (cx != NULL) {
+ const GLenum map = (GLenum) bswap_ENUM(pc + 0);
const GLuint compsize = __glGetPixelMapusv_size(map);
GLushort answerBuffer[200];
- GLushort * values = __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, sizeof(answerBuffer), 2);
+ GLushort *values =
+ __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer,
+ sizeof(answerBuffer), 2);
- if (values == NULL) return BadAlloc;
+ if (values == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetPixelMapusv( GET_DISPATCH(), (
- map,
- values
- ) );
- (void) bswap_16_array( (uint16_t *) values, compsize );
+ CALL_GetPixelMapusv(GET_DISPATCH(), (map, values));
+ (void) bswap_16_array((uint16_t *) values, compsize);
__glXSendReplySwap(cl->client, values, compsize, 2, GL_FALSE, 0);
error = Success;
}
@@ -2321,29 +2490,31 @@ int __glXDispSwap_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetTexEnvfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexEnvfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetTexEnvfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2351,29 +2522,31 @@ int __glXDispSwap_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTexEnviv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTexEnviv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetTexEnviv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexEnviv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetTexEnviv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2381,29 +2554,31 @@ int __glXDispSwap_GetTexEnviv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTexGendv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTexGendv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetTexGendv_size(pname);
GLdouble answerBuffer[200];
- GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
+ GLdouble *params =
+ __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
+ sizeof(answerBuffer), 8);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexGendv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, compsize );
+ CALL_GetTexGendv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_64_array((uint64_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -2411,29 +2586,31 @@ int __glXDispSwap_GetTexGendv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTexGenfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTexGenfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetTexGenfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexGenfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetTexGenfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2441,29 +2618,31 @@ int __glXDispSwap_GetTexGenfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTexGeniv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTexGeniv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetTexGeniv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexGeniv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetTexGeniv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2471,29 +2650,31 @@ int __glXDispSwap_GetTexGeniv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetTexParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetTexParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2501,29 +2682,31 @@ int __glXDispSwap_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetTexParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetTexParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2531,30 +2714,34 @@ int __glXDispSwap_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 8 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 8);
const GLuint compsize = __glGetTexLevelParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexLevelParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetTexLevelParameterfv(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc +
+ 4),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2562,30 +2749,34 @@ int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 8 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 8);
const GLuint compsize = __glGetTexLevelParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexLevelParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetTexLevelParameteriv(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc +
+ 4),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2593,18 +2784,20 @@ int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_IsEnabled(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_IsEnabled(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsEnabled( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+
+ retval = CALL_IsEnabled(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -2612,18 +2805,20 @@ int __glXDispSwap_IsEnabled(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_IsList(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_IsList(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsList( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+
+ retval = CALL_IsList(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
+ ));
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -2631,251 +2826,262 @@ int __glXDispSwap_IsList(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_DepthRange(GLbyte * pc)
+void
+__glXDispSwap_DepthRange(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 16);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 16);
pc -= 4;
}
#endif
- CALL_DepthRange( GET_DISPATCH(), (
- (GLclampd)bswap_FLOAT64( pc + 0 ),
- (GLclampd)bswap_FLOAT64( pc + 8 )
- ) );
+ CALL_DepthRange(GET_DISPATCH(), ((GLclampd) bswap_FLOAT64(pc + 0),
+ (GLclampd) bswap_FLOAT64(pc + 8)
+ ));
}
-void __glXDispSwap_Frustum(GLbyte * pc)
+void
+__glXDispSwap_Frustum(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 48);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 48);
pc -= 4;
}
#endif
- CALL_Frustum( GET_DISPATCH(), (
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 ),
- (GLdouble)bswap_FLOAT64( pc + 16 ),
- (GLdouble)bswap_FLOAT64( pc + 24 ),
- (GLdouble)bswap_FLOAT64( pc + 32 ),
- (GLdouble)bswap_FLOAT64( pc + 40 )
- ) );
+ CALL_Frustum(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0),
+ (GLdouble) bswap_FLOAT64(pc + 8),
+ (GLdouble) bswap_FLOAT64(pc + 16),
+ (GLdouble) bswap_FLOAT64(pc + 24),
+ (GLdouble) bswap_FLOAT64(pc + 32),
+ (GLdouble) bswap_FLOAT64(pc + 40)
+ ));
}
-void __glXDispSwap_LoadIdentity(GLbyte * pc)
+void
+__glXDispSwap_LoadIdentity(GLbyte * pc)
{
- CALL_LoadIdentity( GET_DISPATCH(), () );
+ CALL_LoadIdentity(GET_DISPATCH(), ());
}
-void __glXDispSwap_LoadMatrixf(GLbyte * pc)
+void
+__glXDispSwap_LoadMatrixf(GLbyte * pc)
{
- CALL_LoadMatrixf( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 16 )
- ) );
+ CALL_LoadMatrixf(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 16)
+ ));
}
-void __glXDispSwap_LoadMatrixd(GLbyte * pc)
+void
+__glXDispSwap_LoadMatrixd(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 128);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 128);
pc -= 4;
}
#endif
- CALL_LoadMatrixd( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 16 )
- ) );
+ CALL_LoadMatrixd(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 16)
+ ));
}
-void __glXDispSwap_MatrixMode(GLbyte * pc)
+void
+__glXDispSwap_MatrixMode(GLbyte * pc)
{
- CALL_MatrixMode( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ CALL_MatrixMode(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
}
-void __glXDispSwap_MultMatrixf(GLbyte * pc)
+void
+__glXDispSwap_MultMatrixf(GLbyte * pc)
{
- CALL_MultMatrixf( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 16 )
- ) );
+ CALL_MultMatrixf(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 16)
+ ));
}
-void __glXDispSwap_MultMatrixd(GLbyte * pc)
+void
+__glXDispSwap_MultMatrixd(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 128);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 128);
pc -= 4;
}
#endif
- CALL_MultMatrixd( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 16 )
- ) );
+ CALL_MultMatrixd(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 16)
+ ));
}
-void __glXDispSwap_Ortho(GLbyte * pc)
+void
+__glXDispSwap_Ortho(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 48);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 48);
pc -= 4;
}
#endif
- CALL_Ortho( GET_DISPATCH(), (
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 ),
- (GLdouble)bswap_FLOAT64( pc + 16 ),
- (GLdouble)bswap_FLOAT64( pc + 24 ),
- (GLdouble)bswap_FLOAT64( pc + 32 ),
- (GLdouble)bswap_FLOAT64( pc + 40 )
- ) );
+ CALL_Ortho(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0),
+ (GLdouble) bswap_FLOAT64(pc + 8),
+ (GLdouble) bswap_FLOAT64(pc + 16),
+ (GLdouble) bswap_FLOAT64(pc + 24),
+ (GLdouble) bswap_FLOAT64(pc + 32),
+ (GLdouble) bswap_FLOAT64(pc + 40)
+ ));
}
-void __glXDispSwap_PopMatrix(GLbyte * pc)
+void
+__glXDispSwap_PopMatrix(GLbyte * pc)
{
- CALL_PopMatrix( GET_DISPATCH(), () );
+ CALL_PopMatrix(GET_DISPATCH(), ());
}
-void __glXDispSwap_PushMatrix(GLbyte * pc)
+void
+__glXDispSwap_PushMatrix(GLbyte * pc)
{
- CALL_PushMatrix( GET_DISPATCH(), () );
+ CALL_PushMatrix(GET_DISPATCH(), ());
}
-void __glXDispSwap_Rotated(GLbyte * pc)
+void
+__glXDispSwap_Rotated(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 32);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 32);
pc -= 4;
}
#endif
- CALL_Rotated( GET_DISPATCH(), (
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 ),
- (GLdouble)bswap_FLOAT64( pc + 16 ),
- (GLdouble)bswap_FLOAT64( pc + 24 )
- ) );
+ CALL_Rotated(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0),
+ (GLdouble) bswap_FLOAT64(pc + 8),
+ (GLdouble) bswap_FLOAT64(pc + 16),
+ (GLdouble) bswap_FLOAT64(pc + 24)
+ ));
}
-void __glXDispSwap_Rotatef(GLbyte * pc)
+void
+__glXDispSwap_Rotatef(GLbyte * pc)
{
- CALL_Rotatef( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 ),
- (GLfloat )bswap_FLOAT32( pc + 12 )
- ) );
+ CALL_Rotatef(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8),
+ (GLfloat) bswap_FLOAT32(pc + 12)
+ ));
}
-void __glXDispSwap_Scaled(GLbyte * pc)
+void
+__glXDispSwap_Scaled(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_Scaled( GET_DISPATCH(), (
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 ),
- (GLdouble)bswap_FLOAT64( pc + 16 )
- ) );
+ CALL_Scaled(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0),
+ (GLdouble) bswap_FLOAT64(pc + 8),
+ (GLdouble) bswap_FLOAT64(pc + 16)
+ ));
}
-void __glXDispSwap_Scalef(GLbyte * pc)
+void
+__glXDispSwap_Scalef(GLbyte * pc)
{
- CALL_Scalef( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
+ CALL_Scalef(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8)
+ ));
}
-void __glXDispSwap_Translated(GLbyte * pc)
+void
+__glXDispSwap_Translated(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_Translated( GET_DISPATCH(), (
- (GLdouble)bswap_FLOAT64( pc + 0 ),
- (GLdouble)bswap_FLOAT64( pc + 8 ),
- (GLdouble)bswap_FLOAT64( pc + 16 )
- ) );
+ CALL_Translated(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0),
+ (GLdouble) bswap_FLOAT64(pc + 8),
+ (GLdouble) bswap_FLOAT64(pc + 16)
+ ));
}
-void __glXDispSwap_Translatef(GLbyte * pc)
+void
+__glXDispSwap_Translatef(GLbyte * pc)
{
- CALL_Translatef( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
+ CALL_Translatef(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8)
+ ));
}
-void __glXDispSwap_Viewport(GLbyte * pc)
+void
+__glXDispSwap_Viewport(GLbyte * pc)
{
- CALL_Viewport( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLsizei )bswap_CARD32 ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 )
- ) );
+ CALL_Viewport(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLsizei) bswap_CARD32(pc + 8),
+ (GLsizei) bswap_CARD32(pc + 12)
+ ));
}
-void __glXDispSwap_BindTexture(GLbyte * pc)
+void
+__glXDispSwap_BindTexture(GLbyte * pc)
{
- CALL_BindTexture( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
+ CALL_BindTexture(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4)
+ ));
}
-void __glXDispSwap_Indexubv(GLbyte * pc)
+void
+__glXDispSwap_Indexubv(GLbyte * pc)
{
- CALL_Indexubv( GET_DISPATCH(), (
- (const GLubyte *)(pc + 0)
- ) );
+ CALL_Indexubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0)
+ ));
}
-void __glXDispSwap_PolygonOffset(GLbyte * pc)
+void
+__glXDispSwap_PolygonOffset(GLbyte * pc)
{
- CALL_PolygonOffset( GET_DISPATCH(), (
- (GLfloat )bswap_FLOAT32( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
+ CALL_PolygonOffset(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4)
+ ));
}
-int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_AreTexturesResident(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
GLboolean retval;
GLboolean answerBuffer[200];
- GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval = CALL_AreTexturesResident( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
- residences
- ) );
+ GLboolean *residences =
+ __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval =
+ CALL_AreTexturesResident(GET_DISPATCH(),
+ (n,
+ (const GLuint *)
+ bswap_32_array((uint32_t *) (pc + 4), 0),
+ residences));
__glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
error = Success;
}
@@ -2883,24 +3089,28 @@ int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
GLboolean retval;
GLboolean answerBuffer[200];
- GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval = CALL_AreTexturesResident( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
- residences
- ) );
+ GLboolean *residences =
+ __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval =
+ CALL_AreTexturesResident(GET_DISPATCH(),
+ (n,
+ (const GLuint *)
+ bswap_32_array((uint32_t *) (pc + 4), 0),
+ residences));
__glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
error = Success;
}
@@ -2908,116 +3118,123 @@ int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_CopyTexImage1D(GLbyte * pc)
+void
+__glXDispSwap_CopyTexImage1D(GLbyte * pc)
{
- CALL_CopyTexImage1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 )
- ) );
+ CALL_CopyTexImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16),
+ (GLsizei) bswap_CARD32(pc + 20),
+ (GLint) bswap_CARD32(pc + 24)
+ ));
}
-void __glXDispSwap_CopyTexImage2D(GLbyte * pc)
+void
+__glXDispSwap_CopyTexImage2D(GLbyte * pc)
{
- CALL_CopyTexImage2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLint )bswap_CARD32 ( pc + 28 )
- ) );
+ CALL_CopyTexImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16),
+ (GLsizei) bswap_CARD32(pc + 20),
+ (GLsizei) bswap_CARD32(pc + 24),
+ (GLint) bswap_CARD32(pc + 28)
+ ));
}
-void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc)
+void
+__glXDispSwap_CopyTexSubImage1D(GLbyte * pc)
{
- CALL_CopyTexSubImage1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 )
- ) );
+ CALL_CopyTexSubImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16),
+ (GLsizei) bswap_CARD32(pc + 20)
+ ));
}
-void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc)
+void
+__glXDispSwap_CopyTexSubImage2D(GLbyte * pc)
{
- CALL_CopyTexSubImage2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLint )bswap_CARD32 ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 )
- ) );
+ CALL_CopyTexSubImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16),
+ (GLint) bswap_CARD32(pc + 20),
+ (GLsizei) bswap_CARD32(pc + 24),
+ (GLsizei) bswap_CARD32(pc + 28)
+ ));
}
-int __glXDispSwap_DeleteTextures(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_DeleteTextures(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_DeleteTextures( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
+
+ CALL_DeleteTextures(GET_DISPATCH(), (n,
+ (const GLuint *)
+ bswap_32_array((uint32_t *) (pc +
+ 4), 0)
+ ));
error = Success;
}
return error;
}
-int __glXDispSwap_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_DeleteTextures( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
+
+ CALL_DeleteTextures(GET_DISPATCH(), (n,
+ (const GLuint *)
+ bswap_32_array((uint32_t *) (pc +
+ 4), 0)
+ ));
error = Success;
}
return error;
}
-int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GenTextures(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
GLuint answerBuffer[200];
- GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenTextures( GET_DISPATCH(), (
- n,
- textures
- ) );
- (void) bswap_32_array( (uint32_t *) textures, n );
+ GLuint *textures =
+ __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
+ 4);
+ CALL_GenTextures(GET_DISPATCH(), (n, textures));
+ (void) bswap_32_array((uint32_t *) textures, n);
__glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -3025,23 +3242,24 @@ int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
GLuint answerBuffer[200];
- GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenTextures( GET_DISPATCH(), (
- n,
- textures
- ) );
- (void) bswap_32_array( (uint32_t *) textures, n );
+ GLuint *textures =
+ __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
+ 4);
+ CALL_GenTextures(GET_DISPATCH(), (n, textures));
+ (void) bswap_32_array((uint32_t *) textures, n);
__glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -3049,18 +3267,20 @@ int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_IsTexture(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsTexture( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+
+ retval = CALL_IsTexture(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
+ ));
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -3068,18 +3288,20 @@ int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_IsTextureEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsTexture( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+
+ retval = CALL_IsTexture(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
+ ));
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -3087,166 +3309,192 @@ int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_PrioritizeTextures(GLbyte * pc)
-{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+void
+__glXDispSwap_PrioritizeTextures(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
+
+ CALL_PrioritizeTextures(GET_DISPATCH(), (n,
+ (const GLuint *)
+ bswap_32_array((uint32_t *) (pc +
+ 4),
+ 0),
+ (const GLclampf *)
+ bswap_32_array((uint32_t *) (pc +
+ 4), 0)
+ ));
+}
+
+void
+__glXDispSwap_TexSubImage1D(GLbyte * pc)
+{
+ const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ROW_LENGTH,
+ (GLint) bswap_CARD32(&hdr->rowLength)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_ROWS,
+ (GLint) bswap_CARD32(&hdr->skipRows)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ALIGNMENT,
+ (GLint) bswap_CARD32(&hdr->alignment)));
+
+ CALL_TexSubImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20),
+ (GLint) bswap_CARD32(pc + 24),
+ (GLint) bswap_CARD32(pc + 28),
+ (GLsizei) bswap_CARD32(pc + 36),
+ (GLenum) bswap_ENUM(pc + 44),
+ (GLenum) bswap_ENUM(pc + 48), pixels));
+}
+
+void
+__glXDispSwap_TexSubImage2D(GLbyte * pc)
+{
+ const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ROW_LENGTH,
+ (GLint) bswap_CARD32(&hdr->rowLength)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_ROWS,
+ (GLint) bswap_CARD32(&hdr->skipRows)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ALIGNMENT,
+ (GLint) bswap_CARD32(&hdr->alignment)));
- CALL_PrioritizeTextures( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
- (const GLclampf *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
+ CALL_TexSubImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20),
+ (GLint) bswap_CARD32(pc + 24),
+ (GLint) bswap_CARD32(pc + 28),
+ (GLint) bswap_CARD32(pc + 32),
+ (GLsizei) bswap_CARD32(pc + 36),
+ (GLsizei) bswap_CARD32(pc + 40),
+ (GLenum) bswap_ENUM(pc + 44),
+ (GLenum) bswap_ENUM(pc + 48), pixels));
}
-void __glXDispSwap_TexSubImage1D(GLbyte * pc)
+void
+__glXDispSwap_BlendColor(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) ((pc + 56));
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_TexSubImage1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- (GLint )bswap_CARD32 ( pc + 28 ),
- (GLsizei )bswap_CARD32 ( pc + 36 ),
- (GLenum )bswap_ENUM ( pc + 44 ),
- (GLenum )bswap_ENUM ( pc + 48 ),
- pixels
- ) );
+ CALL_BlendColor(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0),
+ (GLclampf) bswap_FLOAT32(pc + 4),
+ (GLclampf) bswap_FLOAT32(pc + 8),
+ (GLclampf) bswap_FLOAT32(pc + 12)
+ ));
}
-void __glXDispSwap_TexSubImage2D(GLbyte * pc)
+void
+__glXDispSwap_BlendEquation(GLbyte * pc)
{
- const GLvoid * const pixels = (const GLvoid *) ((pc + 56));
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_TexSubImage2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- (GLint )bswap_CARD32 ( pc + 28 ),
- (GLint )bswap_CARD32 ( pc + 32 ),
- (GLsizei )bswap_CARD32 ( pc + 36 ),
- (GLsizei )bswap_CARD32 ( pc + 40 ),
- (GLenum )bswap_ENUM ( pc + 44 ),
- (GLenum )bswap_ENUM ( pc + 48 ),
- pixels
- ) );
+ CALL_BlendEquation(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
}
-void __glXDispSwap_BlendColor(GLbyte * pc)
+void
+__glXDispSwap_ColorTable(GLbyte * pc)
{
- CALL_BlendColor( GET_DISPATCH(), (
- (GLclampf)bswap_FLOAT32( pc + 0 ),
- (GLclampf)bswap_FLOAT32( pc + 4 ),
- (GLclampf)bswap_FLOAT32( pc + 8 ),
- (GLclampf)bswap_FLOAT32( pc + 12 )
- ) );
-}
+ const GLvoid *const table = (const GLvoid *) ((pc + 40));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
-void __glXDispSwap_BlendEquation(GLbyte * pc)
-{
- CALL_BlendEquation( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ROW_LENGTH,
+ (GLint) bswap_CARD32(&hdr->rowLength)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_ROWS,
+ (GLint) bswap_CARD32(&hdr->skipRows)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ALIGNMENT,
+ (GLint) bswap_CARD32(&hdr->alignment)));
-void __glXDispSwap_ColorTable(GLbyte * pc)
-{
- const GLvoid * const table = (const GLvoid *) ((pc + 40));
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_ColorTable( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLenum )bswap_ENUM ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLenum )bswap_ENUM ( pc + 32 ),
- (GLenum )bswap_ENUM ( pc + 36 ),
- table
- ) );
-}
+ CALL_ColorTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20),
+ (GLenum) bswap_ENUM(pc + 24),
+ (GLsizei) bswap_CARD32(pc + 28),
+ (GLenum) bswap_ENUM(pc + 32),
+ (GLenum) bswap_ENUM(pc + 36), table));
+}
+
+void
+__glXDispSwap_ColorTableParameterfv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLfloat *params;
+
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
+ __glColorTableParameterfv_size(pname));
-void __glXDispSwap_ColorTableParameterfv(GLbyte * pc)
-{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
-
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glColorTableParameterfv_size(pname) );
-
- CALL_ColorTableParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ CALL_ColorTableParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
}
-void __glXDispSwap_ColorTableParameteriv(GLbyte * pc)
+void
+__glXDispSwap_ColorTableParameteriv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glColorTableParameteriv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
+ __glColorTableParameteriv_size(pname));
- CALL_ColorTableParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ CALL_ColorTableParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
}
-void __glXDispSwap_CopyColorTable(GLbyte * pc)
+void
+__glXDispSwap_CopyColorTable(GLbyte * pc)
{
- CALL_CopyColorTable( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 )
- ) );
+ CALL_CopyColorTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLsizei) bswap_CARD32(pc + 16)
+ ));
}
-int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetColorTableParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetColorTableParameterfv(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3254,29 +3502,32 @@ int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetColorTableParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetColorTableParameterfv(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3284,29 +3535,32 @@ int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetColorTableParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetColorTableParameteriv(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3314,29 +3568,32 @@ int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetColorTableParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetColorTableParameteriv(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3344,176 +3601,203 @@ int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_ColorSubTable(GLbyte * pc)
-{
- const GLvoid * const data = (const GLvoid *) ((pc + 40));
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_ColorSubTable( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLenum )bswap_ENUM ( pc + 32 ),
- (GLenum )bswap_ENUM ( pc + 36 ),
- data
- ) );
-}
-
-void __glXDispSwap_CopyColorSubTable(GLbyte * pc)
-{
- CALL_CopyColorSubTable( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLsizei )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 )
- ) );
-}
-
-void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc)
-{
- const GLvoid * const image = (const GLvoid *) ((pc + 44));
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+void
+__glXDispSwap_ColorSubTable(GLbyte * pc)
+{
+ const GLvoid *const data = (const GLvoid *) ((pc + 40));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ROW_LENGTH,
+ (GLint) bswap_CARD32(&hdr->rowLength)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_ROWS,
+ (GLint) bswap_CARD32(&hdr->skipRows)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ALIGNMENT,
+ (GLint) bswap_CARD32(&hdr->alignment)));
+
+ CALL_ColorSubTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20),
+ (GLsizei) bswap_CARD32(pc + 24),
+ (GLsizei) bswap_CARD32(pc + 28),
+ (GLenum) bswap_ENUM(pc + 32),
+ (GLenum) bswap_ENUM(pc + 36), data));
+}
+
+void
+__glXDispSwap_CopyColorSubTable(GLbyte * pc)
+{
+ CALL_CopyColorSubTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLsizei) bswap_CARD32(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLsizei) bswap_CARD32(pc + 16)
+ ));
+}
+
+void
+__glXDispSwap_ConvolutionFilter1D(GLbyte * pc)
+{
+ const GLvoid *const image = (const GLvoid *) ((pc + 44));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
- CALL_ConvolutionFilter1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLenum )bswap_ENUM ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLenum )bswap_ENUM ( pc + 36 ),
- (GLenum )bswap_ENUM ( pc + 40 ),
- image
- ) );
-}
-
-void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc)
-{
- const GLvoid * const image = (const GLvoid *) ((pc + 44));
- __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ROW_LENGTH,
+ (GLint) bswap_CARD32(&hdr->rowLength)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_ROWS,
+ (GLint) bswap_CARD32(&hdr->skipRows)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ALIGNMENT,
+ (GLint) bswap_CARD32(&hdr->alignment)));
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+ CALL_ConvolutionFilter1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20),
+ (GLenum) bswap_ENUM(pc + 24),
+ (GLsizei) bswap_CARD32(pc + 28),
+ (GLenum) bswap_ENUM(pc + 36),
+ (GLenum) bswap_ENUM(pc + 40),
+ image));
+}
+
+void
+__glXDispSwap_ConvolutionFilter2D(GLbyte * pc)
+{
+ const GLvoid *const image = (const GLvoid *) ((pc + 44));
+ __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ROW_LENGTH,
+ (GLint) bswap_CARD32(&hdr->rowLength)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_ROWS,
+ (GLint) bswap_CARD32(&hdr->skipRows)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ALIGNMENT,
+ (GLint) bswap_CARD32(&hdr->alignment)));
+
+ CALL_ConvolutionFilter2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20),
+ (GLenum) bswap_ENUM(pc + 24),
+ (GLsizei) bswap_CARD32(pc + 28),
+ (GLsizei) bswap_CARD32(pc + 32),
+ (GLenum) bswap_ENUM(pc + 36),
+ (GLenum) bswap_ENUM(pc + 40),
+ image));
+}
+
+void
+__glXDispSwap_ConvolutionParameterf(GLbyte * pc)
+{
+ CALL_ConvolutionParameterf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLfloat) bswap_FLOAT32(pc + 8)
+ ));
+}
+
+void
+__glXDispSwap_ConvolutionParameterfv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLfloat *params;
+
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
+ __glConvolutionParameterfv_size
+ (pname));
- CALL_ConvolutionFilter2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 20 ),
- (GLenum )bswap_ENUM ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLsizei )bswap_CARD32 ( pc + 32 ),
- (GLenum )bswap_ENUM ( pc + 36 ),
- (GLenum )bswap_ENUM ( pc + 40 ),
- image
- ) );
+ CALL_ConvolutionParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
}
-void __glXDispSwap_ConvolutionParameterf(GLbyte * pc)
+void
+__glXDispSwap_ConvolutionParameteri(GLbyte * pc)
{
- CALL_ConvolutionParameterf( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLfloat )bswap_FLOAT32( pc + 8 )
- ) );
+ CALL_ConvolutionParameteri(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLint) bswap_CARD32(pc + 8)
+ ));
}
-void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc)
+void
+__glXDispSwap_ConvolutionParameteriv(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ const GLint *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glConvolutionParameterfv_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
+ __glConvolutionParameteriv_size(pname));
- CALL_ConvolutionParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
-}
+ CALL_ConvolutionParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
+}
-void __glXDispSwap_ConvolutionParameteri(GLbyte * pc)
-{
- CALL_ConvolutionParameteri( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 )
- ) );
+void
+__glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc)
+{
+ CALL_CopyConvolutionFilter1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLsizei) bswap_CARD32(pc +
+ 16)
+ ));
}
-void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc)
+void
+__glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLint * params;
-
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glConvolutionParameteriv_size(pname) );
-
- CALL_ConvolutionParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
+ CALL_CopyConvolutionFilter2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLsizei) bswap_CARD32(pc +
+ 16),
+ (GLsizei) bswap_CARD32(pc +
+ 20)
+ ));
}
-void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc)
+int
+__glXDispSwap_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc)
{
- CALL_CopyConvolutionFilter1D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 )
- ) );
-}
-
-void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc)
-{
- CALL_CopyConvolutionFilter2D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 )
- ) );
-}
-
-int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetConvolutionParameterfv(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3521,29 +3805,32 @@ int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetConvolutionParameterfv(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3551,29 +3838,32 @@ int __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetConvolutionParameteriv(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3581,29 +3871,32 @@ int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetConvolutionParameteriv(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3611,29 +3904,32 @@ int __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetHistogramParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetHistogramParameterfv(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0), pname,
+ params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3641,29 +3937,32 @@ int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetHistogramParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetHistogramParameterfv(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0), pname,
+ params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3671,29 +3970,32 @@ int __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetHistogramParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetHistogramParameteriv(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0), pname,
+ params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3701,29 +4003,32 @@ int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetHistogramParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetHistogramParameteriv(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0), pname,
+ params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3731,29 +4036,31 @@ int __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetMinmaxParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3761,29 +4068,31 @@ int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameterfv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetMinmaxParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3791,29 +4100,31 @@ int __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetMinmaxParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3821,29 +4132,31 @@ int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameteriv( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetMinmaxParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3851,397 +4164,496 @@ int __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_Histogram(GLbyte * pc)
-{
- CALL_Histogram( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLsizei )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- *(GLboolean *)(pc + 12)
- ) );
-}
-
-void __glXDispSwap_Minmax(GLbyte * pc)
-{
- CALL_Minmax( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- *(GLboolean *)(pc + 8)
- ) );
-}
-
-void __glXDispSwap_ResetHistogram(GLbyte * pc)
-{
- CALL_ResetHistogram( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_ResetMinmax(GLbyte * pc)
-{
- CALL_ResetMinmax( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_TexImage3D(GLbyte * pc)
-{
- const CARD32 ptr_is_null = *(CARD32 *)(pc + 76);
- const GLvoid * const pixels = (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80));
- __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) bswap_CARD32( & hdr->imageHeight )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) bswap_CARD32( & hdr->skipImages )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_TexImage3D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 36 ),
- (GLint )bswap_CARD32 ( pc + 40 ),
- (GLint )bswap_CARD32 ( pc + 44 ),
- (GLsizei )bswap_CARD32 ( pc + 48 ),
- (GLsizei )bswap_CARD32 ( pc + 52 ),
- (GLsizei )bswap_CARD32 ( pc + 56 ),
- (GLint )bswap_CARD32 ( pc + 64 ),
- (GLenum )bswap_ENUM ( pc + 68 ),
- (GLenum )bswap_ENUM ( pc + 72 ),
- pixels
- ) );
-}
-
-void __glXDispSwap_TexSubImage3D(GLbyte * pc)
-{
- const GLvoid * const pixels = (const GLvoid *) ((pc + 88));
- __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) bswap_CARD32( & hdr->imageHeight )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) bswap_CARD32( & hdr->skipImages )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
-
- CALL_TexSubImage3D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 36 ),
- (GLint )bswap_CARD32 ( pc + 40 ),
- (GLint )bswap_CARD32 ( pc + 44 ),
- (GLint )bswap_CARD32 ( pc + 48 ),
- (GLint )bswap_CARD32 ( pc + 52 ),
- (GLsizei )bswap_CARD32 ( pc + 60 ),
- (GLsizei )bswap_CARD32 ( pc + 64 ),
- (GLsizei )bswap_CARD32 ( pc + 68 ),
- (GLenum )bswap_ENUM ( pc + 76 ),
- (GLenum )bswap_ENUM ( pc + 80 ),
- pixels
- ) );
-}
-
-void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc)
-{
- CALL_CopyTexSubImage3D( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLint )bswap_CARD32 ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLsizei )bswap_CARD32 ( pc + 32 )
- ) );
-}
-
-void __glXDispSwap_ActiveTextureARB(GLbyte * pc)
-{
- CALL_ActiveTextureARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc)
+void
+__glXDispSwap_Histogram(GLbyte * pc)
+{
+ CALL_Histogram(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLsizei) bswap_CARD32(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ *(GLboolean *) (pc + 12)
+ ));
+}
+
+void
+__glXDispSwap_Minmax(GLbyte * pc)
+{
+ CALL_Minmax(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ *(GLboolean *) (pc + 8)
+ ));
+}
+
+void
+__glXDispSwap_ResetHistogram(GLbyte * pc)
+{
+ CALL_ResetHistogram(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
+}
+
+void
+__glXDispSwap_ResetMinmax(GLbyte * pc)
+{
+ CALL_ResetMinmax(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
+}
+
+void
+__glXDispSwap_TexImage3D(GLbyte * pc)
+{
+ const CARD32 ptr_is_null = *(CARD32 *) (pc + 76);
+ const GLvoid *const pixels =
+ (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80));
+ __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
+
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ROW_LENGTH,
+ (GLint) bswap_CARD32(&hdr->rowLength)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_IMAGE_HEIGHT,
+ (GLint) bswap_CARD32(&hdr->imageHeight)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_ROWS,
+ (GLint) bswap_CARD32(&hdr->skipRows)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_IMAGES,
+ (GLint) bswap_CARD32(&hdr->skipImages)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ALIGNMENT,
+ (GLint) bswap_CARD32(&hdr->alignment)));
+
+ CALL_TexImage3D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 36),
+ (GLint) bswap_CARD32(pc + 40),
+ (GLint) bswap_CARD32(pc + 44),
+ (GLsizei) bswap_CARD32(pc + 48),
+ (GLsizei) bswap_CARD32(pc + 52),
+ (GLsizei) bswap_CARD32(pc + 56),
+ (GLint) bswap_CARD32(pc + 64),
+ (GLenum) bswap_ENUM(pc + 68),
+ (GLenum) bswap_ENUM(pc + 72), pixels));
+}
+
+void
+__glXDispSwap_TexSubImage3D(GLbyte * pc)
+{
+ const GLvoid *const pixels = (const GLvoid *) ((pc + 88));
+ __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
+
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
+ CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ROW_LENGTH,
+ (GLint) bswap_CARD32(&hdr->rowLength)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_IMAGE_HEIGHT,
+ (GLint) bswap_CARD32(&hdr->imageHeight)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_ROWS,
+ (GLint) bswap_CARD32(&hdr->skipRows)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_IMAGES,
+ (GLint) bswap_CARD32(&hdr->skipImages)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_SKIP_PIXELS,
+ (GLint) bswap_CARD32(&hdr->skipPixels)));
+ CALL_PixelStorei(GET_DISPATCH(),
+ (GL_UNPACK_ALIGNMENT,
+ (GLint) bswap_CARD32(&hdr->alignment)));
+
+ CALL_TexSubImage3D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 36),
+ (GLint) bswap_CARD32(pc + 40),
+ (GLint) bswap_CARD32(pc + 44),
+ (GLint) bswap_CARD32(pc + 48),
+ (GLint) bswap_CARD32(pc + 52),
+ (GLsizei) bswap_CARD32(pc + 60),
+ (GLsizei) bswap_CARD32(pc + 64),
+ (GLsizei) bswap_CARD32(pc + 68),
+ (GLenum) bswap_ENUM(pc + 76),
+ (GLenum) bswap_ENUM(pc + 80), pixels));
+}
+
+void
+__glXDispSwap_CopyTexSubImage3D(GLbyte * pc)
+{
+ CALL_CopyTexSubImage3D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16),
+ (GLint) bswap_CARD32(pc + 20),
+ (GLint) bswap_CARD32(pc + 24),
+ (GLsizei) bswap_CARD32(pc + 28),
+ (GLsizei) bswap_CARD32(pc + 32)
+ ));
+}
+
+void
+__glXDispSwap_ActiveTextureARB(GLbyte * pc)
+{
+ CALL_ActiveTextureARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
+}
+
+void
+__glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 12);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 12);
pc -= 4;
}
#endif
- CALL_MultiTexCoord1dvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 8 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
- ) );
+ CALL_MultiTexCoord1dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 8),
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc +
+ 0),
+ 1)
+ ));
}
-void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc)
{
- CALL_MultiTexCoord1fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
- ) );
+ CALL_MultiTexCoord1fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc +
+ 4),
+ 1)
+ ));
}
-void __glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc)
{
- CALL_MultiTexCoord1ivARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
- ) );
+ CALL_MultiTexCoord1ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (const GLint *)
+ bswap_32_array((uint32_t *) (pc +
+ 4),
+ 1)
+ ));
}
-void __glXDispSwap_MultiTexCoord1svARB(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord1svARB(GLbyte * pc)
{
- CALL_MultiTexCoord1svARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 )
- ) );
+ CALL_MultiTexCoord1svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (const GLshort *)
+ bswap_16_array((uint16_t *) (pc +
+ 4),
+ 1)
+ ));
}
-void __glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 20);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 20);
pc -= 4;
}
#endif
- CALL_MultiTexCoord2dvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 16 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
- ) );
+ CALL_MultiTexCoord2dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 16),
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc +
+ 0),
+ 2)
+ ));
}
-void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc)
{
- CALL_MultiTexCoord2fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
- ) );
+ CALL_MultiTexCoord2fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc +
+ 4),
+ 2)
+ ));
}
-void __glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc)
{
- CALL_MultiTexCoord2ivARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
- ) );
+ CALL_MultiTexCoord2ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (const GLint *)
+ bswap_32_array((uint32_t *) (pc +
+ 4),
+ 2)
+ ));
}
-void __glXDispSwap_MultiTexCoord2svARB(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord2svARB(GLbyte * pc)
{
- CALL_MultiTexCoord2svARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
- ) );
+ CALL_MultiTexCoord2svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (const GLshort *)
+ bswap_16_array((uint16_t *) (pc +
+ 4),
+ 2)
+ ));
}
-void __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 28);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 28);
pc -= 4;
}
#endif
- CALL_MultiTexCoord3dvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 24 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
+ CALL_MultiTexCoord3dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 24),
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc +
+ 0),
+ 3)
+ ));
}
-void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc)
{
- CALL_MultiTexCoord3fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
- ) );
+ CALL_MultiTexCoord3fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc +
+ 4),
+ 3)
+ ));
}
-void __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc)
{
- CALL_MultiTexCoord3ivARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
- ) );
+ CALL_MultiTexCoord3ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (const GLint *)
+ bswap_32_array((uint32_t *) (pc +
+ 4),
+ 3)
+ ));
}
-void __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord3svARB(GLbyte * pc)
{
- CALL_MultiTexCoord3svARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 )
- ) );
+ CALL_MultiTexCoord3svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (const GLshort *)
+ bswap_16_array((uint16_t *) (pc +
+ 4),
+ 3)
+ ));
}
-void __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 36);
pc -= 4;
}
#endif
- CALL_MultiTexCoord4dvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 32 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc)
-{
- CALL_MultiTexCoord4fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc)
-{
- CALL_MultiTexCoord4ivARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_MultiTexCoord4svARB(GLbyte * pc)
-{
- CALL_MultiTexCoord4svARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
-}
-
-void __glXDispSwap_SampleCoverageARB(GLbyte * pc)
-{
- CALL_SampleCoverageARB( GET_DISPATCH(), (
- (GLclampf)bswap_FLOAT32( pc + 0 ),
- *(GLboolean *)(pc + 4)
- ) );
-}
-
-void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc)
-{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 );
-
- CALL_CompressedTexImage1DARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- imageSize,
- (const GLvoid *)(pc + 24)
- ) );
-}
-
-void __glXDispSwap_CompressedTexImage2DARB(GLbyte * pc)
-{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 24 );
-
- CALL_CompressedTexImage2DARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 ),
- (GLint )bswap_CARD32 ( pc + 20 ),
- imageSize,
- (const GLvoid *)(pc + 28)
- ) );
-}
-
-void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc)
-{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 );
-
- CALL_CompressedTexImage3DARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- imageSize,
- (const GLvoid *)(pc + 32)
- ) );
+ CALL_MultiTexCoord4dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 32),
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc +
+ 0),
+ 4)
+ ));
}
-void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc)
+void
+__glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc)
{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 );
-
- CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLenum )bswap_ENUM ( pc + 16 ),
- imageSize,
- (const GLvoid *)(pc + 24)
- ) );
+ CALL_MultiTexCoord4fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc +
+ 4),
+ 4)
+ ));
}
-
-void __glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc)
-{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 );
-
- CALL_CompressedTexSubImage2DARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLenum )bswap_ENUM ( pc + 24 ),
- imageSize,
- (const GLvoid *)(pc + 32)
- ) );
-}
-
-void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc)
+
+void
+__glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc)
{
- const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 36 );
-
- CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLsizei )bswap_CARD32 ( pc + 20 ),
- (GLsizei )bswap_CARD32 ( pc + 24 ),
- (GLsizei )bswap_CARD32 ( pc + 28 ),
- (GLenum )bswap_ENUM ( pc + 32 ),
- imageSize,
- (const GLvoid *)(pc + 40)
- ) );
+ CALL_MultiTexCoord4ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (const GLint *)
+ bswap_32_array((uint32_t *) (pc +
+ 4),
+ 4)
+ ));
}
-int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc)
+void
+__glXDispSwap_MultiTexCoord4svARB(GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ CALL_MultiTexCoord4svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (const GLshort *)
+ bswap_16_array((uint16_t *) (pc +
+ 4),
+ 4)
+ ));
+}
+
+void
+__glXDispSwap_SampleCoverageARB(GLbyte * pc)
+{
+ CALL_SampleCoverageARB(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0),
+ *(GLboolean *) (pc + 4)
+ ));
+}
+
+void
+__glXDispSwap_CompressedTexImage1DARB(GLbyte * pc)
+{
+ const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20);
+
+ CALL_CompressedTexImage1DARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLsizei) bswap_CARD32(pc +
+ 12),
+ (GLint) bswap_CARD32(pc + 16),
+ imageSize,
+ (const GLvoid *) (pc + 24)
+ ));
+}
+
+void
+__glXDispSwap_CompressedTexImage2DARB(GLbyte * pc)
+{
+ const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 24);
+
+ CALL_CompressedTexImage2DARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLsizei) bswap_CARD32(pc +
+ 12),
+ (GLsizei) bswap_CARD32(pc +
+ 16),
+ (GLint) bswap_CARD32(pc + 20),
+ imageSize,
+ (const GLvoid *) (pc + 28)
+ ));
+}
+
+void
+__glXDispSwap_CompressedTexImage3DARB(GLbyte * pc)
+{
+ const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28);
+
+ CALL_CompressedTexImage3DARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLsizei) bswap_CARD32(pc +
+ 12),
+ (GLsizei) bswap_CARD32(pc +
+ 16),
+ (GLsizei) bswap_CARD32(pc +
+ 20),
+ (GLint) bswap_CARD32(pc + 24),
+ imageSize,
+ (const GLvoid *) (pc + 32)
+ ));
+}
+
+void
+__glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc)
+{
+ const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20);
+
+ CALL_CompressedTexSubImage1DARB(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc +
+ 4),
+ (GLint) bswap_CARD32(pc +
+ 8),
+ (GLsizei) bswap_CARD32(pc +
+ 12),
+ (GLenum) bswap_ENUM(pc +
+ 16),
+ imageSize,
+ (const GLvoid *) (pc + 24)
+ ));
+}
+
+void
+__glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc)
+{
+ const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28);
+
+ CALL_CompressedTexSubImage2DARB(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc +
+ 4),
+ (GLint) bswap_CARD32(pc +
+ 8),
+ (GLint) bswap_CARD32(pc +
+ 12),
+ (GLsizei) bswap_CARD32(pc +
+ 16),
+ (GLsizei) bswap_CARD32(pc +
+ 20),
+ (GLenum) bswap_ENUM(pc +
+ 24),
+ imageSize,
+ (const GLvoid *) (pc + 32)
+ ));
+}
+
+void
+__glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc)
+{
+ const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 36);
+
+ CALL_CompressedTexSubImage3DARB(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc +
+ 4),
+ (GLint) bswap_CARD32(pc +
+ 8),
+ (GLint) bswap_CARD32(pc +
+ 12),
+ (GLint) bswap_CARD32(pc +
+ 16),
+ (GLsizei) bswap_CARD32(pc +
+ 20),
+ (GLsizei) bswap_CARD32(pc +
+ 24),
+ (GLsizei) bswap_CARD32(pc +
+ 28),
+ (GLenum) bswap_ENUM(pc +
+ 32),
+ imageSize,
+ (const GLvoid *) (pc + 40)
+ ));
+}
+
+int
+__glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc)
+{
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLdouble params[4];
- CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, 4 );
+
+ CALL_GetProgramEnvParameterdvARB(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ (GLuint)
+ bswap_CARD32(pc + 4),
+ params));
+ (void) bswap_64_array((uint64_t *) params, 4);
__glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
error = Success;
}
@@ -4249,21 +4661,24 @@ int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLfloat params[4];
- CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 4 );
+
+ CALL_GetProgramEnvParameterfvARB(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ (GLuint)
+ bswap_CARD32(pc + 4),
+ params));
+ (void) bswap_32_array((uint32_t *) params, 4);
__glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
error = Success;
}
@@ -4271,21 +4686,25 @@ int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLdouble params[4];
- CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, 4 );
+
+ CALL_GetProgramLocalParameterdvARB(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ (GLuint)
+ bswap_CARD32(pc +
+ 4),
+ params));
+ (void) bswap_64_array((uint64_t *) params, 4);
__glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
error = Success;
}
@@ -4293,21 +4712,25 @@ int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc
return error;
}
-int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLfloat params[4];
- CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 4 );
+
+ CALL_GetProgramLocalParameterfvARB(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ (GLuint)
+ bswap_CARD32(pc +
+ 4),
+ params));
+ (void) bswap_32_array((uint32_t *) params, 4);
__glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
error = Success;
}
@@ -4315,29 +4738,31 @@ int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc
return error;
}
-int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetProgramivARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetProgramivARB_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetProgramivARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetProgramivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4345,29 +4770,32 @@ int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetVertexAttribdvARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetVertexAttribdvARB_size(pname);
GLdouble answerBuffer[200];
- GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
+ GLdouble *params =
+ __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
+ sizeof(answerBuffer), 8);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetVertexAttribdvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, compsize );
+ CALL_GetVertexAttribdvARB(GET_DISPATCH(), ((GLuint)
+ bswap_CARD32(pc + 0), pname,
+ params));
+ (void) bswap_64_array((uint64_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -4375,29 +4803,32 @@ int __glXDispSwap_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetVertexAttribfvARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetVertexAttribfvARB_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetVertexAttribfvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetVertexAttribfvARB(GET_DISPATCH(), ((GLuint)
+ bswap_CARD32(pc + 0), pname,
+ params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4405,29 +4836,32 @@ int __glXDispSwap_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetVertexAttribivARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetVertexAttribivARB_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetVertexAttribivARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetVertexAttribivARB(GET_DISPATCH(), ((GLuint)
+ bswap_CARD32(pc + 0), pname,
+ params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4435,332 +4869,398 @@ int __glXDispSwap_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc)
+void
+__glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 40);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 40);
pc -= 4;
}
#endif
- CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 )
- ) );
+ CALL_ProgramEnvParameter4dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc +
+ 4),
+ (const GLdouble *)
+ bswap_64_array((uint64_t
+ *) (pc + 8),
+ 4)
+ ));
}
-void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc)
+void
+__glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc)
{
- CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
- ) );
+ CALL_ProgramEnvParameter4fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc +
+ 4),
+ (const GLfloat *)
+ bswap_32_array((uint32_t
+ *) (pc + 8),
+ 4)
+ ));
}
-void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc)
+void
+__glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 40);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 40);
pc -= 4;
}
#endif
- CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 )
- ) );
+ CALL_ProgramLocalParameter4dvARB(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc +
+ 4),
+ (const GLdouble *)
+ bswap_64_array((uint64_t
+ *) (pc +
+ 8), 4)
+ ));
}
-void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc)
+void
+__glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc)
{
- CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
- ) );
+ CALL_ProgramLocalParameter4fvARB(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc +
+ 4),
+ (const GLfloat *)
+ bswap_32_array((uint32_t
+ *) (pc +
+ 8), 4)
+ ));
}
-void __glXDispSwap_ProgramStringARB(GLbyte * pc)
+void
+__glXDispSwap_ProgramStringARB(GLbyte * pc)
{
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 );
+ const GLsizei len = (GLsizei) bswap_CARD32(pc + 8);
- CALL_ProgramStringARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- len,
- (const GLvoid *)(pc + 12)
- ) );
+ CALL_ProgramStringARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ len, (const GLvoid *) (pc + 12)
+ ));
}
-void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib1dvARB(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 12);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 12);
pc -= 4;
}
#endif
- CALL_VertexAttrib1dvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 )
- ) );
+ CALL_VertexAttrib1dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc +
+ 4), 1)
+ ));
}
-void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib1fvARB(GLbyte * pc)
{
- CALL_VertexAttrib1fvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
- ) );
+ CALL_VertexAttrib1fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc +
+ 4), 1)
+ ));
}
-void __glXDispSwap_VertexAttrib1svARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib1svARB(GLbyte * pc)
{
- CALL_VertexAttrib1svARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 )
- ) );
+ CALL_VertexAttrib1svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLshort *)
+ bswap_16_array((uint16_t *) (pc +
+ 4), 1)
+ ));
}
-void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib2dvARB(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 20);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 20);
pc -= 4;
}
#endif
- CALL_VertexAttrib2dvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 )
- ) );
+ CALL_VertexAttrib2dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc +
+ 4), 2)
+ ));
}
-void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib2fvARB(GLbyte * pc)
{
- CALL_VertexAttrib2fvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
- ) );
+ CALL_VertexAttrib2fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc +
+ 4), 2)
+ ));
}
-void __glXDispSwap_VertexAttrib2svARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib2svARB(GLbyte * pc)
{
- CALL_VertexAttrib2svARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
- ) );
+ CALL_VertexAttrib2svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLshort *)
+ bswap_16_array((uint16_t *) (pc +
+ 4), 2)
+ ));
}
-void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib3dvARB(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 28);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 28);
pc -= 4;
}
#endif
- CALL_VertexAttrib3dvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 )
- ) );
+ CALL_VertexAttrib3dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc +
+ 4), 3)
+ ));
}
-void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib3fvARB(GLbyte * pc)
{
- CALL_VertexAttrib3fvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
- ) );
+ CALL_VertexAttrib3fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc +
+ 4), 3)
+ ));
}
-void __glXDispSwap_VertexAttrib3svARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib3svARB(GLbyte * pc)
{
- CALL_VertexAttrib3svARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 )
- ) );
+ CALL_VertexAttrib3svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLshort *)
+ bswap_16_array((uint16_t *) (pc +
+ 4), 3)
+ ));
}
-void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc)
{
- CALL_VertexAttrib4NbvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLbyte *)(pc + 4)
- ) );
+ CALL_VertexAttrib4NbvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLbyte *) (pc + 4)
+ ));
}
-void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4NivARB(GLbyte * pc)
{
- CALL_VertexAttrib4NivARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
+ CALL_VertexAttrib4NivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLint *)
+ bswap_32_array((uint32_t *) (pc +
+ 4),
+ 4)
+ ));
}
-void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc)
{
- CALL_VertexAttrib4NsvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
+ CALL_VertexAttrib4NsvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLshort *)
+ bswap_16_array((uint16_t *) (pc +
+ 4),
+ 4)
+ ));
}
-void __glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc)
{
- CALL_VertexAttrib4NubvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLubyte *)(pc + 4)
- ) );
+ CALL_VertexAttrib4NubvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLubyte *) (pc + 4)
+ ));
}
-void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc)
{
- CALL_VertexAttrib4NuivARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
+ CALL_VertexAttrib4NuivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLuint *)
+ bswap_32_array((uint32_t *) (pc +
+ 4),
+ 4)
+ ));
}
-void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc)
{
- CALL_VertexAttrib4NusvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
+ CALL_VertexAttrib4NusvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLushort *)
+ bswap_16_array((uint16_t *) (pc +
+ 4),
+ 4)
+ ));
}
-void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4bvARB(GLbyte * pc)
{
- CALL_VertexAttrib4bvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLbyte *)(pc + 4)
- ) );
+ CALL_VertexAttrib4bvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLbyte *) (pc + 4)
+ ));
}
-void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4dvARB(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 36);
pc -= 4;
}
#endif
- CALL_VertexAttrib4dvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 )
- ) );
+ CALL_VertexAttrib4dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc +
+ 4), 4)
+ ));
}
-void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4fvARB(GLbyte * pc)
{
- CALL_VertexAttrib4fvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
+ CALL_VertexAttrib4fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc +
+ 4), 4)
+ ));
}
-void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4ivARB(GLbyte * pc)
{
- CALL_VertexAttrib4ivARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
+ CALL_VertexAttrib4ivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLint *)
+ bswap_32_array((uint32_t *) (pc +
+ 4), 4)
+ ));
}
-void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4svARB(GLbyte * pc)
{
- CALL_VertexAttrib4svARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
+ CALL_VertexAttrib4svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLshort *)
+ bswap_16_array((uint16_t *) (pc +
+ 4), 4)
+ ));
}
-void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc)
{
- CALL_VertexAttrib4ubvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLubyte *)(pc + 4)
- ) );
+ CALL_VertexAttrib4ubvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLubyte *) (pc + 4)
+ ));
}
-void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4uivARB(GLbyte * pc)
{
- CALL_VertexAttrib4uivARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
+ CALL_VertexAttrib4uivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLuint *)
+ bswap_32_array((uint32_t *) (pc +
+ 4),
+ 4)
+ ));
}
-void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4usvARB(GLbyte * pc)
{
- CALL_VertexAttrib4usvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
+ CALL_VertexAttrib4usvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLushort *)
+ bswap_16_array((uint16_t *) (pc +
+ 4),
+ 4)
+ ));
}
-void __glXDispSwap_BeginQueryARB(GLbyte * pc)
+void
+__glXDispSwap_BeginQueryARB(GLbyte * pc)
{
- CALL_BeginQueryARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
+ CALL_BeginQueryARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4)
+ ));
}
-int __glXDispSwap_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_DeleteQueriesARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_DeleteQueriesARB( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
+
+ CALL_DeleteQueriesARB(GET_DISPATCH(), (n,
+ (const GLuint *)
+ bswap_32_array((uint32_t *) (pc +
+ 4),
+ 0)
+ ));
error = Success;
}
return error;
}
-void __glXDispSwap_EndQueryARB(GLbyte * pc)
+void
+__glXDispSwap_EndQueryARB(GLbyte * pc)
{
- CALL_EndQueryARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ CALL_EndQueryARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
}
-int __glXDispSwap_GenQueriesARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GenQueriesARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
GLuint answerBuffer[200];
- GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenQueriesARB( GET_DISPATCH(), (
- n,
- ids
- ) );
- (void) bswap_32_array( (uint32_t *) ids, n );
+ GLuint *ids =
+ __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
+ 4);
+ CALL_GenQueriesARB(GET_DISPATCH(), (n, ids));
+ (void) bswap_32_array((uint32_t *) ids, n);
__glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -4768,29 +5268,31 @@ int __glXDispSwap_GenQueriesARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetQueryObjectivARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetQueryObjectivARB_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetQueryObjectivARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetQueryObjectivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4798,29 +5300,32 @@ int __glXDispSwap_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetQueryObjectuivARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetQueryObjectuivARB_size(pname);
GLuint answerBuffer[200];
- GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLuint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetQueryObjectuivARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetQueryObjectuivARB(GET_DISPATCH(), ((GLuint)
+ bswap_CARD32(pc + 0), pname,
+ params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4828,29 +5333,31 @@ int __glXDispSwap_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetQueryivARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetQueryivARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetQueryivARB_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetQueryivARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetQueryivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4858,18 +5365,20 @@ int __glXDispSwap_GetQueryivARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_IsQueryARB(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_IsQueryARB(__GLXclientState * cl, GLbyte * pc)
{
- xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsQueryARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+
+ retval = CALL_IsQueryARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
+ ));
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -4877,190 +5386,226 @@ int __glXDispSwap_IsQueryARB(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_DrawBuffersARB(GLbyte * pc)
+void
+__glXDispSwap_DrawBuffersARB(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- CALL_DrawBuffersARB( GET_DISPATCH(), (
- n,
- (const GLenum *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
+ CALL_DrawBuffersARB(GET_DISPATCH(), (n,
+ (const GLenum *)
+ bswap_32_array((uint32_t *) (pc + 4),
+ 0)
+ ));
}
-void __glXDispSwap_ClampColorARB(GLbyte * pc)
+void
+__glXDispSwap_ClampColorARB(GLbyte * pc)
{
- CALL_ClampColorARB( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
+ CALL_ClampColorARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4)
+ ));
}
-void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc)
+void
+__glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc)
{
- CALL_RenderbufferStorageMultisample( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLsizei )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 ),
- (GLsizei )bswap_CARD32 ( pc + 16 )
- ) );
+ CALL_RenderbufferStorageMultisample(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ (GLsizei)
+ bswap_CARD32(pc + 4),
+ (GLenum) bswap_ENUM(pc
+ +
+ 8),
+ (GLsizei)
+ bswap_CARD32(pc + 12),
+ (GLsizei)
+ bswap_CARD32(pc + 16)
+ ));
}
-void __glXDispSwap_SampleMaskSGIS(GLbyte * pc)
+void
+__glXDispSwap_SampleMaskSGIS(GLbyte * pc)
{
- CALL_SampleMaskSGIS( GET_DISPATCH(), (
- (GLclampf)bswap_FLOAT32( pc + 0 ),
- *(GLboolean *)(pc + 4)
- ) );
+ CALL_SampleMaskSGIS(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0),
+ *(GLboolean *) (pc + 4)
+ ));
}
-void __glXDispSwap_SamplePatternSGIS(GLbyte * pc)
+void
+__glXDispSwap_SamplePatternSGIS(GLbyte * pc)
{
- CALL_SamplePatternSGIS( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ CALL_SamplePatternSGIS(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
}
-void __glXDispSwap_PointParameterfEXT(GLbyte * pc)
+void
+__glXDispSwap_PointParameterfEXT(GLbyte * pc)
{
- CALL_PointParameterfEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLfloat )bswap_FLOAT32( pc + 4 )
- ) );
+ CALL_PointParameterfEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLfloat) bswap_FLOAT32(pc + 4)
+ ));
}
-void __glXDispSwap_PointParameterfvEXT(GLbyte * pc)
+void
+__glXDispSwap_PointParameterfvEXT(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLfloat * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
+ const GLfloat *params;
- params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterfvEXT_size(pname) );
+ params =
+ (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
+ __glPointParameterfvEXT_size(pname));
- CALL_PointParameterfvEXT( GET_DISPATCH(), (
- pname,
- params
- ) );
+ CALL_PointParameterfvEXT(GET_DISPATCH(), (pname, params));
}
-void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc)
+void
+__glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc)
{
- CALL_SecondaryColor3bvEXT( GET_DISPATCH(), (
- (const GLbyte *)(pc + 0)
- ) );
+ CALL_SecondaryColor3bvEXT(GET_DISPATCH(), ((const GLbyte *) (pc + 0)
+ ));
}
-void __glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc)
+void
+__glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 24);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 24);
pc -= 4;
}
#endif
- CALL_SecondaryColor3dvEXT( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
- ) );
+ CALL_SecondaryColor3dvEXT(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc +
+ 0),
+ 3)
+ ));
}
-void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc)
+void
+__glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc)
{
- CALL_SecondaryColor3fvEXT( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ CALL_SecondaryColor3fvEXT(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc +
+ 0),
+ 3)
+ ));
}
-void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc)
+void
+__glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc)
{
- CALL_SecondaryColor3ivEXT( GET_DISPATCH(), (
- (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ CALL_SecondaryColor3ivEXT(GET_DISPATCH(), ((const GLint *)
+ bswap_32_array((uint32_t *) (pc +
+ 0),
+ 3)
+ ));
}
-void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc)
+void
+__glXDispSwap_SecondaryColor3svEXT(GLbyte * pc)
{
- CALL_SecondaryColor3svEXT( GET_DISPATCH(), (
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
+ CALL_SecondaryColor3svEXT(GET_DISPATCH(), ((const GLshort *)
+ bswap_16_array((uint16_t *) (pc +
+ 0),
+ 3)
+ ));
}
-void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc)
+void
+__glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc)
{
- CALL_SecondaryColor3ubvEXT( GET_DISPATCH(), (
- (const GLubyte *)(pc + 0)
- ) );
+ CALL_SecondaryColor3ubvEXT(GET_DISPATCH(), ((const GLubyte *) (pc + 0)
+ ));
}
-void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc)
+void
+__glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc)
{
- CALL_SecondaryColor3uivEXT( GET_DISPATCH(), (
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ CALL_SecondaryColor3uivEXT(GET_DISPATCH(), ((const GLuint *)
+ bswap_32_array((uint32_t *) (pc
+ +
+ 0),
+ 3)
+ ));
}
-void __glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc)
+void
+__glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc)
{
- CALL_SecondaryColor3usvEXT( GET_DISPATCH(), (
- (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
- ) );
+ CALL_SecondaryColor3usvEXT(GET_DISPATCH(), ((const GLushort *)
+ bswap_16_array((uint16_t *) (pc
+ +
+ 0),
+ 3)
+ ));
}
-void __glXDispSwap_FogCoorddvEXT(GLbyte * pc)
+void
+__glXDispSwap_FogCoorddvEXT(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 8);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 8);
pc -= 4;
}
#endif
- CALL_FogCoorddvEXT( GET_DISPATCH(), (
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
- ) );
+ CALL_FogCoorddvEXT(GET_DISPATCH(), ((const GLdouble *)
+ bswap_64_array((uint64_t *) (pc + 0), 1)
+ ));
}
-void __glXDispSwap_FogCoordfvEXT(GLbyte * pc)
+void
+__glXDispSwap_FogCoordfvEXT(GLbyte * pc)
{
- CALL_FogCoordfvEXT( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
- ) );
+ CALL_FogCoordfvEXT(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0), 1)
+ ));
}
-void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc)
+void
+__glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc)
{
- CALL_BlendFuncSeparateEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLenum )bswap_ENUM ( pc + 12 )
- ) );
+ CALL_BlendFuncSeparateEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLenum) bswap_ENUM(pc + 12)
+ ));
}
-void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc)
+void
+__glXDispSwap_WindowPos3fvMESA(GLbyte * pc)
{
- CALL_WindowPos3fvMESA( GET_DISPATCH(), (
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
- ) );
+ CALL_WindowPos3fvMESA(GET_DISPATCH(), ((const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 0),
+ 3)
+ ));
}
-int __glXDispSwap_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_AreProgramsResidentNV(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
GLboolean retval;
GLboolean answerBuffer[200];
- GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
- residences
- ) );
+ GLboolean *residences =
+ __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval =
+ CALL_AreProgramsResidentNV(GET_DISPATCH(),
+ (n,
+ (const GLuint *)
+ bswap_32_array((uint32_t *) (pc + 4),
+ 0), residences));
__glXSendReplySwap(cl->client, residences, n, 1, GL_FALSE, retval);
error = Success;
}
@@ -5068,60 +5613,67 @@ int __glXDispSwap_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_BindProgramNV(GLbyte * pc)
+void
+__glXDispSwap_BindProgramNV(GLbyte * pc)
{
- CALL_BindProgramNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
+ CALL_BindProgramNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4)
+ ));
}
-int __glXDispSwap_DeleteProgramsNV(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_DeleteProgramsNV(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- CALL_DeleteProgramsNV( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
+
+ CALL_DeleteProgramsNV(GET_DISPATCH(), (n,
+ (const GLuint *)
+ bswap_32_array((uint32_t *) (pc +
+ 4),
+ 0)
+ ));
error = Success;
}
return error;
}
-void __glXDispSwap_ExecuteProgramNV(GLbyte * pc)
+void
+__glXDispSwap_ExecuteProgramNV(GLbyte * pc)
{
- CALL_ExecuteProgramNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
- ) );
+ CALL_ExecuteProgramNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc + 8),
+ 4)
+ ));
}
-int __glXDispSwap_GenProgramsNV(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GenProgramsNV(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
GLuint answerBuffer[200];
- GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenProgramsNV( GET_DISPATCH(), (
- n,
- programs
- ) );
- (void) bswap_32_array( (uint32_t *) programs, n );
+ GLuint *programs =
+ __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
+ 4);
+ CALL_GenProgramsNV(GET_DISPATCH(), (n, programs));
+ (void) bswap_32_array((uint32_t *) programs, n);
__glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -5129,22 +5681,26 @@ int __glXDispSwap_GenProgramsNV(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetProgramParameterdvNV(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLdouble params[4];
- CALL_GetProgramParameterdvNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, 4 );
+
+ CALL_GetProgramParameterdvNV(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc +
+ 4),
+ (GLenum) bswap_ENUM(pc +
+ 8),
+ params));
+ (void) bswap_64_array((uint64_t *) params, 4);
__glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
error = Success;
}
@@ -5152,22 +5708,26 @@ int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetProgramParameterfvNV(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLfloat params[4];
- CALL_GetProgramParameterfvNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 4 );
+
+ CALL_GetProgramParameterfvNV(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc +
+ 4),
+ (GLenum) bswap_ENUM(pc +
+ 8),
+ params));
+ (void) bswap_32_array((uint32_t *) params, 4);
__glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
error = Success;
}
@@ -5175,29 +5735,31 @@ int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetProgramivNV(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetProgramivNV_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetProgramivNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetProgramivNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -5205,22 +5767,23 @@ int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetTrackMatrixivNV(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLint params[1];
- CALL_GetTrackMatrixivNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 1 );
+
+ CALL_GetTrackMatrixivNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ params));
+ (void) bswap_32_array((uint32_t *) params, 1);
__glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
error = Success;
}
@@ -5228,29 +5791,31 @@ int __glXDispSwap_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetVertexAttribdvNV(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetVertexAttribdvNV_size(pname);
GLdouble answerBuffer[200];
- GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
+ GLdouble *params =
+ __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
+ sizeof(answerBuffer), 8);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetVertexAttribdvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, compsize );
+ CALL_GetVertexAttribdvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ pname, params));
+ (void) bswap_64_array((uint64_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -5258,29 +5823,31 @@ int __glXDispSwap_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetVertexAttribfvNV(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetVertexAttribfvNV_size(pname);
GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLfloat *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetVertexAttribfvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetVertexAttribfvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -5288,29 +5855,31 @@ int __glXDispSwap_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetVertexAttribivNV(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ if (cx != NULL) {
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
const GLuint compsize = __glGetVertexAttribivNV_size(pname);
GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+ GLint *params =
+ __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
+ sizeof(answerBuffer), 4);
- if (params == NULL) return BadAlloc;
+ if (params == NULL)
+ return BadAlloc;
__glXClearErrorOccured();
- CALL_GetVertexAttribivNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
+ CALL_GetVertexAttribivNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ pname, params));
+ (void) bswap_32_array((uint32_t *) params, compsize);
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -5318,18 +5887,20 @@ int __glXDispSwap_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_IsProgramNV(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_IsProgramNV(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsProgramNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+
+ retval = CALL_IsProgramNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
+ ));
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -5337,423 +5908,489 @@ int __glXDispSwap_IsProgramNV(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_LoadProgramNV(GLbyte * pc)
+void
+__glXDispSwap_LoadProgramNV(GLbyte * pc)
{
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 );
+ const GLsizei len = (GLsizei) bswap_CARD32(pc + 8);
- CALL_LoadProgramNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- len,
- (const GLubyte *)(pc + 12)
- ) );
+ CALL_LoadProgramNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4),
+ len, (const GLubyte *) (pc + 12)
+ ));
}
-void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc)
+void
+__glXDispSwap_ProgramParameters4dvNV(GLbyte * pc)
{
- const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 );
+ const GLsizei num = (GLsizei) bswap_CARD32(pc + 8);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_ProgramParameters4dvNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- num,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 12), 0 )
- ) );
+ CALL_ProgramParameters4dvNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4),
+ num,
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc
+ +
+ 12),
+ 0)
+ ));
}
-void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc)
+void
+__glXDispSwap_ProgramParameters4fvNV(GLbyte * pc)
{
- const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 );
+ const GLsizei num = (GLsizei) bswap_CARD32(pc + 8);
- CALL_ProgramParameters4fvNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- num,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 12), 0 )
- ) );
+ CALL_ProgramParameters4fvNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4),
+ num,
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc
+ +
+ 12),
+ 0)
+ ));
}
-void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc)
+void
+__glXDispSwap_RequestResidentProgramsNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- CALL_RequestResidentProgramsNV( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
+ CALL_RequestResidentProgramsNV(GET_DISPATCH(), (n,
+ (const GLuint *)
+ bswap_32_array((uint32_t
+ *) (pc + 4),
+ 0)
+ ));
}
-void __glXDispSwap_TrackMatrixNV(GLbyte * pc)
+void
+__glXDispSwap_TrackMatrixNV(GLbyte * pc)
{
- CALL_TrackMatrixNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLenum )bswap_ENUM ( pc + 12 )
- ) );
+ CALL_TrackMatrixNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLenum) bswap_ENUM(pc + 12)
+ ));
}
-void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib1dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 12);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 12);
pc -= 4;
}
#endif
- CALL_VertexAttrib1dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 )
- ) );
+ CALL_VertexAttrib1dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc +
+ 4), 1)
+ ));
}
-void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib1fvNV(GLbyte * pc)
{
- CALL_VertexAttrib1fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
- ) );
+ CALL_VertexAttrib1fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc +
+ 4), 1)
+ ));
}
-void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib1svNV(GLbyte * pc)
{
- CALL_VertexAttrib1svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 )
- ) );
+ CALL_VertexAttrib1svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLshort *)
+ bswap_16_array((uint16_t *) (pc +
+ 4), 1)
+ ));
}
-void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib2dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 20);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 20);
pc -= 4;
}
#endif
- CALL_VertexAttrib2dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 )
- ) );
+ CALL_VertexAttrib2dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc +
+ 4), 2)
+ ));
}
-void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib2fvNV(GLbyte * pc)
{
- CALL_VertexAttrib2fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
- ) );
+ CALL_VertexAttrib2fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc +
+ 4), 2)
+ ));
}
-void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib2svNV(GLbyte * pc)
{
- CALL_VertexAttrib2svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
- ) );
+ CALL_VertexAttrib2svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLshort *)
+ bswap_16_array((uint16_t *) (pc +
+ 4), 2)
+ ));
}
-void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib3dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 28);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 28);
pc -= 4;
}
#endif
- CALL_VertexAttrib3dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 )
- ) );
+ CALL_VertexAttrib3dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc +
+ 4), 3)
+ ));
}
-void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib3fvNV(GLbyte * pc)
{
- CALL_VertexAttrib3fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
- ) );
+ CALL_VertexAttrib3fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc +
+ 4), 3)
+ ));
}
-void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib3svNV(GLbyte * pc)
{
- CALL_VertexAttrib3svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 )
- ) );
+ CALL_VertexAttrib3svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLshort *)
+ bswap_16_array((uint16_t *) (pc +
+ 4), 3)
+ ));
}
-void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, 36);
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, 36);
pc -= 4;
}
#endif
- CALL_VertexAttrib4dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 )
- ) );
+ CALL_VertexAttrib4dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc +
+ 4), 4)
+ ));
}
-void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4fvNV(GLbyte * pc)
{
- CALL_VertexAttrib4fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
- ) );
+ CALL_VertexAttrib4fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc +
+ 4), 4)
+ ));
}
-void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4svNV(GLbyte * pc)
{
- CALL_VertexAttrib4svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
- ) );
+ CALL_VertexAttrib4svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLshort *)
+ bswap_16_array((uint16_t *) (pc +
+ 4), 4)
+ ));
}
-void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc)
{
- CALL_VertexAttrib4ubvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- (const GLubyte *)(pc + 4)
- ) );
+ CALL_VertexAttrib4ubvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ (const GLubyte *) (pc + 4)
+ ));
}
-void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs1dvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs1dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
- ) );
+ CALL_VertexAttribs1dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc +
+ 8), 0)
+ ));
}
-void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs1fvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- CALL_VertexAttribs1fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
- ) );
+ CALL_VertexAttribs1fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc +
+ 8), 0)
+ ));
}
-void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs1svNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- CALL_VertexAttribs1svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
- ) );
+ CALL_VertexAttribs1svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLshort *)
+ bswap_16_array((uint16_t *) (pc +
+ 8), 0)
+ ));
}
-void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs2dvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs2dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
- ) );
+ CALL_VertexAttribs2dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc +
+ 8), 0)
+ ));
}
-void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs2fvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- CALL_VertexAttribs2fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
- ) );
+ CALL_VertexAttribs2fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc +
+ 8), 0)
+ ));
}
-void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs2svNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- CALL_VertexAttribs2svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
- ) );
+ CALL_VertexAttribs2svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLshort *)
+ bswap_16_array((uint16_t *) (pc +
+ 8), 0)
+ ));
}
-void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs3dvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs3dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
- ) );
+ CALL_VertexAttribs3dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc +
+ 8), 0)
+ ));
}
-void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs3fvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- CALL_VertexAttribs3fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
- ) );
+ CALL_VertexAttribs3fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc +
+ 8), 0)
+ ));
}
-void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs3svNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- CALL_VertexAttribs3svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
- ) );
+ CALL_VertexAttribs3svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLshort *)
+ bswap_16_array((uint16_t *) (pc +
+ 8), 0)
+ ));
}
-void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs4dvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs4dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
- ) );
+ CALL_VertexAttribs4dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLdouble *)
+ bswap_64_array((uint64_t *) (pc +
+ 8), 0)
+ ));
}
-void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs4fvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- CALL_VertexAttribs4fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
- ) );
+ CALL_VertexAttribs4fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLfloat *)
+ bswap_32_array((uint32_t *) (pc +
+ 8), 0)
+ ));
}
-void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs4svNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- CALL_VertexAttribs4svNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
- ) );
+ CALL_VertexAttribs4svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ n,
+ (const GLshort *)
+ bswap_16_array((uint16_t *) (pc +
+ 8), 0)
+ ));
}
-void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc)
+void
+__glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
- CALL_VertexAttribs4ubvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- n,
- (const GLubyte *)(pc + 8)
- ) );
+ CALL_VertexAttribs4ubvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
+ n, (const GLubyte *) (pc + 8)
+ ));
}
-void __glXDispSwap_PointParameteriNV(GLbyte * pc)
+void
+__glXDispSwap_PointParameteriNV(GLbyte * pc)
{
- CALL_PointParameteriNV( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 )
- ) );
+ CALL_PointParameteriNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLint) bswap_CARD32(pc + 4)
+ ));
}
-void __glXDispSwap_PointParameterivNV(GLbyte * pc)
+void
+__glXDispSwap_PointParameterivNV(GLbyte * pc)
{
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
- const GLint * params;
+ const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
+ const GLint *params;
- params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterivNV_size(pname) );
+ params =
+ (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
+ __glPointParameterivNV_size(pname));
- CALL_PointParameterivNV( GET_DISPATCH(), (
- pname,
- params
- ) );
+ CALL_PointParameterivNV(GET_DISPATCH(), (pname, params));
}
-void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc)
+void
+__glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc)
{
- CALL_ActiveStencilFaceEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ CALL_ActiveStencilFaceEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
}
-int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
+ if (cx != NULL) {
+ const GLsizei len = (GLsizei) bswap_CARD32(pc + 4);
GLdouble params[4];
- CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- len,
- (const GLubyte *)(pc + 8),
- params
- ) );
- (void) bswap_64_array( (uint64_t *) params, 4 );
+
+ CALL_GetProgramNamedParameterdvNV(GET_DISPATCH(), ((GLuint)
+ bswap_CARD32(pc + 0),
+ len,
+ (const GLubyte *) (pc
+ +
+ 8),
+ params));
+ (void) bswap_64_array((uint64_t *) params, 4);
__glXSendReplySwap(cl->client, params, 4, 8, GL_TRUE, 0);
error = Success;
}
@@ -5761,24 +6398,28 @@ int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
+ if (cx != NULL) {
+ const GLsizei len = (GLsizei) bswap_CARD32(pc + 4);
GLfloat params[4];
- CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- len,
- (const GLubyte *)(pc + 8),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 4 );
+
+ CALL_GetProgramNamedParameterfvNV(GET_DISPATCH(), ((GLuint)
+ bswap_CARD32(pc + 0),
+ len,
+ (const GLubyte *) (pc
+ +
+ 8),
+ params));
+ (void) bswap_32_array((uint32_t *) params, 4);
__glXSendReplySwap(cl->client, params, 4, 4, GL_TRUE, 0);
error = Success;
}
@@ -5786,74 +6427,87 @@ int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc)
+void
+__glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc)
{
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 36 );
+ const GLsizei len = (GLsizei) bswap_CARD32(pc + 36);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 44 + __GLX_PAD(len) - 4;
- if ((unsigned long)(pc) & 7) {
- (void) memmove(pc-4, pc, cmdlen);
+
+ if ((unsigned long) (pc) & 7) {
+ (void) memmove(pc - 4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 32 ),
- len,
- (const GLubyte *)(pc + 40),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
- ) );
+ CALL_ProgramNamedParameter4dvNV(GET_DISPATCH(), ((GLuint)
+ bswap_CARD32(pc + 32), len,
+ (const GLubyte *) (pc +
+ 40),
+ (const GLdouble *)
+ bswap_64_array((uint64_t
+ *) (pc +
+ 0), 4)
+ ));
}
-void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc)
+void
+__glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc)
{
- const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
+ const GLsizei len = (GLsizei) bswap_CARD32(pc + 4);
- CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 ),
- len,
- (const GLubyte *)(pc + 24),
- (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
- ) );
+ CALL_ProgramNamedParameter4fvNV(GET_DISPATCH(), ((GLuint)
+ bswap_CARD32(pc + 0), len,
+ (const GLubyte *) (pc +
+ 24),
+ (const GLfloat *)
+ bswap_32_array((uint32_t
+ *) (pc +
+ 8), 4)
+ ));
}
-void __glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc)
+void
+__glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc)
{
- CALL_BlendEquationSeparateEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 )
- ) );
+ CALL_BlendEquationSeparateEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4)
+ ));
}
-void __glXDispSwap_BindFramebufferEXT(GLbyte * pc)
+void
+__glXDispSwap_BindFramebufferEXT(GLbyte * pc)
{
- CALL_BindFramebufferEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
+ CALL_BindFramebufferEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4)
+ ));
}
-void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc)
+void
+__glXDispSwap_BindRenderbufferEXT(GLbyte * pc)
{
- CALL_BindRenderbufferEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLuint )bswap_CARD32 ( pc + 4 )
- ) );
+ CALL_BindRenderbufferEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLuint) bswap_CARD32(pc + 4)
+ ));
}
-int __glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLenum retval;
- retval = CALL_CheckFramebufferStatusEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+
+ retval = CALL_CheckFramebufferStatusEXT(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc +
+ 0)
+ ));
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -5861,87 +6515,103 @@ int __glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc)
+void
+__glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- CALL_DeleteFramebuffersEXT( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
+ CALL_DeleteFramebuffersEXT(GET_DISPATCH(), (n,
+ (const GLuint *)
+ bswap_32_array((uint32_t *) (pc
+ +
+ 4),
+ 0)
+ ));
}
-void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc)
+void
+__glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc)
{
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- CALL_DeleteRenderbuffersEXT( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
- ) );
+ CALL_DeleteRenderbuffersEXT(GET_DISPATCH(), (n,
+ (const GLuint *)
+ bswap_32_array((uint32_t *) (pc
+ +
+ 4),
+ 0)
+ ));
}
-void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc)
+void
+__glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc)
{
- CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLuint )bswap_CARD32 ( pc + 12 )
- ) );
+ CALL_FramebufferRenderbufferEXT(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc +
+ 4),
+ (GLenum) bswap_ENUM(pc +
+ 8),
+ (GLuint) bswap_CARD32(pc +
+ 12)
+ ));
}
-void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc)
+void
+__glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc)
{
- CALL_FramebufferTexture1DEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLuint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 )
- ) );
+ CALL_FramebufferTexture1DEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLuint) bswap_CARD32(pc +
+ 12),
+ (GLint) bswap_CARD32(pc + 16)
+ ));
}
-void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc)
+void
+__glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc)
{
- CALL_FramebufferTexture2DEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLuint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 )
- ) );
+ CALL_FramebufferTexture2DEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLuint) bswap_CARD32(pc +
+ 12),
+ (GLint) bswap_CARD32(pc + 16)
+ ));
}
-void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc)
+void
+__glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc)
{
- CALL_FramebufferTexture3DEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- (GLuint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLint )bswap_CARD32 ( pc + 20 )
- ) );
+ CALL_FramebufferTexture3DEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLenum) bswap_ENUM(pc + 8),
+ (GLuint) bswap_CARD32(pc +
+ 12),
+ (GLint) bswap_CARD32(pc + 16),
+ (GLint) bswap_CARD32(pc + 20)
+ ));
}
-int __glXDispSwap_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GenFramebuffersEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
GLuint answerBuffer[200];
- GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenFramebuffersEXT( GET_DISPATCH(), (
- n,
- framebuffers
- ) );
- (void) bswap_32_array( (uint32_t *) framebuffers, n );
+ GLuint *framebuffers =
+ __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
+ 4);
+ CALL_GenFramebuffersEXT(GET_DISPATCH(), (n, framebuffers));
+ (void) bswap_32_array((uint32_t *) framebuffers, n);
__glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -5949,23 +6619,24 @@ int __glXDispSwap_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GenRenderbuffersEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ if (cx != NULL) {
+ const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
GLuint answerBuffer[200];
- GLuint * renderbuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenRenderbuffersEXT( GET_DISPATCH(), (
- n,
- renderbuffers
- ) );
- (void) bswap_32_array( (uint32_t *) renderbuffers, n );
+ GLuint *renderbuffers =
+ __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
+ 4);
+ CALL_GenRenderbuffersEXT(GET_DISPATCH(), (n, renderbuffers));
+ (void) bswap_32_array((uint32_t *) renderbuffers, n);
__glXSendReplySwap(cl->client, renderbuffers, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -5973,29 +6644,37 @@ int __glXDispSwap_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc)
+void
+__glXDispSwap_GenerateMipmapEXT(GLbyte * pc)
{
- CALL_GenerateMipmapEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 )
- ) );
+ CALL_GenerateMipmapEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
+ ));
}
-int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState * cl,
+ GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLint params[1];
- CALL_GetFramebufferAttachmentParameterivEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLenum )bswap_ENUM ( pc + 8 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 1 );
+
+ CALL_GetFramebufferAttachmentParameterivEXT(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM
+ (pc + 0),
+ (GLenum)
+ bswap_ENUM
+ (pc + 4),
+ (GLenum)
+ bswap_ENUM
+ (pc + 8),
+ params));
+ (void) bswap_32_array((uint32_t *) params, 1);
__glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
error = Success;
}
@@ -6003,21 +6682,24 @@ int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, G
return error;
}
-int __glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLint params[1];
- CALL_GetRenderbufferParameterivEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, 1 );
+
+ CALL_GetRenderbufferParameterivEXT(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ (GLenum)
+ bswap_ENUM(pc + 4),
+ params));
+ (void) bswap_32_array((uint32_t *) params, 1);
__glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
error = Success;
}
@@ -6025,18 +6707,21 @@ int __glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc
return error;
}
-int __glXDispSwap_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_IsFramebufferEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsFramebufferEXT( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+
+ retval = CALL_IsFramebufferEXT(GET_DISPATCH(), ((GLuint)
+ bswap_CARD32(pc + 0)
+ ));
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -6044,18 +6729,21 @@ int __glXDispSwap_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-int __glXDispSwap_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc)
+int
+__glXDispSwap_IsRenderbufferEXT(__GLXclientState * cl, GLbyte * pc)
{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+ __GLXcontext *const cx =
+ __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
+ if (cx != NULL) {
GLboolean retval;
- retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
+
+ retval = CALL_IsRenderbufferEXT(GET_DISPATCH(), ((GLuint)
+ bswap_CARD32(pc + 0)
+ ));
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -6063,40 +6751,44 @@ int __glXDispSwap_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc)
return error;
}
-void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc)
+void
+__glXDispSwap_RenderbufferStorageEXT(GLbyte * pc)
{
- CALL_RenderbufferStorageEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLsizei )bswap_CARD32 ( pc + 8 ),
- (GLsizei )bswap_CARD32 ( pc + 12 )
- ) );
+ CALL_RenderbufferStorageEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc + 4),
+ (GLsizei) bswap_CARD32(pc + 8),
+ (GLsizei) bswap_CARD32(pc + 12)
+ ));
}
-void __glXDispSwap_BlitFramebufferEXT(GLbyte * pc)
+void
+__glXDispSwap_BlitFramebufferEXT(GLbyte * pc)
{
- CALL_BlitFramebufferEXT( GET_DISPATCH(), (
- (GLint )bswap_CARD32 ( pc + 0 ),
- (GLint )bswap_CARD32 ( pc + 4 ),
- (GLint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 ),
- (GLint )bswap_CARD32 ( pc + 20 ),
- (GLint )bswap_CARD32 ( pc + 24 ),
- (GLint )bswap_CARD32 ( pc + 28 ),
- (GLbitfield)bswap_CARD32 ( pc + 32 ),
- (GLenum )bswap_ENUM ( pc + 36 )
- ) );
+ CALL_BlitFramebufferEXT(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0),
+ (GLint) bswap_CARD32(pc + 4),
+ (GLint) bswap_CARD32(pc + 8),
+ (GLint) bswap_CARD32(pc + 12),
+ (GLint) bswap_CARD32(pc + 16),
+ (GLint) bswap_CARD32(pc + 20),
+ (GLint) bswap_CARD32(pc + 24),
+ (GLint) bswap_CARD32(pc + 28),
+ (GLbitfield) bswap_CARD32(pc + 32),
+ (GLenum) bswap_ENUM(pc + 36)
+ ));
}
-void __glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc)
+void
+__glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc)
{
- CALL_FramebufferTextureLayerEXT( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- (GLenum )bswap_ENUM ( pc + 4 ),
- (GLuint )bswap_CARD32 ( pc + 8 ),
- (GLint )bswap_CARD32 ( pc + 12 ),
- (GLint )bswap_CARD32 ( pc + 16 )
- ) );
+ CALL_FramebufferTextureLayerEXT(GET_DISPATCH(), ((GLenum)
+ bswap_ENUM(pc + 0),
+ (GLenum) bswap_ENUM(pc +
+ 4),
+ (GLuint) bswap_CARD32(pc +
+ 8),
+ (GLint) bswap_CARD32(pc +
+ 12),
+ (GLint) bswap_CARD32(pc +
+ 16)
+ ));
}
-