diff options
author | Keith Packard <keithp@keithp.com> | 2014-10-29 23:08:57 -0700 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2015-03-24 12:34:50 -0700 |
commit | 020fcc582837b80b20843a09c1e28fa96096fe6b (patch) | |
tree | f2c9b5c6eb9bd431b36720b798446c56d1ce649f /glamor/glamor_egl.c | |
parent | 9ef5cbf8ab8a51941d469bfcaca6cbfb7838d1ef (diff) |
glamor: Eliminate separate 'large' pixmap private structure
Just embed the large elements in the regular pixmap private and
collapse the union to a single struct.
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'glamor/glamor_egl.c')
-rw-r--r-- | glamor/glamor_egl.c | 24 |
1 files changed, 11 insertions, 13 deletions
diff --git a/glamor/glamor_egl.c b/glamor/glamor_egl.c index 113450c8d..6033780f8 100644 --- a/glamor/glamor_egl.c +++ b/glamor/glamor_egl.c @@ -239,7 +239,6 @@ glamor_egl_create_textured_screen(ScreenPtr screen, int handle, int stride) "Failed to create textured screen."); return FALSE; } - glamor_set_screen_pixmap(screen_pixmap, NULL); return TRUE; } @@ -272,7 +271,7 @@ glamor_egl_set_pixmap_image(PixmapPtr pixmap, EGLImageKHR image) glamor_get_pixmap_private(pixmap); EGLImageKHR old; - old = pixmap_priv->base.image; + old = pixmap_priv->image; if (old) { ScreenPtr screen = pixmap->drawable.pScreen; ScrnInfoPtr scrn = xf86ScreenToScrn(screen); @@ -280,7 +279,7 @@ glamor_egl_set_pixmap_image(PixmapPtr pixmap, EGLImageKHR image) eglDestroyImageKHR(glamor_egl->display, old); } - pixmap_priv->base.image = image; + pixmap_priv->image = image; } Bool @@ -420,7 +419,7 @@ glamor_egl_dri3_fd_name_from_tex(ScreenPtr screen, glamor_make_current(glamor_priv); - image = pixmap_priv->base.image; + image = pixmap_priv->image; if (!image) { image = eglCreateImageKHR(glamor_egl->display, glamor_egl->context, @@ -536,7 +535,7 @@ glamor_egl_destroy_pixmap_image(PixmapPtr pixmap) struct glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap); - if (pixmap_priv && pixmap_priv->base.image) { + if (pixmap_priv && pixmap_priv->image) { ScrnInfoPtr scrn = xf86ScreenToScrn(pixmap->drawable.pScreen); struct glamor_egl_screen_private *glamor_egl = glamor_egl_get_screen_private(scrn); @@ -545,8 +544,8 @@ glamor_egl_destroy_pixmap_image(PixmapPtr pixmap) * a texture. we must call glFlush to make sure the * operation on that texture has been done.*/ glamor_block_handler(pixmap->drawable.pScreen); - eglDestroyImageKHR(glamor_egl->display, pixmap_priv->base.image); - pixmap_priv->base.image = NULL; + eglDestroyImageKHR(glamor_egl->display, pixmap_priv->image); + pixmap_priv->image = NULL; } } @@ -561,13 +560,12 @@ glamor_egl_exchange_buffers(PixmapPtr front, PixmapPtr back) glamor_pixmap_exchange_fbos(front, back); - temp = back_priv->base.image; - back_priv->base.image = front_priv->base.image; - front_priv->base.image = temp; + temp = back_priv->image; + back_priv->image = front_priv->image; + front_priv->image = temp; glamor_set_pixmap_type(front, GLAMOR_TEXTURE_DRM); glamor_set_pixmap_type(back, GLAMOR_TEXTURE_DRM); - } void @@ -589,8 +587,8 @@ glamor_egl_close_screen(ScreenPtr screen) screen_pixmap = screen->GetScreenPixmap(screen); pixmap_priv = glamor_get_pixmap_private(screen_pixmap); - eglDestroyImageKHR(glamor_egl->display, pixmap_priv->base.image); - pixmap_priv->base.image = NULL; + eglDestroyImageKHR(glamor_egl->display, pixmap_priv->image); + pixmap_priv->image = NULL; screen->CloseScreen = glamor_egl->saved_close_screen; |