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authorPaulo Cesar Pereira de Andrade <pcpa@mandriva.com.br>2008-12-03 05:43:34 -0200
committerPaulo Cesar Pereira de Andrade <pcpa@mandriva.com.br>2008-12-03 05:43:34 -0200
commit49f77fff1495c0a2050fb18f9b1fc627839bbfc2 (patch)
treeeebaec908150abfc0159d9ee941404918f553113 /fb/fboverlay.h
parent0b8f8b24f718820a72ebdc52423c2e6a44e848c5 (diff)
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source files. Instead, it should be used in headers, and the proper C source include that header. Some special cases are symbols that need to be shared between modules, but not expected to be used by external drivers, and symbols that are accessible via LoaderSymbol/dlopen. This patch also adds conditionally some new sdk header files, depending on extensions enabled. These files were added to match pattern for other extensions/modules, that is, have the headers "deciding" symbol visibility in the sdk. These headers are: o Xext/panoramiXsrv.h, Xext/panoramiX.h o fbpict.h (unconditionally) o vidmodeproc.h o mioverlay.h (unconditionally, used only by xaa) o xfixes.h (unconditionally, symbols required by dri2) LoaderSymbol and similar functions now don't have different prototypes, in loaderProcs.h and xf86Module.h, so that both headers can be included, without the need of defining IN_LOADER. xf86NewInputDevice() device prototype readded to xf86Xinput.h, but not exported (and with a comment about it).
Diffstat (limited to 'fb/fboverlay.h')
-rw-r--r--fb/fboverlay.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/fb/fboverlay.h b/fb/fboverlay.h
index f3db0bb7d..ed355afad 100644
--- a/fb/fboverlay.h
+++ b/fb/fboverlay.h
@@ -27,7 +27,7 @@
#include "privates.h"
-extern DevPrivateKey fbOverlayGetScreenPrivateKey(void);
+extern _X_EXPORT DevPrivateKey fbOverlayGetScreenPrivateKey(void);
#ifndef FB_OVERLAY_MAX
#define FB_OVERLAY_MAX 2
@@ -59,40 +59,40 @@ typedef struct _fbOverlayScrPriv {
#define fbOverlayGetScrPriv(s) \
dixLookupPrivate(&(s)->devPrivates, fbOverlayGetScreenPrivateKey())
-Bool
+extern _X_EXPORT Bool
fbOverlayCreateWindow(WindowPtr pWin);
-Bool
+extern _X_EXPORT Bool
fbOverlayCloseScreen (int iScreen, ScreenPtr pScreen);
-int
+extern _X_EXPORT int
fbOverlayWindowLayer(WindowPtr pWin);
-Bool
+extern _X_EXPORT Bool
fbOverlayCreateScreenResources(ScreenPtr pScreen);
-void
+extern _X_EXPORT void
fbOverlayPaintKey (DrawablePtr pDrawable,
RegionPtr pRegion,
CARD32 pixel,
int layer);
-void
+extern _X_EXPORT void
fbOverlayUpdateLayerRegion (ScreenPtr pScreen,
int layer,
RegionPtr prgn);
-void
+extern _X_EXPORT void
fbOverlayCopyWindow(WindowPtr pWin,
DDXPointRec ptOldOrg,
RegionPtr prgnSrc);
-void
+extern _X_EXPORT void
fbOverlayWindowExposures (WindowPtr pWin,
RegionPtr prgn,
RegionPtr other_exposed);
-Bool
+extern _X_EXPORT Bool
fbOverlaySetupScreen(ScreenPtr pScreen,
pointer pbits1,
pointer pbits2,
@@ -105,7 +105,7 @@ fbOverlaySetupScreen(ScreenPtr pScreen,
int bpp1,
int bpp2);
-Bool
+extern _X_EXPORT Bool
fbOverlayFinishScreenInit(ScreenPtr pScreen,
pointer pbits1,
pointer pbits2,