diff options
author | Paulo Cesar Pereira de Andrade <pcpa@mandriva.com.br> | 2008-12-03 05:43:34 -0200 |
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committer | Paulo Cesar Pereira de Andrade <pcpa@mandriva.com.br> | 2008-12-03 05:43:34 -0200 |
commit | 49f77fff1495c0a2050fb18f9b1fc627839bbfc2 (patch) | |
tree | eebaec908150abfc0159d9ee941404918f553113 /fb/fboverlay.h | |
parent | 0b8f8b24f718820a72ebdc52423c2e6a44e848c5 (diff) |
Rework symbol visibility for easier maintenance
Save in a few special cases, _X_EXPORT should not be used in C source
files. Instead, it should be used in headers, and the proper C source
include that header. Some special cases are symbols that need to be
shared between modules, but not expected to be used by external drivers,
and symbols that are accessible via LoaderSymbol/dlopen.
This patch also adds conditionally some new sdk header files, depending
on extensions enabled. These files were added to match pattern for
other extensions/modules, that is, have the headers "deciding" symbol
visibility in the sdk. These headers are:
o Xext/panoramiXsrv.h, Xext/panoramiX.h
o fbpict.h (unconditionally)
o vidmodeproc.h
o mioverlay.h (unconditionally, used only by xaa)
o xfixes.h (unconditionally, symbols required by dri2)
LoaderSymbol and similar functions now don't have different prototypes,
in loaderProcs.h and xf86Module.h, so that both headers can be included,
without the need of defining IN_LOADER.
xf86NewInputDevice() device prototype readded to xf86Xinput.h, but
not exported (and with a comment about it).
Diffstat (limited to 'fb/fboverlay.h')
-rw-r--r-- | fb/fboverlay.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/fb/fboverlay.h b/fb/fboverlay.h index f3db0bb7d..ed355afad 100644 --- a/fb/fboverlay.h +++ b/fb/fboverlay.h @@ -27,7 +27,7 @@ #include "privates.h" -extern DevPrivateKey fbOverlayGetScreenPrivateKey(void); +extern _X_EXPORT DevPrivateKey fbOverlayGetScreenPrivateKey(void); #ifndef FB_OVERLAY_MAX #define FB_OVERLAY_MAX 2 @@ -59,40 +59,40 @@ typedef struct _fbOverlayScrPriv { #define fbOverlayGetScrPriv(s) \ dixLookupPrivate(&(s)->devPrivates, fbOverlayGetScreenPrivateKey()) -Bool +extern _X_EXPORT Bool fbOverlayCreateWindow(WindowPtr pWin); -Bool +extern _X_EXPORT Bool fbOverlayCloseScreen (int iScreen, ScreenPtr pScreen); -int +extern _X_EXPORT int fbOverlayWindowLayer(WindowPtr pWin); -Bool +extern _X_EXPORT Bool fbOverlayCreateScreenResources(ScreenPtr pScreen); -void +extern _X_EXPORT void fbOverlayPaintKey (DrawablePtr pDrawable, RegionPtr pRegion, CARD32 pixel, int layer); -void +extern _X_EXPORT void fbOverlayUpdateLayerRegion (ScreenPtr pScreen, int layer, RegionPtr prgn); -void +extern _X_EXPORT void fbOverlayCopyWindow(WindowPtr pWin, DDXPointRec ptOldOrg, RegionPtr prgnSrc); -void +extern _X_EXPORT void fbOverlayWindowExposures (WindowPtr pWin, RegionPtr prgn, RegionPtr other_exposed); -Bool +extern _X_EXPORT Bool fbOverlaySetupScreen(ScreenPtr pScreen, pointer pbits1, pointer pbits2, @@ -105,7 +105,7 @@ fbOverlaySetupScreen(ScreenPtr pScreen, int bpp1, int bpp2); -Bool +extern _X_EXPORT Bool fbOverlayFinishScreenInit(ScreenPtr pScreen, pointer pbits1, pointer pbits2, |