diff options
author | Aaron Plattner <aplattner@nvidia.com> | 2007-10-31 14:15:35 -0700 |
---|---|---|
committer | Aaron Plattner <aplattner@nvidia.com> | 2007-11-04 16:11:28 -0800 |
commit | f2e310132fbe1520c1b5f3da4faa2d2d47835e72 (patch) | |
tree | b2c053ee4a4bdc54267caf59543c9adb0057fc5a /dbe/midbe.c | |
parent | 3f1b6765aadf665ede8253464da19a5878f16e56 (diff) |
Add CreatePixmap allocation hints.
These hints allow an acceleration architecture to optimize allocation of certain
types of pixmaps, such as pixmaps that will serve as backing pixmaps for
redirected windows.
Diffstat (limited to 'dbe/midbe.c')
-rw-r--r-- | dbe/midbe.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/dbe/midbe.c b/dbe/midbe.c index 014e365ce..ac7ee62d4 100644 --- a/dbe/midbe.c +++ b/dbe/midbe.c @@ -177,7 +177,7 @@ miDbeAllocBackBufferName(WindowPtr pWin, XID bufId, int swapAction) if (!(pDbeWindowPrivPriv->pFrontBuffer = (*pScreen->CreatePixmap)(pScreen, pDbeWindowPriv->width, pDbeWindowPriv->height, - pWin->drawable.depth))) + pWin->drawable.depth, 0))) { return(BadAlloc); } @@ -186,7 +186,7 @@ miDbeAllocBackBufferName(WindowPtr pWin, XID bufId, int swapAction) if (!(pDbeWindowPrivPriv->pBackBuffer = (*pScreen->CreatePixmap)(pScreen, pDbeWindowPriv->width, pDbeWindowPriv->height, - pWin->drawable.depth))) + pWin->drawable.depth, 0))) { (*pScreen->DestroyPixmap)(pDbeWindowPrivPriv->pFrontBuffer); return(BadAlloc); @@ -648,10 +648,10 @@ miDbePositionWindow(WindowPtr pWin, int x, int y) /* Create DBE buffer pixmaps equal to size of resized window. */ pFrontBuffer = (*pScreen->CreatePixmap)(pScreen, width, height, - pWin->drawable.depth); + pWin->drawable.depth, 0); pBackBuffer = (*pScreen->CreatePixmap)(pScreen, width, height, - pWin->drawable.depth); + pWin->drawable.depth, 0); if (!pFrontBuffer || !pBackBuffer) { |