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-rw-r--r-- | docs/contents.html | 8 | ||||
-rw-r--r-- | docs/llvmpipe.html | 2 | ||||
-rw-r--r-- | docs/news.html | 6 | ||||
-rw-r--r-- | docs/relnotes-6.4.1.html | 2 | ||||
-rw-r--r-- | docs/relnotes-7.10.1.html | 2 | ||||
-rw-r--r-- | docs/relnotes-7.10.3.html | 6 | ||||
-rw-r--r-- | docs/relnotes-7.10.html | 12 | ||||
-rw-r--r-- | docs/relnotes-7.11.html | 2 | ||||
-rw-r--r-- | docs/relnotes-7.9.1.html | 8 | ||||
-rw-r--r-- | docs/relnotes-8.0.3.html | 4 | ||||
-rw-r--r-- | docs/thanks.html | 6 | ||||
-rw-r--r-- | docs/versions.html | 22 | ||||
-rw-r--r-- | docs/webmaster.html | 2 |
13 files changed, 41 insertions, 41 deletions
diff --git a/docs/contents.html b/docs/contents.html index bd7177e8e1..94bd94aefb 100644 --- a/docs/contents.html +++ b/docs/contents.html @@ -29,7 +29,7 @@ a:visited { <li><a href="news.html" target="MainFrame">News</a> <LI><A HREF="developers.html" target="MainFrame">Developers</A> <li><a href="systems.html" target="MainFrame">Platforms and Drivers</a> -<li><a href="license.html" target="MainFrame">License & Copyright</a> +<li><a href="license.html" target="MainFrame">License & Copyright</a> <li><a href="faq.html" target="MainFrame">FAQ</a> <li><a href="relnotes.html" target="MainFrame">Release Notes</a> <li><a href="thanks.html" target="MainFrame">Acknowledgements</a> @@ -98,9 +98,9 @@ a:visited { <b>Hosted by:</b> <br> <blockquote> -<A HREF="http://sourceforge.net" -target="_parent"><IMG SRC="http://sourceforge.net/sflogo.php?group_id=3&type=1" -WIDTH="88" HEIGHT="31" ALIGN="BOTTOM" ALT="Sourceforge.net" BORDER="0"></A> +<a href="http://sourceforge.net" +target="_parent"><img src="http://sourceforge.net/sflogo.php?group_id=3&type=1" +width="88" height="31" align="bottom" alt="Sourceforge.net" border="0"></a> </blockquote> </body> diff --git a/docs/llvmpipe.html b/docs/llvmpipe.html index 13eb92473f..87d1fd44d3 100644 --- a/docs/llvmpipe.html +++ b/docs/llvmpipe.html @@ -127,7 +127,7 @@ need to ask, don't even try it. To profile llvmpipe you should pass the options <pre> - scons build=profile <same-as-before> + scons build=profile <same-as-before> </pre> This will ensure that frame pointers are used both in C and JIT functions, and diff --git a/docs/news.html b/docs/news.html index 48f37376a0..df7a1232b7 100644 --- a/docs/news.html +++ b/docs/news.html @@ -539,7 +539,7 @@ release). - sampling an incomplete texture in a fragment program would segfault - glTexImage was missing a few error checks - fixed some minor glGetTexParameter glitches - - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage + - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage - fragment program writes to RC/HC register were broken - fixed a few glitches in GL_HP_occlusion_test extension - glBeginQueryARB and glEndQueryARB didn't work inside display lists @@ -576,7 +576,7 @@ This release basically just fixes bugs since the 6.0. release. - fixed build problems on OpenBSD - omit CVS directories from tarballs - glGetTexImage(GL_COLOR_INDEX) was broken - - fixed an infinite loop in t&l module + - fixed an infinite loop in t&l module - silenced some valgrind warnings about using unitialized memory - fixed some compilation/link glitches on IRIX (Mike Stephens) - glBindProgram wasn't getting compiled into display lists @@ -661,7 +661,7 @@ OpenGL 1.5 features. <pre> New features: - reorganized directory tree - - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) + - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) - GL_ATI_texture_env_combine3 extension (Ian Romanick) - GL_SGI_texture_color_table extension (Eric Plante) - GL_NV_fragment_program extension diff --git a/docs/relnotes-6.4.1.html b/docs/relnotes-6.4.1.html index 3d6ff1c4fe..c4451f84f1 100644 --- a/docs/relnotes-6.4.1.html +++ b/docs/relnotes-6.4.1.html @@ -37,7 +37,7 @@ bd003bb4f981a4f91dee4c38644d4f3f MesaGLUT-6.4.1.tar.bz2 <li>fragment program fog option didn't work with glDrawPixels, glBitmap <li>USE_MGL_NAMESPACE didn't work for x86-64 <li>OSMesa demos were missing from previous release tarballs -<li>fixed problem with float->ushort conversion in glClear (bug 4992) +<li>fixed problem with float->ushort conversion in glClear (bug 4992) <li>popping of GL_EYE_PLANE texgen state was broken (bug 4996) <li>popping of GL_SPOT_DIRECTION light state was broken (bug 5005) <li>fixed occasional triangle color interpolation problem on VMS diff --git a/docs/relnotes-7.10.1.html b/docs/relnotes-7.10.1.html index ea605d966c..fd01230bef 100644 --- a/docs/relnotes-7.10.1.html +++ b/docs/relnotes-7.10.1.html @@ -185,7 +185,7 @@ with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li> <li>mesa: Change OES_standard_derivatives to be stand-alone extension</li> <li>i915: Disable extension OES_standard_derivatives</li> <li>glcpp: Raise error when modulus is zero</li> - <li>glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30</li> + <li>glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30</li> <li>glsl: Reinstate constant-folding for division by zero</li> <li>tnl: Add support for datatype GL_FIXED in vertex arrays</li> </ul></p> diff --git a/docs/relnotes-7.10.3.html b/docs/relnotes-7.10.3.html index 9ac5ef28e1..68cc925e66 100644 --- a/docs/relnotes-7.10.3.html +++ b/docs/relnotes-7.10.3.html @@ -55,9 +55,9 @@ d77b02034c11d6c2a55c07f82367d780 MesaLib-7.10.3.tar.gz <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32835">Bug 32835</a> - [glsl] recursive #define results in infinite stack recursion</li> -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33303">Bug 33303</a> - [glsl] ir_constant_expression.cpp:72: virtual ir_constant* ir_expression::constant_expression_value(): Assertion `op[0]->type->base_type == op[1]->type->base_type' failed.</li> +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33303">Bug 33303</a> - [glsl] ir_constant_expression.cpp:72: virtual ir_constant* ir_expression::constant_expression_value(): Assertion `op[0]->type->base_type == op[1]->type->base_type' failed.</li> -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33314">Bug 33314</a> - [glsl] ir_constant_expression.cpp:122: virtual ir_constant* ir_expression::constant_expression_value(): Assertion `op[0]->type->base_type == GLSL_TYPE_BOOL' failed.</li> +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33314">Bug 33314</a> - [glsl] ir_constant_expression.cpp:122: virtual ir_constant* ir_expression::constant_expression_value(): Assertion `op[0]->type->base_type == GLSL_TYPE_BOOL' failed.</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33512">Bug 33512</a> - [SNB] case ogles2conform/GL/gl_FragCoord/gl_FragCoord_xy_frag.test and gl_FragCoord_w_frag.test fail</li> @@ -160,7 +160,7 @@ d77b02034c11d6c2a55c07f82367d780 MesaLib-7.10.3.tar.gz <li>mesa: Use _mesa_get_format_bytes to refactor out the RB get_pointer_*</li> <li>mesa: Use _mesa_get_format_bytes to refactor out the RB get_row_*</li> <li>mesa: Add renderbuffer accessors for R8/RG88/R16/RG1616.</li> - <li>swrast: Don't try to adjust_colors for <8bpc when handling R16, RG1616.</li> + <li>swrast: Don't try to adjust_colors for <8bpc when handling R16, RG1616.</li> <li>intel: Use mesa core's R8, RG88, R16, RG1616 RB accessors.</li> <li>Revert "intel: Add spans code for the ARB_texture_rg support."</li> <li>mesa: Add support for the ARB_fragment_program part of ARB_draw_buffers.</li> diff --git a/docs/relnotes-7.10.html b/docs/relnotes-7.10.html index 3f4f229b05..bb5fde5027 100644 --- a/docs/relnotes-7.10.html +++ b/docs/relnotes-7.10.html @@ -79,7 +79,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31194">Bug 31194</a> - The mesa meta save/restore code doesn't ref the current GLSL program</li> -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31371">Bug 31371</a> - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.</li> +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31371">Bug 31371</a> - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31439">Bug 31439</a> - Crash in glBufferSubData() with size == 0</li> @@ -91,7 +91,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31617">Bug 31617</a> - Radeon/Compiz: 'failed to attach dri2 front buffer', error case not handled</li> -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31648">Bug 31648</a> - [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.</li> +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31648">Bug 31648</a> - [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31650">Bug 31650</a> - [GLSL] varying gl_TexCoord fails to be re-declared to different size in the second shader</li> @@ -527,7 +527,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz <li>glsl: Add glsl_type::uvecN_type for N=2,3</li> <li>glsl: Add lexer rules for uint and uvecN (N=2..4)</li> <li>glsl: Changes in generated file glsl_lexer.cpp</li> - <li>glsl: Add lexer rules for << and >> in GLSL 1.30</li> + <li>glsl: Add lexer rules for << and >> in GLSL 1.30</li> <li>glsl: Change generated file glsl_lexer.cpp</li> <li>glsl: Implement ast-to-hir for binary shifts in GLSL 1.30</li> <li>glsl: Implement constant expr evaluation for bitwise-not</li> @@ -1824,7 +1824,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz <li>llvmpipe: use llvm for attribute interpolant calculation</li> <li>graw: add frag-face shader</li> <li>llvmpipe: fix flatshading in new line code</li> - <li>draw: don't apply flatshading to clipped tris with <3 verts</li> + <li>draw: don't apply flatshading to clipped tris with <3 verts</li> <li>llvmpipe: handle FACING interpolants in line and point setup</li> <li>llvmpipe: handle up to 8 planes in triangle binner</li> <li>llvmpipe: make debug_fs_variant respect variant->nr_samplers</li> @@ -1968,7 +1968,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz <li>glsl: Rename various ir_* files to lower_* and opt_*.</li> <li>glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.</li> <li>Refresh autogenerated glcpp parser.</li> - <li>glsl: Fix constant expression handling for <, >, <=, >= on vectors.</li> + <li>glsl: Fix constant expression handling for <, >, <=, >= on vectors.</li> <li>glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.</li> <li>Regenerate glcpp parser.</li> <li>glsl: Reimplement the "cross" built-in without ir_binop_cross.</li> @@ -2685,7 +2685,7 @@ bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz <li>nv50: fix size of outputs_written array</li> <li>nv50: apply layout_mask to tile_flags</li> <li>nvfx: only expose one rt on nv30</li> - <li>nvfx: fb->nr_cbufs <= 1 on nv30</li> + <li>nvfx: fb->nr_cbufs <= 1 on nv30</li> <li>nvfx: reset nvfx->hw_zeta</li> <li>nvfx: fixes after array textures merge</li> <li>init ps->context with util_surfaces_get and do_get</li> diff --git a/docs/relnotes-7.11.html b/docs/relnotes-7.11.html index 52033cf1e3..10be4c9351 100644 --- a/docs/relnotes-7.11.html +++ b/docs/relnotes-7.11.html @@ -320,7 +320,7 @@ did not exist in the 7.10 release series at all.</p> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=39257">Bug 39257</a> - [bisected SNB]Mesa demos engine causes GPU hang</li> -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=39487">Bug 39487</a> - [i965] brw_wm_surface_state.c:495: brw_update_renderbuffer_surface: Assertion `brw->>has_surface_tile_offset || (tile_x == 0 && tile_y == 0)' failed.</li> +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=39487">Bug 39487</a> - [i965] brw_wm_surface_state.c:495: brw_update_renderbuffer_surface: Assertion `brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0)' failed.</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=39515">Bug 39515</a> - FTBFS: libEGL depends on libgbm, but libEGL builds first</li> diff --git a/docs/relnotes-7.9.1.html b/docs/relnotes-7.9.1.html index bef4ef1dd9..f45fa48bff 100644 --- a/docs/relnotes-7.9.1.html +++ b/docs/relnotes-7.9.1.html @@ -65,7 +65,7 @@ ee9ecae4ca56fbb2d14dc15e3a0a7640 MesaGLUT-7.9.1.tar.gz <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31194">Bug 31194</a> - The mesa meta save/restore code doesn't ref the current GLSL program</li> -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31371">Bug 31371</a> - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.</li> +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31371">Bug 31371</a> - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type >= 0) && (type->base_type <= 3)' failed.</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31439">Bug 31439</a> - Crash in glBufferSubData() with size == 0</li> @@ -73,11 +73,11 @@ ee9ecae4ca56fbb2d14dc15e3a0a7640 MesaGLUT-7.9.1.tar.gz <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31514">Bug 31514</a> - isBuffer returns true for unbound buffers</li> -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31560">Bug 31560</a> - [tdfx] tdfx_tex.c:702: error: ‘const struct gl_color_table’ has no member named ‘Format’</li> +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31560">Bug 31560</a> - [tdfx] tdfx_tex.c:702: error: 'const struct gl_color_table' has no member named 'Format'</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31617">Bug 31617</a> - Radeon/Compiz: 'failed to attach dri2 front buffer', error case not handled</li> -<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31648">Bug 31648</a> - [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.</li> +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31648">Bug 31648</a> - [GLSL] array-struct-array gets assertion: `(size >= 1) && (size <= 4)' failed.</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31650">Bug 31650</a> - [GLSL] varying gl_TexCoord fails to be re-declared to different size in the second shader</li> @@ -293,7 +293,7 @@ ee9ecae4ca56fbb2d14dc15e3a0a7640 MesaGLUT-7.9.1.tar.gz <li>ir_dead_functions: Actually free dead functions and signatures.</li> <li>glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.</li> <li>glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.</li> - <li>glsl: Fix constant expression handling for <, >, <=, >= on vectors.</li> + <li>glsl: Fix constant expression handling for <, >, <=, >= on vectors.</li> <li>glsl: Use do_common_optimization in the standalone compiler.</li> <li>glsl: Don't inline function prototypes.</li> <li>glsl: Add a virtual as_discard() method.</li> diff --git a/docs/relnotes-8.0.3.html b/docs/relnotes-8.0.3.html index dd27befd20..94997a7d7c 100644 --- a/docs/relnotes-8.0.3.html +++ b/docs/relnotes-8.0.3.html @@ -184,7 +184,7 @@ cc5ee15e306b8c15da6a478923797171 MesaLib-8.0.3.tar.bz2 <li>mesa: Include the multisample enables under GL_MULTISAMPLE_BIT attrib as well.</li> <li>mesa: Fix display list handling for GL_ARB_draw_instanced.</li> <li>mesa: Fix display lists for draw_elements_base_vertex with draw_instanced.</li> - <li>mesa: Add missing error check for first < 0 in glDrawArraysInstanced().</li> + <li>mesa: Add missing error check for first < 0 in glDrawArraysInstanced().</li> <li>i915: Fix piglit fbo-nodepth-test on i830.</li> <li>intel: Return success when asked to allocate a 0-width/height renderbuffer.</li> <li>mesa: Throw error on glGetActiveUniform inside Begin/End.</li> @@ -256,7 +256,7 @@ cc5ee15e306b8c15da6a478923797171 MesaLib-8.0.3.tar.bz2 <li>drirc: Add force_glsl_extensions_warn workaround for Unigine Heaven.</li> <li>i965: Avoid explicit accumulator operands in SIMD16 mode on Gen7.</li> <li>intel: Remove pointless software fallback for glBitmap on Gen6.</li> - <li>glsl: Fix broken constant expression handling for <, <=, >, and >=.</li> + <li>glsl: Fix broken constant expression handling for <, <=, >, and >=.</li> </ul></p> <p>Kurt Roeckx (2): diff --git a/docs/thanks.html b/docs/thanks.html index b97ad7476e..b7e7e20a3e 100644 --- a/docs/thanks.html +++ b/docs/thanks.html @@ -35,9 +35,9 @@ Tungsten Graphics, Inc. have supported the ongoing development of Mesa. <li>The <A HREF="http://sourceforge.net/projects/mesa3d" target="_parent">Mesa</A> website is hosted by -<A HREF="http://sourceforge.net" target="_parent"> -<IMG SRC="http://sourceforge.net/sflogo.php?group_id=3&type=1" -WIDTH="88" HEIGHT="31" ALIGN="BOTTOM" ALT="Sourceforge.net" BORDER="0"></A> +<a href="http://sourceforge.net" target="_parent"> +<img src="http://sourceforge.net/sflogo.php?group_id=3&type=1" +width="88" height="31" align="bottom" alt="Sourceforge.net" border="0"></a> <br> <br> diff --git a/docs/versions.html b/docs/versions.html index c28eff6d5a..8ada33724b 100644 --- a/docs/versions.html +++ b/docs/versions.html @@ -127,7 +127,7 @@ Bug fixes: <li>X/Mesa incorrect default clear color and drawing color <li>more robust X MIT-SHM support in X/Mesa <li>glTexImage( format=GL_LUMINANCE ) didn't work -<li>GL_LINE mode polygons with line width > 1.0 could cause a crash +<li>GL_LINE mode polygons with line width > 1.0 could cause a crash <li>numerous feedback bugs <li>glReadPixels() from depth buffer was wrong <li>error prone depth and stencil buffer allocation @@ -390,7 +390,7 @@ Bug fixes: <li>using 24-bit color on some X servers resulted in garbage rendering <li>32-bit per pixel mode for XFree86 now works <li>glRotate(a,0,0,0) gave unpredictable results -<li>GL_LINE_STRIP with > 480 vertices had occasional clipping problems +<li>GL_LINE_STRIP with > 480 vertices had occasional clipping problems <li>8-bit TrueColor GLXPixmap rendering incorrectly required a colormap <li>glMaterial() wasn't ignored when GL_COLOR_MATERIAL was enabled <li>glEnable(GL_COLOR_MATERIAL) followed by glColor() didn't work right @@ -504,7 +504,7 @@ Changes: <li>many 3Dfx driver updates <li>cygnus Makefiles now included <li>updated DOS driver -<li>made a few changes to dosmesa.c and wmesa.c (VB->Unclipped) +<li>made a few changes to dosmesa.c and wmesa.c (VB->Unclipped) <li>internally, colors now stored in GLubytes, not GLfixed <li>optimized changing of GL_SHININESS parameter </ul> @@ -605,7 +605,7 @@ Bug fixes: <li>fixed clipping bug when using 3Dfx driver <li>fixed a problem when trying to use X fonts w/ 3Dfx driver <li>fixed a texture filter bug in 3Dfx/Glide driver -<li>fixed bug in 3Dfx/Glide driver involving depth mask & clearing +<li>fixed bug in 3Dfx/Glide driver involving depth mask & clearing <li>glLoadMatrix to set projection matrix confused the 3Dfx driver <li>non-identity texture matrices didn't work with linux-386 configs <li>glGenTextures() didn't reserve the returned texture IDs @@ -620,7 +620,7 @@ Changes: <ul> <li>replaced old Mesa/windows/ directory with Mesa/WIN32/ directory <li>converted a few old glaux/gltk demos to GLUT -<li>renamed directories: demos -> xdemos, gdemos -> demos +<li>renamed directories: demos -> xdemos, gdemos -> demos </ul> @@ -1136,12 +1136,12 @@ Bug fixes: <li>glDraw/ReadPixels didn't catch all the errors that they should have <li>Fixed 24bpp rendering problem in Windows driver (Karl Schultz) <li>16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) -<li>Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) +<li>Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) <li>glColorMask as sometimes effecting glXSwapBuffers() <li>fixed a potential bug in XMesaGarbageCollect() <li>N threads rendering into one window didn't work reliably <li>glCopyPixels didn't work for deep color channels -<li>improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) +<li>improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) <li>glPopAttrib() didn't correctly restore user clip planes <li>user clip planes failed for some perspective projections (Chromium) </ul> @@ -1179,7 +1179,7 @@ Bug fixes: Changes: <ul> <li>lots of C++ (g++) code clean-ups -<li>lots of T&L updates for the Radeon DRI driver +<li>lots of T&L updates for the Radeon DRI driver </ul> Known bugs: <ul> @@ -1379,7 +1379,7 @@ Changes: New: <ul> <li>reorganized directory tree -<li>GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) +<li>GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) <li>GL_ATI_texture_env_combine3 extension (Ian Romanick) <li>GL_SGI_texture_color_table extension (Eric Plante) <li>GL_NV_fragment_program extension @@ -1455,7 +1455,7 @@ Bug fixes: <li>fixed build problems on OpenBSD <li>omit CVS directories from tarballs <li>glGetTexImage(GL_COLOR_INDEX) was broken -<li>fixed an infinite loop in t&l module +<li>fixed an infinite loop in t&l module <li>silenced some valgrind warnings about using unitialized memory <li>fixed some compilation/link glitches on IRIX (Mike Stephens) <li>glBindProgram wasn't getting compiled into display lists @@ -1513,7 +1513,7 @@ Bug fixes: <li>sampling an incomplete texture in a fragment program would segfault <li>glTexImage was missing a few error checks <li>fixed some minor glGetTexParameter glitches -<li>GL_INTENSITY was mistakenly accepted as a <format> to glTexImage +<li>GL_INTENSITY was mistakenly accepted as a <format> to glTexImage <li>fragment program writes to RC/HC register were broken <li>fixed a few glitches in GL_HP_occlusion_test extension <li>glBeginQueryARB and glEndQueryARB didn't work inside display lists diff --git a/docs/webmaster.html b/docs/webmaster.html index 11472d9697..f9de714fdf 100644 --- a/docs/webmaster.html +++ b/docs/webmaster.html @@ -12,7 +12,7 @@ <p> If you have problems, edits or additions for this website send them to Brian -(<em>b</em><em>r</em><em>i</em><em>a</em><em>n</em><em>.</em><em>e</em><em>.</em><em>p</em><em>a</em><em>u</em><em>l</em><em> </em><em>g</em><em>m</em><em>a</em><em>i</em><em>l</em><em>.</em><em>c</em><em>o</em><em>m</em>)</a>. +(<em>b</em><em>r</em><em>i</em><em>a</em><em>n</em><em>.</em><em>e</em><em>.</em><em>p</em><em>a</em><em>u</em><em>l</em><em> </em><em>g</em><em>m</em><em>a</em><em>i</em><em>l</em><em>.</em><em>c</em><em>o</em><em>m</em>). </p> <p> |