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authorEric Anholt <eric@anholt.net>2012-08-23 09:56:31 -0700
committerEric Anholt <eric@anholt.net>2012-08-26 10:40:33 -0700
commit9a2943ddf28eee417b692d9338b81aa89a51dea8 (patch)
tree3ab59c0a13e465b4bebc82b3ec2bc100856ab7c1 /docs
parentb765119c5d2cd41a7f47cce10fd1fdbcf162b03d (diff)
i965: Add support for GL_ARB_occlusion_query2.
This extension is just a bit of core code on top of the GL_ARB_occlusion_query support. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'docs')
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 246eb30a9d..c1e2da82b8 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -75,7 +75,7 @@ GL 3.3:
GLSL 3.30 new features in this version pretty much done
GL_ARB_blend_func_extended DONE (i965, r600, softpipe)
GL_ARB_explicit_attrib_location DONE (i915, i965, r300, r600, swrast)
-GL_ARB_occlusion_query2 DONE (r300, r600, swrast)
+GL_ARB_occlusion_query2 DONE (i965, r300, r600, swrast)
GL_ARB_sampler_objects DONE (i965, r300, r600)
GL_ARB_shader_bit_encoding DONE
GL_ARB_texture_rgb10_a2ui DONE (i965, r600)