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authorBrian Paul <brian.paul@tungstengraphics.com>2006-09-29 01:22:53 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2006-09-29 01:22:53 +0000
commitbb4b378c602a7a3f8c6453ecf3ce4bd1dbdb0c9a (patch)
treeb622f369a14ed00da754844ab03df7a2427a3e51 /docs/mangling.html
parentaf866291da0856482bd10d1c8e7ee907af2a0d39 (diff)
updated info about name mangling
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diff --git a/docs/mangling.html b/docs/mangling.html
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+++ b/docs/mangling.html
@@ -9,8 +9,8 @@
<H1>Function Name Mangling</H1>
<p>
-If you want to use Mesa and native OpenGL in the same application at
-the same time you may find it useful to compile Mesa with
+If you want to use both Mesa and another OpenGL library in the same
+application at the same time you may find it useful to compile Mesa with
<i>name mangling</i>.
This results in all the Mesa functions being prefixed with
<b>mgl</b> instead of <b>gl</b>.
@@ -18,9 +18,7 @@ This results in all the Mesa functions being prefixed with
<p>
To do this, recompile Mesa with the compiler flag -DUSE_MGL_NAMESPACE.
-Add the flag to the other compiler flags in Make-config (if using the
-old-style build system) or in src/Makefile if using GNU autoconf/
-automake to build Mesa.
+Add the flag to CFLAGS in the configuration file which you want to use.
</p>