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authorBrian <brian@yutani.localnet.net>2007-04-27 17:00:13 -0600
committerBrian <brian@yutani.localnet.net>2007-04-27 17:00:13 -0600
commitaf846712fdc3a6946dca74ea67e393fbd106ea84 (patch)
treecd769a439a23d14b2f50176cc0f2843e1d1380be /docs/intro.html
parentc4615abb11a0fa0f6c2e0bdd543771564beb94c9 (diff)
updates for 7.0
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1 files changed, 16 insertions, 4 deletions
diff --git a/docs/intro.html b/docs/intro.html
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@@ -128,10 +128,15 @@ specification as well as the GL_ARB_vertex_program and
GL_ARB_fragment_program extensions.
</p>
+<p>
+May 2007: Mesa 7.0 is released, implementing the OpenGL 2.1 specification
+and OpenGL Shading Language.
+</p>
+
<p>
Ongoing: Mesa is used as the core of many hardware OpenGL drivers for
-the XFree86 X.org X servers within the
+the XFree86 and X.org X servers within the
<A href="http://dri.freedesktop.org/" target="_parent">DRI project</A>.
I continue to enhance Mesa with new extensions and features.
</p>
@@ -141,9 +146,16 @@ I continue to enhance Mesa with new extensions and features.
<H1>Major Versions</H1>
<p>
-This is a summary of the major versions of Mesa. Note that Mesa's major
-version number tracks OpenGL's minor version number (+1).
-Work is underway to implement the OpenGL 2.0 specification.
+This is a summary of the major versions of Mesa.
+Mesa's major version number has been incremented whenever a new version
+of the OpenGL specification is implemented.
+</p>
+
+
+<H2>Version 7.x features</H2>
+<p>
+Version 7.x of Mesa implements the OpenGL 2.1 API. The main feature
+of OpenGL 2.x is the OpenGL Shading Language.
</p>