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authorBrian <brian.paul@tungstengraphics.com>2007-07-21 11:27:22 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-07-21 11:27:22 -0600
commit005eea249c2565cd33bb7c5f599040ead1ef99a5 (patch)
tree2f3124d5d6070be0c2ed6368d58681d9ca5269f4 /configs
parent9747de8ec68aa364a2009ea2bfbaeb48d73a758f (diff)
Fix a number of MINGW32 issues (Zhang <zxpmyth@yahoo.com.cn>)mesa_7_0_1_rc1
Diffstat (limited to 'configs')
-rw-r--r--configs/config.mgw42
1 files changed, 42 insertions, 0 deletions
diff --git a/configs/config.mgw b/configs/config.mgw
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+# MinGW config include file updated for Mesa 7.0
+#
+# Updated : by Heromyth, on 2007-7-21
+# Email : zxpmyth@yahoo.com.cn
+# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work.
+# The others havn't been tested yet.
+# 2) The generated DLLs are *not* compatible with the ones built
+# with the other compilers like VC8, especially for GLUT.
+# 3) Although more tests are needed, it can be used individually!
+
+# The generated DLLs by MingW with STDCALL are not totally compatible
+# with the ones linked by Microsoft's compilers.
+#
+# xxx_USING_STDCALL = 1 Compiling MESA with __stdcall. This is default!
+#
+# xxx_USING_STDCALL = 0 Compiling MESA without __stdcall. I like this:)
+#
+
+# In fact, GL_USING_STDCALL and GLUT_USING_STDCALL can be
+# different. For example:
+#
+# GL_USING_STDCALL = 0
+# GLUT_USING_STDCALL = 1
+#
+# Suggested setting:
+#
+# ALL_USING_STDCALL = 1
+#
+# That's default!
+#
+
+
+ALL_USING_STDCALL = 1
+
+
+ifeq ($(ALL_USING_STDCALL),1)
+ GL_USING_STDCALL = 1
+ GLUT_USING_STDCALL = 1
+else
+ GL_USING_STDCALL = 0
+ GLUT_USING_STDCALL = 0
+endif