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authorIan Romanick <ian.d.romanick@intel.com>2013-09-05 12:47:13 -0700
committerIan Romanick <ian.d.romanick@intel.com>2013-10-04 10:08:45 -0700
commit0667e2c969c0931a1feee530508f8441a11bda32 (patch)
treec3ed3123aac0794a2ed42dad782e4aa7775cba38
parenta50c5f8d24e860baa15dd75b44b9a20af60cebf8 (diff)
mesa: Don't return any data for GL_SHADER_BINARY_FORMATS
We return 0 for GL_NUM_SHADER_BINARY_FORMATS, so GL_SHADER_BINARY_FORMATS should not write any data to the application buffer. Fixes piglit test 'arb_get_program_binary-overrun shader'. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com>
-rw-r--r--src/mesa/main/get_hash_params.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index e80a23c111..9c54af094d 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -303,7 +303,7 @@ descriptor=[
[ "MAX_VERTEX_UNIFORM_VECTORS", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_ES2_compatibility_api_es2" ],
[ "MAX_FRAGMENT_UNIFORM_VECTORS", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_ES2_compatibility_api_es2" ],
[ "NUM_SHADER_BINARY_FORMATS", "CONST(0), extra_ARB_ES2_compatibility_api_es2" ],
- [ "SHADER_BINARY_FORMATS", "CONST(0), extra_ARB_ES2_compatibility_api_es2" ],
+ [ "SHADER_BINARY_FORMATS", "LOC_CUSTOM, TYPE_INVALID, 0, extra_ARB_ES2_compatibility_api_es2" ],
# GL_ARB_get_program_binary / GL_OES_get_program_binary
[ "NUM_PROGRAM_BINARY_FORMATS", "CONST(0), NO_EXTRA" ],