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BranchCommit messageAuthorAge
10.4-darwin-build-fixesapplegl: Provide requirements of _SET_DrawBuffersJon TURNEY10 years
10.5-darwin-build-fixesapplegl: Provide requirements of _SET_DrawBuffersJon TURNEY9 years
10.6-darwin-build-fixesapplegl: Provide requirements of _SET_DrawBuffersJon TURNEY9 years
11.1mesa: Reduce libGL.so binary size by about 15%Arlie Davis9 years
7.8darwin: Fix buildJeremy Huddleston15 years
PR-575darwin: Unlock our mutex before destroying itJeremy Huddleston13 years
darwin-build-fixesapplegl: Provide requirements of _SET_DrawBuffersJon TURNEY10 years
darwin-masterdarwin: Fix install name of libOSMesaJeremy Huddleston Sequoia10 years
masterglext.h: Add missing include of stddef.h for ptrdiff_tJeremy Huddleston Sequoia9 years
master-darwin-build-fixesglext.h: Add missing include of stddef.h for ptrdiff_tJeremy Huddleston Sequoia9 years
[...]
 
TagDownloadAuthorAge
10.5-branchpointcommit d1e21325cf...Emil Velikov10 years
mesa-10.4.4commit 62eb27ac8b...Emil Velikov10 years
mesa-10.4.3commit e92bfa3f95...Emil Velikov10 years
mesa-10.4.2commit 02f2e97c3e...Emil Velikov10 years
mesa-10.3.7commit 6b00e5585a...Emil Velikov10 years
mesa-10.4.1commit 60e2e04fe8...Emil Velikov10 years
mesa-10.3.6commit d28a758e44...Emil Velikov10 years
mesa-10.4.0commit 5fe79b0b12...Emil Velikov10 years
mesa-10.4.0-rc4commit 09e4f1a50f...Emil Velikov10 years
mesa-10.3.5commit c90b0db1ae...Emil Velikov10 years
[...]
 
AgeCommit messageAuthorFilesLines
2014-03-01mesa: Bump version to 10.1-rc3mesa-10.1-rc3Ian Romanick1-1/+1
2014-03-01dri/i9*5: correctly calculate the amount of system memoryEmil Velikov2-2/+2
2014-03-01mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINTBrian Paul1-0/+22
2014-02-28i915: Allocate the sys_buffer using _mesa_align_mallocIan Romanick1-7/+8
2014-02-28i915: Only allow 8 vertex texture unitsIan Romanick1-0/+1
2014-02-28i965: Allocate vec4_visitor's uniform_size and uniform_vector_size arrays dyn...Petri Latvala4-2/+28
2014-02-28r600g/compute: PIPE_CAP_COMPUTE should be false for pre-evergreen GPUsTom Stellard1-1/+3
2014-02-28glsl: Don't vectorize horizontal expressions.Matt Turner1-0/+15
2014-02-28glsl: Add is_horizontal() method to ir_expression.Matt Turner1-0/+12
2014-02-28mesa: do depth/stencil format conversion in glGetTexImageBrian Paul1-2/+9
[...]
 
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