1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
|
/*
* Copyright (C) 2008 Apple Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef RangeBoundaryPoint_h
#define RangeBoundaryPoint_h
#include "Node.h"
#include "Position.h"
namespace WebCore {
class RangeBoundaryPoint {
public:
RangeBoundaryPoint();
explicit RangeBoundaryPoint(PassRefPtr<Node> container);
const Position& position() const;
Node* container() const;
int offset() const;
Node* childBefore() const;
void clear();
void set(PassRefPtr<Node> container, int offset, Node* childBefore);
void setOffset(int offset);
void setToChild(Node* child);
void setToStart(PassRefPtr<Node> container);
void setToEnd(PassRefPtr<Node> container);
void childBeforeWillBeRemoved();
void invalidateOffset() const;
private:
static const int invalidOffset = -1;
mutable Position m_position;
Node* m_childBefore;
};
inline RangeBoundaryPoint::RangeBoundaryPoint()
: m_childBefore(0)
{
}
inline RangeBoundaryPoint::RangeBoundaryPoint(PassRefPtr<Node> container)
: m_position(container, 0)
, m_childBefore(0)
{
}
inline Node* RangeBoundaryPoint::container() const
{
return m_position.container.get();
}
inline Node* RangeBoundaryPoint::childBefore() const
{
return m_childBefore;
}
inline const Position& RangeBoundaryPoint::position() const
{
if (m_position.posOffset >= 0)
return m_position;
ASSERT(m_childBefore);
m_position.posOffset = m_childBefore->nodeIndex() + 1;
return m_position;
}
inline int RangeBoundaryPoint::offset() const
{
return position().posOffset;
}
inline void RangeBoundaryPoint::clear()
{
m_position.clear();
m_childBefore = 0;
}
inline void RangeBoundaryPoint::set(PassRefPtr<Node> container, int offset, Node* childBefore)
{
ASSERT(offset >= 0);
ASSERT(childBefore == (offset ? container->childNode(offset - 1) : 0));
m_position.container = container;
m_position.posOffset = offset;
m_childBefore = childBefore;
}
inline void RangeBoundaryPoint::setOffset(int offset)
{
ASSERT(m_position.container);
ASSERT(m_position.container->offsetInCharacters());
ASSERT(m_position.posOffset >= 0);
ASSERT(!m_childBefore);
m_position.posOffset = offset;
}
inline void RangeBoundaryPoint::setToChild(Node* child)
{
ASSERT(child);
ASSERT(child->parentNode());
m_position.container = child->parentNode();
m_childBefore = child->previousSibling();
m_position.posOffset = m_childBefore ? invalidOffset : 0;
}
inline void RangeBoundaryPoint::setToStart(PassRefPtr<Node> container)
{
ASSERT(container);
m_position.container = container;
m_position.posOffset = 0;
m_childBefore = 0;
}
inline void RangeBoundaryPoint::setToEnd(PassRefPtr<Node> container)
{
ASSERT(container);
m_position.container = container;
if (m_position.container->offsetInCharacters()) {
m_position.posOffset = m_position.container->maxCharacterOffset();
m_childBefore = 0;
} else {
m_childBefore = m_position.container->lastChild();
m_position.posOffset = m_childBefore ? invalidOffset : 0;
}
}
inline void RangeBoundaryPoint::childBeforeWillBeRemoved()
{
ASSERT(m_position.posOffset);
m_childBefore = m_childBefore->previousSibling();
if (!m_childBefore)
m_position.posOffset = 0;
else if (m_position.posOffset > 0)
--m_position.posOffset;
}
inline void RangeBoundaryPoint::invalidateOffset() const
{
m_position.posOffset = invalidOffset;
}
inline bool operator==(const RangeBoundaryPoint& a, const RangeBoundaryPoint& b)
{
if (a.container() != b.container())
return false;
if (a.childBefore() || b.childBefore()) {
if (a.childBefore() != b.childBefore())
return false;
} else {
if (a.offset() != b.offset())
return false;
}
return true;
}
}
#endif
|