1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
|
/* $Id: glu.h,v 1.2 1999/09/10 02:08:18 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
* Copyright (C) 1995-1999 Brian Paul
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* $Log: glu.h,v $
* Revision 1.2 1999/09/10 02:08:18 gareth
* Added GLU 1.3 tessellation (except winding rule code).
*
* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
* Imported sources
*
* Revision 3.6 1999/02/14 03:39:45 brianp
* updated for BeOS R4
*
* Revision 3.5 1999/01/03 03:02:55 brianp
* now using GLAPI and GLAPIENTRY keywords, misc Windows changes (Ted Jump)
*
* Revision 3.4 1998/12/01 02:34:27 brianp
* applied Mark Kilgard's patches from November 30, 1998
*
* Revision 3.3 1998/11/17 01:14:02 brianp
* minor changes for OpenStep compilation (pete@ohm.york.ac.uk)
*
* Revision 3.2 1998/07/26 01:36:27 brianp
* changes for Windows compilation per Ted Jump
*
* Revision 3.1 1998/06/23 00:33:08 brianp
* added some WIN32 APIENTRY, CALLBACK stuff (Eric Lassauge)
*
* Revision 3.0 1998/02/20 05:06:01 brianp
* initial rev
*
*/
#ifndef GLU_H
#define GLU_H
#if defined(USE_MGL_NAMESPACE)
#include "glu_mangle.h"
#endif
#ifdef __cplusplus
extern "C" {
#endif
#include "GL/gl.h"
/* to facilitate clean DLL building ... */
#if !defined(OPENSTEP) && (defined(__WIN32__) || defined(__CYGWIN32__))
# if defined(_MSC_VER) && defined(BUILD_GLU32) /* tag specify we're building mesa as a DLL */
# define GLUAPI __declspec(dllexport)
# elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
# define GLUAPI __declspec(dllimport)
# else /* for use with static link lib build of Win32 edition only */
# define GLUAPI extern
# endif /* _STATIC_MESA support */
#else
# define GLUAPI extern
#endif /* WIN32 / CYGWIN32 bracket */
#ifdef macintosh
#pragma enumsalwaysint on
#if PRAGMA_IMPORT_SUPPORTED
#pragma import on
#endif
#endif
#define GLU_VERSION_1_1 1
#define GLU_VERSION_1_2 1
#define GLU_TRUE GL_TRUE
#define GLU_FALSE GL_FALSE
enum {
/* Normal vectors */
GLU_SMOOTH = 100000,
GLU_FLAT = 100001,
GLU_NONE = 100002,
/* Quadric draw styles */
GLU_POINT = 100010,
GLU_LINE = 100011,
GLU_FILL = 100012,
GLU_SILHOUETTE = 100013,
/* Quadric orientation */
GLU_OUTSIDE = 100020,
GLU_INSIDE = 100021,
/* Tessellator */
GLU_TESS_BEGIN = 100100,
GLU_TESS_VERTEX = 100101,
GLU_TESS_END = 100102,
GLU_TESS_ERROR = 100103,
GLU_TESS_EDGE_FLAG = 100104,
GLU_TESS_COMBINE = 100105,
GLU_TESS_BEGIN_DATA = 100106,
GLU_TESS_VERTEX_DATA = 100107,
GLU_TESS_END_DATA = 100108,
GLU_TESS_ERROR_DATA = 100109,
GLU_TESS_EDGE_FLAG_DATA = 100110,
GLU_TESS_COMBINE_DATA = 100111,
/* Winding rules */
GLU_TESS_WINDING_ODD = 100130,
GLU_TESS_WINDING_NONZERO = 100131,
GLU_TESS_WINDING_POSITIVE = 100132,
GLU_TESS_WINDING_NEGATIVE = 100133,
GLU_TESS_WINDING_ABS_GEQ_TWO = 100134,
/* Tessellation properties */
GLU_TESS_WINDING_RULE = 100140,
GLU_TESS_BOUNDARY_ONLY = 100141,
GLU_TESS_TOLERANCE = 100142,
/* Tessellation errors */
GLU_TESS_ERROR1 = 100151, /* Missing gluBeginPolygon */
GLU_TESS_ERROR2 = 100152, /* Missing gluBeginContour */
GLU_TESS_ERROR3 = 100153, /* Missing gluEndPolygon */
GLU_TESS_ERROR4 = 100154, /* Missing gluEndContour */
GLU_TESS_ERROR5 = 100155, /* */
GLU_TESS_ERROR6 = 100156, /* */
GLU_TESS_ERROR7 = 100157, /* */
GLU_TESS_ERROR8 = 100158, /* */
/* NURBS */
GLU_AUTO_LOAD_MATRIX = 100200,
GLU_CULLING = 100201,
GLU_PARAMETRIC_TOLERANCE= 100202,
GLU_SAMPLING_TOLERANCE = 100203,
GLU_DISPLAY_MODE = 100204,
GLU_SAMPLING_METHOD = 100205,
GLU_U_STEP = 100206,
GLU_V_STEP = 100207,
GLU_PATH_LENGTH = 100215,
GLU_PARAMETRIC_ERROR = 100216,
GLU_DOMAIN_DISTANCE = 100217,
GLU_MAP1_TRIM_2 = 100210,
GLU_MAP1_TRIM_3 = 100211,
GLU_OUTLINE_POLYGON = 100240,
GLU_OUTLINE_PATCH = 100241,
GLU_NURBS_ERROR1 = 100251, /* spline order un-supported */
GLU_NURBS_ERROR2 = 100252, /* too few knots */
GLU_NURBS_ERROR3 = 100253, /* valid knot range is empty */
GLU_NURBS_ERROR4 = 100254, /* decreasing knot sequence */
GLU_NURBS_ERROR5 = 100255, /* knot multiplicity > spline order */
GLU_NURBS_ERROR6 = 100256, /* endcurve() must follow bgncurve() */
GLU_NURBS_ERROR7 = 100257, /* bgncurve() must precede endcurve() */
GLU_NURBS_ERROR8 = 100258, /* ctrlarray or knot vector is NULL */
GLU_NURBS_ERROR9 = 100259, /* can't draw pwlcurves */
GLU_NURBS_ERROR10 = 100260, /* missing gluNurbsCurve() */
GLU_NURBS_ERROR11 = 100261, /* missing gluNurbsSurface() */
GLU_NURBS_ERROR12 = 100262, /* endtrim() must precede endsurface() */
GLU_NURBS_ERROR13 = 100263, /* bgnsurface() must precede endsurface() */
GLU_NURBS_ERROR14 = 100264, /* curve of improper type passed as trim curve */
GLU_NURBS_ERROR15 = 100265, /* bgnsurface() must precede bgntrim() */
GLU_NURBS_ERROR16 = 100266, /* endtrim() must follow bgntrim() */
GLU_NURBS_ERROR17 = 100267, /* bgntrim() must precede endtrim()*/
GLU_NURBS_ERROR18 = 100268, /* invalid or missing trim curve*/
GLU_NURBS_ERROR19 = 100269, /* bgntrim() must precede pwlcurve() */
GLU_NURBS_ERROR20 = 100270, /* pwlcurve referenced twice*/
GLU_NURBS_ERROR21 = 100271, /* pwlcurve and nurbscurve mixed */
GLU_NURBS_ERROR22 = 100272, /* improper usage of trim data type */
GLU_NURBS_ERROR23 = 100273, /* nurbscurve referenced twice */
GLU_NURBS_ERROR24 = 100274, /* nurbscurve and pwlcurve mixed */
GLU_NURBS_ERROR25 = 100275, /* nurbssurface referenced twice */
GLU_NURBS_ERROR26 = 100276, /* invalid property */
GLU_NURBS_ERROR27 = 100277, /* endsurface() must follow bgnsurface() */
GLU_NURBS_ERROR28 = 100278, /* intersecting or misoriented trim curves */
GLU_NURBS_ERROR29 = 100279, /* intersecting trim curves */
GLU_NURBS_ERROR30 = 100280, /* UNUSED */
GLU_NURBS_ERROR31 = 100281, /* unconnected trim curves */
GLU_NURBS_ERROR32 = 100282, /* unknown knot error */
GLU_NURBS_ERROR33 = 100283, /* negative vertex count encountered */
GLU_NURBS_ERROR34 = 100284, /* negative byte-stride */
GLU_NURBS_ERROR35 = 100285, /* unknown type descriptor */
GLU_NURBS_ERROR36 = 100286, /* null control point reference */
GLU_NURBS_ERROR37 = 100287, /* duplicate point on pwlcurve */
/* Errors */
GLU_INVALID_ENUM = 100900,
GLU_INVALID_VALUE = 100901,
GLU_OUT_OF_MEMORY = 100902,
GLU_INCOMPATIBLE_GL_VERSION = 100903,
/* New in GLU 1.1 */
GLU_VERSION = 100800,
GLU_EXTENSIONS = 100801,
/*** GLU 1.0 tessellation - obsolete! ***/
/* Contour types */
GLU_CW = 100120,
GLU_CCW = 100121,
GLU_INTERIOR = 100122,
GLU_EXTERIOR = 100123,
GLU_UNKNOWN = 100124,
/* Tessellator */
GLU_BEGIN = GLU_TESS_BEGIN,
GLU_VERTEX = GLU_TESS_VERTEX,
GLU_END = GLU_TESS_END,
GLU_ERROR = GLU_TESS_ERROR,
GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG
};
/*
* These are the GLU 1.1 typedefs. GLU 1.3 has different ones!
*/
#if defined(__BEOS__)
/* The BeOS does something funky and makes these typedefs in one
* of its system headers.
*/
#else
typedef struct GLUquadric GLUquadricObj;
typedef struct GLUnurbs GLUnurbsObj;
/* FIXME: We need to implement the other 1.3 typedefs - GH */
typedef struct GLUtesselator GLUtesselator;
#endif
#if defined(__BEOS__) || defined(__QUICKDRAW__)
#pragma export on
#endif
/*
*
* Miscellaneous functions
*
*/
GLUAPI void GLAPIENTRY gluLookAt( GLdouble eyex, GLdouble eyey, GLdouble eyez,
GLdouble centerx, GLdouble centery,
GLdouble centerz,
GLdouble upx, GLdouble upy, GLdouble upz );
GLUAPI void GLAPIENTRY gluOrtho2D( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top );
GLUAPI void GLAPIENTRY gluPerspective( GLdouble fovy, GLdouble aspect,
GLdouble zNear, GLdouble zFar );
GLUAPI void GLAPIENTRY gluPickMatrix( GLdouble x, GLdouble y,
GLdouble width, GLdouble height,
const GLint viewport[4] );
GLUAPI GLint GLAPIENTRY gluProject( GLdouble objx, GLdouble objy, GLdouble objz,
const GLdouble modelMatrix[16],
const GLdouble projMatrix[16],
const GLint viewport[4],
GLdouble *winx, GLdouble *winy,
GLdouble *winz );
GLUAPI GLint GLAPIENTRY gluUnProject( GLdouble winx, GLdouble winy,
GLdouble winz,
const GLdouble modelMatrix[16],
const GLdouble projMatrix[16],
const GLint viewport[4],
GLdouble *objx, GLdouble *objy,
GLdouble *objz );
GLUAPI const GLubyte* GLAPIENTRY gluErrorString( GLenum errorCode );
/*
*
* Mipmapping and image scaling
*
*/
GLUAPI GLint GLAPIENTRY gluScaleImage( GLenum format,
GLint widthin, GLint heightin,
GLenum typein, const void *datain,
GLint widthout, GLint heightout,
GLenum typeout, void *dataout );
GLUAPI GLint GLAPIENTRY gluBuild1DMipmaps( GLenum target, GLint components,
GLint width, GLenum format,
GLenum type, const void *data );
GLUAPI GLint GLAPIENTRY gluBuild2DMipmaps( GLenum target, GLint components,
GLint width, GLint height,
GLenum format,
GLenum type, const void *data );
/*
*
* Quadrics
*
*/
GLUAPI GLUquadricObj* GLAPIENTRY gluNewQuadric( void );
GLUAPI void GLAPIENTRY gluDeleteQuadric( GLUquadricObj *state );
GLUAPI void GLAPIENTRY gluQuadricDrawStyle( GLUquadricObj *quadObject,
GLenum drawStyle );
GLUAPI void GLAPIENTRY gluQuadricOrientation( GLUquadricObj *quadObject,
GLenum orientation );
GLUAPI void GLAPIENTRY gluQuadricNormals( GLUquadricObj *quadObject,
GLenum normals );
GLUAPI void GLAPIENTRY gluQuadricTexture( GLUquadricObj *quadObject,
GLboolean textureCoords );
GLUAPI void GLAPIENTRY gluQuadricCallback( GLUquadricObj *qobj,
GLenum which, void (GLCALLBACK *fn)() );
GLUAPI void GLAPIENTRY gluCylinder( GLUquadricObj *qobj,
GLdouble baseRadius,
GLdouble topRadius,
GLdouble height,
GLint slices, GLint stacks );
GLUAPI void GLAPIENTRY gluSphere( GLUquadricObj *qobj,
GLdouble radius, GLint slices, GLint stacks );
GLUAPI void GLAPIENTRY gluDisk( GLUquadricObj *qobj,
GLdouble innerRadius, GLdouble outerRadius,
GLint slices, GLint loops );
GLUAPI void GLAPIENTRY gluPartialDisk( GLUquadricObj *qobj, GLdouble innerRadius,
GLdouble outerRadius, GLint slices,
GLint loops, GLdouble startAngle,
GLdouble sweepAngle );
/*
*
* Nurbs
*
*/
GLUAPI GLUnurbsObj* GLAPIENTRY gluNewNurbsRenderer( void );
GLUAPI void GLAPIENTRY gluDeleteNurbsRenderer( GLUnurbsObj *nobj );
GLUAPI void GLAPIENTRY gluLoadSamplingMatrices( GLUnurbsObj *nobj,
const GLfloat modelMatrix[16],
const GLfloat projMatrix[16],
const GLint viewport[4] );
GLUAPI void GLAPIENTRY gluNurbsProperty( GLUnurbsObj *nobj, GLenum property,
GLfloat value );
GLUAPI void GLAPIENTRY gluGetNurbsProperty( GLUnurbsObj *nobj, GLenum property,
GLfloat *value );
GLUAPI void GLAPIENTRY gluBeginCurve( GLUnurbsObj *nobj );
GLUAPI void GLAPIENTRY gluEndCurve( GLUnurbsObj * nobj );
GLUAPI void GLAPIENTRY gluNurbsCurve( GLUnurbsObj *nobj, GLint nknots,
GLfloat *knot, GLint stride,
GLfloat *ctlarray, GLint order,
GLenum type );
GLUAPI void GLAPIENTRY gluBeginSurface( GLUnurbsObj *nobj );
GLUAPI void GLAPIENTRY gluEndSurface( GLUnurbsObj * nobj );
GLUAPI void GLAPIENTRY gluNurbsSurface( GLUnurbsObj *nobj,
GLint sknot_count, GLfloat *sknot,
GLint tknot_count, GLfloat *tknot,
GLint s_stride, GLint t_stride,
GLfloat *ctlarray,
GLint sorder, GLint torder,
GLenum type );
GLUAPI void GLAPIENTRY gluBeginTrim( GLUnurbsObj *nobj );
GLUAPI void GLAPIENTRY gluEndTrim( GLUnurbsObj *nobj );
GLUAPI void GLAPIENTRY gluPwlCurve( GLUnurbsObj *nobj, GLint count,
GLfloat *array, GLint stride, GLenum type );
GLUAPI void GLAPIENTRY gluNurbsCallback( GLUnurbsObj *nobj, GLenum which,
void (GLCALLBACK *fn)() );
/*
*
* Polygon tessellation
*
*/
GLUAPI GLUtesselator* GLAPIENTRY gluNewTess( void );
GLUAPI void GLAPIENTRY gluDeleteTess( GLUtesselator *tobj );
GLUAPI void GLAPIENTRY gluTessBeginPolygon( GLUtesselator *tobj,
void *polygon_data );
GLUAPI void GLAPIENTRY gluTessBeginContour( GLUtesselator *tobj );
GLUAPI void GLAPIENTRY gluTessVertex( GLUtesselator *tobj, GLdouble coords[3],
void *vertex_data );
GLUAPI void GLAPIENTRY gluTessEndContour( GLUtesselator *tobj );
GLUAPI void GLAPIENTRY gluTessEndPolygon( GLUtesselator *tobj );
GLUAPI void GLAPIENTRY gluTessProperty( GLUtesselator *tobj, GLenum which,
GLdouble value );
GLUAPI void GLAPIENTRY gluTessNormal( GLUtesselator *tobj, GLdouble x,
GLdouble y, GLdouble z );
GLUAPI void GLAPIENTRY gluTessCallback( GLUtesselator *tobj, GLenum which,
void (GLCALLBACK *fn)() );
GLUAPI void GLAPIENTRY gluGetTessProperty( GLUtesselator *tobj, GLenum which,
GLdouble *value );
/*
*
* Obsolete 1.0 tessellation functions
*
*/
GLUAPI void GLAPIENTRY gluBeginPolygon( GLUtesselator *tobj );
GLUAPI void GLAPIENTRY gluNextContour( GLUtesselator *tobj, GLenum type );
GLUAPI void GLAPIENTRY gluEndPolygon( GLUtesselator *tobj );
/*
*
* New functions in GLU 1.1
*
*/
GLUAPI const GLubyte* GLAPIENTRY gluGetString( GLenum name );
#if defined(__BEOS__) || defined(__QUICKDRAW__)
#pragma export off
#endif
#ifdef macintosh
#pragma enumsalwaysint reset
#if PRAGMA_IMPORT_SUPPORTED
#pragma import off
#endif
#endif
#ifdef __cplusplus
}
#endif
#endif
|