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~jbarnes/mesa
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_geometry_shader4
arb_map_buffer_range
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
draw-vbuf-interface
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-draw-opti
gallium-i915-current
gallium-llvmpipe
gallium-map-range
gallium-master-merge
gallium-mesa-7.4
gallium-s3tc
gallium-screen-context
gallium-softpipe-winsys
gallium-tex-surfaces
gallium-texture-transfer
gallium-vertex-linear
gallium-wgl-rework
gallium-winsys-private
gallium-xlib-rework
gallium-xorg-driver
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
lp-binning
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
new-frag-attribs
openchrome-branch
opengl-es
openvg-1.0
outputswritten64
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
register-negate
softpipe-opt
softpipe-private-winsys
softpipe_0_1_branch
st-vbo
texfilter_float_branch
texformat-rework
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
vbo-0.2
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vtx-0-1-branch
vtx-0-2-branch
Jesse's Mesa development tree
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2009-08-25
llvmpipe: Isolate sampling from TGSI translation.
gallium-llvmpipe
José Fonseca
5
-94
/
+145
2009-08-25
llvmpipe: Better structure dereference naming.
José Fonseca
2
-6
/
+11
2009-08-24
llvmpipe: Fix shader variant key construction.
José Fonseca
1
-2
/
+2
2009-08-24
llvmpipe: Fix build.
José Fonseca
2
-2
/
+2
2009-08-23
llvmpipe: Merge all pixel format related files.
José Fonseca
6
-255
/
+153
2009-08-23
llvmpipe: Factor out and optimize the input interpolation.
José Fonseca
7
-169
/
+521
2009-08-23
llvmpipe: Pre-declare fetch_texel.
José Fonseca
5
-28
/
+66
2009-08-23
llvmpipe: Pass the alpha ref value and blend color in the jit context.
José Fonseca
8
-50
/
+86
2009-08-23
llvmpipe: Pass fragment context to generated function in a single structure.
José Fonseca
8
-33
/
+108
2009-08-23
llvmpipe: Structure manipulation helpers.
José Fonseca
4
-0
/
+119
2009-08-23
llvmpipe: Centralize the C <-> JIT interfaces in one place.
José Fonseca
7
-43
/
+153
2009-08-23
llvmpipe: Drop blend derived state.
José Fonseca
4
-161
/
+6
2009-08-23
llvmpipe: keep texture stride 16byte aligned
Keith Whitwell
1
-1
/
+1
2009-08-22
llvmpipe: Squash the quad pipeline.
José Fonseca
10
-351
/
+120
2009-08-22
llvmpipe: s/uni/scalar/.
José Fonseca
9
-47
/
+47
2009-08-22
llvmpipe: Add a bunch of comments.
José Fonseca
17
-70
/
+346
2009-08-22
llvmpipe: Split off vs stuff from lp_state_fs.c.
José Fonseca
4
-60
/
+98
2009-08-22
llvmpipe: Avoid duplicate clamping when converting between types.
José Fonseca
1
-8
/
+15
2009-08-22
llvmpipe: Generate the fragment pipeline into a single function.
José Fonseca
13
-339
/
+327
2009-08-22
llvmpipe: Get conversions working correctly for all integer types.
José Fonseca
5
-83
/
+389
2009-08-21
llvmpipe: Delete the quad polygon stipple stage.
José Fonseca
3
-87
/
+0
2009-08-21
llvmpipe: Early depth testing.
José Fonseca
11
-46
/
+166
2009-08-21
llvmpipe: Disassemble beyond referred code beyond the RET instruction.
José Fonseca
1
-2
/
+32
2009-08-21
llvmpipe: Split control flow function declarations and notes.
José Fonseca
11
-38
/
+91
2009-08-21
llvmpipe: Back port recent softpipe-opt improvements from Keith.
José Fonseca
6
-142
/
+466
2009-08-21
llvmpipe: Don't limit the number of tiles in the cache.
José Fonseca
3
-239
/
+96
2009-08-21
llvmpipe: Clean dead tile cache code.
José Fonseca
2
-28
/
+0
2009-08-21
llvmpipe: Simplify tile clears. Use pipe_fill_rect instead of scratch tile.
José Fonseca
3
-66
/
+39
2009-08-21
llvmpipe: Start hiding llvmpipe_cached_tile.
José Fonseca
3
-8
/
+8
2009-08-21
llvmpipe: Drop depth/stencil support from tile cache.
José Fonseca
2
-83
/
+18
2009-08-21
llvmpipe: Code generate the depth test, and include in the shader.
José Fonseca
14
-869
/
+172
2009-08-21
llvmpipe: Update texture block from format.
José Fonseca
1
-0
/
+3
2009-08-21
llvmpipe: Depth test to LLVM IR translation.
José Fonseca
4
-2
/
+248
2009-08-21
llvmpipe: Centralize mask update logic.
José Fonseca
7
-34
/
+43
2009-08-21
llvmpipe: Clamped float to unsigned norm via mantissa manipulation.
José Fonseca
3
-17
/
+113
2009-08-21
llvmpipe: Several fixes of the conversion test.
José Fonseca
4
-34
/
+55
2009-08-20
llvmpipe: Generate instrinsics for integer comparisons.
José Fonseca
1
-0
/
+71
2009-08-20
llvmpipe: Mention the ability to get microbenchmarks from the unit tests.
José Fonseca
1
-0
/
+4
2009-08-19
llvmpipe: Code generate alpha testing and append to generated fragment shader.
José Fonseca
9
-147
/
+279
2009-08-19
util: Dump PIPE_FUNC_x value names.
José Fonseca
2
-0
/
+29
2009-08-19
llvmpipe: use the udis86 lib to print the x86 assembly code
Brian Paul
1
-2
/
+2
2009-08-19
llvmpipe: frag shader comments
Brian Paul
1
-5
/
+5
2009-08-19
llvmpipe: blend comments
Brian Paul
1
-0
/
+7
2009-08-19
llvmpipe: comments about blend generator
Brian Paul
1
-5
/
+11
2009-08-19
llvmpipe: basic comments
Brian Paul
1
-0
/
+62
2009-08-19
llvmpipe: Hack to force the line/point rasterization also fit the blend funct...
José Fonseca
1
-16
/
+42
2009-08-19
llvmpipe: Refer my udis86 branch which decodes more opcodes.
José Fonseca
1
-2
/
+3
2009-08-19
llvmpipe: Code generate the position interpolation.
José Fonseca
4
-72
/
+98
2009-08-19
llvmpipe: Simpler variant of lp_build_broadcast_scalar.
José Fonseca
2
-0
/
+25
2009-08-19
llvmpipe: Put the position coefficients together with the inputs.
José Fonseca
4
-68
/
+65
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