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authorBrian Paul <brian.paul@tungstengraphics.com>2002-09-06 14:42:40 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2002-09-06 14:42:40 +0000
commitb6454b19ae382bc2d8da0c8c986af180bdbdb0a9 (patch)
treee914fe95cd3814a009e76995d7512815f9378ca0
parent84c56fef8473e2f78053273ebf175214adc1ca56 (diff)
added compressed tex image error check fix
-rw-r--r--docs/VERSIONS3
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index d6e8513b4d..46ca766353 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.73.2.33 2002/09/06 13:01:32 brianp Exp $
+$Id: VERSIONS,v 1.73.2.34 2002/09/06 14:42:40 brianp Exp $
Mesa Version History
@@ -999,5 +999,6 @@ Mesa Version History
- wglGetProcAddress didn't handle all API functions
- when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
- removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
+ - error checking in compressed tex image functions had some glitches
Changes:
- max texture units reduced to six to accomodate texture rectangles