diff options
author | Keith Whitwell <keithw@vmware.com> | 2009-06-29 16:07:14 +0100 |
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committer | Keith Whitwell <keithw@vmware.com> | 2009-06-30 15:41:43 +0100 |
commit | 14a2b5445a653e9a8258873300df8f04ac099e60 (patch) | |
tree | e89b3196910884460c2760fa7b741a1068ac9535 | |
parent | 6e09c1fd085361212c5bfccf6b2810f3f8052231 (diff) |
progs/util: make sure function pointers are initialized
Call Init() from CompileShaderFile, was previously only called for the
Text version of this function.
-rw-r--r-- | progs/util/shaderutil.c | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/progs/util/shaderutil.c b/progs/util/shaderutil.c index 2f1c4e38b3..5cef84eb49 100644 --- a/progs/util/shaderutil.c +++ b/progs/util/shaderutil.c @@ -9,6 +9,7 @@ #include <assert.h> #include <stdio.h> #include <stdlib.h> +#include <GL/glew.h> #include <GL/glut.h> #include "extfuncs.h" #include "shaderutil.h" @@ -78,8 +79,12 @@ CompileShaderFile(GLenum shaderType, const char *filename) int n; char *buffer = (char*) malloc(max); GLuint shader; + FILE *f; - FILE *f = fopen(filename, "r"); + Init(); + + + f = fopen(filename, "r"); if (!f) { fprintf(stderr, "Unable to open shader file %s\n", filename); return 0; |