diff options
author | José Fonseca <jfonseca@vmware.com> | 2009-01-24 13:52:02 +0000 |
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committer | José Fonseca <jfonseca@vmware.com> | 2009-01-24 13:52:02 +0000 |
commit | 0e4e76572e3a8808b06916b5359fc5cc71fd04a4 (patch) | |
tree | 0059136747235ce7bf41be881cb37309e2bbde26 | |
parent | 492c7b360d2ae3fce271ec9b0e404b822f0ba57a (diff) |
glut: Use a new define GLUT_STATIC to distinguish static builds.
_DLL is defined by MSVC when building against a DLL version of the CRT
library. It bears no relation to whether we are building a DLL or not. That
is, we can build a DLL against a static CRT, or a static lib against a
dynamicaly linked CRT. See more detail at
http://msdn.microsoft.com/en-us/library/2kzt1wy3.aspx
This gets DLL version of glut linking correctly both with MinGW and MSVC.
PS: GL/gl.h (and others) must be fixed too.
-rw-r--r-- | include/GL/glut.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/GL/glut.h b/include/GL/glut.h index 6f877f353f..f574f1d61c 100644 --- a/include/GL/glut.h +++ b/include/GL/glut.h @@ -109,9 +109,9 @@ extern _CRTIMP void __cdecl exit(int); #endif /* GLUT API entry point declarations for Win32. */ -#if (defined(BUILD_GLUT32) || defined(GLUT_BUILDING_LIB)) && defined(_DLL) +#if (defined(BUILD_GLUT32) || defined(GLUT_BUILDING_LIB)) && !defined(GLUT_STATIC) # define GLUTAPI __declspec(dllexport) -#elif defined(_DLL) +#elif !defined(GLUT_STATIC) # define GLUTAPI __declspec(dllimport) #else # define GLUTAPI extern |