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authorBrian <brian@yutani.localnet.net>2007-03-30 16:05:46 -0600
committerBrian <brian@yutani.localnet.net>2007-03-30 16:05:46 -0600
commitebdc8ce5c108dc3b6b0004e7c7939d1a5bef8676 (patch)
treec57b62a810836dd460009e97a3b3a2c724022809 /hw/dmx/dmxinput.h
parent3c7413e0c2f87e154aa8aa4a83bd585a6d1091e8 (diff)
Checkpoint DMX updates: things are working much better now, but still not 100% right.
Use new dmxCoreMotion2() function which enqueues motion events with GetPointerEvents()/mieqEnqueue(). The clipAxis() code in GetPointerEvents() is causing some grief. The limits seem to have always been (0,0) according to the original calls to InitValuatorAxisStruct() in dmxinputinit.c. Terrible hack for now: Call InitValuatorAxisStruct() with hard-coded max values of 1280 (my screen width).
Diffstat (limited to 'hw/dmx/dmxinput.h')
-rw-r--r--hw/dmx/dmxinput.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/hw/dmx/dmxinput.h b/hw/dmx/dmxinput.h
index 59fa823d3..3fb587086 100644
--- a/hw/dmx/dmxinput.h
+++ b/hw/dmx/dmxinput.h
@@ -154,7 +154,7 @@ typedef enum {
extern void dmxGetGlobalPosition(int *x, int *y);
extern DMXScreenInfo *dmxFindFirstScreen(int x, int y);
-extern void dmxCoreMotion(int x, int y, int delta,
+extern void dmxCoreMotion(DevicePtr pDev, int x, int y, int delta,
DMXBlockType block);
/* Support for dynamic addition of inputs. This functions is defined in