diff options
Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_assembler.h')
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_assembler.h | 131 |
1 files changed, 114 insertions, 17 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index 8cbca066e9..130fc89dae 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -72,7 +72,8 @@ typedef enum SrcRegisterType SRC_REG_INPUT = 1, SRC_REG_CONSTANT = 2, SRC_REG_ALT_TEMPORARY = 3, - NUMBER_OF_SRC_REG_TYPE = 4 + SRC_REC_LITERAL = 4, + NUMBER_OF_SRC_REG_TYPE = 5 } SrcRegisterType; typedef enum DstRegisterType @@ -111,6 +112,12 @@ typedef struct PVSDSTtag BITS addrmode1:1; //32 } PVSDST; +typedef struct PVSINSTtag +{ + BITS literal :2; + BITS SaturateMode :2; +} PVSINST; + typedef struct PVSSRCtag { BITS rtype:4; @@ -148,6 +155,7 @@ typedef union PVSDWORDtag { BITS bits; PVSDST dst; + PVSINST dst2; PVSSRC src; PVSMATH math; float f; @@ -251,6 +259,8 @@ enum FC_IF = 1, FC_LOOP = 2, FC_REP = 3, + FC_PUSH_VPM = 4, + FC_PUSH_WQM = 5, COND_NONE = 0, COND_BOOL = 1, @@ -263,22 +273,52 @@ enum typedef struct FC_LEVEL { - unsigned int first; ///< first fc instruction on level (if, rep, loop) - unsigned int* mid; ///< middle instructions - else or all breaks on this level - unsigned int midLen; - unsigned int type; - unsigned int cond; - unsigned int inv; - unsigned int bpush; ///< 1 if first instruction does branch stack push - int id; ///< id of bool or int variable + R700ControlFlowGenericClause * first; + R700ControlFlowGenericClause ** mid; + unsigned int unNumMid; + unsigned int midLen; + unsigned int type; + unsigned int cond; + unsigned int inv; + int id; ///< id of bool or int variable } FC_LEVEL; typedef struct VTX_FETCH_METHOD { - GLboolean bEnableMini; - GLuint mega_fetch_remainder; + GLboolean bEnableMini; + GLuint mega_fetch_remainder; } VTX_FETCH_METHOD; +typedef struct SUB_OFFSET +{ + GLint subIL_Offset; + GLuint unCFoffset; + GLuint unStackDepthMax; + TypedShaderList lstCFInstructions_local; +} SUB_OFFSET; + +typedef struct CALLER_POINTER +{ + GLint subIL_Offset; + GLint subDescIndex; + R700ControlFlowGenericClause* cf_ptr; +} CALLER_POINTER; + +#define SQ_MAX_CALL_DEPTH 0x00000020 + +typedef struct CALL_LEVEL +{ + unsigned int FCSP_BeforeEntry; + GLint subDescIndex; + GLushort current; + GLushort max; + TypedShaderList * plstCFInstructions_local; +} CALL_LEVEL; + +#define HAS_CURRENT_LOOPRET 0x1L +#define HAS_LOOPRET 0x2L +#define LOOPRET_FLAGS HAS_LOOPRET | HAS_CURRENT_LOOPRET + typedef struct r700_AssemblerBase { R700ControlFlowSXClause* cf_last_export_ptr; @@ -294,11 +334,14 @@ typedef struct r700_AssemblerBase // No clause has been created yet CF_CLAUSE_TYPE cf_current_clause_type; + BITS alu_x_opcode; + GLuint number_of_exports; GLuint number_of_colorandz_exports; GLuint number_of_export_opcodes; PVSDWORD D; + PVSDWORD D2; PVSDWORD S[3]; unsigned int uLastPosUpdate; @@ -310,6 +353,8 @@ typedef struct r700_AssemblerBase unsigned int number_used_registers; unsigned int uUsedConsts; + unsigned int flag_reg_index; + // Fragment programs unsigned int uiFP_AttributeMap[FRAG_ATTRIB_MAX]; unsigned int uiFP_OutputMap[FRAG_RESULT_MAX]; @@ -330,9 +375,6 @@ typedef struct r700_AssemblerBase unsigned int FCSP; FC_LEVEL fc_stack[32]; - unsigned int branch_depth; - unsigned int max_branch_depth; - //----------------------------------------------------------------------------------- // ArgSubst used in Assemble_Source() function //----------------------------------------------------------------------------------- @@ -378,6 +420,18 @@ typedef struct r700_AssemblerBase GLboolean is_tex; /* we inserted helper intructions and need barrier on next TEX ins */ GLboolean need_tex_barrier; + + SUB_OFFSET * subs; + GLuint unSubArraySize; + GLuint unSubArrayPointer; + CALLER_POINTER * callers; + GLuint unCallerArraySize; + GLuint unCallerArrayPointer; + unsigned int CALLSP; + CALL_LEVEL CALLSTACK[SQ_MAX_CALL_DEPTH]; + + GLuint unCFflags; + } r700_AssemblerBase; //Internal use @@ -446,6 +500,10 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr, GLboolean add_alu_instruction(r700_AssemblerBase* pAsm, R700ALUInstruction* alu_instruction_ptr, GLuint contiguous_slots_needed); + +GLboolean add_cf_instruction(r700_AssemblerBase* pAsm); +void add_return_inst(r700_AssemblerBase *pAsm); + void get_src_properties(R700ALUInstruction* alu_instruction_ptr, int source_index, BITS* psrc_sel, @@ -467,6 +525,21 @@ GLboolean check_vector(r700_AssemblerBase* pAsm, R700ALUInstruction* alu_instruction_ptr); GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm); GLboolean next_ins(r700_AssemblerBase *pAsm); + +GLboolean next_ins2(r700_AssemblerBase *pAsm); +GLboolean assemble_alu_instruction2(r700_AssemblerBase *pAsm); + +/* TODO : merge next_ins/2/literal, assemble_alu_instruction/2/literal */ +GLboolean next_ins_literal(r700_AssemblerBase *pAsm, GLfloat * pLiteral); +GLboolean assemble_alu_instruction_literal(r700_AssemblerBase *pAsm, GLfloat * pLiteral); + +GLboolean pops(r700_AssemblerBase *pAsm, GLuint pops); +GLboolean jumpToOffest(r700_AssemblerBase *pAsm, GLuint pops, GLint offset); +GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue); +GLboolean testFlag(r700_AssemblerBase *pAsm); +GLboolean breakLoopOnFlag(r700_AssemblerBase *pAsm, GLuint unFCSP); +GLboolean returnOnFlag(r700_AssemblerBase *pAsm, GLuint unIF); + GLboolean assemble_math_function(r700_AssemblerBase* pAsm, BITS opcode); GLboolean assemble_ABS(r700_AssemblerBase *pAsm); GLboolean assemble_ADD(r700_AssemblerBase *pAsm); @@ -477,12 +550,14 @@ GLboolean assemble_COS(r700_AssemblerBase *pAsm); GLboolean assemble_DOT(r700_AssemblerBase *pAsm); GLboolean assemble_DST(r700_AssemblerBase *pAsm); GLboolean assemble_EX2(r700_AssemblerBase *pAsm); +GLboolean assemble_EXP(r700_AssemblerBase *pAsm); GLboolean assemble_FLR(r700_AssemblerBase *pAsm); GLboolean assemble_FLR_INT(r700_AssemblerBase *pAsm); GLboolean assemble_FRC(r700_AssemblerBase *pAsm); -GLboolean assemble_KIL(r700_AssemblerBase *pAsm); +GLboolean assemble_KIL(r700_AssemblerBase *pAsm, GLuint opcode); GLboolean assemble_LG2(r700_AssemblerBase *pAsm); GLboolean assemble_LRP(r700_AssemblerBase *pAsm); +GLboolean assemble_LOG(r700_AssemblerBase *pAsm); GLboolean assemble_MAD(r700_AssemblerBase *pAsm); GLboolean assemble_LIT(r700_AssemblerBase *pAsm); GLboolean assemble_MAX(r700_AssemblerBase *pAsm); @@ -495,14 +570,32 @@ GLboolean assemble_RSQ(r700_AssemblerBase *pAsm); GLboolean assemble_SIN(r700_AssemblerBase *pAsm); GLboolean assemble_SCS(r700_AssemblerBase *pAsm); GLboolean assemble_SGE(r700_AssemblerBase *pAsm); + +GLboolean assemble_LOGIC(r700_AssemblerBase *pAsm, BITS opcode); +GLboolean assemble_LOGIC_PRED(r700_AssemblerBase *pAsm, BITS opcode); + GLboolean assemble_SLT(r700_AssemblerBase *pAsm); GLboolean assemble_STP(r700_AssemblerBase *pAsm); GLboolean assemble_TEX(r700_AssemblerBase *pAsm); GLboolean assemble_XPD(r700_AssemblerBase *pAsm); GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm); -GLboolean assemble_IF(r700_AssemblerBase *pAsm); +GLboolean assemble_IF(r700_AssemblerBase *pAsm, GLboolean bHasElse); +GLboolean assemble_ELSE(r700_AssemblerBase *pAsm); GLboolean assemble_ENDIF(r700_AssemblerBase *pAsm); +GLboolean assemble_BGNLOOP(r700_AssemblerBase *pAsm); +GLboolean assemble_BRK(r700_AssemblerBase *pAsm); +GLboolean assemble_COND(r700_AssemblerBase *pAsm); +GLboolean assemble_ENDLOOP(r700_AssemblerBase *pAsm); + +GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex); +GLboolean assemble_ENDSUB(r700_AssemblerBase *pAsm); +GLboolean assemble_RET(r700_AssemblerBase *pAsm); +GLboolean assemble_CAL(r700_AssemblerBase *pAsm, + GLint nILindex, + GLuint uiNumberInsts, + struct prog_instruction *pILInst); + GLboolean Process_Export(r700_AssemblerBase* pAsm, GLuint type, GLuint export_starting_index, @@ -514,12 +607,16 @@ GLboolean Move_Depth_Exports_To_Correct_Channels(r700_AssemblerBase *pAsm, //Interface -GLboolean AssembleInstr(GLuint uiNumberInsts, +GLboolean AssembleInstr(GLuint uiFirstInst, + GLuint uiNumberInsts, struct prog_instruction *pILInst, r700_AssemblerBase *pR700AsmCode); GLboolean Process_Fragment_Exports(r700_AssemblerBase *pR700AsmCode, GLbitfield OutputsWritten); GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode, GLbitfield OutputsWritten); +GLboolean RelocProgram(r700_AssemblerBase * pAsm); +GLboolean InitShaderProgram(r700_AssemblerBase * pAsm); + int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700_Shader* pShader); GLboolean Clean_Up_Assembler(r700_AssemblerBase *pR700AsmCode); |