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~idr/piglit
INTEL_shader_integer_functions2
NV_shader_atomic_int64
arb_program
ext_framebuffer_multisample_blit_scaled
for-review
idr
master
namespace-pollution
old-driver-work
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tests
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Author
Files
Lines
2017-08-08
texturing: remove empty test
Timothy Arceri
1
-35
/
+0
2017-08-08
texelFetch: set KHR_no_error status
Timothy Arceri
1
-0
/
+1
2017-08-08
arb_texture_multisample: set KHR_no_error status
Timothy Arceri
15
-12
/
+33
2017-08-08
arb_texture_barrier: set KHR_no_error status
Timothy Arceri
1
-0
/
+1
2017-08-08
arb_shader_texture_lod: set KHR_no_error status
Timothy Arceri
2
-0
/
+2
2017-08-08
ext_framebuffer_multisample: set KHR_no_error status
Timothy Arceri
45
-0
/
+48
2017-08-08
ext_memory_object: add some basic api error checks
Timothy Arceri
5
-0
/
+257
2017-08-07
arb_bindless_texture: add a test which sets mixed texture units/handles
Samuel Pitoiset
1
-0
/
+89
2017-08-06
registry: update gl.xml
Ilia Mirkin
1
-0
/
+1
2017-08-06
registry: update gl.xml
Timothy Arceri
1
-0
/
+2
2017-08-03
cl: Add support for OCL 2.0
Jan Vesely
5
-29
/
+119
2017-08-03
glean: remove line drawing code from fbo test
Brian Paul
1
-21
/
+0
2017-08-02
cl: Add kernel_exec and __kernel_exec macro test
Jan Vesely
1
-0
/
+38
2017-08-02
cl: Use required format for sampler test
Jan Vesely
1
-9
/
+9
2017-08-01
arb_transform_feedback_overflow_query-basic: add any_inverted subtest
Nicolai Hähnle
1
-0
/
+20
2017-08-01
arb_transform_feedback_overflow_query-basic: fix subtest selection
Nicolai Hähnle
1
-2
/
+4
2017-07-31
Remove MSVC build support.
Jose Fonseca
3
-97
/
+6
2017-07-28
drawoverhead: Fix Windows builds.
Jose Fonseca
1
-2
/
+2
2017-07-25
arb_texture_multisample/sample-mask-execution: check for GL_MAX_SAMPLES >= 4
Brian Paul
1
-0
/
+10
2017-07-24
ext_framebuffer_multisample/draw-buffers-common: whitespace fixes
Brian Paul
1
-43
/
+43
2017-07-24
fbo: Use glLinkProgram after binding attributes to location.
Neha Bhende
1
-0
/
+1
2017-07-24
arb_provoking_vertex: test OpenGL profile too
Brian Paul
1
-3
/
+10
2017-07-21
arb_shader_group_vote: Add simple vertex shader tests
Matt Turner
6
-0
/
+234
2017-07-21
arb_shader_group_vote: Prefix tests with "cs-"
Matt Turner
3
-0
/
+0
2017-07-19
arb_post_depth_coverage: Make multisampling test more robust
Lyude
1
-216
/
+133
2017-07-19
arb_post_depth_coverage: Don't try sample rates we don't support
Lyude
2
-2
/
+6
2017-07-19
glsl-1.50: add linker test for unused in out blocks
Józef Kucia
1
-0
/
+38
2017-07-18
arb_provoking_vertex: fix quads-follow-provoking-vertex test
Brian Paul
1
-2
/
+11
2017-07-18
tests/util: remove unneeded cmake code for WGL
Brian Paul
1
-6
/
+0
2017-07-17
clipflat: refactor some code
Brian Paul
1
-50
/
+71
2017-07-17
Respect GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT in binding-layout.c.
Kenneth Graunke
1
-4
/
+12
2017-07-14
Remove a useless GLU depedency
Marek Olšák
2
-2
/
+0
2017-07-14
glx-multithread-clearbuffer: new test reproducing amdgpu CS thread deadlock
Marek Olšák
3
-0
/
+103
2017-07-12
wgl: add new multi-context, multi-window rendering tests
Brian Paul
4
-0
/
+289
2017-07-11
wgl: initial check-in of wgl utility code and wgl sanity check program
Brian Paul
8
-0
/
+388
2017-07-11
blit-scaled-linear: whitespace fixes
Brian Paul
1
-6
/
+6
2017-07-11
blit-scaled-linear: minor shader code improvements
Brian Paul
1
-7
/
+5
2017-07-11
glx-multi-window-single-context: new GLX test
Brian Paul
3
-0
/
+130
2017-07-11
glx-multi-context-single-window: new GLX test
Brian Paul
3
-0
/
+157
2017-07-11
utils/glx: request depth/stencil buffer visual for windows, contexts
Brian Paul
1
-0
/
+2
2017-07-11
arb_clear_texture-errors: add more error tests
Brian Paul
1
-0
/
+88
2017-07-11
gl-3.1-buffer-bindings: new test of GL buffer binding points
Brian Paul
3
-0
/
+190
2017-07-11
egl_mesa_platform_surfaceless: fix compilation warning
Juan A. Suarez Romero
1
-3
/
+3
2017-07-05
es3: add tests for verifying overloading behavior
Ilia Mirkin
2
-0
/
+29
2017-07-06
glsl-1.50: set KHR_no_error status
Timothy Arceri
20
-18
/
+42
2017-07-06
glsl-1.40: set KHR_no_error status
Timothy Arceri
1
-0
/
+1
2017-07-06
glsl-1.30: set KHR_no_error status
Timothy Arceri
9
-0
/
+9
2017-07-06
glsl-1.30: alphabetise build list
Timothy Arceri
1
-1
/
+1
2017-07-06
arb_sample_shading: set KHR_no_error status
Timothy Arceri
9
-0
/
+9
2017-07-06
arb_gpu_shader5: set KHR_no_error status
Timothy Arceri
16
-0
/
+16
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