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glsl-getactiveuniform-count.c
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2019-06-26
Fix many incorrect GLSL checks
Ian Romanick
1
-1
/
+3
2014-07-15
util/gl: Rename piglit-util-gl-common.h
Chad Versace
1
-1
/
+1
2012-11-30
util/gl: Kill shader wrapper functions
Chad Versace
1
-1
/
+1
2012-11-06
shaders: remove config.window_width/height = 100 lines
Brian Paul
1
-2
/
+0
2012-10-09
util: Add fields to piglit_gl_test_config for listing supported GL flavors (v2)
Chad Versace
1
-0
/
+2
2012-10-09
util: Convert GL tests to use PIGLIT_GL_CONFIG_BEGIN/END
Chad Versace
1
-4
/
+7
2012-10-09
util,tests: Replace GLUT visual enums with PIGLTI_GL_VISUAL enums (v2)
Chad Versace
1
-1
/
+1
2012-06-28
util: Move piglit-util to piglit-util-gl-common
Blaž Tomažič
1
-1
/
+1
2012-06-20
tests: Let each test define main()
Chad Versace
1
-2
/
+4
2011-04-29
Rename PIGLIT_SUCCESS and PIGLIT_FAILURE to PIGLIT_PASS and PIGLIT_FAIL, resp.
Marek Olšák
1
-4
/
+4
2010-12-15
Make glsl-getactiveuniform-count more generic
Ian Romanick
1
-4
/
+12
2010-12-15
Trivial port of glsl-getactiveuniform-count to new piglit GLSL interfaces
Ian Romanick
1
-6
/
+2
2010-08-24
glsl-getactiveuniform-count: Correct the error message from copy'n'paste.
Eric Anholt
1
-1
/
+1
2010-08-23
glsl-getactiveuniform-*: New tests for glGetActiveUniform() behavior.
Eric Anholt
1
-0
/
+77