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2016-11-10framework: Split the run method out of profile.Dylan Baker4-75/+76
2016-11-10framework/profile: Drop unneeded exceptDylan Baker1-7/+1
2016-11-10framework/profile: make run hooks publicDylan Baker3-25/+14
2016-11-10unittests: Add tests for the feature completeness summaryDylan Baker1-0/+116
2016-11-10framework/result: TestrunResult.options should be a dictDylan Baker1-1/+1
2016-11-10tests/quick.py: reduce the number of vs_in tests in quick.pyDylan Baker1-0/+27
2016-11-10texelFetch, textureSize: replace deprecated gl_FragColorSebastian Olender2-6/+12
2016-11-10glsl-1.50: do not link interface-blocks-containing-unsized-arrays.geomIago Toral Quiroga1-1/+6
2016-11-09draw-vertices-half-float: Add coverage for GL_OES_vertex_half_floatKevin Strasser3-27/+82
2016-11-09framework/test/shader_test: Fix MultiShaderRunner handling of directoriesDylan Baker1-1/+15
2016-11-08all.py: Remove non-existing test entryAnuj Phogat1-1/+0
2016-11-08ext_framebuffer_multisample: Add a test for alpha to coverage with no draw bu...Anuj Phogat3-0/+139
2016-11-08ext_framebuffer_multisample: Add an option to disable draw buffer zero writeAnuj Phogat13-15/+35
2016-11-08unittests/generators: Add gen_shader_framebuffer_fetch_testsDylan Baker1-0/+1
2016-11-08literal-varyings: new test for a radeonsi optimizationMarek Olšák1-0/+43
2016-11-07Add test generator for EXT_shader_framebuffer_fetch.Francisco Jerez2-0/+803
2016-11-07shader_runner: Fix texture rgbw on GLES.Francisco Jerez1-1/+2
2016-11-07shader_runner: Add integer relative probe rect rgba command.Francisco Jerez1-0/+14
2016-11-07shader_runner: Add blend barrier command.Francisco Jerez1-0/+2
2016-11-07shader_runner: Add texture storage command.Francisco Jerez1-0/+35
2016-11-07shader_runner: Add framebuffer blit command.Francisco Jerez1-0/+28
2016-11-07shader_runner: Add winsys framebuffer binding command.Francisco Jerez1-0/+13
2016-11-07shader_runner: Add multisample framebuffer binding command.Francisco Jerez1-0/+30
2016-11-07shader_runner: Add fb tex slice binding command.Francisco Jerez1-0/+67
2016-11-07shader_runner: Extend fb tex 2d command to support binding multiple render ta...Francisco Jerez1-12/+21
2016-11-07shader_runner: Allow definition of separate draw and read framebuffers.Francisco Jerez1-38/+62
2016-11-07shader_runner: Reindent code handling fb commands.Francisco Jerez1-50/+53
2016-11-07shader_runner: Refactor handling of fb commands.Francisco Jerez1-27/+40
2016-11-07shader_runner: Take advantage of texture binding book-keeping in fb command h...Francisco Jerez1-12/+5
2016-11-07shader_runner: Drop unnecessary texture target argument from fb tex layered c...Francisco Jerez7-7/+7
2016-11-07shader_runner: Take advantage of texture binding book-keeping in image bindin...Francisco Jerez1-6/+2
2016-11-07shader_runner: Rework tracking of texture bindings.Francisco Jerez1-31/+94
2016-11-07shader_runner: Don't attempt non-existing GL_TEXTURE_2D enable on GLES2+.Francisco Jerez1-5/+10
2016-11-07shader_runner: Remove unused parser utils.Francisco Jerez2-53/+2
2016-11-07shader_runner: Factor out open-coded texture target parsing as parser primitive.Francisco Jerez3-13/+24
2016-11-07shader_runner: Migrate lookup_enum_string() to new parser library.Francisco Jerez3-51/+67
2016-11-07shader_runner: Migrate process_comparison() to new parser library.Francisco Jerez3-69/+50
2016-11-07built-in-constants: Switch to new parser library.Francisco Jerez1-19/+15
2016-11-07shader_runner: Migrate numeric parser utils to parser library.Francisco Jerez3-155/+279
2016-11-07shader_runner: Switch to the recently introduced parser primitives.Francisco Jerez1-243/+202
2016-11-07shader_runner: Rework script parser utils.Francisco Jerez2-2/+147
2016-11-07cl: Use HAVE_LIBRT to determine linking with rt.Vinson Lee1-1/+1
2016-11-07util: Remove duplicate assignment.Vinson Lee1-1/+1
2016-11-04util: Include time.h on all platforms.Vinson Lee1-1/+1
2016-11-04framework/backends/json: Handle updating results without pid fieldDylan Baker2-1/+27
2016-10-27gl-2.1: Add a test for alpha testing with multiple render targetsAnuj Phogat3-0/+154
2016-10-27arb_enhanced_layouts: fix shader GLSL version requirementIago Toral Quiroga1-2/+2
2016-10-27arb_timer_query: Add wall clock sanity checksRobert Bragg1-1/+50
2016-10-27util: Add piglit_delay_ns() apiRobert Bragg2-4/+40
2016-10-26framework: fix loading JUnit resultsDylan Baker2-4/+8