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-rw-r--r--tests/general/clipflat.c2
-rw-r--r--tests/general/object-namespace-pollution.c4
-rw-r--r--tests/shaders/built-in-constants.c4
-rw-r--r--tests/shaders/version-mixing.c2
-rw-r--r--tests/spec/arb_compute_shader/common.c4
-rw-r--r--tests/spec/arb_compute_shader/compiler/work_group_size_too_large.c2
-rw-r--r--tests/spec/arb_direct_state_access/copytexturesubimage.c4
-rw-r--r--tests/spec/arb_direct_state_access/dsa-utils.c10
-rw-r--r--tests/spec/arb_enhanced_layouts/transform-feedback-layout-qualifiers.c2
-rw-r--r--tests/spec/arb_explicit_attrib_location/overlapping-locations-input-attribs.c2
-rw-r--r--tests/spec/arb_framebuffer_object/fbo-drawbuffers-none.c2
-rw-r--r--tests/spec/arb_geometry_shader4/execution/program-parameter/vertices-out.c4
-rw-r--r--tests/spec/arb_gpu_shader5/compiler/invocations_count_too_large.c2
-rw-r--r--tests/spec/arb_gpu_shader5/compiler/stream-qualifier/stream_value_too_large.c2
-rw-r--r--tests/spec/arb_gpu_shader5/execution/xfb-streams-without-invocations.c2
-rw-r--r--tests/spec/arb_gpu_shader5/execution/xfb-streams.c4
-rw-r--r--tests/spec/arb_gpu_shader5/linker/emitstreamvertex_stream_too_large.c2
-rw-r--r--tests/spec/arb_pipeline_statistics_query/pipeline_stats_comp.c2
-rw-r--r--tests/spec/arb_sample_shading/execution/builtin-gl-sample-id.cpp4
-rw-r--r--tests/spec/arb_sample_shading/execution/builtin-gl-sample-mask-simple.cpp4
-rw-r--r--tests/spec/arb_sample_shading/execution/builtin-gl-sample-mask.cpp4
-rw-r--r--tests/spec/arb_separate_shader_objects/400-combinations.c4
-rw-r--r--tests/spec/arb_separate_shader_objects/ActiveShaderProgram-invalid-program.c2
-rw-r--r--tests/spec/arb_separate_shader_objects/GetProgramPipelineiv.c2
-rw-r--r--tests/spec/arb_separate_shader_objects/ValidateProgramPipeline.c10
-rw-r--r--tests/spec/arb_separate_shader_objects/rendezvous_by_location.c6
-rw-r--r--tests/spec/arb_separate_shader_objects/rendezvous_by_name.c4
-rw-r--r--tests/spec/arb_separate_shader_objects/rendezvous_by_name_interpolation.c2
-rw-r--r--tests/spec/arb_separate_shader_objects/sso-common.c2
-rw-r--r--tests/spec/arb_separate_shader_objects/uniform-namespace.c2
-rw-r--r--tests/spec/arb_separate_shader_objects/xfb-rendezvous_by_location.c2
-rw-r--r--tests/spec/arb_shader_draw_parameters/basevertex.c8
-rw-r--r--tests/spec/arb_shader_draw_parameters/drawid-indirect.c8
-rw-r--r--tests/spec/arb_shader_draw_parameters/drawid.c4
-rw-r--r--tests/spec/arb_shader_image_load_store/coherency.c2
-rw-r--r--tests/spec/arb_shader_image_load_store/grid.c6
-rw-r--r--tests/spec/arb_shader_image_load_store/indexing.c2
-rw-r--r--tests/spec/arb_shader_image_load_store/max-images.c4
-rw-r--r--tests/spec/arb_shader_image_load_store/qualifiers.c2
-rw-r--r--tests/spec/arb_shader_image_load_store/restrict.c2
-rw-r--r--tests/spec/arb_shader_image_load_store/shader-mem-barrier.c2
-rw-r--r--tests/spec/arb_shader_storage_buffer_object/max-ssbo-size.c8
-rw-r--r--tests/spec/arb_shader_storage_buffer_object/maxblocks.c4
-rw-r--r--tests/spec/arb_texture_buffer_object/formats.c4
-rw-r--r--tests/spec/arb_texture_view/rendering_layers.c4
-rw-r--r--tests/spec/arb_texture_view/rendering_target.c6
-rw-r--r--tests/spec/arb_texture_view/sampling-2d-array-as-cubemap-array.c4
-rw-r--r--tests/spec/arb_texture_view/sampling-2d-array-as-cubemap.c4
-rw-r--r--tests/spec/arb_transform_feedback3/ext_interleaved_two_bufs.c2
-rw-r--r--tests/spec/arb_transform_feedback3/set_invalid_varyings.c2
-rw-r--r--tests/spec/arb_uniform_buffer_object/getactiveuniformblockiv-uniform-block-data-size.c2
-rw-r--r--tests/spec/arb_uniform_buffer_object/getactiveuniformsiv-uniform-type.c2
-rw-r--r--tests/spec/arb_uniform_buffer_object/layout-std140-base-size-and-alignment.c2
-rw-r--r--tests/spec/arb_uniform_buffer_object/link-mismatch-blocks.c2
-rw-r--r--tests/spec/arb_uniform_buffer_object/maxblocks.c4
-rw-r--r--tests/spec/arb_uniform_buffer_object/maxuniformblocksize.c8
-rw-r--r--tests/spec/arb_uniform_buffer_object/referenced-by-shader.c6
-rw-r--r--tests/spec/arb_viewport_array/render_scissor.c6
-rw-r--r--tests/spec/ext_framebuffer_multisample/fast-clear.c2
-rw-r--r--tests/spec/ext_framebuffer_multisample_blit_scaled/blit-scaled.cpp6
-rw-r--r--tests/spec/ext_transform_feedback/api-errors.c4
-rw-r--r--tests/spec/ext_transform_feedback/overflow-edge-cases.c2
-rw-r--r--tests/spec/ext_transform_feedback/structs.c4
-rw-r--r--tests/spec/gl-2.0/vertex-program-two-side.c4
-rw-r--r--tests/spec/glsl-1.50/execution/geometry/end-primitive.c2
-rw-r--r--tests/spec/glsl-1.50/execution/geometry/gs-input-layout-qualifiers.c2
-rw-r--r--tests/spec/glsl-1.50/execution/geometry/gs-mismatch-prim-type.c2
-rw-r--r--tests/spec/glsl-1.50/execution/geometry/gs-output-layout-qualifiers.c2
-rw-r--r--tests/spec/glsl-1.50/execution/geometry/primitive-id-restart.c2
-rw-r--r--tests/spec/glsl-1.50/execution/geometry/primitive-types.c2
-rw-r--r--tests/spec/glsl-1.50/execution/geometry/transform-feedback-builtins.c4
-rw-r--r--tests/spec/glsl-1.50/execution/geometry/tri-strip-ordering-with-prim-restart.c2
-rw-r--r--tests/texturing/shaders/texelFetch.c16
-rw-r--r--tests/texturing/shaders/textureGather.c12
-rw-r--r--tests/texturing/shaders/textureSamples.c12
-rw-r--r--tests/texturing/shaders/textureSize.c14
-rw-r--r--tests/util/minmax-test.c6
-rw-r--r--tests/util/piglit-framework-gl.c2
78 files changed, 158 insertions, 158 deletions
diff --git a/tests/general/clipflat.c b/tests/general/clipflat.c
index 4a4f06a65..bff7f0f1f 100644
--- a/tests/general/clipflat.c
+++ b/tests/general/clipflat.c
@@ -354,7 +354,7 @@ calcQuadrant(GLfloat x, GLfloat y)
assert(0);
}
- asprintf(&ret, "%s %s", strx, stry);
+ (void)!asprintf(&ret, "%s %s", strx, stry);
return ret;
}
diff --git a/tests/general/object-namespace-pollution.c b/tests/general/object-namespace-pollution.c
index cbf49cfde..1c7501443 100644
--- a/tests/general/object-namespace-pollution.c
+++ b/tests/general/object-namespace-pollution.c
@@ -402,7 +402,7 @@ generate_program_source(GLenum target, unsigned key)
;
}
- asprintf(&source,
+ (void)!asprintf(&source,
"!!ARBvp1.0\n"
"# Program key 0x%04x\n"
"ATTRIB vp = vertex.position;\n"
@@ -451,7 +451,7 @@ generate_program_source(GLenum target, unsigned key)
half_dir = "state.light[0].half";
}
- asprintf(&source,
+ (void)!asprintf(&source,
"!!ARBfp1.0\n"
"# Program key 0x%04x\n"
"ATTRIB n = fragment.texcoord[0];\n"
diff --git a/tests/shaders/built-in-constants.c b/tests/shaders/built-in-constants.c
index fb728d399..b1951fb0b 100644
--- a/tests/shaders/built-in-constants.c
+++ b/tests/shaders/built-in-constants.c
@@ -490,7 +490,7 @@ piglit_init(int argc, char **argv)
/* Generate the version declaration that will be used by all of the
* shaders in the test run.
*/
- asprintf(&version_string,
+ (void)!asprintf(&version_string,
"#version %s\n"
"%s"
"#ifdef GL_ES\n"
@@ -499,7 +499,7 @@ piglit_init(int argc, char **argv)
required_glsl_version_string,
extension_enables);
- asprintf(&passthrough_version_string,
+ (void)!asprintf(&passthrough_version_string,
"#version %s\n"
"#ifdef GL_ES\n"
"precision mediump float;\n"
diff --git a/tests/shaders/version-mixing.c b/tests/shaders/version-mixing.c
index 8d7016c64..b4f7199b0 100644
--- a/tests/shaders/version-mixing.c
+++ b/tests/shaders/version-mixing.c
@@ -186,7 +186,7 @@ try_attach_shader(GLuint prog, const char *shader_desc, GLenum target,
GLuint shader = glCreateShader(target);
GLint ok;
- asprintf(&shader_text, shader_template, version);
+ (void)!asprintf(&shader_text, shader_template, version);
glShaderSource(shader, 1, (const GLchar **) &shader_text, NULL);
free(shader_text);
glCompileShader(shader);
diff --git a/tests/spec/arb_compute_shader/common.c b/tests/spec/arb_compute_shader/common.c
index c2d98b74d..5fc16236e 100644
--- a/tests/spec/arb_compute_shader/common.c
+++ b/tests/spec/arb_compute_shader/common.c
@@ -39,7 +39,7 @@ concat(char *hunk0, ...)
while ((hunk = va_arg(ap, char *))) {
char *t = s;
- asprintf(&s, "%s\n%s", t, hunk);
+ (void)!asprintf(&s, "%s\n%s", t, hunk);
free(t);
free(hunk);
}
@@ -57,7 +57,7 @@ generate_cs_prog(unsigned x, unsigned y, unsigned z, char *ext,
if (ext == NULL)
ext = hunk("");
- asprintf(&source,
+ (void)!asprintf(&source,
"#version 330\n"
"#extension GL_ARB_compute_shader : enable\n"
"%s\n"
diff --git a/tests/spec/arb_compute_shader/compiler/work_group_size_too_large.c b/tests/spec/arb_compute_shader/compiler/work_group_size_too_large.c
index 5c73cfad1..d0cee473a 100644
--- a/tests/spec/arb_compute_shader/compiler/work_group_size_too_large.c
+++ b/tests/spec/arb_compute_shader/compiler/work_group_size_too_large.c
@@ -79,7 +79,7 @@ test_work_group_size(GLint *size, bool expect_ok)
printf("Sizes %d, %d, %d should %s: ", size[0], size[1], size[2],
expect_ok ? "compile successfully" : "produce a compile error");
- asprintf(&shader_text, cs_template, size[0], size[1], size[2]);
+ (void)!asprintf(&shader_text, cs_template, size[0], size[1], size[2]);
shader = glCreateShader(GL_COMPUTE_SHADER);
glShaderSource(shader, 1, (const GLchar **) &shader_text, NULL);
glCompileShader(shader);
diff --git a/tests/spec/arb_direct_state_access/copytexturesubimage.c b/tests/spec/arb_direct_state_access/copytexturesubimage.c
index 096c266b6..f168a342c 100644
--- a/tests/spec/arb_direct_state_access/copytexturesubimage.c
+++ b/tests/spec/arb_direct_state_access/copytexturesubimage.c
@@ -292,8 +292,8 @@ piglit_init(int argc, char **argv)
piglit_get_glsl_version(&es, &major, &minor);
ver = ((major * 100 + minor) >= 140) ? "140" : "110";
- asprintf(&vs_source, vs_template, ver);
- asprintf(&fs_source, fs_template, ver);
+ (void)!asprintf(&vs_source, vs_template, ver);
+ (void)!asprintf(&fs_source, fs_template, ver);
builder_prog = piglit_build_simple_program(vs_source, fs_source);
diff --git a/tests/spec/arb_direct_state_access/dsa-utils.c b/tests/spec/arb_direct_state_access/dsa-utils.c
index 727751d14..972d737e3 100644
--- a/tests/spec/arb_direct_state_access/dsa-utils.c
+++ b/tests/spec/arb_direct_state_access/dsa-utils.c
@@ -143,19 +143,19 @@ dsa_create_program(GLenum target)
piglit_get_glsl_version(&es, &major, &minor);
ver = ((major * 100 + minor) >= 140) ? "140" : "110";
- asprintf(&vs_source, vs_template, ver);
+ (void)!asprintf(&vs_source, vs_template, ver);
switch (target) {
case GL_TEXTURE_1D:
- asprintf(&fs_source, fs_1d_template, ver);
+ (void)!asprintf(&fs_source, fs_1d_template, ver);
break;
case GL_TEXTURE_2D:
- asprintf(&fs_source, fs_2d_template, ver);
+ (void)!asprintf(&fs_source, fs_2d_template, ver);
break;
case GL_TEXTURE_3D:
- asprintf(&fs_source, fs_3d_template, ver);
+ (void)!asprintf(&fs_source, fs_3d_template, ver);
break;
case GL_TEXTURE_RECTANGLE_ARB:
- asprintf(&fs_source, fs_rect_template, ver);
+ (void)!asprintf(&fs_source, fs_rect_template, ver);
break;
default:
fprintf(stderr, "Invalid texture target in %s\n", __func__);
diff --git a/tests/spec/arb_enhanced_layouts/transform-feedback-layout-qualifiers.c b/tests/spec/arb_enhanced_layouts/transform-feedback-layout-qualifiers.c
index 9d029e683..b51a1ac4e 100644
--- a/tests/spec/arb_enhanced_layouts/transform-feedback-layout-qualifiers.c
+++ b/tests/spec/arb_enhanced_layouts/transform-feedback-layout-qualifiers.c
@@ -196,7 +196,7 @@ build_and_use_program(unsigned gs_invocation_n, const char *vs_text)
} else {
char *gs_text;
- asprintf(&gs_text, gs_text_two_sets_tmpl, gs_invocation_n);
+ (void)!asprintf(&gs_text, gs_text_two_sets_tmpl, gs_invocation_n);
prog = piglit_build_simple_program_multiple_shaders(
GL_VERTEX_SHADER, vs_pass_thru_text,
GL_GEOMETRY_SHADER, gs_text, 0);
diff --git a/tests/spec/arb_explicit_attrib_location/overlapping-locations-input-attribs.c b/tests/spec/arb_explicit_attrib_location/overlapping-locations-input-attribs.c
index 1eb9413c1..288d49d62 100644
--- a/tests/spec/arb_explicit_attrib_location/overlapping-locations-input-attribs.c
+++ b/tests/spec/arb_explicit_attrib_location/overlapping-locations-input-attribs.c
@@ -102,7 +102,7 @@ compile_shader(void)
"}\n";
char *vert;
- asprintf(&vert, vert_template, locations_in_shader ?
+ (void)!asprintf(&vert, vert_template, locations_in_shader ?
"#extension GL_ARB_explicit_attrib_location : require\n"
"layout (location = 0) in vec2 vertex;\n"
"layout (location = 1) in vec3 color0;\n"
diff --git a/tests/spec/arb_framebuffer_object/fbo-drawbuffers-none.c b/tests/spec/arb_framebuffer_object/fbo-drawbuffers-none.c
index f7ddb450b..591edbc5b 100644
--- a/tests/spec/arb_framebuffer_object/fbo-drawbuffers-none.c
+++ b/tests/spec/arb_framebuffer_object/fbo-drawbuffers-none.c
@@ -132,7 +132,7 @@ create_shaders(void)
GL_FRAGMENT_SHADER, fs_write_red,
0);
- asprintf(&fs_write_different, fs_template_write_different,
+ (void)!asprintf(&fs_write_different, fs_template_write_different,
fs_uses_out_variables ?
"#version 130 \nout vec4[4] color;" : "",
fs_uses_out_variables ? "color" : "gl_FragData");
diff --git a/tests/spec/arb_geometry_shader4/execution/program-parameter/vertices-out.c b/tests/spec/arb_geometry_shader4/execution/program-parameter/vertices-out.c
index aba638d60..4d23526a4 100644
--- a/tests/spec/arb_geometry_shader4/execution/program-parameter/vertices-out.c
+++ b/tests/spec/arb_geometry_shader4/execution/program-parameter/vertices-out.c
@@ -235,13 +235,13 @@ piglit_init(int argc, char **argv)
gs_string = gs_text;
fs_string = fs_text;
} else {
- asprintf((char **)&gs_string,
+ (void)!asprintf((char **)&gs_string,
"#extension GL_ARB_geometry_shader4: enable\n"
"const int n = %d;\n%s", components, gs_text_var);
if (transform_feedback)
fs_string = NULL;
else
- asprintf((char **)&fs_string,
+ (void)!asprintf((char **)&fs_string,
"const int n = %d;\n%s",
components, fs_text_var);
}
diff --git a/tests/spec/arb_gpu_shader5/compiler/invocations_count_too_large.c b/tests/spec/arb_gpu_shader5/compiler/invocations_count_too_large.c
index cf0dd5fdc..9c6c643fc 100644
--- a/tests/spec/arb_gpu_shader5/compiler/invocations_count_too_large.c
+++ b/tests/spec/arb_gpu_shader5/compiler/invocations_count_too_large.c
@@ -74,7 +74,7 @@ test_invocations_size(GLint size, bool expect_ok)
printf("Invocation count of %d should %s: ", size,
expect_ok ? "compile successfully" : "produce a compile error");
- asprintf(&shader_text, gs_template, size);
+ (void)!asprintf(&shader_text, gs_template, size);
shader = glCreateShader(GL_GEOMETRY_SHADER);
glShaderSource(shader, 1, (const GLchar **) &shader_text, NULL);
glCompileShader(shader);
diff --git a/tests/spec/arb_gpu_shader5/compiler/stream-qualifier/stream_value_too_large.c b/tests/spec/arb_gpu_shader5/compiler/stream-qualifier/stream_value_too_large.c
index ec2390ba3..1454c0048 100644
--- a/tests/spec/arb_gpu_shader5/compiler/stream-qualifier/stream_value_too_large.c
+++ b/tests/spec/arb_gpu_shader5/compiler/stream-qualifier/stream_value_too_large.c
@@ -99,7 +99,7 @@ compile_shaders(GLint size, bool expect_ok, GLint *ok)
expect_ok ? "compile successfully" :
"produce a compile error");
- asprintf(&shader_text, gs_template, size);
+ (void)!asprintf(&shader_text, gs_template, size);
shader = glCreateShader(GL_GEOMETRY_SHADER);
glShaderSource(shader, 1, (const GLchar **) &shader_text, NULL);
glCompileShader(shader);
diff --git a/tests/spec/arb_gpu_shader5/execution/xfb-streams-without-invocations.c b/tests/spec/arb_gpu_shader5/execution/xfb-streams-without-invocations.c
index e2a34554a..d163fafff 100644
--- a/tests/spec/arb_gpu_shader5/execution/xfb-streams-without-invocations.c
+++ b/tests/spec/arb_gpu_shader5/execution/xfb-streams-without-invocations.c
@@ -166,7 +166,7 @@ probe_buffers(const GLuint *xfb, const GLuint *queries, unsigned primitive_n)
/* Skip Stream = 3 as it has no primitives written nor generated */
for (i = 0; i < STREAMS-1; ++i) {
char *name;
- asprintf(&name, "stream%d", i);
+ (void)!asprintf(&name, "stream%d", i);
pass = piglit_probe_buffer(xfb[i], GL_TRANSFORM_FEEDBACK_BUFFER,
name, 1, expected_n[i], expected[i]);
free(name);
diff --git a/tests/spec/arb_gpu_shader5/execution/xfb-streams.c b/tests/spec/arb_gpu_shader5/execution/xfb-streams.c
index 0957587a3..9aa36c352 100644
--- a/tests/spec/arb_gpu_shader5/execution/xfb-streams.c
+++ b/tests/spec/arb_gpu_shader5/execution/xfb-streams.c
@@ -148,7 +148,7 @@ build_and_use_program(GLint gs_invocation_n, const char *gs_template,
char *gs_text;
- asprintf(&gs_text, gs_template, gs_invocation_n);
+ (void)!asprintf(&gs_text, gs_template, gs_invocation_n);
prog = piglit_build_simple_program_multiple_shaders(
GL_VERTEX_SHADER, vs_pass_thru_text,
GL_GEOMETRY_SHADER, gs_text, 0);
@@ -222,7 +222,7 @@ probe_buffers(const GLuint *xfb, const GLuint *queries, unsigned primitive_n)
for (i = 0; i < STREAMS; ++i) {
char *name;
- asprintf(&name, "stream%d", i);
+ (void)!asprintf(&name, "stream%d", i);
pass = piglit_probe_buffer(xfb[i], GL_TRANSFORM_FEEDBACK_BUFFER,
name, 1, expected_n[i], expected[i]);
free(name);
diff --git a/tests/spec/arb_gpu_shader5/linker/emitstreamvertex_stream_too_large.c b/tests/spec/arb_gpu_shader5/linker/emitstreamvertex_stream_too_large.c
index cd2626f19..423eafa4e 100644
--- a/tests/spec/arb_gpu_shader5/linker/emitstreamvertex_stream_too_large.c
+++ b/tests/spec/arb_gpu_shader5/linker/emitstreamvertex_stream_too_large.c
@@ -106,7 +106,7 @@ piglit_init(int argc, char **argv)
glShaderSource(fs, 1, (const GLchar **) &fs_source, NULL);
glCompileShader(fs);
- asprintf(&shader_text, gs_template, max_streams, max_streams);
+ (void)!asprintf(&shader_text, gs_template, max_streams, max_streams);
gs = glCreateShader(GL_GEOMETRY_SHADER);
glShaderSource(gs, 1, (const GLchar **) &shader_text, NULL);
glCompileShader(gs);
diff --git a/tests/spec/arb_pipeline_statistics_query/pipeline_stats_comp.c b/tests/spec/arb_pipeline_statistics_query/pipeline_stats_comp.c
index 3c511f1fe..5bfcc76aa 100644
--- a/tests/spec/arb_pipeline_statistics_query/pipeline_stats_comp.c
+++ b/tests/spec/arb_pipeline_statistics_query/pipeline_stats_comp.c
@@ -87,7 +87,7 @@ dispatch_size(uint32_t x, uint32_t y, uint32_t z)
glDeleteProgram(prog);
}
- asprintf(&compute_shader, compute_shader_template, x, y, z);
+ (void)!asprintf(&compute_shader, compute_shader_template, x, y, z);
glShaderSource(shader, 1,
(const GLchar **) &compute_shader,
diff --git a/tests/spec/arb_sample_shading/execution/builtin-gl-sample-id.cpp b/tests/spec/arb_sample_shading/execution/builtin-gl-sample-id.cpp
index e5681d4c1..22265cfd2 100644
--- a/tests/spec/arb_sample_shading/execution/builtin-gl-sample-id.cpp
+++ b/tests/spec/arb_sample_shading/execution/builtin-gl-sample-id.cpp
@@ -108,11 +108,11 @@ compile_shader(void)
char *frag_1;
if (num_samples)
- asprintf(&frag_1, frag_template,
+ (void)!asprintf(&frag_1, frag_template,
"#extension GL_ARB_texture_multisample : require",
"isampler2DMS", ", i");
else
- asprintf(&frag_1, frag_template, "", "isampler2DRect", "");
+ (void)!asprintf(&frag_1, frag_template, "", "isampler2DRect", "");
prog_1 = piglit_build_simple_program(vert, frag_1);
if (!piglit_link_check_status(prog_1)) {
diff --git a/tests/spec/arb_sample_shading/execution/builtin-gl-sample-mask-simple.cpp b/tests/spec/arb_sample_shading/execution/builtin-gl-sample-mask-simple.cpp
index 735a43869..2fc9c44ed 100644
--- a/tests/spec/arb_sample_shading/execution/builtin-gl-sample-mask-simple.cpp
+++ b/tests/spec/arb_sample_shading/execution/builtin-gl-sample-mask-simple.cpp
@@ -101,11 +101,11 @@ compile_shader(void)
char *frag_1;
if (num_samples)
- asprintf(&frag_1, frag_template,
+ (void)!asprintf(&frag_1, frag_template,
"#extension GL_ARB_texture_multisample : require",
"sampler2DMS", ", i");
else
- asprintf(&frag_1, frag_template, "", "sampler2DRect", "");
+ (void)!asprintf(&frag_1, frag_template, "", "sampler2DRect", "");
prog_1 = piglit_build_simple_program(vert, frag_1);
if (!piglit_link_check_status(prog_1)) {
diff --git a/tests/spec/arb_sample_shading/execution/builtin-gl-sample-mask.cpp b/tests/spec/arb_sample_shading/execution/builtin-gl-sample-mask.cpp
index 6c6cf925a..fe8a73901 100644
--- a/tests/spec/arb_sample_shading/execution/builtin-gl-sample-mask.cpp
+++ b/tests/spec/arb_sample_shading/execution/builtin-gl-sample-mask.cpp
@@ -122,11 +122,11 @@ compile_shader(void)
char *frag_1;
if (num_samples)
- asprintf(&frag_1, frag_template,
+ (void)!asprintf(&frag_1, frag_template,
"#extension GL_ARB_texture_multisample : require",
"sampler2DMS", ", i");
else
- asprintf(&frag_1, frag_template, "", "sampler2DRect", "");
+ (void)!asprintf(&frag_1, frag_template, "", "sampler2DRect", "");
prog_1 = piglit_build_simple_program(vert, frag_1);
if (!piglit_link_check_status(prog_1)) {
diff --git a/tests/spec/arb_separate_shader_objects/400-combinations.c b/tests/spec/arb_separate_shader_objects/400-combinations.c
index a78a4cc94..5f84cb149 100644
--- a/tests/spec/arb_separate_shader_objects/400-combinations.c
+++ b/tests/spec/arb_separate_shader_objects/400-combinations.c
@@ -237,7 +237,7 @@ piglit_init(int argc, char **argv)
char *source = NULL;
- asprintf(&source, vs_code,
+ (void)!asprintf(&source, vs_code,
glsl_version,
location,
vertex_name,
@@ -259,7 +259,7 @@ piglit_init(int argc, char **argv)
for (i = 0; i < ARRAY_SIZE(fs_programs); i++) {
char *source = NULL;
- asprintf(&source, fs_code,
+ (void)!asprintf(&source, fs_code,
glsl_version,
location,
fragment_name,
diff --git a/tests/spec/arb_separate_shader_objects/ActiveShaderProgram-invalid-program.c b/tests/spec/arb_separate_shader_objects/ActiveShaderProgram-invalid-program.c
index 0fc000353..85eae229e 100644
--- a/tests/spec/arb_separate_shader_objects/ActiveShaderProgram-invalid-program.c
+++ b/tests/spec/arb_separate_shader_objects/ActiveShaderProgram-invalid-program.c
@@ -80,7 +80,7 @@ piglit_init(int argc, char **argv)
glBindProgramPipeline(pipe);
- asprintf(&source, vs_code_template, glsl_version);
+ (void)!asprintf(&source, vs_code_template, glsl_version);
vs_prog = glCreateShaderProgramv(GL_VERTEX_SHADER, 1,
(const GLchar *const *) &source);
piglit_link_check_status(vs_prog);
diff --git a/tests/spec/arb_separate_shader_objects/GetProgramPipelineiv.c b/tests/spec/arb_separate_shader_objects/GetProgramPipelineiv.c
index 61ff3e78d..1975180f6 100644
--- a/tests/spec/arb_separate_shader_objects/GetProgramPipelineiv.c
+++ b/tests/spec/arb_separate_shader_objects/GetProgramPipelineiv.c
@@ -223,7 +223,7 @@ piglit_init(int argc, char **argv)
ver = 110;
}
- asprintf(&version,
+ (void)!asprintf(&version,
"#version %d\n"
"#extension GL_ARB_separate_shader_objects: enable\n\n",
ver);
diff --git a/tests/spec/arb_separate_shader_objects/ValidateProgramPipeline.c b/tests/spec/arb_separate_shader_objects/ValidateProgramPipeline.c
index d129517d4..485b06a29 100644
--- a/tests/spec/arb_separate_shader_objects/ValidateProgramPipeline.c
+++ b/tests/spec/arb_separate_shader_objects/ValidateProgramPipeline.c
@@ -259,11 +259,11 @@ piglit_init(int argc, char **argv)
pass = true;
/* create the shader program */
- asprintf(&vs_source, vs_source_template, version);
- asprintf(&fs_source, fs_source_template, version);
- asprintf(&gs_source, gs_source_template, version);
- asprintf(&te_source, te_source_template, version);
- asprintf(&tc_source, tc_source_template, version);
+ (void)!asprintf(&vs_source, vs_source_template, version);
+ (void)!asprintf(&fs_source, fs_source_template, version);
+ (void)!asprintf(&gs_source, gs_source_template, version);
+ (void)!asprintf(&te_source, te_source_template, version);
+ (void)!asprintf(&tc_source, tc_source_template, version);
vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vs_source);
fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_source);
diff --git a/tests/spec/arb_separate_shader_objects/rendezvous_by_location.c b/tests/spec/arb_separate_shader_objects/rendezvous_by_location.c
index fcbfede76..a3e37c03d 100644
--- a/tests/spec/arb_separate_shader_objects/rendezvous_by_location.c
+++ b/tests/spec/arb_separate_shader_objects/rendezvous_by_location.c
@@ -150,20 +150,20 @@ void piglit_init(int argc, char **argv)
glsl_version = pick_a_glsl_version();
- asprintf(&source, vs_code_template, glsl_version);
+ (void)!asprintf(&source, vs_code_template, glsl_version);
vs_prog = glCreateShaderProgramv(GL_VERTEX_SHADER, 1,
(const GLchar *const *) &source);
piglit_link_check_status(vs_prog);
free(source);
- asprintf(&source, fs_code_same_declaration_order_template, glsl_version);
+ (void)!asprintf(&source, fs_code_same_declaration_order_template, glsl_version);
fs_prog_same_declaration_order =
glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1,
(const GLchar *const *) &source);
piglit_link_check_status(fs_prog_same_declaration_order);
free(source);
- asprintf(&source, fs_code_same_location_order_template, glsl_version);
+ (void)!asprintf(&source, fs_code_same_location_order_template, glsl_version);
fs_prog_same_location_order =
glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1,
(const GLchar *const *) &source);
diff --git a/tests/spec/arb_separate_shader_objects/rendezvous_by_name.c b/tests/spec/arb_separate_shader_objects/rendezvous_by_name.c
index 48caf0a06..b03e6288b 100644
--- a/tests/spec/arb_separate_shader_objects/rendezvous_by_name.c
+++ b/tests/spec/arb_separate_shader_objects/rendezvous_by_name.c
@@ -279,8 +279,8 @@ void piglit_init(int argc, char **argv)
fs_prog_1_in = format_and_link_program(GL_FRAGMENT_SHADER,
fs_code_1_in_template, glsl_version);
- asprintf(&vs_source, vs_code_inactive_template, glsl_version, max_varying);
- asprintf(&fs_source, fs_code_inactive_template, glsl_version, max_varying);
+ (void)!asprintf(&vs_source, vs_code_inactive_template, glsl_version, max_varying);
+ (void)!asprintf(&fs_source, fs_code_inactive_template, glsl_version, max_varying);
pass &= piglit_check_gl_error(0);
diff --git a/tests/spec/arb_separate_shader_objects/rendezvous_by_name_interpolation.c b/tests/spec/arb_separate_shader_objects/rendezvous_by_name_interpolation.c
index 74d22e28e..b2fe9fe3c 100644
--- a/tests/spec/arb_separate_shader_objects/rendezvous_by_name_interpolation.c
+++ b/tests/spec/arb_separate_shader_objects/rendezvous_by_name_interpolation.c
@@ -137,7 +137,7 @@ GLuint format_and_link_program_with_qualifiers(GLenum type, const char* code,
char *source;
GLuint prog;
- asprintf(&source, code, glsl_version, qualifiers[q1], qualifiers[q2], qualifiers[q3]);
+ (void)!asprintf(&source, code, glsl_version, qualifiers[q1], qualifiers[q2], qualifiers[q3]);
prog = glCreateShaderProgramv(type, 1,
(const GLchar *const *) &source);
diff --git a/tests/spec/arb_separate_shader_objects/sso-common.c b/tests/spec/arb_separate_shader_objects/sso-common.c
index b35416a7e..64907261a 100644
--- a/tests/spec/arb_separate_shader_objects/sso-common.c
+++ b/tests/spec/arb_separate_shader_objects/sso-common.c
@@ -61,7 +61,7 @@ format_and_link_program(GLenum type, const char* code, unsigned glsl_version)
char *source;
GLuint prog;
- asprintf(&source, code, glsl_version);
+ (void)!asprintf(&source, code, glsl_version);
prog = glCreateShaderProgramv(type, 1,
(const GLchar *const *) &source);
diff --git a/tests/spec/arb_separate_shader_objects/uniform-namespace.c b/tests/spec/arb_separate_shader_objects/uniform-namespace.c
index 7b210309f..2c8cd988d 100644
--- a/tests/spec/arb_separate_shader_objects/uniform-namespace.c
+++ b/tests/spec/arb_separate_shader_objects/uniform-namespace.c
@@ -91,7 +91,7 @@ generate_program(const char *code_template, unsigned glsl_version,
char *code = NULL;
GLuint prog;
- asprintf(&code, code_template, glsl_version);
+ (void)!asprintf(&code, code_template, glsl_version);
prog = glCreateShaderProgramv(program_target, 1,
(const GLchar * const*) &code);
free(code);
diff --git a/tests/spec/arb_separate_shader_objects/xfb-rendezvous_by_location.c b/tests/spec/arb_separate_shader_objects/xfb-rendezvous_by_location.c
index 5b2f6b0e8..6d4205c71 100644
--- a/tests/spec/arb_separate_shader_objects/xfb-rendezvous_by_location.c
+++ b/tests/spec/arb_separate_shader_objects/xfb-rendezvous_by_location.c
@@ -94,7 +94,7 @@ void piglit_init(int argc, char **argv)
/* The vertex shader must be created using the "traditional" method
* because we the call glTransformFeedbackVaryings before linking.
*/
- asprintf(&source, vs_template, glsl_version);
+ (void)!asprintf(&source, vs_template, glsl_version);
if (!CreateShaderProgram_with_xfb(source, varyings,
ARRAY_SIZE(varyings), &vs_prog)) {
diff --git a/tests/spec/arb_shader_draw_parameters/basevertex.c b/tests/spec/arb_shader_draw_parameters/basevertex.c
index 343c38c2b..1b2181eca 100644
--- a/tests/spec/arb_shader_draw_parameters/basevertex.c
+++ b/tests/spec/arb_shader_draw_parameters/basevertex.c
@@ -73,16 +73,16 @@ piglit_init(int argc, char **argv)
char *vs_text;
if (strcmp(argv[1], "basevertex") == 0) {
- asprintf(&vs_text, vs_template,
+ (void)!asprintf(&vs_text, vs_template,
"ref.x == gl_BaseVertexARB");
} else if (strcmp(argv[1], "baseinstance") == 0) {
- asprintf(&vs_text, vs_template,
+ (void)!asprintf(&vs_text, vs_template,
"ref.y == gl_BaseInstanceARB");
} else if (strcmp(argv[1], "basevertex-baseinstance") == 0) {
- asprintf(&vs_text, vs_template,
+ (void)!asprintf(&vs_text, vs_template,
"ref.xy == ivec2(gl_BaseVertexARB, gl_BaseInstanceARB)");
} else if (strcmp(argv[1], "vertexid-zerobased") == 0) {
- asprintf(&vs_text, vs_template,
+ (void)!asprintf(&vs_text, vs_template,
"ref.z == gl_VertexID - gl_BaseVertexARB");
} else {
printf("Unknown subtest: %s\n", argv[1]);
diff --git a/tests/spec/arb_shader_draw_parameters/drawid-indirect.c b/tests/spec/arb_shader_draw_parameters/drawid-indirect.c
index a219d14e2..0b5817666 100644
--- a/tests/spec/arb_shader_draw_parameters/drawid-indirect.c
+++ b/tests/spec/arb_shader_draw_parameters/drawid-indirect.c
@@ -83,16 +83,16 @@ piglit_init(int argc, char **argv)
char *vs_text;
if (strcmp(argv[1], "drawid") == 0) {
- asprintf(&vs_text, vs_template,
+ (void)!asprintf(&vs_text, vs_template,
"ref.x == gl_DrawIDARB");
} else if (strcmp(argv[1], "basevertex") == 0) {
- asprintf(&vs_text, vs_template,
+ (void)!asprintf(&vs_text, vs_template,
"ref.xy == ivec2(gl_DrawIDARB, gl_BaseVertexARB)");
} else if (strcmp(argv[1], "baseinstance") == 0) {
- asprintf(&vs_text, vs_template,
+ (void)!asprintf(&vs_text, vs_template,
"ref.xz == ivec2(gl_DrawIDARB, gl_BaseInstanceARB)");
} else if (strcmp(argv[1], "vertexid") == 0) {
- asprintf(&vs_text, vs_template,
+ (void)!asprintf(&vs_text, vs_template,
"ref.w == gl_VertexID");
} else {
printf("Unknown subtest: %s\n", argv[1]);
diff --git a/tests/spec/arb_shader_draw_parameters/drawid.c b/tests/spec/arb_shader_draw_parameters/drawid.c
index 8e7999868..fa8d797e9 100644
--- a/tests/spec/arb_shader_draw_parameters/drawid.c
+++ b/tests/spec/arb_shader_draw_parameters/drawid.c
@@ -71,10 +71,10 @@ piglit_init(int argc, char **argv)
char *vs_text;
if (strcmp(argv[1], "drawid") == 0) {
- asprintf(&vs_text, vs_template,
+ (void)!asprintf(&vs_text, vs_template,
"ref.x == gl_DrawIDARB");
} else if (strcmp(argv[1], "vertexid") == 0) {
- asprintf(&vs_text, vs_template,
+ (void)!asprintf(&vs_text, vs_template,
"ref.x == gl_DrawIDARB && ref.y == gl_VertexID");
} else {
printf("Unknown subtest: %s\n", argv[1]);
diff --git a/tests/spec/arb_shader_image_load_store/coherency.c b/tests/spec/arb_shader_image_load_store/coherency.c
index 365e3ecf9..d1ecbe8b4 100644
--- a/tests/spec/arb_shader_image_load_store/coherency.c
+++ b/tests/spec/arb_shader_image_load_store/coherency.c
@@ -99,7 +99,7 @@ qualifier_hunk(const struct image_qualifier_info *qual)
{
char *s = NULL;
- asprintf(&s, "#define IMAGE_Q %s\n", qual->qualifier);
+ (void)!asprintf(&s, "#define IMAGE_Q %s\n", qual->qualifier);
return s;
}
diff --git a/tests/spec/arb_shader_image_load_store/grid.c b/tests/spec/arb_shader_image_load_store/grid.c
index 4b24c2c55..68d80b102 100644
--- a/tests/spec/arb_shader_image_load_store/grid.c
+++ b/tests/spec/arb_shader_image_load_store/grid.c
@@ -40,7 +40,7 @@ concat(char *hunk0, ...)
while ((hunk = va_arg(ap, char *))) {
char *t = s;
- asprintf(&s, "%s\n%s", t, hunk);
+ (void)!asprintf(&s, "%s\n%s", t, hunk);
free(t);
free(hunk);
}
@@ -54,7 +54,7 @@ image_hunk(const struct image_info img, const char *prefix)
{
char *s = NULL;
- asprintf(&s,
+ (void)!asprintf(&s,
"#define %sBASE_T %s\n"
"#define %sDATA_T %s\n"
"#define %sSCALE vec4(%.8e, %.8e, %.8e, %.8e)\n"
@@ -92,7 +92,7 @@ header_hunk(const struct grid_info grid)
{
char *s = NULL;
- asprintf(&s, "#version 150\n"
+ (void)!asprintf(&s, "#version 150\n"
"#extension GL_ARB_shader_image_load_store : enable\n"
"#define W %d\n"
"#define H %d\n"
diff --git a/tests/spec/arb_shader_image_load_store/indexing.c b/tests/spec/arb_shader_image_load_store/indexing.c
index 5ce29a080..bf4a56976 100644
--- a/tests/spec/arb_shader_image_load_store/indexing.c
+++ b/tests/spec/arb_shader_image_load_store/indexing.c
@@ -73,7 +73,7 @@ init_images(const struct image_info img, GLuint prog)
if (!upload_image(img, unit, pixels[0]))
return false;
- asprintf(&name, "imgs[%d]", unit);
+ (void)!asprintf(&name, "imgs[%d]", unit);
set_uniform_int(prog, name, unit);
free(name);
}
diff --git a/tests/spec/arb_shader_image_load_store/max-images.c b/tests/spec/arb_shader_image_load_store/max-images.c
index d06e5c450..abde51c8e 100644
--- a/tests/spec/arb_shader_image_load_store/max-images.c
+++ b/tests/spec/arb_shader_image_load_store/max-images.c
@@ -119,7 +119,7 @@ bind_images(const struct grid_info grid, GLuint prog)
for (i = 0; i < n; ++i) {
char *name = NULL;
- asprintf(&name, "imgs_%d[%d]", stage_idx, i);
+ (void)!asprintf(&name, "imgs_%d[%d]", stage_idx, i);
if (!set_uniform_int(prog, name,
(first + i) % m))
@@ -139,7 +139,7 @@ stage_hunk(const struct grid_info grid,
{
char *s = NULL;
- asprintf(&s, "#define IMGS imgs_%d\n"
+ (void)!asprintf(&s, "#define IMGS imgs_%d\n"
"#define NUM_IMGS %d\n",
(int)(stage - image_stages()),
num_images_for_stage(grid, stage));
diff --git a/tests/spec/arb_shader_image_load_store/qualifiers.c b/tests/spec/arb_shader_image_load_store/qualifiers.c
index bb6f908ae..3832531f9 100644
--- a/tests/spec/arb_shader_image_load_store/qualifiers.c
+++ b/tests/spec/arb_shader_image_load_store/qualifiers.c
@@ -97,7 +97,7 @@ test_hunk(bool strict_layout_qualifiers,
{
char *s = NULL;
- asprintf(&s, "#define SRC_IMAGE_Q IMAGE_LAYOUT_Q %s\n"
+ (void)!asprintf(&s, "#define SRC_IMAGE_Q IMAGE_LAYOUT_Q %s\n"
"#define DST_IMAGE_Q %s %s\n",
(strict_access_qualifiers ? "readonly" : ""),
(strict_layout_qualifiers || !strict_access_qualifiers ?
diff --git a/tests/spec/arb_shader_image_load_store/restrict.c b/tests/spec/arb_shader_image_load_store/restrict.c
index 97981c16d..acd204f1c 100644
--- a/tests/spec/arb_shader_image_load_store/restrict.c
+++ b/tests/spec/arb_shader_image_load_store/restrict.c
@@ -81,7 +81,7 @@ qualifier_hunk(const struct image_qualifier_info *qual)
{
char *s = NULL;
- asprintf(&s, "#define IMAGE_Q %s\n", qual->qualifier);
+ (void)!asprintf(&s, "#define IMAGE_Q %s\n", qual->qualifier);
return s;
}
diff --git a/tests/spec/arb_shader_image_load_store/shader-mem-barrier.c b/tests/spec/arb_shader_image_load_store/shader-mem-barrier.c
index ddf5da61f..ed086403b 100644
--- a/tests/spec/arb_shader_image_load_store/shader-mem-barrier.c
+++ b/tests/spec/arb_shader_image_load_store/shader-mem-barrier.c
@@ -93,7 +93,7 @@ test_hunk(const struct image_test_info *test, unsigned k)
{
char *s = NULL;
- asprintf(&s, "#define IMAGE_Q %s\n"
+ (void)!asprintf(&s, "#define IMAGE_Q %s\n"
"#define MEMORY_BARRIER() %s\n"
"#define K %d\n",
test->qualifier, test->barrier, k);
diff --git a/tests/spec/arb_shader_storage_buffer_object/max-ssbo-size.c b/tests/spec/arb_shader_storage_buffer_object/max-ssbo-size.c
index 154e1af03..da5d1527a 100644
--- a/tests/spec/arb_shader_storage_buffer_object/max-ssbo-size.c
+++ b/tests/spec/arb_shader_storage_buffer_object/max-ssbo-size.c
@@ -157,13 +157,13 @@ piglit_display(void)
switch (target) {
case GL_VERTEX_SHADER:
- asprintf(&vs_source, vs_ssbo_template, vec4s);
- asprintf(&fs_source, "%s", fs_template);
+ (void)!asprintf(&vs_source, vs_ssbo_template, vec4s);
+ (void)!asprintf(&fs_source, "%s", fs_template);
printf("Testing VS with shader storage block vec4 v[%d]\n", vec4s);
break;
case GL_FRAGMENT_SHADER:
- asprintf(&vs_source, "%s", vs_template);
- asprintf(&fs_source, fs_ssbo_template, vec4s);
+ (void)!asprintf(&vs_source, "%s", vs_template);
+ (void)!asprintf(&fs_source, fs_ssbo_template, vec4s);
printf("Testing FS with shader storage block vec4 v[%d]\n", vec4s);
break;
default:
diff --git a/tests/spec/arb_shader_storage_buffer_object/maxblocks.c b/tests/spec/arb_shader_storage_buffer_object/maxblocks.c
index b03f653f6..50f2f7cb8 100644
--- a/tests/spec/arb_shader_storage_buffer_object/maxblocks.c
+++ b/tests/spec/arb_shader_storage_buffer_object/maxblocks.c
@@ -112,10 +112,10 @@ get_shader(GLenum target, const char *block_prefix, int blocks)
switch (target) {
case GL_VERTEX_SHADER:
- asprintf(&shader, vs_source, prefix, body);
+ (void)!asprintf(&shader, vs_source, prefix, body);
break;
case GL_FRAGMENT_SHADER:
- asprintf(&shader, fs_source, prefix, body);
+ (void)!asprintf(&shader, fs_source, prefix, body);
break;
default:
piglit_report_result(PIGLIT_FAIL);
diff --git a/tests/spec/arb_texture_buffer_object/formats.c b/tests/spec/arb_texture_buffer_object/formats.c
index 86f27f8c0..fad657d40 100644
--- a/tests/spec/arb_texture_buffer_object/formats.c
+++ b/tests/spec/arb_texture_buffer_object/formats.c
@@ -646,12 +646,12 @@ create_program(struct program *program, const char *type)
threshold = "ivec4(1)";
if (test_vs) {
- asprintf(&vs_source, vs_vert_source, type, type, type, type,
+ (void)!asprintf(&vs_source, vs_vert_source, type, type, type, type,
threshold);
fs_source = fs_vert_source;
} else {
vs_source = vs_frag_source;
- asprintf(&fs_source, fs_frag_source, type, type, type, type,
+ (void)!asprintf(&fs_source, fs_frag_source, type, type, type, type,
threshold);
}
diff --git a/tests/spec/arb_texture_view/rendering_layers.c b/tests/spec/arb_texture_view/rendering_layers.c
index 4a7f3c22c..a461b08ef 100644
--- a/tests/spec/arb_texture_view/rendering_layers.c
+++ b/tests/spec/arb_texture_view/rendering_layers.c
@@ -159,13 +159,13 @@ piglit_init(int argc, char **argv)
piglit_require_extension("GL_EXT_texture_array");
/* setup shaders and program object for 2DArray rendering */
- asprintf(&vsCode,
+ (void)!asprintf(&vsCode,
"void main()\n"
"{\n"
" gl_Position = gl_Vertex;\n"
" gl_TexCoord[0] = gl_MultiTexCoord0;\n"
"}\n");
- asprintf(&fsCode,
+ (void)!asprintf(&fsCode,
"#extension GL_EXT_texture_array : enable\n"
"uniform sampler2DArray tex;\n"
"void main()\n"
diff --git a/tests/spec/arb_texture_view/rendering_target.c b/tests/spec/arb_texture_view/rendering_target.c
index 1ef5cc771..554d1d749 100644
--- a/tests/spec/arb_texture_view/rendering_target.c
+++ b/tests/spec/arb_texture_view/rendering_target.c
@@ -232,13 +232,13 @@ piglit_init(int argc, char **argv)
piglit_require_extension("GL_EXT_texture_array");
/* setup shaders and program object for 2DArray rendering */
- asprintf(&vsCode,
+ (void)!asprintf(&vsCode,
"void main()\n"
"{\n"
" gl_Position = gl_Vertex;\n"
" gl_TexCoord[0] = gl_MultiTexCoord0;\n"
"}\n");
- asprintf(&fsCode,
+ (void)!asprintf(&fsCode,
"#extension GL_EXT_texture_array : enable\n"
"uniform sampler2DArray tex;\n"
"void main()\n"
@@ -252,7 +252,7 @@ piglit_init(int argc, char **argv)
tex_loc_2Darray = glGetUniformLocation(prog2Darray, "tex");
/* setup shaders and program object for 1D rendering */
- asprintf(&fsCode,
+ (void)!asprintf(&fsCode,
"#extension GL_EXT_texture_array : enable\n"
"uniform sampler1D tex;\n"
"void main()\n"
diff --git a/tests/spec/arb_texture_view/sampling-2d-array-as-cubemap-array.c b/tests/spec/arb_texture_view/sampling-2d-array-as-cubemap-array.c
index 241565230..52d632885 100644
--- a/tests/spec/arb_texture_view/sampling-2d-array-as-cubemap-array.c
+++ b/tests/spec/arb_texture_view/sampling-2d-array-as-cubemap-array.c
@@ -71,12 +71,12 @@ piglit_init(int argc, char **argv)
piglit_require_extension("GL_ARB_texture_cube_map_array");
/* setup shaders and program object for Cube rendering */
- asprintf(&vsCode,
+ (void)!asprintf(&vsCode,
"void main()\n"
"{\n"
" gl_Position = gl_Vertex;\n"
"}\n");
- asprintf(&fsCode,
+ (void)!asprintf(&fsCode,
"#extension GL_ARB_texture_cube_map_array: require\n"
"uniform samplerCubeArray tex;\n"
"void main()\n"
diff --git a/tests/spec/arb_texture_view/sampling-2d-array-as-cubemap.c b/tests/spec/arb_texture_view/sampling-2d-array-as-cubemap.c
index 987c79775..eaee0a00e 100644
--- a/tests/spec/arb_texture_view/sampling-2d-array-as-cubemap.c
+++ b/tests/spec/arb_texture_view/sampling-2d-array-as-cubemap.c
@@ -70,12 +70,12 @@ piglit_init(int argc, char **argv)
piglit_require_extension("GL_ARB_texture_view");
/* setup shaders and program object for Cube rendering */
- asprintf(&vsCode,
+ (void)!asprintf(&vsCode,
"void main()\n"
"{\n"
" gl_Position = gl_Vertex;\n"
"}\n");
- asprintf(&fsCode,
+ (void)!asprintf(&fsCode,
"uniform samplerCube tex;\n"
"void main()\n"
"{\n"
diff --git a/tests/spec/arb_transform_feedback3/ext_interleaved_two_bufs.c b/tests/spec/arb_transform_feedback3/ext_interleaved_two_bufs.c
index 06937eb50..89c11bc79 100644
--- a/tests/spec/arb_transform_feedback3/ext_interleaved_two_bufs.c
+++ b/tests/spec/arb_transform_feedback3/ext_interleaved_two_bufs.c
@@ -129,7 +129,7 @@ build_and_use_program(unsigned gs_invocation_n)
} else {
char *gs_text;
- asprintf(&gs_text, gs_text_two_sets_tmpl, gs_invocation_n);
+ (void)!asprintf(&gs_text, gs_text_two_sets_tmpl, gs_invocation_n);
prog = piglit_build_simple_program_multiple_shaders(
GL_VERTEX_SHADER, vs_pass_thru_text,
GL_GEOMETRY_SHADER, gs_text, 0);
diff --git a/tests/spec/arb_transform_feedback3/set_invalid_varyings.c b/tests/spec/arb_transform_feedback3/set_invalid_varyings.c
index 2a7fc594a..aa3e55bc9 100644
--- a/tests/spec/arb_transform_feedback3/set_invalid_varyings.c
+++ b/tests/spec/arb_transform_feedback3/set_invalid_varyings.c
@@ -129,7 +129,7 @@ try_max_separators(GLuint prog, unsigned n)
vars = (const char **)malloc(var_n * sizeof(const char *));
for (i = 0; i <= n; ++i) {
- asprintf((char **)&vars[2 * i + 0], "x_0x%08x", i);
+ (void)!asprintf((char **)&vars[2 * i + 0], "x_0x%08x", i);
if (i < n) {
static const char separator[] = "gl_NextBuffer";
diff --git a/tests/spec/arb_uniform_buffer_object/getactiveuniformblockiv-uniform-block-data-size.c b/tests/spec/arb_uniform_buffer_object/getactiveuniformblockiv-uniform-block-data-size.c
index 97edc400c..a728040d9 100644
--- a/tests/spec/arb_uniform_buffer_object/getactiveuniformblockiv-uniform-block-data-size.c
+++ b/tests/spec/arb_uniform_buffer_object/getactiveuniformblockiv-uniform-block-data-size.c
@@ -76,7 +76,7 @@ test_format(const struct uniform_type *type, bool row_major)
else
transposed_type = type;
- asprintf(&fs_source, fs_template,
+ (void)!asprintf(&fs_source, fs_template,
row_major ? "layout(row_major) " : "",
type->type);
prog = piglit_build_simple_program(NULL, fs_source);
diff --git a/tests/spec/arb_uniform_buffer_object/getactiveuniformsiv-uniform-type.c b/tests/spec/arb_uniform_buffer_object/getactiveuniformsiv-uniform-type.c
index fc54036e6..9034446c3 100644
--- a/tests/spec/arb_uniform_buffer_object/getactiveuniformsiv-uniform-type.c
+++ b/tests/spec/arb_uniform_buffer_object/getactiveuniformsiv-uniform-type.c
@@ -67,7 +67,7 @@ test_format(const struct uniform_type *type)
deref = "u[0].x";
}
- asprintf(&fs_source, fs_template, type->type, deref);
+ (void)!asprintf(&fs_source, fs_template, type->type, deref);
prog = piglit_build_simple_program(NULL, fs_source);
free(fs_source);
diff --git a/tests/spec/arb_uniform_buffer_object/layout-std140-base-size-and-alignment.c b/tests/spec/arb_uniform_buffer_object/layout-std140-base-size-and-alignment.c
index ffef8d13e..8fdd624b3 100644
--- a/tests/spec/arb_uniform_buffer_object/layout-std140-base-size-and-alignment.c
+++ b/tests/spec/arb_uniform_buffer_object/layout-std140-base-size-and-alignment.c
@@ -82,7 +82,7 @@ test_format(const struct uniform_type *type, bool row_major)
else
deref = "u[0].x";
- asprintf(&fs_source, fs_template,
+ (void)!asprintf(&fs_source, fs_template,
row_major && type->size > 16 ? "layout(row_major) " : "",
type->type,
deref);
diff --git a/tests/spec/arb_uniform_buffer_object/link-mismatch-blocks.c b/tests/spec/arb_uniform_buffer_object/link-mismatch-blocks.c
index 20fc8e332..0b03fb958 100644
--- a/tests/spec/arb_uniform_buffer_object/link-mismatch-blocks.c
+++ b/tests/spec/arb_uniform_buffer_object/link-mismatch-blocks.c
@@ -199,7 +199,7 @@ get_shader(GLenum target, const char *header, const char *body)
break;
}
- asprintf(&source, template, header, body);
+ (void)!asprintf(&source, template, header, body);
return source;
}
diff --git a/tests/spec/arb_uniform_buffer_object/maxblocks.c b/tests/spec/arb_uniform_buffer_object/maxblocks.c
index c520e7442..abe07cfed 100644
--- a/tests/spec/arb_uniform_buffer_object/maxblocks.c
+++ b/tests/spec/arb_uniform_buffer_object/maxblocks.c
@@ -108,10 +108,10 @@ get_shader(GLenum target, const char *block_prefix, int blocks)
switch (target) {
case GL_VERTEX_SHADER:
- asprintf(&shader, vs_source, prefix, body);
+ (void)!asprintf(&shader, vs_source, prefix, body);
break;
case GL_FRAGMENT_SHADER:
- asprintf(&shader, fs_source, prefix, body);
+ (void)!asprintf(&shader, fs_source, prefix, body);
break;
default:
piglit_report_result(PIGLIT_FAIL);
diff --git a/tests/spec/arb_uniform_buffer_object/maxuniformblocksize.c b/tests/spec/arb_uniform_buffer_object/maxuniformblocksize.c
index c9cff493f..ea2d7cd77 100644
--- a/tests/spec/arb_uniform_buffer_object/maxuniformblocksize.c
+++ b/tests/spec/arb_uniform_buffer_object/maxuniformblocksize.c
@@ -151,13 +151,13 @@ piglit_display(void)
switch (target) {
case GL_VERTEX_SHADER:
- asprintf(&vs_source, vs_ubo_template, vec4s);
- asprintf(&fs_source, "%s", fs_template);
+ (void)!asprintf(&vs_source, vs_ubo_template, vec4s);
+ (void)!asprintf(&fs_source, "%s", fs_template);
printf("Testing VS with uniform block vec4 v[%d]\n", vec4s);
break;
case GL_FRAGMENT_SHADER:
- asprintf(&vs_source, "%s", vs_template);
- asprintf(&fs_source, fs_ubo_template, vec4s);
+ (void)!asprintf(&vs_source, "%s", vs_template);
+ (void)!asprintf(&fs_source, fs_ubo_template, vec4s);
printf("Testing FS with uniform block vec4 v[%d]\n", vec4s);
break;
default:
diff --git a/tests/spec/arb_uniform_buffer_object/referenced-by-shader.c b/tests/spec/arb_uniform_buffer_object/referenced-by-shader.c
index 4918c842f..6f5cf6eaa 100644
--- a/tests/spec/arb_uniform_buffer_object/referenced-by-shader.c
+++ b/tests/spec/arb_uniform_buffer_object/referenced-by-shader.c
@@ -100,19 +100,19 @@ piglit_init(int argc, char **argv)
prog = glCreateProgram();
- asprintf(&temp_source, vs_source, header);
+ (void)!asprintf(&temp_source, vs_source, header);
vs = piglit_compile_shader_text(GL_VERTEX_SHADER, temp_source);
glAttachShader(prog, vs);
free(temp_source);
if (use_gs) {
- asprintf(&temp_source, gs_source, header);
+ (void)!asprintf(&temp_source, gs_source, header);
gs = piglit_compile_shader_text(GL_GEOMETRY_SHADER, temp_source);
glAttachShader(prog, gs);
free(temp_source);
}
- asprintf(&temp_source, fs_source, header);
+ (void)!asprintf(&temp_source, fs_source, header);
fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, temp_source);
glAttachShader(prog, fs);
free(temp_source);
diff --git a/tests/spec/arb_viewport_array/render_scissor.c b/tests/spec/arb_viewport_array/render_scissor.c
index 02de7ced0..255506812 100644
--- a/tests/spec/arb_viewport_array/render_scissor.c
+++ b/tests/spec/arb_viewport_array/render_scissor.c
@@ -206,14 +206,14 @@ piglit_init(int argc, char **argv)
piglit_require_extension("GL_ARB_viewport_array");
- asprintf(&vsSource,
+ (void)!asprintf(&vsSource,
"#version 150\n"
"in vec4 piglit_vertex;\n"
"void main() {\n"
" gl_Position = piglit_vertex;\n"
"}\n");
- asprintf(&gsSource,
+ (void)!asprintf(&gsSource,
"#version 150\n"
"#extension GL_ARB_viewport_array : enable\n"
"layout(triangles) in;\n"
@@ -233,7 +233,7 @@ piglit_init(int argc, char **argv)
" }\n"
"}\n", divX * divY);
- asprintf(&fsSource,
+ (void)!asprintf(&fsSource,
"#version 150\n"
"in vec3 color;\n"
"void main() {\n"
diff --git a/tests/spec/ext_framebuffer_multisample/fast-clear.c b/tests/spec/ext_framebuffer_multisample/fast-clear.c
index d6d5f58ea..c2e3e8620 100644
--- a/tests/spec/ext_framebuffer_multisample/fast-clear.c
+++ b/tests/spec/ext_framebuffer_multisample/fast-clear.c
@@ -517,7 +517,7 @@ build_program(const char *fragment_source)
GLuint prog;
char *source;
- asprintf(&source,
+ (void)!asprintf(&source,
fragment_source,
single_sample ?
"" :
diff --git a/tests/spec/ext_framebuffer_multisample_blit_scaled/blit-scaled.cpp b/tests/spec/ext_framebuffer_multisample_blit_scaled/blit-scaled.cpp
index 576ff64c5..a192655e3 100644
--- a/tests/spec/ext_framebuffer_multisample_blit_scaled/blit-scaled.cpp
+++ b/tests/spec/ext_framebuffer_multisample_blit_scaled/blit-scaled.cpp
@@ -190,21 +190,21 @@ compile_shader(GLenum target)
char const*target_string;
if (target == GL_TEXTURE_2D_MULTISAMPLE) {
- asprintf(&texel_fetch_macro,
+ (void)!asprintf(&texel_fetch_macro,
"#define TEXEL_FETCH(coord) texelFetch(texSampler, "
"ivec2(coord), %s);\n",
sample_number);
target_string = "sampler2DMS";
} else {
/* The layer for the array texture is hardcoded to 1. */
- asprintf(&texel_fetch_macro,
+ (void)!asprintf(&texel_fetch_macro,
"#define TEXEL_FETCH(coord) texelFetch(texSampler, "
"ivec3(coord, 1), %s);\n",
sample_number);
target_string = "sampler2DMSArray";
}
- asprintf(&frag, frag_template, target_string, sample_map,
+ (void)!asprintf(&frag, frag_template, target_string, sample_map,
y_scale, 1.0f / y_scale,
1.0f / samples, texel_fetch_macro);
diff --git a/tests/spec/ext_transform_feedback/api-errors.c b/tests/spec/ext_transform_feedback/api-errors.c
index d620888f6..3f277c9e3 100644
--- a/tests/spec/ext_transform_feedback/api-errors.c
+++ b/tests/spec/ext_transform_feedback/api-errors.c
@@ -227,9 +227,9 @@ do_test(const struct test_desc *test)
piglit_require_extension("GL_ARB_separate_shader_objects");
if (piglit_get_gl_version() >= 32)
- asprintf(&vstext_sep, vstext_sep_template, 150);
+ (void)!asprintf(&vstext_sep, vstext_sep_template, 150);
else
- asprintf(&vstext_sep, vstext_sep_template, 110);
+ (void)!asprintf(&vstext_sep, vstext_sep_template, 110);
}
glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,
diff --git a/tests/spec/ext_transform_feedback/overflow-edge-cases.c b/tests/spec/ext_transform_feedback/overflow-edge-cases.c
index a33a1d65d..344d0ffdb 100644
--- a/tests/spec/ext_transform_feedback/overflow-edge-cases.c
+++ b/tests/spec/ext_transform_feedback/overflow-edge-cases.c
@@ -152,7 +152,7 @@ piglit_init(int argc, char **argv)
char *gstext;
vs = piglit_compile_shader_text(GL_VERTEX_SHADER,
vstext_gs);
- asprintf(&gstext, gstext_gs,
+ (void)!asprintf(&gstext, gstext_gs,
mode_gs_out_primtypes[mode]);
gs = piglit_compile_shader_text(GL_GEOMETRY_SHADER,
gstext);
diff --git a/tests/spec/ext_transform_feedback/structs.c b/tests/spec/ext_transform_feedback/structs.c
index 3d90bb9fd..4f4e56cc8 100644
--- a/tests/spec/ext_transform_feedback/structs.c
+++ b/tests/spec/ext_transform_feedback/structs.c
@@ -778,7 +778,7 @@ compile_shader(GLenum target, const char *shader_text)
const char *header = choose_header();
char *concatenated_text = NULL;
GLuint shader;
- asprintf(&concatenated_text, "%s%s", header, shader_text);
+ (void)!asprintf(&concatenated_text, "%s%s", header, shader_text);
shader = piglit_compile_shader_text(target, concatenated_text);
free(concatenated_text);
return shader;
@@ -797,7 +797,7 @@ prepend_varyings(const char *prefix, const char * const *varyings)
char **result = calloc(num_varyings + 1, sizeof(char *));
unsigned i;
for (i = 0; i < num_varyings; i++)
- asprintf(&result[i], "%s%s", prefix, varyings[i]);
+ (void)!asprintf(&result[i], "%s%s", prefix, varyings[i]);
result[num_varyings] = NULL;
return (const char **) result;
}
diff --git a/tests/spec/gl-2.0/vertex-program-two-side.c b/tests/spec/gl-2.0/vertex-program-two-side.c
index 786f070e0..de9a2a343 100644
--- a/tests/spec/gl-2.0/vertex-program-two-side.c
+++ b/tests/spec/gl-2.0/vertex-program-two-side.c
@@ -134,7 +134,7 @@ piglit_display(void)
static void
setup_output(char **out, const char *name, float *values)
{
- asprintf(out,
+ (void)!asprintf(out,
" %s = vec4(%f, %f, %f, %f);\n",
name,
values[0],
@@ -186,7 +186,7 @@ piglit_init(int argc, char **argv)
if (back2)
setup_output(&vs_outputs[3], "gl_BackSecondaryColor", secondary_backcolor);
- asprintf(&vs_source,
+ (void)!asprintf(&vs_source,
"void main()\n"
"{\n"
" gl_Position = gl_Vertex;\n"
diff --git a/tests/spec/glsl-1.50/execution/geometry/end-primitive.c b/tests/spec/glsl-1.50/execution/geometry/end-primitive.c
index 97d83758f..b54e7c744 100644
--- a/tests/spec/glsl-1.50/execution/geometry/end-primitive.c
+++ b/tests/spec/glsl-1.50/execution/geometry/end-primitive.c
@@ -250,7 +250,7 @@ piglit_init(int argc, char **argv)
vs_test_text);
gs_test_main = piglit_compile_shader_text(GL_GEOMETRY_SHADER,
gs_test_text);
- asprintf(&text, gs_layout_template, num_vertices);
+ (void)!asprintf(&text, gs_layout_template, num_vertices);
gs_layout = piglit_compile_shader_text(GL_GEOMETRY_SHADER, text);
free(text);
fs_main = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_text);
diff --git a/tests/spec/glsl-1.50/execution/geometry/gs-input-layout-qualifiers.c b/tests/spec/glsl-1.50/execution/geometry/gs-input-layout-qualifiers.c
index a5e5f903a..290f85fae 100644
--- a/tests/spec/glsl-1.50/execution/geometry/gs-input-layout-qualifiers.c
+++ b/tests/spec/glsl-1.50/execution/geometry/gs-input-layout-qualifiers.c
@@ -98,7 +98,7 @@ piglit_init(int argc, char **argv)
}
}
- asprintf(&gstext, gstemplate, layout);
+ (void)!asprintf(&gstext, gstemplate, layout);
gs = glCreateShader(GL_GEOMETRY_SHADER);
glShaderSource(gs, 1, (const GLchar **) &gstext, NULL);
glCompileShader(gs);
diff --git a/tests/spec/glsl-1.50/execution/geometry/gs-mismatch-prim-type.c b/tests/spec/glsl-1.50/execution/geometry/gs-mismatch-prim-type.c
index 09ad6f047..f7aed151d 100644
--- a/tests/spec/glsl-1.50/execution/geometry/gs-mismatch-prim-type.c
+++ b/tests/spec/glsl-1.50/execution/geometry/gs-mismatch-prim-type.c
@@ -142,7 +142,7 @@ piglit_init(int argc, char **argv)
prog = glCreateProgram();
vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vstext);
- asprintf(&gstext, gstemplate, layout);
+ (void)!asprintf(&gstext, gstemplate, layout);
gs = piglit_compile_shader_text(GL_GEOMETRY_SHADER, gstext);
fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fstext);
glAttachShader(prog, vs);
diff --git a/tests/spec/glsl-1.50/execution/geometry/gs-output-layout-qualifiers.c b/tests/spec/glsl-1.50/execution/geometry/gs-output-layout-qualifiers.c
index 4f6d5b199..fc9c0e6bc 100644
--- a/tests/spec/glsl-1.50/execution/geometry/gs-output-layout-qualifiers.c
+++ b/tests/spec/glsl-1.50/execution/geometry/gs-output-layout-qualifiers.c
@@ -95,7 +95,7 @@ piglit_init(int argc, char **argv)
}
}
- asprintf(&gstext, gstemplate, layout);
+ (void)!asprintf(&gstext, gstemplate, layout);
gs = glCreateShader(GL_GEOMETRY_SHADER);
glShaderSource(gs, 1, (const GLchar **) &gstext, NULL);
glCompileShader(gs);
diff --git a/tests/spec/glsl-1.50/execution/geometry/primitive-id-restart.c b/tests/spec/glsl-1.50/execution/geometry/primitive-id-restart.c
index 362b48ca9..790fdb722 100644
--- a/tests/spec/glsl-1.50/execution/geometry/primitive-id-restart.c
+++ b/tests/spec/glsl-1.50/execution/geometry/primitive-id-restart.c
@@ -185,7 +185,7 @@ piglit_init(int argc, char **argv)
prog = glCreateProgram();
vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vs_text);
glAttachShader(prog, vs);
- asprintf(&gs_text, gs_template, input_layout);
+ (void)!asprintf(&gs_text, gs_template, input_layout);
gs = piglit_compile_shader_text(GL_GEOMETRY_SHADER, gs_text);
free(gs_text);
glAttachShader(prog, gs);
diff --git a/tests/spec/glsl-1.50/execution/geometry/primitive-types.c b/tests/spec/glsl-1.50/execution/geometry/primitive-types.c
index a44f7075d..13441d28e 100644
--- a/tests/spec/glsl-1.50/execution/geometry/primitive-types.c
+++ b/tests/spec/glsl-1.50/execution/geometry/primitive-types.c
@@ -396,7 +396,7 @@ piglit_init(int argc, char **argv)
prog = glCreateProgram();
vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vs_text);
glAttachShader(prog, vs);
- asprintf(&gs_text, gs_template, test->input_layout,
+ (void)!asprintf(&gs_text, gs_template, test->input_layout,
test->vertices_per_prim);
gs = piglit_compile_shader_text(GL_GEOMETRY_SHADER, gs_text);
free(gs_text);
diff --git a/tests/spec/glsl-1.50/execution/geometry/transform-feedback-builtins.c b/tests/spec/glsl-1.50/execution/geometry/transform-feedback-builtins.c
index 969bd92f4..6f780929b 100644
--- a/tests/spec/glsl-1.50/execution/geometry/transform-feedback-builtins.c
+++ b/tests/spec/glsl-1.50/execution/geometry/transform-feedback-builtins.c
@@ -89,12 +89,12 @@ piglit_init(int argc, char **argv)
num_xfb_buffers = ARRAY_SIZE(xfb_buf);
if (test_gl_ViewportIndex) {
- asprintf(&gstext, gs_template,
+ (void)!asprintf(&gstext, gs_template,
"#extension GL_ARB_viewport_array : require\n",
" gl_ViewportIndex = i + 1;\n");
} else {
printf("Skip testing 'gl_ViewportIndex'\n");
- asprintf(&gstext, gs_template, "", "");
+ (void)!asprintf(&gstext, gs_template, "", "");
num_xfb_buffers -= 1;
}
diff --git a/tests/spec/glsl-1.50/execution/geometry/tri-strip-ordering-with-prim-restart.c b/tests/spec/glsl-1.50/execution/geometry/tri-strip-ordering-with-prim-restart.c
index 3229f1a7b..64d78b946 100644
--- a/tests/spec/glsl-1.50/execution/geometry/tri-strip-ordering-with-prim-restart.c
+++ b/tests/spec/glsl-1.50/execution/geometry/tri-strip-ordering-with-prim-restart.c
@@ -206,7 +206,7 @@ piglit_init(int argc, char **argv)
prog = glCreateProgram();
vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vs_text);
glAttachShader(prog, vs);
- asprintf(&gs_text, gs_template, test->input_layout,
+ (void)!asprintf(&gs_text, gs_template, test->input_layout,
test->vertices_per_prim);
gs = piglit_compile_shader_text(GL_GEOMETRY_SHADER, gs_text);
free(gs_text);
diff --git a/tests/texturing/shaders/texelFetch.c b/tests/texturing/shaders/texelFetch.c
index 66ee6e8fd..0291a123e 100644
--- a/tests/texturing/shaders/texelFetch.c
+++ b/tests/texturing/shaders/texelFetch.c
@@ -352,7 +352,7 @@ upload_multisample_data(GLuint tex, int width, int height,
"void main() {\n"
" gl_Position = pos;\n"
"}\n");
- asprintf(&fs_code,
+ (void)!asprintf(&fs_code,
"#version 130\n"
"#extension GL_ARB_explicit_attrib_location: require\n"
"#extension GL_ARB_fragment_coord_conventions: require\n"
@@ -602,7 +602,7 @@ generate_GLSL(enum shader_target test_stage)
switch (test_stage) {
case VS:
- asprintf(&vs_code,
+ (void)!asprintf(&vs_code,
"#version %d\n"
"%s\n"
"#define ivec1 int\n"
@@ -623,7 +623,7 @@ generate_GLSL(enum shader_target test_stage)
((sampler.target == GL_TEXTURE_RECTANGLE) ?
"" : ", texcoord.w"),
offset_arg);
- asprintf(&fs_code,
+ (void)!asprintf(&fs_code,
"#version %d\n"
"flat in %s color;\n"
"uniform vec4 divisor;\n"
@@ -635,7 +635,7 @@ generate_GLSL(enum shader_target test_stage)
sampler.return_type);
break;
case GS:
- asprintf(&vs_code,
+ (void)!asprintf(&vs_code,
"#version %d\n"
"in vec4 pos;\n"
"in ivec4 texcoord;\n"
@@ -647,7 +647,7 @@ generate_GLSL(enum shader_target test_stage)
" pos_to_gs = pos;\n"
"}\n",
shader_version);
- asprintf(&gs_code,
+ (void)!asprintf(&gs_code,
"#version %d\n"
"%s\n"
"#define ivec1 int\n"
@@ -672,7 +672,7 @@ generate_GLSL(enum shader_target test_stage)
((sampler.target == GL_TEXTURE_RECTANGLE) ?
"" : ", texcoord.w"),
offset_arg);
- asprintf(&fs_code,
+ (void)!asprintf(&fs_code,
"#version %d\n"
"flat in %s color;\n"
"uniform vec4 divisor;\n"
@@ -684,7 +684,7 @@ generate_GLSL(enum shader_target test_stage)
sampler.return_type);
break;
case FS:
- asprintf(&vs_code,
+ (void)!asprintf(&vs_code,
"#version %d\n"
"#define ivec1 int\n"
"in vec4 pos;\n"
@@ -696,7 +696,7 @@ generate_GLSL(enum shader_target test_stage)
" gl_Position = pos;\n"
"}\n",
shader_version);
- asprintf(&fs_code,
+ (void)!asprintf(&fs_code,
"#version %d\n"
"%s\n"
"#define ivec1 int\n"
diff --git a/tests/texturing/shaders/textureGather.c b/tests/texturing/shaders/textureGather.c
index 4e439ce3e..226ddeb49 100644
--- a/tests/texturing/shaders/textureGather.c
+++ b/tests/texturing/shaders/textureGather.c
@@ -418,13 +418,13 @@ do_shader_setup(void)
bool need_shader5 = (comp_select != -1) || use_offsets || use_nonconst || (comptype == SHADOW_T) || sampler == SAMPLER_2DRECT;
if (use_offsets)
- asprintf(&offset_coords, "const ivec2 osets[4] = ivec2[4](ivec2(%d, %d), ivec2(%d, %d), ivec2(3, 3), ivec2(-3, -3));\n",
+ (void)!asprintf(&offset_coords, "const ivec2 osets[4] = ivec2[4](ivec2(%d, %d), ivec2(%d, %d), ivec2(3, 3), ivec2(-3, -3));\n",
min_offset, max_offset, max_offset, min_offset);
else if (use_offset)
- asprintf(&offset_coords, ", ivec2(%d,%d)", min_offset, max_offset);
+ (void)!asprintf(&offset_coords, ", ivec2(%d,%d)", min_offset, max_offset);
if (stage == VS) {
- asprintf(&vs_code, "#version %s\n"
+ (void)!asprintf(&vs_code, "#version %s\n"
"#extension GL_ARB_explicit_attrib_location: require\n"
"#extension GL_ARB_texture_gather: require\n"
"%s"
@@ -452,7 +452,7 @@ do_shader_setup(void)
comptype == SHADOW_T ? ", 0.5" : "",
use_offsets ? ", osets" : use_nonconst ? ", o1+o2" : use_offset ? offset_coords : "",
comp_expr[1 + comp_select]);
- asprintf(&fs_code,
+ (void)!asprintf(&fs_code,
"#version %s\n"
"\n"
"in vec4 c;\n"
@@ -463,7 +463,7 @@ do_shader_setup(void)
need_shader5 ? "150" : "130");
}
else {
- asprintf(&vs_code,
+ (void)!asprintf(&vs_code,
"#version %s\n"
"#extension GL_ARB_explicit_attrib_location: require\n"
"layout(location=0) in vec4 pos;\n"
@@ -472,7 +472,7 @@ do_shader_setup(void)
" gl_Position = pos;\n"
"}\n",
need_shader5 ? "150" : "130");
- asprintf(&fs_code,
+ (void)!asprintf(&fs_code,
"#version %s\n"
"#extension GL_ARB_texture_gather: require\n"
"%s"
diff --git a/tests/texturing/shaders/textureSamples.c b/tests/texturing/shaders/textureSamples.c
index 11b3b88bd..497eabd2a 100644
--- a/tests/texturing/shaders/textureSamples.c
+++ b/tests/texturing/shaders/textureSamples.c
@@ -124,7 +124,7 @@ generate_GLSL(enum shader_target test_stage)
switch (test_stage) {
case VS:
- asprintf(&vs_code,
+ (void)!asprintf(&vs_code,
"#version %d\n"
"#extension GL_ARB_texture_multisample: enable\n"
"#extension GL_ARB_shader_texture_image_samples: enable\n"
@@ -139,7 +139,7 @@ generate_GLSL(enum shader_target test_stage)
shader_version, sampler.name);
break;
case GS:
- asprintf(&vs_code,
+ (void)!asprintf(&vs_code,
"#version %d\n"
"in vec4 piglit_vertex;\n"
"out vec4 pos_to_gs;\n"
@@ -148,7 +148,7 @@ generate_GLSL(enum shader_target test_stage)
" pos_to_gs = piglit_vertex;\n"
"}\n",
shader_version);
- asprintf(&gs_code,
+ (void)!asprintf(&gs_code,
"#version %d\n"
"#extension GL_ARB_texture_multisample: enable\n"
"#extension GL_ARB_shader_texture_image_samples: enable\n"
@@ -168,7 +168,7 @@ generate_GLSL(enum shader_target test_stage)
shader_version, sampler.name);
break;
case FS:
- asprintf(&vs_code,
+ (void)!asprintf(&vs_code,
"#version %d\n"
"in vec4 piglit_vertex;\n"
"void main()\n"
@@ -176,7 +176,7 @@ generate_GLSL(enum shader_target test_stage)
" gl_Position = piglit_vertex;\n"
"}\n",
shader_version);
- asprintf(&fs_code,
+ (void)!asprintf(&fs_code,
"#version %d\n"
"#extension GL_ARB_texture_multisample: enable\n"
"#extension GL_ARB_shader_texture_image_samples: enable\n"
@@ -197,7 +197,7 @@ generate_GLSL(enum shader_target test_stage)
switch (test_stage) {
case VS:
case GS:
- asprintf(&fs_code,
+ (void)!asprintf(&fs_code,
"#version %d\n"
"flat in int samples;\n"
"out vec4 color;\n"
diff --git a/tests/texturing/shaders/textureSize.c b/tests/texturing/shaders/textureSize.c
index 4013b498d..c02c566cd 100644
--- a/tests/texturing/shaders/textureSize.c
+++ b/tests/texturing/shaders/textureSize.c
@@ -266,7 +266,7 @@ generate_GLSL(enum shader_target test_stage)
switch (test_stage) {
case VS:
- asprintf(&vs_code,
+ (void)!asprintf(&vs_code,
"#version %d\n%s"
"#define ivec1 int\n"
"uniform int lod;\n"
@@ -279,7 +279,7 @@ generate_GLSL(enum shader_target test_stage)
" gl_Position = vertex;\n"
"}\n",
shader_version, extension, sampler.name, size, lod_arg);
- asprintf(&fs_code,
+ (void)!asprintf(&fs_code,
"#version %d\n"
"#define ivec1 int\n"
"#define vec1 float\n"
@@ -291,7 +291,7 @@ generate_GLSL(enum shader_target test_stage)
shader_version, size, zeroes[3 - size]);
break;
case GS:
- asprintf(&vs_code,
+ (void)!asprintf(&vs_code,
"#version %d\n"
"in vec4 vertex;\n"
"out vec4 pos_to_gs;\n"
@@ -300,7 +300,7 @@ generate_GLSL(enum shader_target test_stage)
" pos_to_gs = vertex;\n"
"}\n",
shader_version);
- asprintf(&gs_code,
+ (void)!asprintf(&gs_code,
"#version %d\n"
"%s\n"
"#define ivec1 int\n"
@@ -320,7 +320,7 @@ generate_GLSL(enum shader_target test_stage)
"}\n",
shader_version, extension, sampler.name, size,
lod_arg);
- asprintf(&fs_code,
+ (void)!asprintf(&fs_code,
"#version %d\n"
"#define ivec1 int\n"
"#define vec1 float\n"
@@ -332,7 +332,7 @@ generate_GLSL(enum shader_target test_stage)
shader_version, size, zeroes[3 - size]);
break;
case FS:
- asprintf(&vs_code,
+ (void)!asprintf(&vs_code,
"#version %d\n"
"in vec4 vertex;\n"
"void main()\n"
@@ -340,7 +340,7 @@ generate_GLSL(enum shader_target test_stage)
" gl_Position = vertex;\n"
"}\n",
shader_version);
- asprintf(&fs_code,
+ (void)!asprintf(&fs_code,
"#version %d\n%s"
"#define ivec1 int\n"
"uniform int lod;\n"
diff --git a/tests/util/minmax-test.c b/tests/util/minmax-test.c
index dc63c682a..55f6201dc 100644
--- a/tests/util/minmax-test.c
+++ b/tests/util/minmax-test.c
@@ -122,7 +122,7 @@ piglit_test_int_v(GLenum token, GLuint index, GLint limit, bool max)
{
char *name;
GLint val = 9999;
- asprintf(&name, "%s[%d]", piglit_get_gl_enum_name(token), index);
+ (void)!asprintf(&name, "%s[%d]", piglit_get_gl_enum_name(token), index);
glGetIntegeri_v(token, index, &val);
@@ -288,11 +288,11 @@ void piglit_test_range_float(GLenum token, GLfloat low, GLfloat high)
pass = piglit_check_gl_error(GL_NO_ERROR);
- asprintf(&temp, "%s[0]", name);
+ (void)!asprintf(&temp, "%s[0]", name);
piglit_report_float(temp, low, vals[0], pass && vals[0] <= low);
free(temp);
- asprintf(&temp, "%s[1]", name);
+ (void)!asprintf(&temp, "%s[1]", name);
piglit_report_float(temp, high, vals[1], pass && vals[1] >= high);
free(temp);
}
diff --git a/tests/util/piglit-framework-gl.c b/tests/util/piglit-framework-gl.c
index 1973dbcef..9748ddf03 100644
--- a/tests/util/piglit-framework-gl.c
+++ b/tests/util/piglit-framework-gl.c
@@ -245,7 +245,7 @@ piglit_present_results(void)
base_format, GL_UNSIGNED_BYTE, image);
assert(glGetError() == GL_NO_ERROR);
- asprintf(&filename, "%s%03d.png", fileprefix, frame++);
+ (void)!asprintf(&filename, "%s%03d.png", fileprefix, frame++);
printf("Writing %s...\n", filename);
piglit_write_png(filename, base_format, piglit_width,