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author | Samuel Pitoiset <samuel.pitoiset@gmail.com> | 2016-09-10 14:20:03 +0200 |
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committer | Samuel Pitoiset <samuel.pitoiset@gmail.com> | 2016-09-29 21:27:56 +0200 |
commit | d71ecdd39bc2d4bba73088a5dc3ca6586fc96925 (patch) | |
tree | a661df91d7bf6c068fdee4acc78eb698093b4598 /tests/util/piglit-framework-gl | |
parent | 9ef49e252d094ab254392e885ac817c8b7e46906 (diff) |
shader_runner: add support for glDispatchComputeGroupSizeARB()
This allows to dispatch compute shaders with a variable local size
using the new "compute group size" command.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Diffstat (limited to 'tests/util/piglit-framework-gl')
0 files changed, 0 insertions, 0 deletions