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authorIan Romanick <ian.d.romanick@intel.com>2019-06-26 08:26:36 -0700
committerIan Romanick <ian.d.romanick@intel.com>2019-06-26 08:31:48 -0700
commit3ed0e28c9977a93bddb59edb4ce4c20b19e55cf5 (patch)
treeba2e675562936ee6ce02ac47a18a414b2c929da4 /tests/spec/glsl-1.30/execution/clipping/max-clip-distances.c
parentba22d921967ae67fb555773eb60cd648e0e9147c (diff)
intel_shader_atomic_float_minmax: Explicitly request std430 layout
These tests preinit the ssbo contents but expect the driver to be doing std430 packing by default, just specify std430 packing. Edits done by: grep -lr ' buffer ' tests/spec/intel_shader_atomic_float_minmax/execution |\ while read f; do sed --in-place -e 's/layout(binding = 0) buffer/layout(binding = 0, std430) buffer/' $f done
Diffstat (limited to 'tests/spec/glsl-1.30/execution/clipping/max-clip-distances.c')
0 files changed, 0 insertions, 0 deletions