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authorTopi Pohjolainen <topi.pohjolainen@intel.com>2015-06-16 17:27:48 +0300
committerTopi Pohjolainen <topi.pohjolainen@intel.com>2015-08-13 13:50:58 +0300
commitcc16a6f19cecbafe5398ec2e1651b74bfc0c7596 (patch)
treeb31d0672b01ba10bb7e4affb1118881749b21953 /tests/all.py
parentd345f9b1e048c8064b0ee25a3c8e39dd9723999d (diff)
gl-2.0: Add test for re-using shader objects
This is stimulating the shader binary re-use logic in i965 buffer object uploading. Without relaxing the current constraints there will be two identical copies in the cache. With the introduced three patches the logic begins to share only one copy between two entries in the cache. v2 (Ilia, Ken): Add to tests/all.py Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Diffstat (limited to 'tests/all.py')
-rw-r--r--tests/all.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/tests/all.py b/tests/all.py
index 07cf5577c..eab8575e4 100644
--- a/tests/all.py
+++ b/tests/all.py
@@ -1078,6 +1078,7 @@ with profile.group_manager(
g(['gl-2.0-large-point-fs'])
g(['gl-2.0-vertexattribpointer'])
g(['gl-2.0-vertex-const-attr'])
+ g(['gl-2.0-reuse_fragment_shader'])
g(['attrib-assignments'], run_concurrent=False)
g(['getattriblocation-conventional'], run_concurrent=False)
g(['clip-flag-behavior'], run_concurrent=False)