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authorIan Romanick <ian.d.romanick@intel.com>2011-04-08 19:15:36 -0700
committerIan Romanick <ian.d.romanick@intel.com>2011-04-11 17:18:20 -0700
commitb3d916512433fb6bbfedb2ba2a41d0f4437a2c49 (patch)
treecb5b1d3d75f76b556aaec40df82d440cfa39c90e
parent930370bc8b61f96193986dc330afc445279d8f8c (diff)
ARB_draw_instanced: Add trivial instanced drawing tests
Tested-by: Brian Paul <brianp@vmware.com>
-rw-r--r--tests/all.tests4
-rw-r--r--tests/spec/arb_draw_instanced/execution/draw-non-instanced.shader_test41
-rw-r--r--tests/spec/arb_draw_instanced/execution/instance-array-dereference.shader_test44
3 files changed, 89 insertions, 0 deletions
diff --git a/tests/all.tests b/tests/all.tests
index 42e2eee1a..97bf697d5 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -694,6 +694,10 @@ import_glsl_parser_tests(arb_draw_instanced,
os.path.dirname(__file__) + '/spec/arb_draw_instanced',
[''])
+add_shader_test_dir(arb_draw_instanced,
+ os.path.dirname(__file__) + '/spec/arb_draw_instanced/execution',
+ recursive=True)
+
# Group ARB_shader_texture_lod
arb_shader_texture_lod = Group()
diff --git a/tests/spec/arb_draw_instanced/execution/draw-non-instanced.shader_test b/tests/spec/arb_draw_instanced/execution/draw-non-instanced.shader_test
new file mode 100644
index 000000000..1d9d7cc4a
--- /dev/null
+++ b/tests/spec/arb_draw_instanced/execution/draw-non-instanced.shader_test
@@ -0,0 +1,41 @@
+[require]
+GL_ARB_draw_instanced
+
+[vertex shader]
+/* Verify that InstanceID is zero when drawing primitives using a
+ * non-instanced drawing function.
+ */
+#extension GL_ARB_draw_instanced: require
+
+varying vec4 color;
+
+void main()
+{
+ color = vec4(float(gl_InstanceIDARB),
+ 1.0 - float(gl_InstanceIDARB),
+ 0.0,
+ 1.0);
+ gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
+}
+
+[fragment shader]
+varying vec4 color;
+
+void main()
+{
+ gl_FragColor = color;
+}
+
+[test]
+ortho
+clear color 0.5 0.5 0.5 0.5
+clear
+
+draw rect 10 10 10 10
+probe rgb 15 15 0 1 0
+
+draw rect 30 10 10 10
+probe rgb 35 15 0 1 0
+
+draw rect 50 10 10 10
+probe rgb 55 15 0 1 0
diff --git a/tests/spec/arb_draw_instanced/execution/instance-array-dereference.shader_test b/tests/spec/arb_draw_instanced/execution/instance-array-dereference.shader_test
new file mode 100644
index 000000000..ae3671df7
--- /dev/null
+++ b/tests/spec/arb_draw_instanced/execution/instance-array-dereference.shader_test
@@ -0,0 +1,44 @@
+[require]
+GL_ARB_draw_instanced
+GLSL >= 1.20
+
+[vertex shader]
+/* Verify that InstanceID is zero when drawing primitives using a
+ * non-instanced drawing function.
+ */
+#version 120
+#extension GL_ARB_draw_instanced: require
+
+uniform vec4 instance_colors[] = vec4[](vec4(0.0, 1.0, 0.0, 1.0),
+ vec4(0.0, 0.5, 0.5, 1.0),
+ vec4(0.0, 0.0, 1.0, 1.0));
+
+varying vec4 color;
+
+void main()
+{
+ color = instance_colors[gl_InstanceIDARB];
+
+ vec4 v = gl_Vertex;
+ v.x += 20.0 * float(gl_InstanceIDARB);
+
+ gl_Position = gl_ModelViewProjectionMatrix * v;
+}
+
+[fragment shader]
+varying vec4 color;
+
+void main()
+{
+ gl_FragColor = color;
+}
+
+[test]
+ortho
+clear color 0.5 0.5 0.5 0.5
+clear
+
+draw instanced rect 3 10 10 10 10
+probe rgb 15 15 0.0 1.0 0.0
+probe rgb 35 15 0.0 0.5 0.5
+probe rgb 55 15 0.0 0.0 1.0