diff options
author | Kenneth Graunke <kenneth@whitecape.org> | 2010-06-23 14:00:27 -0700 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2010-06-23 14:14:57 -0700 |
commit | 186e2634bfb8f624f3721673964e29428269cd47 (patch) | |
tree | eb3550a672afa99aa7dc16cb84df4c43ca1cd59b /glcpp/pp.c | |
parent | 12a820c9d84cec0e2f36d9571ca841499b67eac4 (diff) |
glcpp: Make standalone binary use preprocess().
This prevents the two code paths from getting out of sync. Also, future
work will need the shader source as a string anyway.
Unfortunately, this copies and pastes load_text_file from main.cpp, with
small changes (support for reading from stdin, talloc).
Diffstat (limited to 'glcpp/pp.c')
0 files changed, 0 insertions, 0 deletions