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authorKristian Høgsberg <krh@redhat.com>2008-11-09 00:22:51 -0500
committerKristian Høgsberg <krh@redhat.com>2008-11-09 00:22:51 -0500
commit8d7ca6be21889297adb0e27b4743b510320f1b20 (patch)
treea761308dd8aecc924bd4efed6b598c59a49254ca
parent10bdd298b836f9859b8bc5a1645bf0ee48e8a252 (diff)
Add quick screenshot hack.
-rw-r--r--Makefile4
-rw-r--r--egl-compositor.c164
2 files changed, 161 insertions, 7 deletions
diff --git a/Makefile b/Makefile
index 122a85e..abfb256 100644
--- a/Makefile
+++ b/Makefile
@@ -30,8 +30,8 @@ libwayland.so : $(libwayland_objs)
$(compositors) $(clients) : CFLAGS += $(shell pkg-config --cflags libdrm)
egl_compositor_objs = egl-compositor.o
-egl-compositor.so : CFLAGS += $(EAGLE_CFLAGS)
-egl-compositor.so : LDLIBS += $(EAGLE_LDLIBS) -rdynamic
+egl-compositor.so : CFLAGS += $(EAGLE_CFLAGS) $(shell pkg-config --cflags libpng)
+egl-compositor.so : LDLIBS += $(EAGLE_LDLIBS) $(shell pkg-config --libs libpng) -rdynamic
egl-compositor.so : $(egl_compositor_objs)
diff --git a/egl-compositor.c b/egl-compositor.c
index 5c90a67..580dcbf 100644
--- a/egl-compositor.c
+++ b/egl-compositor.c
@@ -2,12 +2,14 @@
#include <string.h>
#include <stdlib.h>
#include <stdint.h>
+#include <stdarg.h>
#include <i915_drm.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <fcntl.h>
#include <unistd.h>
-#include <linux/fb.h>
+#include <signal.h>
+#include <png.h>
#include "wayland.h"
@@ -24,6 +26,7 @@ struct egl_compositor {
EGLConfig config;
struct wl_display *wl_display;
int gem_fd;
+ int width, height;
};
struct surface_data {
@@ -32,6 +35,142 @@ struct surface_data {
EGLSurface surface;
};
+static int do_screenshot;
+
+static void
+handle_sigusr1(int s)
+{
+ do_screenshot = 1;
+}
+
+static void
+die(const char *msg, ...)
+{
+ va_list ap;
+
+ va_start (ap, msg);
+ vfprintf(stderr, msg, ap);
+ va_end (ap);
+
+ exit(EXIT_FAILURE);
+}
+
+static void
+stdio_write_func (png_structp png, png_bytep data, png_size_t size)
+{
+ FILE *fp;
+ size_t ret;
+
+ fp = png_get_io_ptr (png);
+ while (size) {
+ ret = fwrite (data, 1, size, fp);
+ size -= ret;
+ data += ret;
+ if (size && ferror (fp))
+ die("write: %m\n");
+ }
+}
+
+static void
+png_simple_output_flush_fn (png_structp png_ptr)
+{
+}
+
+static void
+png_simple_error_callback (png_structp png,
+ png_const_charp error_msg)
+{
+ die("png error: %s\n", error_msg);
+}
+
+static void
+png_simple_warning_callback (png_structp png,
+ png_const_charp error_msg)
+{
+ fprintf(stderr, "png warning: %s\n", error_msg);
+}
+
+static void
+convert_pixels(png_structp png, png_row_infop row_info, png_bytep data)
+{
+ unsigned int i;
+
+ for (i = 0; i < row_info->rowbytes; i += 4) {
+ uint8_t *b = &data[i];
+ uint32_t pixel;
+
+ memcpy (&pixel, b, sizeof (uint32_t));
+ b[0] = (pixel & 0xff0000) >> 16;
+ b[1] = (pixel & 0x00ff00) >> 8;
+ b[2] = (pixel & 0x0000ff) >> 0;
+ b[3] = 0;
+ }
+}
+
+static void
+screenshot(struct egl_compositor *ec)
+{
+ png_struct *png;
+ png_info *info;
+ png_byte **volatile rows = NULL;
+ png_color_16 white;
+ int depth, i;
+ FILE *fp;
+ uint8_t *data;
+ GLuint stride;
+ static const char filename[] = "wayland-screenshot.png";
+
+ data = eglReadBuffer(ec->display, ec->surface, GL_FRONT_LEFT, &stride);
+ if (data == NULL)
+ die("eglReadBuffer failed\n");
+ rows = malloc(ec->height * sizeof rows[0]);
+ if (rows == NULL)
+ die("malloc failed\n");
+
+ for (i = 0; i < ec->height; i++)
+ rows[i] = (png_byte *) data + i * stride;
+
+ png = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL,
+ png_simple_error_callback,
+ png_simple_warning_callback);
+ if (png == NULL)
+ die("png_create_write_struct failed\n");
+
+ info = png_create_info_struct(png);
+ if (info == NULL)
+ die("png_create_info_struct failed\n");
+
+ fp = fopen(filename, "w");
+ if (fp == NULL)
+ die("fopen failed: %m\n");
+
+ png_set_write_fn(png, fp, stdio_write_func, png_simple_output_flush_fn);
+
+ depth = 8;
+ png_set_IHDR(png, info,
+ ec->width,
+ ec->height, depth,
+ PNG_COLOR_TYPE_RGB,
+ PNG_INTERLACE_NONE,
+ PNG_COMPRESSION_TYPE_DEFAULT,
+ PNG_FILTER_TYPE_DEFAULT);
+
+ white.gray = (1 << depth) - 1;
+ white.red = white.blue = white.green = white.gray;
+ png_set_bKGD(png, info, &white);
+ png_write_info (png, info);
+ png_set_write_user_transform_fn(png, convert_pixels);
+
+ png_set_filler(png, 0, PNG_FILLER_AFTER);
+ png_write_image(png, rows);
+ png_write_end(png, info);
+
+ png_destroy_write_struct(&png, &info);
+ fclose(fp);
+ free(rows);
+ free(data);
+}
+
static void
repaint(void *data)
{
@@ -83,6 +222,17 @@ repaint(void *data)
glFlush();
eglSwapBuffers(ec->display, ec->surface);
+
+ if (do_screenshot) {
+ glFinish();
+ /* FIXME: There's a bug somewhere so that glFinish()
+ * doesn't actually wait for all rendering to finish.
+ * I *think* it's fixed in upstream drm, but for my
+ * kernel I need this sleep now... */
+ sleep(1);
+ screenshot(ec);
+ do_screenshot = 0;
+ }
}
static void
@@ -232,12 +382,14 @@ wl_compositor_create(struct wl_display *display)
EGLConfig configs[64];
EGLint major, minor, count;
struct egl_compositor *ec;
- const int width = 1280, height = 800;
ec = malloc(sizeof *ec);
if (ec == NULL)
return NULL;
+ ec->width = 1280;
+ ec->height = 800;
+
ec->base.interface = &interface;
ec->wl_display = display;
@@ -259,7 +411,7 @@ wl_compositor_create(struct wl_display *display)
ec->config = configs[24];
ec->surface = eglCreateSurfaceNative(ec->display, ec->config,
- 0, 0, width, height);
+ 0, 0, ec->width, ec->height);
if (ec->surface == NULL) {
fprintf(stderr, "failed to create surface\n");
return NULL;
@@ -276,10 +428,10 @@ wl_compositor_create(struct wl_display *display)
return NULL;
}
- glViewport(0, 0, width, height);
+ glViewport(0, 0, ec->width, ec->height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
- glOrtho(0, width, height, 0, 0, 1000.0);
+ glOrtho(0, ec->width, ec->height, 0, 0, 1000.0);
glMatrixMode(GL_MODELVIEW);
glClearColor(0.0, 0.05, 0.2, 0.0);
@@ -289,6 +441,8 @@ wl_compositor_create(struct wl_display *display)
return NULL;
}
+ signal(SIGUSR1, handle_sigusr1);
+
schedule_repaint(ec);
return &ec->base;