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authorPeter Hutterer <peter@cs.unisa.edu.au>2008-05-16 19:49:29 +0930
committerPeter Hutterer <peter@cs.unisa.edu.au>2008-05-16 20:17:21 +0930
commitf611719edce2ae51dca8e53947a3938b53c20b00 (patch)
tree67f2d599cd13c01f0340e8604b79a36a090a01a9
parent48ba58feacedf9781db81c82adbb37197d9a5cd1 (diff)
xfree86: always render first cursor in HW, all others in SW.
-rw-r--r--hw/xfree86/ramdac/xf86Cursor.c81
1 files changed, 28 insertions, 53 deletions
diff --git a/hw/xfree86/ramdac/xf86Cursor.c b/hw/xfree86/ramdac/xf86Cursor.c
index 50f8fb70d..7695962b6 100644
--- a/hw/xfree86/ramdac/xf86Cursor.c
+++ b/hw/xfree86/ramdac/xf86Cursor.c
@@ -20,8 +20,6 @@ extern InputInfo inputInfo;
DevPrivateKey xf86CursorScreenKey = &xf86CursorScreenKey;
-#define XF86_FORCE_SW_CURSOR (1 << 7)
-
/* sprite functions */
static Bool xf86CursorRealizeCursor(DeviceIntPtr, ScreenPtr, CursorPtr);
@@ -304,14 +302,14 @@ xf86CursorSetCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCurs,
if (pCurs == NullCursor) { /* means we're supposed to remove the cursor */
- if (ScreenPriv->SWCursor)
+ if (ScreenPriv->SWCursor || pDev != inputInfo.pointer)
(*ScreenPriv->spriteFuncs->SetCursor)(pDev, pScreen, NullCursor,
x, y);
else if (ScreenPriv->isUp) {
xf86SetCursor(pScreen, NullCursor, x, y);
ScreenPriv->isUp = FALSE;
- }
- return;
+ }
+ return;
}
/* only update for VCP, otherwise we get cursor jumps when removing a
@@ -324,13 +322,10 @@ xf86CursorSetCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCurs,
ScreenPriv->CursorToRestore = NULL;
ScreenPriv->HotX = pCurs->bits->xhot;
ScreenPriv->HotY = pCurs->bits->yhot;
- }
- if (!infoPtr->pScrn->vtSema)
- ScreenPriv->SavedCursor = pCurs;
+ if (!infoPtr->pScrn->vtSema)
+ ScreenPriv->SavedCursor = pCurs;
- if (!(ScreenPriv->SWCursor & XF86_FORCE_SW_CURSOR))
- {
if (infoPtr->pScrn->vtSema && (ScreenPriv->ForceHWCursorCount || ((
#ifdef ARGB_CURSOR
pCurs->bits->argb && infoPtr->UseHWCursorARGB &&
@@ -352,22 +347,22 @@ xf86CursorSetCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCurs,
return;
}
- }
+ PointPriv->waitForUpdate = TRUE;
- PointPriv->waitForUpdate = TRUE;
+ if (ScreenPriv->isUp) {
+ /* Remove the HW cursor, or make it transparent */
+ if (infoPtr->Flags & HARDWARE_CURSOR_SHOW_TRANSPARENT) {
+ xf86SetTransparentCursor(pScreen);
+ } else {
+ xf86SetCursor(pScreen, NullCursor, x, y);
+ ScreenPriv->isUp = FALSE;
+ }
+ }
- if (ScreenPriv->isUp) {
- /* Remove the HW cursor, or make it transparent */
- if (infoPtr->Flags & HARDWARE_CURSOR_SHOW_TRANSPARENT) {
- xf86SetTransparentCursor(pScreen);
- } else {
- xf86SetCursor(pScreen, NullCursor, x, y);
- ScreenPriv->isUp = FALSE;
- }
- }
+ if (!ScreenPriv->SWCursor)
+ ScreenPriv->SWCursor = TRUE;
- if (!ScreenPriv->SWCursor)
- ScreenPriv->SWCursor = TRUE;
+ }
if (pCurs->bits->emptyMask && !ScreenPriv->showTransparent)
pCurs = NullCursor;
@@ -384,18 +379,19 @@ xf86CursorMoveCursor(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
/* only update coordinate state for first sprite, otherwise we get jumps
when removing a sprite. The second sprite is never HW rendered anyway */
if (pDev == inputInfo.pointer ||
- (!pDev->isMaster && pDev->u.master == inputInfo.pointer))
+ !pDev->isMaster && pDev->u.master == inputInfo.pointer)
{
ScreenPriv->x = x;
ScreenPriv->y = y;
- }
- if (ScreenPriv->CursorToRestore)
- xf86CursorSetCursor(pDev, pScreen, ScreenPriv->CursorToRestore, x, y);
- else if (ScreenPriv->SWCursor)
- (*ScreenPriv->spriteFuncs->MoveCursor)(pDev, pScreen, x, y);
- else if (ScreenPriv->isUp)
- xf86MoveCursor(pScreen, x, y);
+ if (ScreenPriv->CursorToRestore)
+ xf86CursorSetCursor(pDev, pScreen, ScreenPriv->CursorToRestore, x, y);
+ else if (ScreenPriv->SWCursor)
+ (*ScreenPriv->spriteFuncs->MoveCursor)(pDev, pScreen, x, y);
+ else if (ScreenPriv->isUp)
+ xf86MoveCursor(pScreen, x, y);
+ } else
+ (*ScreenPriv->spriteFuncs->MoveCursor)(pDev, pScreen, x, y);
}
void
@@ -455,13 +451,6 @@ xf86DeviceCursorInitialize(DeviceIntPtr pDev, ScreenPtr pScreen)
/* Init SW cursor */
ret = (*ScreenPriv->spriteFuncs->DeviceCursorInitialize)(pDev, pScreen);
- if (pDev != inputInfo.pointer)
- {
- ScreenPriv->spriteFuncs->SetCursor(inputInfo.pointer, pScreen,
- ScreenPriv->CurrentCursor, ScreenPriv->x, ScreenPriv->y);
- ScreenPriv->SWCursor = TRUE | XF86_FORCE_SW_CURSOR;
- }
-
return ret;
}
@@ -475,21 +464,7 @@ xf86DeviceCursorCleanup(DeviceIntPtr pDev, ScreenPtr pScreen)
xf86CursorScreenPtr ScreenPriv = (xf86CursorScreenPtr)dixLookupPrivate(
&pScreen->devPrivates, xf86CursorScreenKey);
- for (it = inputInfo.devices; it; it = it->next)
- {
- if (it->isMaster && it != inputInfo.pointer && it !=
- inputInfo.keyboard)
- break;
- }
-
- if (!it) /* no other sprites except VCP. restore HW rendering */
- {
- ScreenPriv->SWCursor = TRUE;
- xf86CursorSetCursor(inputInfo.pointer, pScreen,
- ScreenPriv->CurrentCursor, ScreenPriv->x, ScreenPriv->y);
- }
-
- /* Clean up SW cursor */
+ /* Clean up SW cursor */
(*ScreenPriv->spriteFuncs->DeviceCursorCleanup)(pDev, pScreen);
}